Showing Posts For dannyteo.5864:

Nerf All Classes I Don't Play

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Posted by: dannyteo.5864

dannyteo.5864

more like anet plz nerf the one class in the game that has more then 2 viable specs because idiots cant figure out how to fight them.

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Bringer of Gainz

Remove Gyro Stomp or Add other OP stomps

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Posted by: dannyteo.5864

dannyteo.5864

Just remove the Stability from the gyro so there is some sort of counter play too it

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Bringer of Gainz

Nerf engi

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Posted by: dannyteo.5864

dannyteo.5864

Engies arent too bad, maybe a little heavy in the stability area and their stealth rez is pretty strong, dont think they need any major nerfs though

Imprezer
Bringer of Gainz

PLEASE add a "Core only" pvp option.

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Posted by: dannyteo.5864

dannyteo.5864

Never going to happen, the PVP player base is nowhere near large enough for that. you would have insanely long que times if they put that in place.

Imprezer
Bringer of Gainz

Doesn't this flat out prove favoritism?

in PvP

Posted by: dannyteo.5864

dannyteo.5864

Guys come on we ALL know that Dragon Hunters are clearly the favorite class in this game, they are so unbelievably OP it’s stupid, zero counter play to this class they need to nerf all the damage by 20%.

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Bringer of Gainz

Theory-crafting the return of Shout Guardian.

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Posted by: dannyteo.5864

dannyteo.5864

I think i would take protective reviver over invigorated bulwark in honor.

I would also probably switch out retreat for fragments of faith and then use piercing light over soaring devestation in the DH trait line.

I think staff could still be a viable option because of the swiftness symbol and the might stack plus line of warding is useful on downed bodies.

Also pure of heart would mix well with Hunters Determination and also with having fragments of faith as a utility.

Merciful intervention imo is useless in PVP, id go with hold the line over this.

Also for the sigils id go leeching and maybe energy on the Mace Shield/focus and Blood/Energy or something like that on staff

Thats my input on this anyways, i still think its nowhere near as viable as having a druid or ele but atleast its something if you want to go for a support role.

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Bringer of Gainz

(edited by dannyteo.5864)

[PvP] Hambow Medi Build Guide

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Posted by: dannyteo.5864

dannyteo.5864

I personally dont see a point in using the intel sigil especially if you’re using 2 medis, id personally take leeching or possibly blood. I also think JI is more beneficial then CoP, guardians already lack movement skills as it is, not to mention JI mixed with RoW, Banish and the LB knock back is really strong and clutch if you use it properly.

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Bringer of Gainz

Can we bring back fun builds?

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Posted by: dannyteo.5864

dannyteo.5864

Bring back hammer guard from WTS Boston

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Bringer of Gainz

What would it take to make DH competitive?

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Posted by: dannyteo.5864

dannyteo.5864

Increase healthpool to that of warriors and they get a ton better with the healing they can do

That wont happen because of all the blocks we have access to, in truth guardian is in a good place when it comes to true balance its just like what was mentioned before other classes are too strong. I also agree with kitten when it comes to TS the nerf wasn’t needed especially by 20%

Id like to see them make some changes to our other weapons tbh, Sword is good but needs some work, and id love to see them increase the auto attack speed on hammer.

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Bringer of Gainz

AG Mid-Season Invitational Tournament

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Posted by: dannyteo.5864

dannyteo.5864

This is pretty sweet, gives us something to watch atleast. You guys should look into doing another tournament at some point that uses core classes, it would be interesting to watch.

Imprezer
Bringer of Gainz

Any viable specs that is recommended for PVP.

in Guardian

Posted by: dannyteo.5864

dannyteo.5864

There are none that will allow you to compete evenly with people your skill level imo. Sure you will be able to beat people that are worse then you and if you are very skilled that could be quite a few people but I always look at it from a perspective of how good I would do against someone at least as good as I am. That’s why playing something meta is so important because it will allow you do better then anyone your skill level playing something non meta and even some people that are better then you that play non meta. A personal example I played a Guardian in season 1 and a Chillomancer season 2. It was much easier to win playing the Chillomancer.

