Showing Posts For Zulubeast.8519:
This is what the WvW Discussion forum will be flooded with once the Matchups forum is closed.
Shrug…15K isn’t that much. That is only about 400 dollars. Some people spend more on graphics cards.
Keep it up, 18 more pages to go.
Heh. 15k gold is a ton. Right now 1g gold costs about 25 cents when buying it legitimately through gems. So 15k gold would be $3,750 USD. I only wanted to add this to illustrate how ridiculous 15k gold is.
Apparently BG’s wallets are stacked too.
It’s actually a requirement for all of BG’s WvW guilds now. On all of our apps we’ve added the statement/question “You need to be able to donate $50 (Fifty) dollars per month in order for us to continue to transfer WvW guilds over to Blackgate. Are you able to do that?”
You need to talk to your server mates.
Threads like these
https://forum-en.gw2archive.eu/forum/wuv/recruitment/SOR-Looking-For-HARDCORE-Late-NA-and-Oceanic
https://forum-en.gw2archive.eu/forum/wuv/recruitment/Meet-Sanctum-of-Rall-s-Army
have been constantly bumped to the front page for months now, and remain bumped even after the leagues started and many of your server have complained about the queues.
If you know already that there’s a wonky queue system, adding kore numbers and recruiting more would certain exacerbate the problem no?
Hit the nail on the head.
Clearly a fake oPP spy screen shot. SoR players would appear as friendly.
Misdirection to throw you off our trail.
Where can I download that plugin to tell me how many hidden thieves are on the minimap?
tinfoilhats4cheap.com
Enjoy the fact that everyone is actually fighting, so refreshing compared to the last weeks match up.
Chest thumping is not cool, and not smart this early.
Should be a good three weeks for the fights! I think SoR needs to keep in mind that even if they beat BG for three straight weeks, BG becomes Kingmaker in Week 7.
BG tricked SOR to be their lapdawgs and spanked JQ hard over the weekend. Now BG realizes how close SOR is to sniping the win from them, they decided to smack their well behave dawgs. The same spanking SOR is feeling now is what BG and SOR have done to JQ for the most of the week. In the future, maybe SOR stop playing the puppy to BG and bite their master hard?
‘Lapdawgs’ don’t end the week with a 5k lead. Continue QQ’ing, JQ. I have never liked JQ because it always took advantage of the BG/SoR rivalry and you are doing it again with this post. When we all que up all 4 maps, JQ comes in dead last, says alot about the server.
Has it ever occurred to you that there may be a slight, I know this is shocking, rivalry between all 3 servers? All 3 of our servers go through pretty good lengths to see how bad we can screw each other over non-stop. I think it’s pretty awesome!
Agreed. This is one of the closest matchups (if not THE closest) I’ve ever seen on t1 and I think besides the queues and skill lag, it has been incredibly fun. When we rematch later in seasons, we’ll see how it turns up but I’m guessing it’ll be just as competitive as this week!
What I don’t understand is, I made a fuss about this the day the Ranks went live. How has it taken this long to get everyone on board with how bad of an idea Soulbound ranking was. My PERSONAL progression is tied to ME, the player. Not the pixels on the screen.
These WxP boosters better drop like candy from a Pinata. Because WvW was never supposed to be a treadmill.
There’s been numerous topics about it, just no real answer from Devon besides the “we want your characters to show individual progression” schpeel.
Simply put, NO.
Definitely shows how many people get past the title and read the rest of the post…
Is the gold I earn on a specific character used on my other characters? No.
When I run a dungeon on one of my characters, can I use those tokens to gear the others? No.
Even karma is soul bound to character! If I want those temple trinkets, I diligently grind out the karma on my new 80 so I can get them.
All the components to a legendary are soul bound.
Badges of Honor are soul bound.
WvW Ranks are per character.1. All your gold is added into a “wallet” so that means your chars will share the same gold. Your gold earned on char x can be used on char y.
2. Dungeon tokens are also added to the “wallet”, same thing there.
3. Karma is not soulbound, also added to the wallet. Karma was soulbound before the wallet tho.
4. All legendary components are not soulbound, some are , but not all.
5. Badges of honor are also added to the “wallet”.
6. Yes WvW Ranks are per char.You’re pretty much wrong.
most of your arguments are wrong by now.
I say again. Karma was soulbound, but with the wallet, it’s acc bount. all share the same karma.
BoH was acc bound before wallet.
Tokens was acc bound before wallet.
And even before the wallet, you could deposit gold in bank, and withdraw it from another char, with the wallet they removed that function.According to these arguments WvW ranks should be acc bound.
If only you had kept reading…
Ummm….. I think you meant to say, WxP should NOT remain soulbound and become account wide. Because having it soulbound IS killing the usefulness of alts.
