Showing Posts For aelflune.8590:

Trolls allowed under "play how you want"?

in Battle for Lion’s Arch - Aftermath

Posted by: aelflune.8590

aelflune.8590

Oh, hey. Yeah, it is. I’ve got a reply that says it’s being investigated and I’ve sent screens to help the investigation.

Glad to see that Anet is at least acknowledging this.

Trolls allowed under "play how you want"?

in Battle for Lion’s Arch - Aftermath

Posted by: aelflune.8590

aelflune.8590

I don’t think you get it. There’s no suggestion whatsoever that this is affecting my life or causing anguish. Was I annoyed that this guy was so brazen about it? Sure. Who wouldn’t be?

And since you don’t seem to understand what I’m looking for, maybe you should just save the effort of replying.

Trolls allowed under "play how you want"?

in Battle for Lion’s Arch - Aftermath

Posted by: aelflune.8590

aelflune.8590

I’m not sure how this issue is connected to my life at all. So many armchair life gurus.

This isn’t the first time this has happened. Although they may not be so explicit about it, at every attempt there’s always someone who doesn’t listen.

I just wanted to know if there is a general trend of Anet ignoring the more obvious trolls/griefers, and I also wanted to flag this as bad design. The first reply was pretty informative, but everybody else has been wasting their time.

Trolls allowed under "play how you want"?

in Battle for Lion’s Arch - Aftermath

Posted by: aelflune.8590

aelflune.8590

That’s why point number 1 is to be there BEFORE it spawns so that you can react to that. If your entire group engages, he has a 1 in X chance of being the one being targeted.

If there was no one else there before it spawned, I don’t know how this piece of advice is useful at all.

Seems someone will always have something to say to excuse bad behaviour.

Trolls allowed under "play how you want"?

in Battle for Lion’s Arch - Aftermath

Posted by: aelflune.8590

aelflune.8590

That guy jumped at the queen itself. He was cocooned right in front of it.

Trolls allowed under "play how you want"?

in Battle for Lion’s Arch - Aftermath

Posted by: aelflune.8590

aelflune.8590

Trying to get the ‘No free lunch’ achievement for the Champion Spider Queen. Immediately someone runs in and says, “Lets get eaten” and deliberately fails it for everyone there then laughing about it.

I’m not sure how this kind of behaviour is handled by Anet. The report function doesn’t even have the option to report for griefing. I submitted a ticket, but since it doesn’t seem to allow for the inclusion of screenshots, I’m not sure if they can ever verify the report.

Attachments:

Queen's Gauntlet Farmers and (not) Reviving

in Queen's Jubilee

Posted by: aelflune.8590

aelflune.8590

If you care that much about 1 silver 11 copper, and 40 second of your time. Maybe those farmer care about theirs too.

If on the other hand, you are frustrated because it degrade the community, or social experience in a mmorpg, that is another topic.

The truth is if you are really genuine, you’ll just rez by wp, since saving yourself time means wasting other people’s time.

I always wp even if someone try to rez me, and believe me I died alot in liadri. Since they are so nice to rez me. Why should I waste their time to save mine.

Conclusion: the world does not revolve around you, so off with your QQ and start running. If you did not want to have to do this, then you should have done what the farmer did: finish fast and not die.

In light of the logic of these posts, I fully support people wp’ing back and deliberately wasting farmers’ time by dragging out the fights.

The farmers’ right to farm doesn’t trump your right to get enjoyment out of trolling them. After all, the world doesn’t revolve around them.

Liadra WTF , my patient is run out.

in Queen's Jubilee

Posted by: aelflune.8590

aelflune.8590

So many asinine replies that ignore genuine problems being raised. So typical of these forums.

One of the worst gaming communities I’ve ever encountered (I don’t play CoD).

Candidate Trials T4

in Cutthroat Politics

Posted by: aelflune.8590

aelflune.8590

T4 isn’t broken. It’s hard. If you can’t do it, then you’re one of the people who wasn’t meant to complete it.