I think in ESL competitive play the guardian will have no place, but if you are queing ranked by yourself or solo it will still be fine, it takes a bit more skill now because there is less damage spam as before. If you line up your combos correctly though you’re going to do alot of damage. I wouldn’t be roaming around looking for 1v1s unless you have to because of your teams positioning but in a team fight you’ll be fine.

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Any viable specs that is recommended for PVP.

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Posted by: dannyteo.5864

dannyteo.5864

http://gw2skills.net/editor/?vVAQJASTn8cClDhVDBWdC8DhlGi6aY3yAAbCiguUe4T+oH-TZBFABAcEAY4BAIeZgGuEA1s/AA

I’ve been using this and its been working decently well, the build on meta battle is also decent. In my opinion if you solo qued with either of these 2 builds next season you’d probably be able to hit legendary still, im still averaging 400-700k dmg per game while also taking around 200-300k. I chose honor because of the team support plus Pure of Heart works well with Hunters Determination. Against condi heavy teams i might opt to using hunters fortification over heavy light but it depends.

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Bringer of Gainz

Revenant balance changes are a joke.

in PvP

Posted by: dannyteo.5864

dannyteo.5864

I am with booms on this one, the changes to guardian were just stupid, still no movement increases, decrease too true shot was not necessary in my opinion. The shouts reductions are alright i guess but i don’t see that being useful in pvp, we still have an insanely low Health pool so bunker guardian still cant keep up with all the condi and power creep.

The biggest thing about this patch that stood out to me was this

“A large portion of the changes occurring for the guardian are aimed toward reducing the dragonhunter’s group controlling and killing capacity in WVW while toning down its ranged spike damage capability prevalent in other areas.”

This tells me that these “balances” were influenced by WVW. I dont WVW often so i dont know if guardians are crazy op in them or not however if they are why do underwhelming performing guardian in pvp have to suffer? When is ANET going to finally realize that these games modes need to be separate from each other?

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Toughts on Hizen Vide [Ranger vs Legends]

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Posted by: dannyteo.5864

dannyteo.5864

this video was stupid, id be impressed if he 1v1’d in pvp and won against players like helseth, eurantien, rom, genyen, shadowshooter, hibify, kitten, zoose, toker, tage or any other esl player of that matter.

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Guards (likely) new meta build

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Posted by: dannyteo.5864

dannyteo.5864

sorry 2 condi cleanse* not 4

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Guards (likely) new meta build

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Posted by: dannyteo.5864

dannyteo.5864

Also i kind of liked Rune of Leadership better then Travelers because of the 4 condi cleanse on RF, but if your team isnt providing you swiftness you’re kind of kittened lol

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Bringer of Gainz

Guards (likely) new meta build

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Posted by: dannyteo.5864

dannyteo.5864

even then necros can still get you lol

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Bringer of Gainz

Move Glacial Heart into the Valor Trait Line

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Posted by: dannyteo.5864

dannyteo.5864

I agree that it does fit best in Zeal, the only reason why i said valor was because in my honest opinion for spvp circumstances only

A) Guards are locked into Virtues, no ifs ands or buts it is simply to strong to not go into.
B) DH trait line has amazing synergy with virtues so again it almost becomes a must, i mean you can choose not to but you’re going to give up a substantial amount of sustainability.
C) Taking Zeal over Valour in this current meta would destroy you, there wouldn’t be enough condi cleanse. Again this is subject to change from meta to meta.

Either way though it seems that essentially every guardian lover in the game is screaming for hammer buffs and glacial heart relocation.

I see it two ways.

1) The best option would be to rebalance all Elite Spec vs Core Specs. Because right now Elite are just too powerful compare to the core professions, which is nonsense if you ask me. If they do that, then the best spot for Glacial Hearts is Zeal because it will work for both PvE and PvP.