I am agreeing with you. The whole post was delving into the various ways GW2 is anything but “per character” and that WvW ranks should be account wide as well.
It’s been awhile since I’ve seen a community so divided about an issue with developers such as this, so I thought I’d also put my opinions all over this mess.
WvW should never be account-bound. It makes no sense for them to be! I play a multitude of characters in WvW and I like to think each and every one of them plays a specific role in my server’s success.
-My warrior is my tank (he’s sort of close to the guard defense trait).
-My guard is another frontliner (also sort of close to that trait).
-My thief enjoys sitting on an AC all day (but he doesn’t have enough WvW ranks to get AC mastery sadly).
-My mesmer is excellent at ramming doors and the flame ram mastery was excellent for him (except I’ll need to designate some time for him to rank that trait line up).
-My necro loves LOVES catapulting walls (however needs considerable more ranks before he can use that trait line fully).
Now, it would be great to combine all those wvw ranks into one account bound rank so all my toons could get what they want, but that goes against the whole spirit of Guild Wars 2.
Is the gold I earn on a specific character used on my other characters? No.
When I run a dungeon on one of my characters, can I use those tokens to gear the others? No.
Even karma is soul bound to character! If I want those temple trinkets, I diligently grind out the karma on my new 80 so I can get them.
All the components to a legendary are soul bound.
Badges of Honor are soul bound.
WvW Ranks are per character.
Everything I do on one character in this game cannot directly help my other characters gain levels or gain gear.
Except, all of those things ARE account bound, except for WvW ranks. WvW ranks should be account bound as well.
WvW ranks should not be an exception. Everything in this game is about sharing between your account. We even have a free wallet now to more easily do this. Why are WvW ranks any different? If the reasoning is that they give a direct benefit over other players, then all account bound anything should be removed from WvW as well.
Picking WvW ranks to be soul bound out of so many other aspects of the game are account bound makes absolutely no sense and kills players ability to swap between alts.
(edited by Zulubeast.8519)
I personally think we should not have anything account bound.
Why should I be able to gear my alts with dungeon tokens from a dungeon that only one of my characters has run? That character is special and deserves those tokens, not any of my others!
Why are Badges of Honor not soul bound? I didn’t kill them with my alts that I use them on, they do not deserve the benefits!
Legendaries? Karma? Gold? All should be soul bound and none of our characters that we’ve worked hard to level up by themselves should not be able to interact with each other at all.
Now, since my Guardian has Applied Fortitude and has worked hard for that, and when I want/need to swap to my Warrior, Ele, Necro, Thief, or Mesmer, who are too low of a rank to use that trait, they should not receive any benefit of being on the same account as my Guardian.
So what if my Mesmer ran TA, AC, and HotW so my guardian could wear that armor in WvW and directly benefits from being on the same account as them? My Guardian earned his ranks in WvW, therefore my Mesmer gets no benefit from him!
Either take away all account bound or make WvW ranks account bound too.
We should not be kitten for wanting to play other characters. Character bound WvW ranks do not make our alts “specialized,” they make them “unused” and “less useful” than the character we usually play in WvW.
If WvW ranks were account bound and WvW traits were character bound, individual alts could specialize in whatever they needed and receive the benefit of having the total combined levels of the account.
Can we get a formal reply about the ability to change the MF sets into Sentinels/Apothecary/Givers/Celestial?
Mark my words. It won’t stop there. This is just a test to see if the idea of a free trial nets any fish.
There’s a strong possibility of Anet repeating the offer periodically.
They already have done trials before.
If trolls are going to do it for a weekend every three months, report the account and move on.
so is ours… Don’t put on your tinfoil hat just yet
This ^
First thing Blackgate does when our TS goes down, we join another TS.
First thing SoR does? Post to forums because it’s clearly a DDoS!
Looks like a way to break up the zerg as well, not enough information from the stream to pass positive/negative judgement but I’m excited for the changes at least!
KnT’s newest recruitment video by our own Stack Up!
I dream of a world where the all the large WvW guilds across t1 and t2 get together and choose another 6 servers to spread out to and repopulate, creating a slowly formulating 12-way tie across four tiers, giving everyone little to no lag, fun fights, and less stress overall.
However, that’s the hard way to solve our problems. There’s too many variables to wrap your mind around after a two minutes, and since people only seem to ever give two minutes of thought before posting on these forums, why bother right? Lets continue flame baiting each other instead of brainstorming ideas!
Granted, it’s idealistic, but in the end, this game is ours to play. ANet will always continue to try and make it better, but they have a 2 week timeframe to keep updating and they have a much larger scope of a game than just WvW. If we want to change how we play, we must do it for ourselves.
The scope of that simple idea of disseminating across 12 servers instead of stacking 3 is immense. But just thought I’d throw it out there!