I’m glad Anet made content that wasn’t supposed to be done by everyone. It shows that they care about all gamer types, not just the vocal minority who wants easy mode.

Props to you that you can finish it. You’re leet or hax and all that. But it’s not about “entitlement”, or at least not in the lame and trite way that you and everyone who tosses the word around mean.

I have completed hard content in this game. While I’m not a FoTM 20+ runner (furthest I’ve been is 18 – can go further, but I can’t be bothered anymore), I’ve done Molten Facility and Aetherblade Retreat multiple times and not found them particularly difficult. I can also hold my own in PvP game modes. I’m just not good at this particular content for whatever reason; maybe I’m not using the right build and equipment and can’t really switch my play style at the drop of a hat for a temporary content worth 10 APs total. And I simply do not have hours upon hours to try again and again. I’ve tried it about 20 times and simply won’t do it again unless someone tells me something new about how to complete it.

What really gets me is not that I can’t finish this content; it’s that a large number of people did this content when it was easy and now Anet has ‘fixed’ it with no recompense for those that did not do it before the ‘fix’. This has happened again and again with the temporary content and each time all we get is an apology. I don’t think anyone cares anymore about Anet’s apologies. They are meaningless – words are cheap. We’re simply frustrated with their attitude and their handling of things like this, is all.

Candidate Trials T4

in Cutthroat Politics

Posted by: aelflune.8590

aelflune.8590

Anet bungled a temporary content, and instead of doing something about it tells us that it was intended. “And, oh, very sorry that other people used a bug earlier and managed to complete the content. We’re not going to do anything about it, though.”

What a joke. “Exploit early and exploit often” will be the new mantra of the player base.

Gnashblade's tax returns

in Cutthroat Politics

Posted by: aelflune.8590

aelflune.8590

On the TP, you mean? The Black Lion Trading Post? The thing owned and run by one Evon Gnashblade?

He takes a cut of transactions he facilitates. Wealth that, when he is elected, will be used for the benefit of Lion’s Arch.

Nobody ever said the tax was levied by the company itself. You already pay the company the listing fee.

Gnashblade's tax returns

in Cutthroat Politics

Posted by: aelflune.8590

aelflune.8590

The last I checked 10% flat rate.

Gnashblade's tax returns

in Cutthroat Politics

Posted by: aelflune.8590

aelflune.8590

The persistent rumours that Evon Gnasblade is one of the wealthiest denizens of Tyria has pricked my ears up. In this light, I would very much like to peruse this bookah’s tax returns. They may help us understand whether he truly is the people’s wealthy tax-paying candidate or whether he does have untold millions stashed up in some dodgy offshore Canthan accounts.

Gnashblade’s tax returns now!

Why are Thieves so awful?

in WvW

Posted by: aelflune.8590

aelflune.8590

Cant attack due to chain stealthing? Really? Every method of gaining stealth gives away your position, CnD is a melee attack, blackpowder makes a bright red ring on the ground full of smoke, refuge is a red circle with a giant house, even blinding powder has particle effects. If you cant zero in on someone giving away their position every few seconds, its l2p

Sometimes I really wonder if thief players are that dumb or they’re just trolling. Is the thief going to hang around the spot where he stealthed? If thieves are rooted for .5 seconds after activating stealth, then you can talk about thieves giving away their position when they stealth.

As for the OP, I would like to see thieves being more balanced for group fights and have less emphasis on stealth+burst, but judging from the responses of many thief players I highly doubt they actually want that.

Obsidian Sanctum Campers at Kite [Merged]

in Bazaar of the Four Winds

Posted by: aelflune.8590

aelflune.8590

There is a BIG difference between NEEDING something and WANTING something. Our entire world would be a LOT healthier if more people understood this.

And our world would be better if people knew that the difference is not so clear nor so simple.

What do we need, really? Yes, we need food. But how much do we really need and what kind of food? Do we need good dental care (not treated as necessary in some healthcare systems in the developed world)? Do we need to play Guild Wars 2? If we don’t need to play Guild Wars 2, does that mean we’re not entitled to getting good content from the devs?