2) If they don’t plan at all to reblance Elite Spec vs Core Specs, then yes you are right better put Glacial Hearts in Valor Master. Because Hammer will still be good in PvE without Glacial hearts, while the Hammer in PvP need that trait and with a that poweful DH Spec, the only place you can put it is valor. Otherwise the relocation will be useless.

And this is why they need to separate pve and pvp completely. Then they could look at every class and move around certain traits to other trait lines that make more sense for each game mode.

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Guards (likely) new meta build

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Posted by: dannyteo.5864

dannyteo.5864

shield of courage and wings gets interrupted alot too which drives me insane

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Guards (likely) new meta build

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Posted by: dannyteo.5864

dannyteo.5864

yea ive been kinda learning that the hard way haha

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Guards (likely) new meta build

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Posted by: dannyteo.5864

dannyteo.5864

this is essentially the exac same build ive been running, only i went with bulwark and hunters fortification using shelter as my heal for the extra condi clense. Ive been finding that hammer is nice for the teams fights but in 1v1 GS carries

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Bringer of Gainz

Move Glacial Heart into the Valor Trait Line

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Posted by: dannyteo.5864

dannyteo.5864

I agree that it does fit best in Zeal, the only reason why i said valor was because in my honest opinion for spvp circumstances only

A) Guards are locked into Virtues, no ifs ands or buts it is simply to strong to not go into.
B) DH trait line has amazing synergy with virtues so again it almost becomes a must, i mean you can choose not to but you’re going to give up a substantial amount of sustainability.
C) Taking Zeal over Valour in this current meta would destroy you, there wouldn’t be enough condi cleanse. Again this is subject to change from meta to meta.

Either way though it seems that essentially every guardian lover in the game is screaming for hammer buffs and glacial heart relocation.

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Bringer of Gainz

Move Glacial Heart into the Valor Trait Line

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Posted by: dannyteo.5864

dannyteo.5864

this is the build im currently using, and its been doing really well for me tbh. I can 1v1 just about anything effectively and in team fights it shines because of the hammer dps sustain and control.

http://gw2skills.net/editor/?vVAQNAS8dlsAhyhY1QwbIwPELNEl8xv8Pf28df531wulBAA-TpBGABE8AASf/BAOIAHcEAS4CA4dZAA

For me Glacial heart doesn’t belong in virtues, it literally doesn’t make any sense, it has nothing to do with virtues at all lol. Hammer is still quite effective in SPvP it just takes more skill to use it i think, but glacial heart obviously would make it that much better.

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Move Glacial Heart into the Valor Trait Line

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Posted by: dannyteo.5864

dannyteo.5864

Give me your thoughts?

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MENDER'S HEALING BURST DRUID BUILD

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Posted by: dannyteo.5864

dannyteo.5864

This build would get destroyed, wait until the scene gets more competitive and ranked comes back out. you simply cant survive without toughness, and any ranger running ancient seeds with a paladin amulet would destroy this build.

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Bringer of Gainz

Removing class stacking from ESL

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Posted by: dannyteo.5864

dannyteo.5864

I agree 100% class stacking has been a problem in my eyes for the last 3 metas

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Bringer of Gainz

PVP must be separate from other Game Modes

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Posted by: dannyteo.5864

dannyteo.5864

Why is it possible to have our PvE stats obsolete, and instead have an amulet, rune, and sigil of our choice, but not have our traits separate from other game modes? Is this an issue that requires technology Anet doesn’t possess? Or is it something that is just out of the question for God knows what reason?

All I know is that whenever the community gets heated and aggravated with balance, time and time again we get the same answer: “Balance is an iterative process (apparently 4 times a year now, previously 2), when considering WvW, PvP, PvE and fractals/raids”

If these other game modes are so hindering to PvP development, why in the hell are you pumping hundreds of thousands of dollars into esports when you can’t even balance the game PROPERLY?!?!