KnT is still open for recruiting for now! If you’re interested in WvW in a competitive and fun atmosphere, drop by the website and fill out an application!
Still open recruitment for now! The application process is a smooth one as long as you’re active and willing to learn
Great leadership, great active members, all around awesome and fun-WvW guild who loves making a difference and working together!
Most likely happening to all servers, tons of DCs on Blackgate as well.
KnT is like super cool oh my gosh!
Did you miss the tons of threads from people upset about ACs shooting through gates and then were debugged by showing how to do it normally?
Your post has nothing to do with my question. Did you even read that one word I posted?
You clearly missed those threads then, as the discussion revolved around guilds using the hole above the gate to hit siege inside keeps. While it wasn’t known very well at the time, it was a completely legit tactic. One of the guilds that were “called out” was FEAR and as such, many pictures were posted. As such, that’s where your proof would be, which is directly answering your question!
(edited by Zulubeast.8519)
JQ using expert level AC skills to shoot our siege down at Bay; I am amazed by their skills.
Can target there with AC by gate.
Besides, what goes around comes around. Even if JQ were doing what you suspect, SoR guilds have been doing it for months.
Proof?
Did you miss the tons of threads from people upset about ACs shooting through gates and then were debugged by showing how to do it normally?
When you transmute two items you create a completely new item, which in your case does not fit into the recipe to create Eternity.
scout? /15 chars
How does that help?
Mesmer stealth in, plop portal.
Insta-Golems. Gate down in seconds.
Scouting is a lot more than sitting on your walls and gates and looking around.
@wink
No where had I spoke out about individual players or given names or was arrogant to say all elementalist… I was speaking of 1 player that several witnessed that belonged to a specific guild. THAT person was hacking.
If he was not, prove it why showing a video with steps to achieve 10 stacks of regen that never time out.
Where is your video proof he had these 10 boons for an extended time?
I mean we have been watching this argument for a bit now and it’s very interesting how you are ranting and demanding things be shown on how “he” does it when you yourself have given us no evidence it was done nor evidence for us to dive into and find out how it was done?
Quit your raging until you come back with something that we can be productive with and move along with the thread.I don’t need to, as I said, I reported the person should security team see wrong doing they will be banned. I don’t care one way or the other… There are people that play fair and there are people that exploit.
While I did not name any one person, I did say this was isolated to a single individual. It is amusing how people are quick to defend when you don’t even know who you are defending.
I was not the only person in this thread that seen this individual. But you really need to be realistic, while you have 9 people that play fair you will always have the 10th using exploits… by defending the one rotten apple and crying about people pointing fingers, you make the whole batch seem suspicious.
If you’re going to throw accusations out, you do need to post some substance. Any argument presented without evidence can be disregarded without evidence as well.
It’s more reasonable to assume someone on forums is overreacting (i.e. every other topic on these forums) instead of believing what he says without evidence. If you can provide evidence that he is 10 stacking boons by exploiting, then you have every right. Without evidence, it’s just needless bashing.
2000 years ago the Romans invented the turtle formation, did the Persian/Parthia crying and yelling to the gods for unfair tactics employed by the Romans? lol
Cry me an effin river.
Did Roman soldiers phase shift into other Roman soldiers? Were attacks that affected large areas limited to only hitting five people? Could the Romans become invisible?
No? Okay, so we’ve established these two situations are completely different. Your analogy, even though I appreciate the point behind it, fails. Turtling makes WvW far less fun for almost every single person I’ve talked to. I’ve not heard one convincing reason as to why it’s preferable that it should exist.
It’s not whether or not its fun or not for the other side. Clearly the people the Romans conquered didn’t think it was fun, but doesn’t make it illegal in anyways.
Orb “hacking” is clearly grounds to ban someone, standing on top of another person in order to gain their boons is not.
If people want to get rid of this tactic because it’s not fun for some people, that’s not a valid reason at all. The only reason anything should be removed from a game is if it is in violation of ANet’s T&S.
Golem rushes were initially seen by some naysayers as “too OP” “Doesn’t give the defense enough time to respond” ect, and now that people know how to counter them, that mostly has stopped. I’m guessing it’ll go the same way for stacking. Rendering and culling issues are completely different and once ANet fixes them, no one will have an excuse for being wiped by a stacked group besides being unprepared or caught off guard.
^ No wonder the romans got such a big empire. Cheating kittens stacking like that
Man I wish I could of seen the look on Hannibal’s face when the Roman army portal bombed his elephants…
As to the whole “portal bombing” thing, I think it’s a legit tactic and I think it’s ingenious when used correctly, however it has been shown to be very powerful by allowing golems to use it and to be able to create portal chains, transporting dozens of players and golems across the whole map, giving defenders literally no reaction time to stop the oncoming mass.