Obsidian Sanctum Campers at Kite [Merged]

in Bazaar of the Four Winds

Posted by: aelflune.8590

aelflune.8590

By then, of course, you will be among those “old people that’d better die off to make the world a better place”. Funny how no matter the changes, some things in this world always stay the same.

I do hope I will still have the capacity to learn when I’m old. Not everyone is the same. Novel concept, I know!

Thieves. The One man army.

in WvW

Posted by: aelflune.8590

aelflune.8590

Copied from the other ‘QQ’ thread:

…in case anyone is mistaken (and the chances of that are very high here), my posts are not simply QQing about thieves. I don’t die very often to thieves. I just think that it would be better for everyone if the class is balanced for other roles besides stealth and burst. Yes, I or anyone could become PvP gods and kill multiple stealthed thieves trying to gank, but the problem cannot be reduced to l2p. The problem is that a lot of people don’t seem to find the current situation fun on either side, whether it’s the average player getting ganked by an invisible thief or a thief finding himself not being able to contribute as much as others in larger fights and dungeons. And the question to thief players is do you want to improve the game or do you just want to laugh as you troll less skilled players?

But thief players have shown time and again that they’re not really interested in balance. They just want to gank and troll other players and then say l2p.

So I’ll just take the opposite position and say “nerf pls”. If it doesn’t happen, I can still go on with my life, but I will definitely be very gleeful if the nerfs come.

(edited by aelflune.8590)

Obsidian Sanctum Campers at Kite [Merged]

in Bazaar of the Four Winds

Posted by: aelflune.8590

aelflune.8590

If you can’t get the kite, you can’t get it. Simple as that. This isn’t a freebie. You gotta work for it.

I sincerely hope no one tells you this when you really need something you don’t have in real life.

I suspect Randroids and people with the same kind of mentality actually have a lower propensity to thrive in a healthy society.

Time to bring Thiefs to a normal level

in WvW

Posted by: aelflune.8590

aelflune.8590

i’d like to comment on this part here. the thief is an ambush class. what you described is an ambush situation. that’s exactly where a thief is supposed to have the advantage. if the ambush class didn’t have an advantage in ambush situation, while being at a disadvantage in most other situation (like the thief is currently), that class would be completely worthless. also, if a player is unaware that a thief is around, that has more to do with their own perception than anything else. even the d/p build leaves clues that the thief is around (the red ring from black powder, for example). someone who pays attention to their surroundings is actively protecting themselves against thieves. those who don’t are leaving themselves wide open to get ambushed by the ambush class.

As I said before, you may argue that “Thief is the assassin/ambush class”, but is it a good idea to have a game mechanic that people evidently don’t feel is fair when used against them? I don’t think so. People play games to have fun. Whatever takes away the fun from the activity should be reworked.

Yes, you may complain that you wouldn’t be able to have fun anymore ganking people who are unaware you’re there. That’s why I asked earlier whether thief players, with their own complaints about how sub-par the class is in other roles, are genuinely interested in balancing the class. Or do they simply play the class to troll others?

Many classes are perfectly capable of sniping a person at 1500 range. Elementalists can also RtL Bomb someone out of nowhere.

Sigh. Another one.

As I said before, someone will have the initiative in a fight, but stealth (especially long duration stealth) ensures it. Why do you need such a crutch? Wouldn’t it be better if thieves are more versatile at the price of having to work just as hard as other classes to get the drop on someone? Or are most thief players so bad that they wouldn’t be able to win if they didn’t have the advantage of always getting the first hit in?

And in case anyone is mistaken (and the chances of that are very high here), my posts are not simply QQing about thieves. I don’t die very often to thieves. I just think that it would be better for everyone if the class is balanced for other roles besides stealth and burst. Yes, I or anyone could become PvP gods and kill multiple stealthed thieves trying to gank, but the problem cannot be reduced to l2p. The problem is that a lot of people don’t seem to find the current situation fun on either side, whether it’s the average player getting ganked by an invisible thief or a thief finding himself not being able to contribute as much as others in larger fights and dungeons. And the question to thief players is do you want to improve the game or do you just want to laugh as you troll less skilled players?

