Showing Posts For errebi.7630:

Relics of Orr interview with John Smith.

in Black Lion Trading Co

Posted by: errebi.7630

errebi.7630

I apologize, I do not want to sound polemic, but what is the logic on which it is based the “taxation” of the entire playerbase (through ascended crafting) while it seems a fact confirmed that a good percentage the players has no greatly increased their wealth (in gold and/or materials)?

Relics of Orr interview with John Smith.

in Black Lion Trading Co

Posted by: errebi.7630

errebi.7630

mr. Smith is reffering to the wealth people earned during the Queen Jubilee event, so i dare to say he is contradicting himself, or maybe ascended crafting (more or less 200 golds for each craft from 400 to 500) is designed only for the ones who farmed the event, so a minority of the playerbase, as Mr Smith stated
OT: plebes, plebeians…are you playing with semantics?

edit: i don’t like to spam so i edit the post
IMO the contradiction is on the fact that ascended craft is meant for all the playerbase, while only a percentage (less than 50% is an educated guess?) of said playerbase increased significantly their wealth
OT: I don’t want to start a debate about the derogatory meaning of the word plebeian

(edited by errebi.7630)

Relics of Orr interview with John Smith.

in Black Lion Trading Co

Posted by: errebi.7630

errebi.7630

But make no mistake. If you didn’t make your Gold from the Queen’s Gauntlet, or Champion farming, you’ll be left behind in terms of wealth. That’s why it’ll be interesting to see how Anet responds to this.

This is incredibly hyperbolous. In the last week, the median player earned less than 3 gold in the new content (that’s discounting all players who earned less than 1 gold).

Just a reminder for the OP: a statement by JM himself
some people didn’t farm the Queen Gauntlet/Pavilion or the Scarlett’s Invasions so they have no wealth that needs to be sunk
the poor “plebeians” as OP called them not so long ago

Trying to get other users banned

in Guild Wars 2 Discussion

Posted by: errebi.7630

errebi.7630

Second poster (i don’t call names), i think the OP is trying to say a different thing.
What if someone doesn’t like one or more other forumers (for whatever reason), follows very carefully their posts, and report them for every single little thing he/she thinks is an infraction? It may really become pain in the kitten to choose which report is useful and which one is not, and even the best person can make a mistake…

edit: I apologize if i missed the sarcasm with the atmosphere we breathe currently in the forum, it could be a reply given without the slightest sarcasm.
of course, the rules are quite clear, but it is often written “following your posts history etc etc”… Is it stalking? by simply clicking on the user name, you can read all the posts someone wrote till now

(edited by errebi.7630)

homeserver: event starting/overflow:1:30 min.

in Tequatl Rising

Posted by: errebi.7630

errebi.7630

after the event annonuncement, i tp to sparkly fen to fight tequatl and…surprise: i ended up in an overflow with only 1:30 minutes left on the timer.
no winning, no daily achievement…time and some silver wasted
is it how it works now? you end up in a random overflow no matter if the event is just started on your home server?
it is a bit annoying, actaully

Unintended Monthly Achievement Rollback?

in Bugs: Game, Forum, Website

Posted by: errebi.7630

errebi.7630

Edit: and before you say, it can be done in a few days. No, the only reason we could finish it that fast was because of the invasions.

So they took away Crafting, Champ and Group Event from the Monthlies, what did they replace them with:

Veteran – so easy its not funny
Salvages – again, incredibly easy
Fractals – more specialized but still not hard, 2 and a 1/2 runs over 27 days

Over the remaining 27 days I am sure you can get them done (even without the fractal one, events and completionist will make it 4). In terms of karma, that was nerfed in the patch, I got a whole 6k extra (OMG so unfair)! And the silver/coins amount to like 70 silver (again ermmagod).

And to the person complaining about 8 achievement points, I mean come on, there are kids starving to death in Africa everyday, time to get some perspective, I am sure not having them is not going to kill you. Even if you did not do any of the achievements before they removed them, that is 30 points, less than 10% towards any chest.

First world problems…

Please explain for the simple minds like me: you got double karma, double AP and double silver, but not double laurels?

@Woodsman.3461: Thank you very much for your kind answer

(edited by errebi.7630)

Unintended Monthly Achievement Rollback?

in Bugs: Game, Forum, Website

Posted by: errebi.7630

errebi.7630

Since it got buried by all the whining and entitlement rants in this thread I’ll quote and confirm the following.

There are no 10 extra laurels – completed old montlies got 10, completed new monthlies got 0 laurels.

once more for those who seem to be challenged at reading and like to whine alot:

You do NOT get 10 laurels from the new monthlies if you have completed the old ones, it simply allows those who completed the monthly before the Essence of Luck addition to get their rewards.

Guess what guys, that makes it FAIR (since so many people seem to care)

Since they are usual to mess up things, maybe it only means that “nobody” will get the 10 laurels for new monthly (people is doing them very quickly, hoping in another reset) until they fix this problem.
Do Malediktus.9250 completed the montlhy before? (oh i read he did, sorry) does anybody tat didn’t completed them before patch get the rewards?
Let’s the thing be clear before saying everything is fine

(edited by errebi.7630)

Exotic Discovery's Reset

in Super Adventure Box: Back to School

Posted by: errebi.7630

errebi.7630

Crafting to me is as a means to be able to create an item. Maximising the level 400 of progression means further ‘discoveries’ does not benefit my craftsmanship other than producing an item of optimal quality. The reward is in the item produced. GW2 does not reward me for having complete a craft list.