I’m fine with the current implementation of portals, however I think an easy nerf to the portal while keeping its usefulness in sneaking people into towers/keeps ect would to give it a small cooldown per person entering the portal (much like how the TF2 Engineer teleports work). This cooldown, plus a longer time for the portal to remain up, would still allow the portal to be effective in scenarios, however would nerf it’s impact to flash bomb an invisible army upon opponents.
This has happened to me more times then I can count. once survived a 6 vs about 20.
Nothing special whatsoever
Did i ever say it was special? Geez all this community does is flame for everything. My bad for sharing some fun. This is exactly why i usually stay away from these forums. Nothing but trolls and qqers.
So, you flame people in your video, and now you’re upset people are criticizing it? Yea, they’re the trolls.
Zulubeast,
I’ve always admired your posts and respected your logic. It is certainly sound in many areas. As much as I might be tempted to challenge you on one point, that is not the reason for my post because as usual, you make some keen observations.
You do rant a lot about how weak we are, all the mistakes we make both in WvW performance and how we react to it. You elaborate in great detail all of the things that are wrong with our server and how great others are. You also keep bringing up the point that good servers DO something about their weaknesses. That’s all fine and good.
But I don’t hear any suggestions from you. That is why I am posting this reply to you. We have a fairly well-publicized server alliance website up and running now where suggestions for improvement are more than welcome. It’s also the place to air grievances with what we’re doing/how we’re performing.
So I ask this of you, please. The next time you feel inclined to go on (what I recognize as a very objective) bashing of our own server, highlighting all of its faults, would you please do us the courtesy of making one or two recommendations on what to DO towards improvement?
Like I said, I respect your opinions a great deal and think you’re hitting the nail on the head with a few points, but come on. I can only hear how much we suck from someone for so long until I start yearning for answers that address what we SHOULD do when we do move up a bracket. This is where our server discussion needs to be focused, not just pounding on negativity all the time without addressing the question…what do we need to do to prepare for the next level of warfare?
I tend to look at the positive side. I think we are almost ready for it. Not quite, but very very close and perhaps we’ll be ready before the next reset if we plan and prepare accordingly.
I have constantly, through these own forums, given suggestions (via the DHA thread, which most if not all my points were ignored and breezed over). I used to sit on vent constantly and talk strategy as you well know, but it got to the point where it was the zerg way or the highway for most decisions, which was just so frustrating to hear. I understand that the zerg was awesome at night and there was no reason to change it, but when the time came when someone rebounded and fought us at night (aka SoR) none of my suggestions of upgrading, setting up useful counterseige was taken and instead we’d just trade keeps with them when we could’ve taken keeps while defending the ones we took quite easily.
The problems with our commanders (not all, you’re fine yourself) is that they’re so one minded and don’t realize how much influence that dot on the map really is. They’re almost always quiet and when they do something, it’s almost an exact word-for-word copy of what I’ve said to them in whisper. While I really don’t give a kitten whether I get credit for these ideas, the fact that we get nothing done under these commanders until someone /whispers them is frustrating in so many ways.
I’ve always given advice for any scenario, general or specific, in some way or another whether it was warranted or not, because I do want DH to succeed, but I did not see that happening in the way we were “moving forward.”
snipped for word length allowances
I’ve been almost all (on vent with the alliance and not) night capping runs DH did in the two week long fights with SoR and SF. I’ve seen how it works and I’ve seen its many flaws. Not once did I see supply camps being taken ahead of time, only the whole zerg would take them. I have heard so many commanders bragging about their scouts, and when the time comes to choose a next target and we choose one to waste an hour on, you can see the inconsistencies clearly. However, I digress.
There’s a few things that characterized the two week long fights between SF/SoR/DH.
1. DH had had a crazy fast night capping crew. This worked during the first week because it was a new thing to the two servers we were facing. We absolutely destroyed at night because no one knew it was coming. Two things happened the next week, SF saw that the night capping was coming and decided to rant about it on forums and SoR decided to deal with it. Guess who won that second week?
2. SoR was the focus on much debate/aggression over hacking the second week. I guarantee you all of this supposed “hacking” happened the first week, but DH didn’t care at all because we were already beating SoR and focusing on SF. In fact, I saw more mesmer tactics pulled by SoR on the first week than the second week and they still lost. The logic that somehow their mesmers were now in fact using third party scripts and exploits is completely ludicrous and completely ignored the fact that SoR fixed their problem of getting night capped.
3. When we night capped, we were winning. When we couldn’t night cap, HOLY CRAP they hacked! That excuse is the lamest thing I’ve seen on these forums yet. We blame our lack of organization and ability to adapt instead on isolated incidents that really didn’t cost us that many points in the long run. If we were really that organized, why didn’t we just wipe the floor with the hackers and get the orb back? Clearly, something else is going on.