Time to bring Thiefs to a normal level

in WvW

Posted by: aelflune.8590

aelflune.8590

Okay, it seems you have problems comprehending and following an argument, so this is not going to be constructive. But I’ll give it one last try.

You arbitrarily decided that in an average fight between average players, the thief is probably going to lose. I contended that this is a skewed picture and that 50-50 seems more reasonable partly due to variations in skill and performance (which is affected by other factors such as tiredness, the exact combat situation, builds, etc) among players who are not that far off from one another skill-wise. That isn’t the point, though, but you decided to seize on this bit and reply with a “l2p” statement as is the custom here.

The point, which you missed, is that stealth gives an opening advantage to the thief. Yes, 1 player will have the initiative at the beginning of combat, but stealth almost always ensures that the thief has it. This is a clear advantage, doubly-so if the other player is not aware that there is a thief about because the thief is completely invisible (in my previous example, I am fighting an NPC guard when a thief appears out of nowhere and backstabs me). There is no one else who has such an advantage. Couple this with thief’s great burst potential and its ability to reset the fight if necessary, it means that it is much more likely for the other non-thief player to lose due to a mistake given somewhat equal skill levels. Conversely, a thief still has a high chance of getting away even if he makes a mistake.

This is why there is a perception that fights against thieves are unfair. If you still want to reply with l2p or a verbal demonstration of your pro gaming skills, then I have nothing more to say.

Time to bring Thiefs to a normal level

in WvW

Posted by: aelflune.8590

aelflune.8590

That was the point

Seems like just bad argumentation. We’re not both necessarily right.

Prolly = probably. It’s not as slanted as I think you think it is. I’ve had many OK thieves drop dead in stealth while trying to get away because of how I plaid the fight.

You should lose any 1v2 if the skill levels are equal regardless of the classes involved. Thieves end fights quickly in these situations… yes. Thief isn’t the only class that can come out of kitten nowhere and take you down very quickly though.

If you could consistently win in a 1v2 at the same OK or above skill level then your class would be OP and in need of a nerf. I agree… people care about fairness. I don’t see why it’s only fair when people can not be killed quickly in a 1v2 on their own class though >.>

Um, you seem to be the one giving the slanted account. I said 50-50, and I think that’s fair given that there are variations in skill level and performance (depending on external factors) between players who have ‘OK’ skills.

Also, NPC guard and thief vs. a player is not a 2v1. This is not theory crafting. And my point is we should be talking about spontaneous fights that actually happen in WvW all the time. Their spontaneity gives stealthed players (with stealth-related bonuses on top of the element of surprise) a pretty large advantage. Assuming players of equal skill, clearly the player who hits first and does significant damage (and then disappears for a short while) has an advantage. This seems obvious and yet so many people are not honest enough to admit it. I wonder why.

Time to bring Thiefs to a normal level

in WvW

Posted by: aelflune.8590

aelflune.8590

I see wars regularly destroy thieves all the time, Necro’s too, guardians, mesmers, engi’s, ele’s, other thieves and even a couple rangers, although i think they’re usually rrr so meh,

I see thieves regularly destroy warrs and other classes too. So who is right?

He’s at a sizeable disadvantage if you want to get that high up in skill levels.

Bad Vs. Bad – Thief wins
Ok Vs Ok – Thief prolly loses but runs away
Good Vs Good – Thief probably dies
EPIC Vs EPIC – Thief in the corner crying “please make the bad man stop” while rocking back and forth.

It is somewhat class dependant, but this is true for the vast majority of classes… with a little bit of fun thrown in ‘cause I’m gettin’ bored of this thread now.

