Showing Posts For YuckaMountain.3786:
I got my reset today, I got 64-bit Windows 10 version 1511 (build 10586.29) and the game client I run on is also 64-bit one. I downloaded update this morning and the general options reset after that.
Also, I am not sure if this is related or not but my achievement watch list also was emptied by this patch.
(edited by YuckaMountain.3786)
Fractal Mastery achievement shows that I have Fractal Scepter skin and I can honestly swear that I have never ever in my over 5.5k hours played gotten a single fractal skin ever. I do not remember such a thing to have happened even once.
Can you please check if my memory or the game is right?
Warrior specialization will be obviously called the Anchorman, and it is even better if your characters name is Ron Burgundy.
It probably is a trident, just because.
Your Location: Finland(TeliaSonera)
Time and date of incident (plus time zone): I have had a week or 2 some serious lag issues and my time zone is GMT+2.
Game World: Seafarer’s Rest.
Here is the tracert I made on the current map I am on:
C:\Users\Jukka>tracert 206.127.159.243
seurataan reitti isäntään 206-127-159-243.ncsoft.com [206.127.159.243]
enintään 30 siirräntävälillä:
1 <1 ms <1 ms <1 ms my.router [192.168.1.1]
2 4 ms 5 ms 4 ms dsl-pribrasgw1-58c300-1.dhcp.inet.fi [88.195.0.1
]
3 13 ms 13 ms 13 ms hls-b1-link.telia.net [62.115.143.84]
4 25 ms 24 ms 24 ms s-bb3-link.telia.net [80.91.247.218]
5 48 ms 48 ms 48 ms ffm-bb1-link.telia.net [213.155.132.149]
6 44 ms 49 ms 42 ms ffm-b11-link.telia.net [62.115.137.245]
7 46 ms 46 ms 47 ms ncsoft-ic-306349-ffm-b11.c.telia.net [62.115.43.
74]
8 47 ms 47 ms 47 ms 206-127-157-86.ncsoft.com [206.127.157.86]
9 59 ms 51 ms 51 ms 206-127-157-102.ncsoft.com [206.127.157.102]
10 43 ms 43 ms 42 ms 206-127-159-243.ncsoft.com [206.127.159.243]
Seuranta suoritettu.
C:\Users\Jukka>
I hope this does help you to track where the problem is. Fixed also for typo on tracert.
(edited by YuckaMountain.3786)
I propose that it would be interesting to get a scavenger hunt around the normal Matrix Key that in the end would yield unbreakable key.
As for details I got none but I like the scavenger hunts and they can be made as easy or hard as possible situations warrant.
Bugged for me as well, I got 2/3 achievements complete. Here is a picture showing that achievement is available but the challenge mote is nowhere to be found.
[Suggestion] Warrior's new weapon -> Staff?
in Guild Wars 2: Heart of Thorns
Posted by: YuckaMountain.3786
Everybody seems to assume that only land weapons are applicable, my guess is that the warriors will get a trident as new weapon.
Seems to work after I ran the adobe update that popped up, dunno how it is related to anything but anyways, a minute before it did not work.
I would like to have players ability to obtain via achievement challenges these::
http://wiki.guildwars2.com/wiki/NPC_rank
They would be also need to measure some of the skills you got and also to reflect the general experience you have, but the reward would be along the lines of champion icon around your face for others and perhaps something that a player can see from somewhere too.
I thought that veteran one could be challenging to get and would measure some set of challenges and of course general achievements to measure that you are indeed experienced(as in veteran) in game.
Silvers would need more work and would need dungeon experience taken in to account too, and also needs more achievements made to measure that experience, Champion should be really hard to obtain and the Legendary and possibly Epic status should be also obtainable but with lot of hard work. and incredibly hard challenges should be included to obtaining those.
I was thinking this could be made to achievement line, some sort of meta if you will. Something like those long quest lines other games had but still different.
(edited by YuckaMountain.3786)
Oh, there is something I mentioned in old post of mine that would be nice to have as QoL change:
I would also like to have Achievement line that consist of new and existing achievements that could give players Veteran status with the Brown Veteran Circle around their faces when someone targets. Maybe something along lines of general experience on game. Silver Veteran should be harder to get and also include dungeons,
Champion would need some bigger and a lot harder achievements and of course the boss icon should need something extraordinary achievements.
(edited by YuckaMountain.3786)
Esreyr, you forgot from your list to add category for back items to TP.
So, as the title says I got this suggestion to improve the achievement watch list.
I was thinking that what would be cool and useful would be to have some kind of progress bar that indicates how close to full your current watch list is before it starts to drop other achievements off the list when adding new ones.
Something that looks like the meta progress bar would be nice but instead of indicating completed achievements it would fill up each time you place item to follow.
It is as if people in here are trying to tell me that they do not trust a person with that smile.
Zerk builds are even more useless agains Tequatl than condition builds, at least conditions you do something. Tequatl cannot be crit. So precision/crit chance/crit dmg all go down the drain.
The point of the Teq event is to test this, and other ideas, this out. That is why he is “structure.” Low condition damage caps and inability to crit are there for a reason.