To the whole backpadding, this whole thread and the very statement of “but we all know Darkhaven is going to win anyways” gave the tone of self-gratifying bull kitten. Guess who is having the closest weekly match yet? Hint hint, it’s the team that we blamed for hacking and hasn’t been called out once for hacking this week. Guess who is stuck in a lower bracket because we blamed our problems on someone else instead of fixing them? I dare not even give us a hint for that one.
I see next week happening two ways:
1. We’ll of course move up a bracket (if the bracket above us stays stagnant we might jump up two). If we move up one bracket, we’ll have the success of the night zerg again because these tiers of servers can’t muster up a force to defend against it (aka why SoR is now about this tier and we dropped down one) however our day game will again be outplayed and out matched because those servers somewhat understand that blaming your problems doesn’t work so hot for them.
2. If we move up two brackets, we will get demolished. Absolutely wrecked. And I guarantee you that one time some kid sees a mesmer fly hacking, ONE HUNDRED PERCENT of the reason why we lost is because of that incident. I guarantee DH will blame everything about our loss on that lone mesmer that barely impacted the sanctity of WvW.
I’ve been playing mass PvP games for a long time, these types of “blame the other guys for our problems!” arguments will just make us bitter and sitting down in the lower brackets where we already are.
Another rant, but again, it had to be said.
Two weeks ago DH was PvEing through the maps at night against SR and SoR. They made it second after SR with only 2k difference.
Last week same matchup and DH thought all they need to do is improving their daytime performance to win that round. While SR gave up on the DH nightzerg SoR pushed back. Hard.
Result was not only that DH gave up after facing reasonable resistance, on top of it certain individuals spread false rumors about guild transfers and hacking. And here, not 24h after they were beaten down one tier the same folks are padding themselves on their shoulders again. Some of DH really need to learn some diginity.
I cannot agree with Rashka more. I’m from Darkhaven and last week was really quite sad. Everyone on DH blamed the hackers and their effect on morale, but all I really saw was SoR shutting down our night game. Hell, I was even on one of the “nightcap” runs where we’d usually flip the whole map on EB in an hour, and we couldn’t even get our own keep back. We’d go from tower to tower flipping it and SoR would be right behind us just retaking it, essentially negating anything that our “uber organized nightcapping team” achieved.
I’ve said it in private and I’ve said it in public on DH and I’ve been shunned hardcore for it. Our zerg tactics with a ton of people on a gate might seem like organization to you all, but it really isn’t. It’s organized to the point of people getting karma all in a ball, but as soon as servers wise up to it (aka SoR), we got shut down. We can only zerg at night in crap brackets and we’ll never move up as a server to higher brackets if that’s the only thing we can do.
Sure, maybe some SoR people hacked. But the fact that people would rather kitten about it on forums/vent all the while SoR was taking towers from us legitimately and then us blaming it on the hackers just shows how out of touch we really are.
As to the new match up:
Everyone on DH is praising how organized we are. That’s a huge load of kitten. We had numbers over both Anvil and Ferguson’s and everyone knows it. Our own borderlands got swamped by Anvil and Ferg by losing all three keeps within an hour (while we had a queue in it) while we were being held even in EB and barely making headway in Anvil borderlands. Only when people from Ferguson’s and Anvil started dropping off and our queues remained did we make headway. We easily took EB (yayyy organization?) with numbers and we finally took back our garrison on DH while…surprise surprise, no one was defending orb up north.
The fact that it took over an hour to take a supply camp. A SUPPLY CAMP with a 3:1 numbers advantage while having the elevation advantage (Longview -> Faithleap) against Anvil just shows to go how little organization we had. At the time we had 3 commanders running around, while our other supply camps were still being taken and the only people communicating via /map or /team were pugs.
I’ve seen way too much backpadding on DH’s side (forums and ingame) about us slamming Ferg and Anvil. Congratulations. We should be. No offense, but we’re 200 points higher than both of them in the overall ratings, we have a much larger population and a lot more players do WvW on DH. DH isn’t going to learn anything from this matchup because we’re wiping the floor because of our population. We’re going to placed in the bracket above us and maybe do well, maybe not. Either way, we’re not going to make any progression with no one wanting to man up and realize our tactics aren’t tactics, they’re just throwing people at the objective.
There are a few commanders on DH that I do enjoy watching, however they’re so few and far between (and hardly play enough) that people don’t actually appreciate anything they’re saying. I’ve yet to see commanders use squad commands besides the supply check, I’ve yet to see multiple commanders working in conjunction with each other (besides standing next to each other at a gate) to ensure our supply camps in our territory are being defended.
Might of been a rant, but I feel it needed to be said. The general tone of this thread is just so depressing as it is.