“prolly”? I think you mean more like 50-50 in the case of OK vs. OK. If the thief loses he survives. If the other guy loses, well…

If I know a thief is coming I seldom die to them (I can never catch them unless they’re glassy and screw up and eat a full burst), but when I do die it’s in situations like when I’m fighting a guard and an invisible thief backstabs me all of a sudden. I have almost no chance of survival. If I run away, I would be crippled and whittled down, having blown my escape skills on mitigating the thief’s opening moves.

This is where most people’s unpleasant experiences with thieves come from. You may say “Thieves are the assassin class blah blah…” but I think numerous accounts have shown that people do not enjoy sudden and unexpected ganks by invisible players. That’s not their idea of a fair fight, and newsflash: People care about fairness.

Time to bring Thiefs to a normal level

in WvW

Posted by: aelflune.8590

aelflune.8590

No… thieves would like more viability in other rolls… and complain that they don’t add much to a team composition (go check the thief forums). That’s what most thieves WANT to be able to do. However that doesn’t mean that the current stealth/burst that thieves have is unbalanced. They are actually on the weaker side even in 1v1’s once you get to a higher skill level (why I don’t often play mine anymore). The two are not inherently mutually exclusive.

So what you’re saying is if you compare an elite thief player vs an elite player of another class in a clear 1v1, the thief doesn’t have much of an advantage?

Well, yeah, we all know the classes are balanced around tPvP. This has little bearing on the state of the classes in WvW.

Griefing WvW JPs

in WvW

Posted by: aelflune.8590

aelflune.8590

You PVE babies just don’t give up do you? Devon said its how it’s meant to be so either buck up or shut up!

You better be fine with ACs, blobbing and coverage wars with that attitude. rofl.

Ummm, my Mesmer has done the Dark Room with that invisibility buff, sneaked past the Coliseum campers and dropped a portal behind for reinforcements for sneaky flank charge more times than I can recall. What more can I say than L2P?

Edit:

The only actual griefers here are the people that take this normal PvP scenario into an official forum whine thread.

Now that is a creative use of the term griefing.

Looks like the idiots don’t only come from one side.

Griefing WvW JPs

in WvW

Posted by: aelflune.8590

aelflune.8590

Well that’s tough. But that’s also why they’re called achievements and not kitten-a-net-gives-me-for-being-a-special-little-boy.

Yeah, and I got it for Sky Pirates owing to my leet skillz, so you can save your teenage posturing for someone else.

Griefing WvW JPs

in WvW

Posted by: aelflune.8590

aelflune.8590

You’re wrong. The “carebears” are mostly asking for these achievements to not be placed in your precious PvP JP.

God, I’m an active WvWer (missed out on a Sky Pirates achievement due to spending most of my play time in WvW) and regular solo roamer, and I would not step into Obsidian Sanctum if I can help it. I guess the l33t players have to go somewhere to troll.

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

What happened to SoR unity and the great coordination?

But you’re clearly not the only poster I was referring to anyway. Just because I quoted your post doesn’t mean I was addressing mine to you and only you.

(edited by aelflune.8590)

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

PS: Love the shift in rhetoric from “We care about balanced match ups” to “Everyone was stacked too once a upon a time”. dat SoR PR machine. Work it

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

Oh hi you must be new here. SoR was all about balanced match ups according to many of the SoR posters here a couple of weeks ago.

But I agree with you. Recruiting is the solution to everything

Griefing WvW JPs

in WvW

Posted by: aelflune.8590

aelflune.8590

This map was made with build in traps that are remotely operated by players as to kill players from another faction. Ganking was clearly intented.

You might like to see it changed to something else, but there are also people who do not. The places where PvP actively happens are very limited in GW2, and OS is one of the few PvP zones. And PvPers actively play there.

So? AC buffs were clearly intended. Permastealthing thieves are clearly intended. You might like to see those changed to something else, but there also people who do not.

Either you guys accept that things like AC buffs and permastealth are intended and stop complaining about them, or you can’t really fault other people for complaining about something the devs put in that they find not enjoyable.