Seperate PvP all together so we can finally please, pleeeeeeease start moving gw2 pvp in the right direction. We were super close to balance last meta, some may argue that we achieved it, but with heart of thorns, its gone to dust.

As a side note, GW1 had an amazing PVP structure and was also kept separate from PVE, why would this not get carried over into GW2?

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Bringer of Gainz

(edited by dannyteo.5864)

99% of my playtime in Gw2 is queues.

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Posted by: dannyteo.5864

dannyteo.5864

If anything the lower level pvpers should take it as a positive lol, If you want to be a good player play with the best players and you’ll get there quicker.

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Bringer of Gainz

99% of my playtime in Gw2 is queues.

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Posted by: dannyteo.5864

dannyteo.5864

again he is essentially forced to this because of his hour long que times, do you really think someone from a high tier pvp league wants to get qued up against mediocre players who dont understand the game and get 3 people to cap one uncontested point?

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99% of my playtime in Gw2 is queues.

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Posted by: dannyteo.5864

dannyteo.5864

Why the should he get banned? It’s not his fault ANET has developed a kittenty match making system

Why? Because system if -flawed-, and abusing flaws in flawed system is exploiting according to Code of Conduct, which may result in account suspension or permanent accoutn suspension.

If Anet could ban Karma crafting guys, they SHOULD ban people exploiting matchmaking.

Its not a kittening exploit, So if he has friends that are in Amber he cant que up with them because he’s diamond or ruby? Lmao kitten and read a book or something, you have absolutely no sense its quite pathetic actually.

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Bringer of Gainz

99% of my playtime in Gw2 is queues.

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Posted by: dannyteo.5864

dannyteo.5864

Why the should he get banned? It’s not his fault ANET has developed a kittenty match making system

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Bringer of Gainz

STOP IGNORING THE FACT THAT WE NEED SOLO QUE

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Posted by: dannyteo.5864

dannyteo.5864

Its at a point now where it looks like ANET doesn’t care for the game, the community is screaming and begging for change and we havent heard anything from them other than that a patch will come after season 1…. really?? PVP is an absolute kitten show and you’re going to make us wait until season 1 before we get a patch that will more then likely result in more broken class mechanics.

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Bringer of Gainz

STOP IGNORING THE FACT THAT WE NEED SOLO QUE

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Posted by: dannyteo.5864

dannyteo.5864

Go look at the last Post Sunfish made and tell me that this is not pathetic? Even in Emerald I get an average 10-15 minute que. Anet refuses to let us que outside of the mists and refuses to add a solo que option, it amazes me how this expansion is progressively getting worse and worse as the days go by, at least for pvps sake.

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Bringer of Gainz

Let's Talk Tanks

in Fractals, Dungeons & Raids

Posted by: dannyteo.5864

dannyteo.5864

I’ve found that Cleric Guardians have been working great, it has great self sustain and great aoe healing for the team. When I was tanking against the vale guardian I was the only “healer/tank” and my health pool was not dropping. Some DPS were dropping because they weren’t paying attention to sparks and what not but for the most part I seemed to be quite effective. You also get decent DPS with clerics because of the power stat so as long as your raid is keeping up 25 stacks of might and fury (in my opinion is a must) then you’ll be getting 5-8k crits with mighty blow(5sec CD)on the hammer and Protectors strike on the Mace, I was also doing a good amount of dps with my symbols and the hammer auto attack.

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Vigilant Amulet balance Changes

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Posted by: dannyteo.5864

dannyteo.5864

This Amy is good for power revs. Nice boon duration and the extra condi duration is nice when applying chill to keep single targets in place.

With Mallyx/Shiro and Mallyx/Glint

Rev has alot of ways to chill. I’m going to play with the Amy a bit more but I think it has potential and hope more ppl use it.