You’re giving the technical limitations way too much credit, and your explanation directly contradicts what ArenaNet has said before. Limitations on objects have been around since the game launched, and they were originally based on “immersion” and RP reasons (e.g. a catapult shouldn’t be able to bleed). The bleed cap exists, as stated by ArenaNet, because of bandwidth concerns.
I’m not sure why objects can’t be crit on, but that’s always been the case, whether the “object” is a special one that can have conditions applied to it, such as Tequatl, or a normal object, such as a catapult.
The “objects can’t bleed” being there for “immersion”/“RP” is complete bullkitten. If a catapult can’t bleed, why can an Elemental, or a robot, or a ghost?
Or there could be just one object specific condition called Entropy that would hurt those, it would be more believable than just bleeding door and I do not see why all conditions could not be converted to it.
This would also sort out the problem with condition specks got with objects.
As some people mentioned the problem of conditions not affecting objects I posted earlier this year my suggestion of how to fix this with one and simple condition in this post:
https://forum-en.gw2archive.eu/forum/game/suggestions/Condition-Damage-and-Objects/first#post2442708
Make one condition all other conditions are converted to and make it as good as burning or maybe bit better but not the same condition as burning because then you could just manage that one without hurting other.
Did you remove Frequent Sprinter by accident in last patch or was it removed on purpose by any chance? I cannot find it under my activities tab anymore and Sanctum Sprint used to have 4 achievements instead of 3.
This game needs also a do not disturb node in addition to away, invisible and lfg. It is sometimes bit embarrassing for to be invisible all the time when people you know can still see you at the town, sometimes mere do not disturb would be fine while still visible.
So. Today I noticed that if you are about to make a sale item into TP from your backpack but forget it for some reason and deposit all collectibles to your bank. The item stays in your TP sales list if you try to sell if before you make the deposit while it is not in your inventory anymore.
After that deposit if you try to press sell to item in question while it is already in bank and not in your inventory it causes game to crash to desktop.
I hope I made sense. :S
Steps to reproduce: Rightclick collectible item and select sell at trading post. -> Select deposit all collectibles from your inventory. -> Press sell in Trading Post window. -> Game Crashes.
Official response on the Lag issues please?
in Account & Technical Support
Posted by: YuckaMountain.3786
Same as 2 posters above. Sometimes also transitioning zones takes very long time. I also ran the GW 2 -diag and I hope it helps.
Attachments:
Of course it could work, just make an option in game settings where you can put it on or off like in every other stuff, or even make it so that the option takes it off automatically in wvw.
I would like to bring my own idea here about condition damage vs objects. I have had this idea about making one single new condition working against objects to which you convert all existing conditions like bleeds and burns and so on.
Lets call this new condition as Entropy, give it damage of burning and by making it different condition than burning you can easily modify it if necessary without touching the actual burning damage.
While I am all for the buy in bulk option also, the stack of 10 would be just easy to add and be nice help for players till they decide to add the bulk system in place.
I would like to have a function in the Temple of Balthazar karma vendor and why not other vendors that do sell the Obsidian Shards that you could have option to buy them with stacks of 10 also with the price of 10.
This would save people some unnecessary clicking, this would complement nicely the purchase of one shard because you could get big amounts fast and then get the missing ones as single purchases.
Sever Artery+Gash:
Each of these should apply ‘2’ stacks of bleeds for 4s.Final Thrust:
This ability should interrupt as well as have a 0.5 recovery cut off so it responds faster.Blademaster
Additionally Increases the base damage of sword’s auto-attacks by 25% to bleeding targets.
I rather prefer it to be 2 stacks of bleeds for current duration, I happend to like the current control of the sword anyway, reducing the duration of bleed on sword would do the function of the weapon disservice because it is about conditions and control. There are better weapons for power dmg.
What I missed was Trail of the Serpent in Timberline Falls, south east corner not too far from the Coil Waypoint. The entrance is bit hidden so it might be easily missed.
I would say that Silt and Antique gold after good comparison.
(edited by YuckaMountain.3786)
I would like to suggest a back item subcategory for trinkets in trading post so that people could find their back items easier. That way one would get list of all back items without needing to know some specific name.
This bug still persists.
Yes, did not find it with fast search though so thought I should report it.
There is a bug in ascended items when linking the item for a friend, while I got upgrade infusion in infusion socket the item does not show on the link my friend sees in chat.
I would had attached a picture of this here but I cannot be bothered to search my camera to take a screenshot because apparently the text Screenshot saved as… takes priority of taking the actual picture so it moves the link up so that I cannot get picture of it with print screen.
After last patch when equipping item from safe box the item you previously had on you will not go to the safe box anymore like it did before the update.
Edit: Apparently weapons still switch places as they used to, armor doesn’t.
(edited by YuckaMountain.3786)
I have had this bug for a while now with the personal story UI where you can inspect your progress, when I want to read the story and see what choices I made the first parts of the story are visible like normal but when I scroll down the story to see the last bits of the story I cannot select any of them because the list just disappears.
I have attached two pictures that should give better idea what I mean.
Reporting this bug from the Aurora Glade, this has been going on for a while now.
On other note, should I write bug reports to here in future or to use in game tool?
I got armor clipping issue with Flame Legion Gauntlets and a shield when using it in combat. You can clearly see the Gauntlets and shoulders through the shield.
While I like the art I was hoping this could be fixed.