Time to bring Thiefs to a normal level

in WvW

Posted by: aelflune.8590

aelflune.8590

Again, I know many of the most skillfull thieves in the game and they could comment you that thieves are not the best option as class in 1vs1. Even if a couple of pvp teams pick one in their playgame style.
Even you show that the class is not suited for PvE ( with particular exceptions).
Again, count the number of thieves in the top MvM guilds.

I have direct contact with more than one hundred thieves and know perfectly how the things are going. And I must say that you are absolutely wrong.
Thieves unique advantage is their ability to disengage from fights, we can not give support, buff properly, heal, our aoe is in the average, low health….absolutely unuseful in many areas. The one in which we can compete, roaming and trolling, is due to stealth, it is not a broken skill, is the only one that allows the class to be playable (besides this other classes can perform roaming quite well as ele, engis and others).
Even in an ideal situation I can not to avoid the fights in many cases, there are player whi know how to deal with thieves perfectly, so there are several issues here:

- A l2p fact, as I had to learn against retaliation, as unavoidable as stealth.
- You are restricted to the thieves who kicked your us, you do not pay attention to the big picture.
- the big picture is pve, duelling, guild zerging and so on. And in several of these fields thieves are almost the last option.
- you are kitten ed of because a thief ambushed you alone in a selected empty place and afterwards run away, that is exactly for what they were designed.

Live with ambushes, adapt to thieves gameplay, realize that they are suited just for a couple of situations, in contrast to many other classes.

Best regards,

Haltair, one of the Twelve Shadows

Reading posts like this I can only conclude that thief players who defend permastealth simply love “roaming and trolling”. That’s why they don’t want to balance thieves for other roles and would rather just defend permastealth + high burst all day.

Is this a correct assessment?

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

I like how BG complains about PvD considering PvD is the only reason why they are here.

In fact, every server in this matchup…in this entire game for that matter, has PvD’d

Every server in T1 has PvD to get to where they are
BG and their ~10 weeks straight of PvD against SoR in T2
JQ and their ~7? weeks straight of PvD against SoR, BG, SoS in T1
SoR and their PvD during Euro timeslot for ~6? weeks

Every server in T1 PvDs daily
SoR – Euro
BG – Oceanic
JQ – Sea

Nobody here. Not JQ, not SoR, not BG has legitimate PvD complaints. We’ve all done it and we all know it. This is the state of T1. There’s no real timezone outside of NA where everyone can get together and actually compete. It’s more like timezone X logs on, ticks at 400ppt, logs off just in time for the enemy to log on and tick at 400ppt.

And for what it’s worth, don’t take this as a “trolling” attempt but there isn’t a timezone out there where BG is in last place in terms of coverage. You guys still have the second strongest EU, NA, and SEA, and the strongest OCEANIC and are able to maintain at least your shard during all timezones outside EU…most of the time

You’re right. SoR needs more EU, Oceanic, SEA and NA guilds.

PS: Love the shift in rhetoric from “We care about balanced match ups” to “Everyone was stacked too once a upon a time”. dat SoR PR machine. Work it

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

Isn’t it the ride that’s fun though?

Indeed. It’s even more fun when some groups love to talk about how they drive but then drive the other way and off a cliff… um, yeah. Off a cliff… of shame.

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

“The crow – it tastes bitter.” ~SoR

;)

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

In it’s current state, the person who thinks that WvW in this game is ever going to be fairly balanced is stupid.

Be nice, don’t insult your server mates

Griefing WvW JPs

in WvW

Posted by: aelflune.8590

aelflune.8590

You mean to say that Anet did not buff ACs on purpose? Hmm, why don’t you tell Devon that?

And clearly you either don’t read this forum much at all, or you’re engaging in some no true Scotsman kind of reasoning about permastealth complainers.

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

I hear crow goes down well with red wine. Heard you guys talk about liquor, so just a suggestion!

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

Why don’t you actually do something beneficial for JQ instead of kittening on the forums? JQ, this is exactly the reason why your server apparently is so kittening unpopular

We love your tears. Keep em coming we love mixing them with our liquor.