(edited by Zulubeast.8519)
SoR WvW population and guilds haven’t noticeably changed. Operation: Kill Red-Shirt is just going really well due to SF (our main primetime competitors) having an extremely reduced presence these past 2-3 days.
I’ve noticed this as well.
A couple things I’ve noticed this week:
A LOT more people on Darkhaven and Sorrow’s Furnace became complacent and assumed the same thing would happen last week with maybe a switch up between DH and SF or even DH getting shut out in third with SF taking first again.
SoR didn’t become complacent and instead got their kitten together. Noticeably, instead of the accusations being thrown at SF last week, people are now throwing accusations at SoR.
I 100% do not believe any large WvW guilds from SF swapped to SoR. That would be completely backwards to any conventional logic. If anything, some pugs from SoR probably transferred to SF to jump aboard the bandwagon since they won.
In the end, last week was fun, this week is fun, although slightly more lopsided in SoR’s favor. I think all three of our servers are used to having good matches and competing (especially SF and SoR since this is week #3 you’re playing each other) and frustration that some people cannot compete anymore is kicking in.
The calling out of hackers is happening world wide, with what looks like almost every server being called general hackers. That needs to stop. Clearly there are hackers and they’re abusing the system to ruin the fun of others, but we need to cut out the accusations and post what proof we have to ANet and let them deal with it.
Too bad, but I would say SF has almost certainly either given up or our WvWvW population is dwindling. I was getting the undermanned buff last night at 9PM central time. It was a good fight last week, at least.
As a SF player, I am hopeful that a lot of people are just like me and just taking the week off. I also hope we end up with a new matchup with the new colors. Tired of fighting the same people as green.
While a break is nice, I doubt wishful thinking will swap the servers we fight next week. The only way we won’t get the same opponents (I’m from DH) is that SF completely smashed us this week and Rall did decently. That, combined with another server below us doing supremely well (enough to bypass Rall in points), would switch up the matchup.
However, with the current standings of SoR, DH, SF and it being a close game yet again, if anything SoR will pass SF and become the green for our third same match-up with DH staying red and being in third.
Another scenario is if SF loses utterly and completely to allow the servers below to jump into our bracket, but I doubt that will happen as all three of our servers are quite even as always!
Indeed, my group crashed three times while fighting the mesmer boss on the Forward-Up path.
We knew it was bugged beforehand, tried it with using our mesmer, tried it with our mesmer NOT using Chaos Storm, then tried it with our mesmer using no skills and only doing combat rezzing.
It was still futile and I doubt our mesmer had anything to do with it, but was frustrating to knock out the rest so quickly and watch and fail her over and over.
It’s funny how you say you ignore DH when we can pretty much ignore SF because you remain in third
Kinda like how DH stayed in 3rd last week even with PvEing their way through, amirite?!
I’m confused, are you referring to the individual match score or the overall points?
Because we stayed third for overall points, but we were 1st in the individual match score from Friday→Sunday then went to third for Mon→Part Tues then we took back second for the rest of the week.
We beat DH’s night shenanigans last week. We proved we are more than capable, while simultaneously fighting SoR’s very strong forces at the same time.
We just aren’t PvE queens. That’s why I’d rather spend my time fighting SoR. It’s enjoyable. I get nothing from slaughtering DH during primetime.
But somehow, they must REALLY love those NPC guards, because they won’t fight us directly in favor of them.
Is it a viable tactic? Very much so. But I’m not going to be bored trying to pick a fight with DH knowing they won’t fight back.
SoR, tag. You’re it. >:D
Yes, lets label all the players who have no choice but to play during your night as PvE queens. It’s not their fault fights are few and sitting from the position of 1st place of course you’re going to want to PvP. When you’re in second and need to make up a point gap, taking land is much more important that PvPing. I’ve seen my fair share of all servers running past player groups in favor of NPC targets that grant points for the score.
Given all servers are from all walks of life (all countries, time zones, etc), no one server has a dramatically higher population of one group over the other.
That said, DH also has an alliance of 30+ guilds coordinating strategy. They’ve had this done to them in the past, and admit to intentionally doing it to others. Deliberately, not simply because that is when their numbers are online.
After all, if that were the case, SF and SoR would have relatively equal numbers during these times, simply because the servers do not segregate. One may have an advantage, but it would be a very minor one. Not anywhere near enough to field the results they’ve had, and the self boasting they’ve given of, “SF and SoR don’t even bother trying to fight us because we strike at night!” as many of them have made.
I call them PvE queens because it is intentional. It is a tactic they have discussed amongst their own, agreed upon, and implemented. They purposefully place PvE during hours of no-contest, even at consequence of personal schedules, to get those points.
Can you not understand the difference?
Short of that, you’re wrong about the server rank and objectives. I just said we (SF) will fight SoR before DH strictly because SoR actually fights us. It’s fun.