In this case you might be interested in something similar too this.

http://gw2skills.net/editor/?vlAQRApX8unvNeNS6JvJRVlHlsrykSYW5SJYssrklTlRNjOKJNgEWwO93rH-TpBFABnXGQhTAA77PswBBIhHAAAHBAA

it wont give you the 72.33% boon duration that Vigilant would give you but still 35% is pretty good. Just food for thought although your build idea is actually really interesting

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Vigilant Amulet balance Changes

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Posted by: dannyteo.5864

dannyteo.5864

Perhaps instead of switching the stats on vigilant they could make a new amulet to be similar to what I’m envisioning, one can always pray and dream i guess haha.

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Bringer of Gainz

Vigilant Amulet balance Changes

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Posted by: dannyteo.5864

dannyteo.5864

I was thinking that but there is the viper amulet and wanderers amulet as well which might be more viable to those two classes you just mentioned.

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Bringer of Gainz

Vigilant Amulet balance Changes

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Posted by: dannyteo.5864

dannyteo.5864

I have been doing some theory crafting based around the Vigilant Amulet and Im wondering if it would make sense to take the Expertise of this amulet and replace it with healing power. This amulet is absolutely amazing in my opinon for support classes that have good boon sharing potential, but for me i feel like the expertise just doesnt synergixe that well with the stats.

1050 power
1050 toughness
560 Concentration
560 Expertise

For example this amulet could be really good for a shout support guardian but due to the classes low HP and the absence of healing power it makes it almost not worth it.

I am just curious to see what other people think of this and hopefully Anet might take it into consideration, I don’t know if anyone has had any luck with this amulet yet but I haven’t heard much about it and I don’t want to see another new amulet that was added to the game go to waste especially one with great potential.

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Pet Management

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Posted by: dannyteo.5864

dannyteo.5864

Can a feature be added to the game that shows our pets boons and condis above its health bar? It could even go as far as showing all of the pets skills with their cool downs so that we don’t have to count it in our heads. I understand trying to have some sort of knowledge of what your pets cds are and what sort of boons and condis they might have is “what separates a good ranger from the bad” in some peoples opinions. However 3 years of this is getting pretty old.

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Ancestral Grace

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Posted by: dannyteo.5864

dannyteo.5864

What is the purpose of this skill putting us into combat?

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Build Templates

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Posted by: dannyteo.5864

dannyteo.5864

Are we ever going to see this feature get added to this game?

Doesn’t it make sense that we have this so players don’t have to feel like they need to have more then 1 character of the same class with different builds they can switch between quickly while waiting for a game to start.

I don’t want to jump the gun on this one and start conspiracies, however, it seems like ANET doesn’t want to add this feature as it could potentially drop their sales on character expansion slots which if this is the case is very unfortunate.

I don’t particularly know or understand a whole lot about game coding but I have heard from other experienced professionals in that field that adding that sort of feature to the game wouldn’t take much resources and it wouldn’t be over difficult especially if said feature was already offered in a previous game made by the same Developer.

This may sound like broken record to the Devs but I think that’s a clear sign that this is a feature that us essential for a game like Guildwars2 A.K.A Buildwars 2

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Druid Astral Force Out-of-Combat Degeneration

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Posted by: dannyteo.5864

dannyteo.5864

Whats the status with us being put into combat when we use ancestrals grace?

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New Legendaries

in Guild Wars 2: Heart of Thorns

Posted by: dannyteo.5864

dannyteo.5864

When are we going to be able to get a start on the new Legendaries?

I have the mastery to get started on the first tier of Nevermore however the merchant doesnt sell a recipe for it however he has the second tier recipe?

Am I doing something wrong or has it not been released yet?

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Dragon Hunter DPS

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Posted by: dannyteo.5864

dannyteo.5864

Yea I haven’t really had any trouble taking on dragon hunters with my druid either in Condi, DPS or healing spec. They are very strong but not totally unbeatable, you just need to watch their trap placement and burst mitigate at the right times.