Do something beneficial? Like playing WvW? Can’t do that at work, unfortunately.

If you mean tears of laughter, sure. I’m personally very entertained by how bitter you guys are now for being forced to eat crow

I love the outmanned buff myself, so I’m definitely not complaining about being outmanned.

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

‘PvDoor’ – I really hate hearing people say that. It’s not like we ALL do it at some point or another… stop whining!

No whining intended!

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

I read a lot of posts poking fun at SoR’s EU coverage (is it a matter of dispute that SoR has by far the best EU coverage now? lol). I don’t really see actual complaints.

The reason why you’re being made fun of is because in the recent past you guys were always talking about how you care about balanced fights and would turn away guilds for the sake of the match up. Now you just have to eat some crow, sorry!

Enjoy the PvDooring! I’m sure it’s fun to watch the numbers tick high

7/5 Sanctum of Rall/Blackgate/Jade Quarry

in Match-ups

Posted by: aelflune.8590

aelflune.8590

Not sure how you think my post was complaining about SoR’s coverage. You can recruit more PvDoor guilds if you like, it’s your prerogative. As I said, JQ is better off without fairweather bandwagoners.

Seems like you just want to QQ about the JP camping. I’m sorry about that. We condone that as much as you condone creative AC use.

Griefing WvW JPs

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Posted by: aelflune.8590

aelflune.8590

Dishonest? Perhaps you can point out how instead of being vague?

What’s the difference between the design of the EB JP and the design of arrow carts? Or the design of WvW as a whole that clearly favours higher populations and encourages zerging? You’re telling me that the designers’ intentions are clear in one case and not in another? Please demonstrate your point clearly.

Also you’re absolutely wrong that hardcore WvW players don’t complain about perma-stealth thieves. I see a lot of regulars on this forum who do that. Maybe you’d like to cite an imaginary group of elite WvWers who don’t complain about perma-stealth (maybe they play thieves?), but I’d definitely call the regulars here hardcore WvWers.

7/5 Sanctum of Rall/Blackgate/Jade Quarry

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Posted by: aelflune.8590

aelflune.8590

JQ is clearly the best server. We are holding our ground, trimming the fat and shedding the fairweather bandwagoners while SoR continues to get PvDoor guilds.

Pretty sure we don’t need /want to attract bandwagoners like another t1 server, so I don’t really see our “unpopularity” as a real concern.

Griefing WvW JPs

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Posted by: aelflune.8590

aelflune.8590

Its a map designed to grief. Traps, choke points, dark room.

Why do people fail to understand this? You go into this map and start wondering why people are playing it the way it was intented.

Oh boy. This kind of argument can be applied to so many other things. Zerging? Eyefinity? Working as intended. Arrow cart spam? By design. Perma-stealth thieves? Also by design. Yet there are 10,000 threads complaining about those, many by elite hardcore PvPers on WvW.

Looks like complaints can’t just be dismissed by appealing to the devs’ intentions (we know the devs are so bad at doing some things).

(edited by aelflune.8590)

6/28 Sanctum of Rall/Blackgate/Jade Quarry

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Posted by: aelflune.8590

aelflune.8590

I don’t even agree with Choco Puddin going for KISS although I can’t blame him, just like I can’t BlAME SOR for doing it. Honestly I don’t think anyone blames SoR for further strengthening their strong time coverage. People just don’t understand why SoR came off like the savior of fairness for equal fights then did this.

Agreed. As long as we all agree that SoR no longer has the right to preach about balanced match ups and about not being scared of 2v1, we can all shake hands and fight peacefully on the battlefield.

Obsidian Sanctum - Players griefing.