In case you missed it, we’re #3 this week currently. Yet we’re still going for what we enjoy, what we actually enter WvW to do – PvP.
Your contrary note is not valid – at least in representation of SF as a whole.
Where’d you get this 30 guild alliance from? Yea, we have an alliance that coordinates and our strong point has been our Oceanic guilds doing a lot of good work, and we don’t have many to cover the day shift. If we had 30 guilds, do you really think we’d be sitting here focusing the night (clearly we all set our alarms to stay up and nightcap because only servers who night cap must have a bunch of NA players staying up late because we take ourselves WAY too seriously!!!!) instead of working on the more important times?
While I do enjoy PvP over PvD, WvW isn’t strictly about PvP. If you’re complaining about points and night capping and wanting to strictly PvP, time to talk to ArenaNet or move over to sPvP. The system is screwy right now, but as DH, SoR, and I’m guessing most of SF have moved on and are trying their best to play their advantages within the points constraints, why can’t you?
We beat DH’s night shenanigans last week. We proved we are more than capable, while simultaneously fighting SoR’s very strong forces at the same time.
We just aren’t PvE queens. That’s why I’d rather spend my time fighting SoR. It’s enjoyable. I get nothing from slaughtering DH during primetime.
But somehow, they must REALLY love those NPC guards, because they won’t fight us directly in favor of them.
Is it a viable tactic? Very much so. But I’m not going to be bored trying to pick a fight with DH knowing they won’t fight back.
SoR, tag. You’re it. >:D
Yes, lets label all the players who have no choice but to play during your night as PvE queens. It’s not their fault fights are few and sitting from the position of 1st place of course you’re going to want to PvP. When you’re in second and need to make up a point gap, taking land is much more important that PvPing. I’ve seen my fair share of all servers running past player groups in favor of NPC targets that grant points for the score.
SF maps are barren. I can hop from map to map with no queue, I feel like most of SF doesn’t care due to a bunch of factors. I personally still show up to WvW because its fun. But I do feel demoralized and tired the next day when we don’t have anything because we lost it all overnight. I am also bored of fighting the same people every week from the same spot because the system didn’t even change our colors in the matchup.
That on top of the fact that I think a lot of SF players put in a lot of overtime last week to compete with the night capping, I think we’re just taking a break this week.
I think you just described a typical DH player’s sentiment as well, however just shifted six hours later. I love WvWing, even if we’re getting dominated, in fact that’s when the best small groups are, but I digress. This matchup is interesting in that SF typically dominates midday (right now they are in fact), SoR does a kitten good job evening it up in the afternoon, then DH sweeps in the night, with the morning being mainly dominated by SF/SoR.
When I get on GW2 after classes, I look and green has 50% of the map, blue has 30% and we’re stuck with the rest, which is also demoralizing, however I think the attitude is a bit different for everyone. With our methods of communication (vent, map chat) almost everyone on during the “losing” periods realizes that we’re going to earn those points back later on anyways. Our attitude is basically, hold on to whatever we can now and maybe expand, snipe SCs and towers and deny points whenever possible, rather than give up.
While I’m not saying SF is giving up, I think an effort should be made to organize guilds (probably have already) and get the general sentiment to positive outlooks. We used to be knee deep in people spamming map chat that we suck, log off, ect, and once we started organizing and getting things done, our entire outlook changed.
@the colors, I agree. I wish the colors would change, however the overall point leader in the bracket always gets green, second -blue, third -red.
Was a bit surprising on Sunday seeing DH out in force during the day. Of course the lower numbers of SF helped them but still, good show. Also, even when SF is behind atm, and despite some postings here, i wouldn’t write them off. That would be a mistake.
What i cannot understand is the argument that some SF brought up, that it is boring to fight same enemies again. For SoR it is not, on the contrary. Fighting the same servers again means you have the chance to build a love/hate relationship with them.
Maybe it is helping us that at least Vigilance [VIG] and our allied guilds are daoc veterans, and later WAR. Back in those games we fought the same enemies over and over again, for years. Patches/expansions turned the tides of war, and you had to deal with it. What we learned is that w³ style pvp is an ever changing, dynamic, unfair beast. It is the same thing in gw2, despite the resets.
You have to proof your strength every single 24h day. If a server decides to forfeit for whatever reasons e.g. a quesiton of morale then they deserve to drop in tiers. There they can boost their morale again against weaker targets.
I agree with the general sentiment of this!
The fact that our three servers were paired up for a second week (and for SF and SoR three weeks!) just goes to show how even and how decent of a pairing it has been.
Judging from the power points of the overall standings, it wouldn’t surprise me to see a 3rd week of our servers going at it. If DH barely wins with SoR in second and SF third, the points will be even closer and a third week is almost guaranteed.