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Entangle/Ancient Seeds major problem

in Ranger

Posted by: dannyteo.5864

dannyteo.5864

I find with this dilemma timing is everything. I know there is quite a few classes that entangle is useless on such as eles, thieves engis and warriors, however with classes like necro, guardians, rangers and mesmers i find entangle to be really strong but i guess that is subject to change come expansion. Making it stronger could be a good idea however im not really sure how they could do it

yeah but the point is with HoT, 3 of the classes you say are affected are getting basicly immunity from the roots – mesmers (minor trait), necros (strong adept, will often get picked), druids will often run natural stride, that only leaves guard and his condi clears are instant (shout, medi,virtue) which makes it much easier to clear and walk out.

So you are in a situation where your elite and only offensive GM are almost useless against 6-7 classes and average against 1. not sure about rev and engis will often be dropping inventions for scrapper so it could be a bit better against them.

Increase the base immob by 25% – counter the generic reduction that every class has nowadays, while specialized forms (like reaper in shroud or dogged march) still work – thats sort of reapers theme in RS, wouldnt mess with that. THe whole roots concept was made and balanced without so many reductions in play (most of those traits have been introduced later afaik). There are plenty active ways to counter the roots, they should not be countered passivley by almost any spec.

www is still the same, your +40% on food is countered by -40% on food and the 10% from utility is not enough to offset -25%.

P.S. forgot melandru runes, another 100% counter.

Yea i completely agree with you, thats why i said that it was subject to change come expansion.
I dont know to be honest I just dont see any near improvements being made to entangle which is why I am hoping that shouts become a little more viable because sotp is a really good elite imo.

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Entangle/Ancient Seeds major problem

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Posted by: dannyteo.5864

dannyteo.5864

I find with this dilemma timing is everything. I know there is quite a few classes that entangle is useless on such as eles, thieves engis and warriors, however with classes like necro, guardians, rangers and mesmers i find entangle to be really strong but i guess that is subject to change come expansion. Making it stronger could be a good idea however im not really sure how they could do it

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Dragonhunter updates, post BWE3 (launch)

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Posted by: dannyteo.5864

dannyteo.5864

Good changes overall and I’m glad to see blades get an overall damage buff (it needed it badly). The Dragon Maw change is also pretty godly.

My only quick adjustment I would recommend is rather than making tethered enemies pull to you (which is kind of the opposite idea of what we want as ranged dps) – why not make it immob for 2 sec?

There is already a trait that turns justice into a 2 or 3s unblockable immob,

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The Power of DH

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Posted by: dannyteo.5864

dannyteo.5864

That doesn’t mean anything those numbers. You probably had a bunch of idiots stand in the two aoe abilities a lot. I’d love to see you in spvp too bad your probably in unranked and hotjoin with the bads. I saw like 3 DH in 50 ranked matches this weekend and I was one of them. There will always be people that will defend crap. Go over to the spvp forum and look at how the average spvp feels about the new elites and see how everyone has DH at the bottom. You are smarter then markets, or the crowd or whatever you call the general consensus, though I got it.

stupid comment, i played ranked and unranked and did fine in just both. I guess you dont play the class mechanic correctly. Like i said the lock down potential is good which is why i got the damage off that i did, it wasnt idiots sitting in my aoes it was people locked down in them. Either way your statements dont make sense because in a mid point team fight those aoes cover a majority of the point minus legacy so people are gonna melt whether they are running around or standing. Like i said the DH needs some work but with this past beta i was able to make builds work well.

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The Power of DH

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Posted by: dannyteo.5864

dannyteo.5864

Thats only 1 match when maybe their team was bad. We are not that good as you think.

not necessarily, i usually manage to get anywhere between 600-800k dmg done in a game, i think right now the Dragon Hunter is extremely strong especially in team fights with its burst and lock down potential. There are areas for improvement yes but i cant deny that at its current state it is strong.

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The Power of DH

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Posted by: dannyteo.5864

dannyteo.5864

Feels kinda nice to have this kind of damage potential haha, to bad we gonna get nerfed harrrdd.

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