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Posted by: aelflune.8590

aelflune.8590

I literally LOL at anyone who says how you act in a game towards people you don’t even know at that( not own server or guild mates) reflects a persons character is a completely ridiculous accusation…also please continue with the tears they go well with my koi cakes

Sociopath:

Sociopaths are incapable of feeling shame, guilt or remorse. Their brains simply lack the circuitry to process such emotions. This allows them to betray people, threaten people or harm people without giving it a second thought. They pursue any action that serves their own self interest even if it seriously harms others. This is why you will find many very “successful” sociopaths in high levels of government, in any nation.

Sociopaths seek to dominate others and “win” at all costs. They hate to lose any argument or fight and will viciously defend their web of lies, even to the point of logical absurdity.

Sociopaths never apologize. They are never wrong. They never feel guilt. They can never apologize. Even if shown proof that they were wrong, they will refuse to apologize and instead go on the attack.

Might get yourself checked, bro. If you don’t have a morsel of morality for anons, it’s not everyone else that is wrong, it’s you.

+1

The sad/funny thing is these people are completely unable to realise that they have a problem, as many posts in this forum have shown.

Obsidian Sanctum - Players griefing.

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Posted by: aelflune.8590

aelflune.8590

If people don’t want to fight, don’t kill them. They are there for other reasons, and those are legit reasons. What’s so hard about that? You don’t lose out at all. The event doesn’t even last for very long.

If you want to PvP, there are about 4 whole maps to do it on in WvW. And you can still kill people who want to fight in the JP. You have about as much excuse here as people who go to remote locations to crash GvGs and duels.

Obsidian Sanctum - Players griefing.

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Posted by: aelflune.8590

aelflune.8590

Thank you, Dr. Gamer. When is my next appointment?

I never said “because I can do them” so how and why are you using quotations? I said, “playing the way it is intended.” I don’t believe anyone should do anything they want just because they can. But to vilify people doing pvp in a pvp zone is not only immature, but simply seeks to justify your own whining.

Let’s compare video games to a more practical real life situation, say, a sport. Are players on a soccer team anti-social? Please delve deeper into the rabbit hole.

And as a side note, I don’t kill in the JP for giggles. In fact, I was made fun of by players on my server because I wouldn’t kill invaders and just /wave @ them. You might want to armchair a little less.

So you don’t actually try to grief players that are not in the JP to fight but to try and complete a limited-time achievement associated with a PvE event?

It sounds like you’re backpedaling, but it’s okay. I commend you for being respectful in practice even if you seem to want to justify people who do the equivalent of insisting on playing football with football rules against players who are legitimately using the pitch for another ball game.

Like I said before, people GvG and hold duels even though WvW maps are not dedicated for those. It’s still rude to interrupt them.

If you want a PvP achievement, you’re going to have to earn it or get lucky. I and thousands of others have run EBJP hundreds of times and never once complained about campers or PvP. You’re not special.

What part of the limited-time Sky Pirates achievement makes it a PvP achievement? Is it the part where it is not found on any PvP tab? Or the part where the condition for getting it does not require any PvP wins or kills?

Don’t be a kitten, full stop.

It’s the part where it’s found in a PvP zone. You know, the tiny area set aside where you can fight other people instead of a script. You’re not just allowed to PvP there, you’re supposed to.

So an achievement done in a PvP zone is a PvP achievement? I guess the kill 5 vets daily can be a PvP achievement too. Not to mention the kill 1 champion daily, and so on and so forth.

(edited by aelflune.8590)

Obsidian Sanctum - Players griefing.

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Posted by: aelflune.8590

aelflune.8590

Playing a video game the way it is intended is so immature. Please tell me more.

One sec, lemme get a bigger bowl to hold them in.

Your way of thinking lacks respect for other people and any kind of higher reasoning. It simply seeks to justify things as correct “because I can do them”.

In real life, such reasoning would be considered anti-social. And I would wager that the way you treat people’s legitimate desires in game is a reflection of your real life character.

Obsidian Sanctum - Players griefing.

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Posted by: aelflune.8590

aelflune.8590

Believe me, there are WvWers who don’t want to fight while doing the JP. They mind their own business and don’t bother those who aren’t looking for a fight.

But I guess there are always people with the maturity level of teenagers.