Therefore, I hope SF does come back for week three and doesn’t have people using the excuse of “night cappers ARGH!” because in reality, all three servers are seeing less players in this wvw, each taking a break from a hard and fun last week. I anticipate this week being fun as last, but maybe not as intense in some aspects.
1. No information about how many people you’re bringing, how reliable in WvW you actually are, what time zones, or anything.
2. Assuming you’re a large guild, you’re asking the server to front the cash while also pocketing all the other gold from other servers sending you? Why not just man up and build up influence like every other guild that has swapped servers quietly?
3. A few “nights,” whatever timezone that is, should earn you tons of influence, making you able to get the guild upgrades and whatever you need quickly.
During the midday (during the week) DH doesn’t shine, but our first few days on the match reset we were handily holding the lead by 3k-4k points, only on Sunday/Monday/Tuesday did that fade. Our nightcrew got it together and really knocked it out, allowing us to catch up by a significant amount of points.
Right now it’s the closest WvW I’ve ever been in and definitely the most fun. SF and SoR are both great defenders, and while our Alliance of Guilds is big, we’re not as organized as this is our first week working together.
I’ll give it to you guys that our nightcrew did ensure a close match, but I still think DH would be very much in it even without half of them. When I wake up around this time DH is usually sitting around +100-150, and we’re at +320 and within 2k points.’
Right now the scores are:
208k Sorrow’s
206k Darkhaven
192k Sanctum of Rall
It’s going to be a close one! However if Sorrow’s can hold that 2k lead for another 4 hours, it’s game over for us.
I think you’re posting in the wrong forum.
However, if you’re interested in WvW, I’d suggest just stick it out with Kaineng because from looking at the forums, they have the least amount of trolls/griefers and I bet nearing the end of free transfers (whenever that comes) some guilds will transfer over to help out!
My current wvw match (sorrows furnace vs dark haven vs sorrows of r something) is actually super close. We jumped up by 20k and the other 2 servers are currently more active than ours trying to come back and have dropped it to maybe 10-12k gap. Seems to be functioning just fine to me.
Yea, I’m loving the WvW matchups lately. DH actually has a really great “night-capping” crew, and usually the daily peak hours and quite even.
Sorrow’s and Sanctum are great opponents, it’s too bad whoever loses will zerg the next lowest and the top two will most likely fight a decent fight.
Here’s to hoping we get good matchups like this week
Because this is fully relevant to WvW.
I doubt its GSCH, theyre too family friendly for that type exploit.
If however you with to pursue it go make a thread on their forums. im sure they will handle it swiftfully. They do have a rep to maintain.
It indeed was them, and we only saw their guild tags going through the portals. The time we caught the mesmer I was swimming around the bay looking up and to their credit, he/she was hiding on the cliffs immediately south of the inner keep. While they could’ve legitimately have hidden there, the place they were at was clearly “within” a wall, in that the wall wasn’t physical and could be walked through, effectively hiding the username. I only saw the player as he/she ventured out to see if the coast was clear.
After killing the mesmer (we made sure they were downed and we got the experience) we watched the spot and the rest of the keep relentlessly, which was when the blatant mesmer portal abuse happened. The portal appeared on top of the cliffside between the NW and NE gates, where these is no wall and just rock, with the guild pouring in. While we battled them off, it was still clear exploitative behavior.
If they can provide any proof/verification that all they were doing was 100% within fair play, I’ll stop crying foul but for now, my claim of exploitation still stands.
As of right now two of the orbs are 100% immune to being taken due to either being Altar glitched and stuck (Sorrow Furnace Borderlands) or the Keep Lord having the Invulnerability buff (DH Ascension Bay with orb in Sanctum of Rall Borderlands). Only one orb is able to be taken, which is in Darkhaven Borderlands and is under control of Sanctum.
As for Exploits, we had a blast defending our glitched keep (we didn’t realize the keep lord had the buff until the 5th wave of Sanctum was beaten back) against mesmer exploiting. By the time Sanctum (not blaming the whole server, it was clearly a single guild) did their third and final portal exploit, our printscreen fingers were itching to catch them in the act, however I guess two legitimate attempts and three exploited portal attacks being beaten back by us broke their morale before we could get a good picture of what they were doing.
To all the people going to post: “Portals are part of the game, man up!” I agree with that statement, however when a mesmer is clearly exploiting the portal by placing it somewhere inside the keep before the outer keep doors had been touched AND while being outside the keep at the time, then it is an exploit.
My guild and Rethesis verified with each other many times and were sweeping AB constantly to make sure no mesmers were hiding within the inner keep, eliminating the possibility of one hiding.
Overall, I’m having a blast in WvW this week, with all three servers doing a great job with the back and forth. Our scores are pretty even with Sorrow’s holding a nice lead over both Sanctum and Darkhaven.
(edited by Zulubeast.8519)