Unfortunately, some do not accept this reality. They spend, fill their list, and glorifying it as though it must be filled for some imaginery sense of achievement (since GW2 won’t do it for them). Now with the new crafting cap, exotic discovery is actually meaningful progressively. In an alternate universe, Anet lets completionist keep their list. Now the completionists complain that they are owed crafting progression for their discoveries where as Anet replies:
“Bugger off. You are not entitled to additional rewards to an updated system having being fully aware of the end results of the old system and completed that task at your own discretion. Nor does the trading post owe you 8s for the ecto you sold 6months ago just because it now worth more.”

Well, this reality doesn’t sound so bad I guess.

What devs are stating is that their effort is worthless probably because it is not linked to any achievement. The crafting completionists did it because they like to do it, and as most of the things you do for your own fun, not only is not awarded but be penalized with the loss of time and money…does it sound good or not so bad?

Clearly they do NOT like to do it. If they liked to do it they wouldn’t be so mad about this because it would be a chance to do it all over again. I can’t say how much I wish some achievements, actual achievements, were character bound so I could have the satisfaction of completing them all over again.

This is not people doing what they like. This is people being compelled to do something they don’t like in order to get an arbitrary sense of accomplishment, and satisfaction at having filled a list.

Now please tell me you have a qualification to talk about the mental status of others, because your posts are utterly offensive towards people who like to do things you don’t like to do (completionism). Are you entitled to judge them?

As subjective as that was, it wasn’t without merit. Completionist did a relatively expensive (but simple) task at their own discretion fully aware there is no advantage or recognition. To everyone else that task was impractical. Now that the task is rewarding, Anet has allowed completionist to repeat task and earn the same reward under the new system rather than exclude them for completing the task under the old system. Instead of being grateful, completionist wails at Anet as though they had no longer an incentive to repeat the task (and gain said reward) even though they clearly would repeat said tasks (at a more cost efficient pace) in finishing their ‘completion’ under the new system.

How would an outside observer think of the completionist in this instance?
Personally I think them to be shortsighted and wasteful (relative to the non-rewarding list). Completionist won’t admit it but they are better off financially in their craft progression remaking their list than following their already made list.

i will try with an analogy: you are following a to-do list, you complete it, then someone comes in telling you: oups sorry, all the tasks you have done have been erased, you have to do them (exactly the same) again, but there is a little bonus to compensate you for the time/money spent.
would you be happy or would you complain?

edited because of my bad english, sorry
edit 2: @ Wrei Mors Les.8406 this is the little bonus, but they have thrown weeks/months of players efforts down the drain

(edited by errebi.7630)

Exotic Discovery's Reset

in Super Adventure Box: Back to School

Posted by: errebi.7630

errebi.7630

Crafting to me is as a means to be able to create an item. Maximising the level 400 of progression means further ‘discoveries’ does not benefit my craftsmanship other than producing an item of optimal quality. The reward is in the item produced. GW2 does not reward me for having complete a craft list.

Unfortunately, some do not accept this reality. They spend, fill their list, and glorifying it as though it must be filled for some imaginery sense of achievement (since GW2 won’t do it for them). Now with the new crafting cap, exotic discovery is actually meaningful progressively. In an alternate universe, Anet lets completionist keep their list. Now the completionists complain that they are owed crafting progression for their discoveries where as Anet replies:
“Bugger off. You are not entitled to additional rewards to an updated system having being fully aware of the end results of the old system and completed that task at your own discretion. Nor does the trading post owe you 8s for the ecto you sold 6months ago just because it now worth more.”

Well, this reality doesn’t sound so bad I guess.

What devs are stating is that their effort is worthless probably because it is not linked to any achievement. The crafting completionists did it because they like to do it, and as most of the things you do for your own fun, not only is not awarded but be penalized with the loss of time and money…does it sound good or not so bad?

Clearly they do NOT like to do it. If they liked to do it they wouldn’t be so mad about this because it would be a chance to do it all over again. I can’t say how much I wish some achievements, actual achievements, were character bound so I could have the satisfaction of completing them all over again.

This is not people doing what they like. This is people being compelled to do something they don’t like in order to get an arbitrary sense of accomplishment, and satisfaction at having filled a list.

Now please tell me you have a qualification to talk about the mental status or the motivation because other people do something, because your posts are utterly offensive towards people who like to do things you don’t like to do ( crafting completionism as for you it is not rewarding or it doesn’t make you earn any achievement point after 400 or the crafted items are not worth to sell at the tp). Are you entitled to judge them?

(edited by errebi.7630)

Exotic Discovery's Reset

in Super Adventure Box: Back to School

Posted by: errebi.7630

errebi.7630

Crafting to me is as a means to be able to create an item. Maximising the level 400 of progression means further ‘discoveries’ does not benefit my craftsmanship other than producing an item of optimal quality. The reward is in the item produced. GW2 does not reward me for having complete a craft list.

Unfortunately, some do not accept this reality. They spend, fill their list, and glorifying it as though it must be filled for some imaginery sense of achievement (since GW2 won’t do it for them). Now with the new crafting cap, exotic discovery is actually meaningful progressively. In an alternate universe, Anet lets completionist keep their list. Now the completionists complain that they are owed crafting progression for their discoveries where as Anet replies:
“Bugger off. You are not entitled to additional rewards to an updated system having being fully aware of the end results of the old system and completed that task at your own discretion. Nor does the trading post owe you 8s for the ecto you sold 6months ago just because it now worth more.”

Well, this reality doesn’t sound so bad I guess.

What devs are stating is that their effort is worthless probably because it is not linked to any achievement. The crafting completionists did it because they like to do it, and as most of the things you do for your own fun, not only is not awarded but be penalized with the loss of time and money…does it sound good or not so bad?

Upgrade to full account to use this feature?

in Account & Technical Support

Posted by: errebi.7630

errebi.7630

@nic: no, i have an eu account and i play on eu server, and i’m having this issue

upgrade your account

in Account & Technical Support

Posted by: errebi.7630

errebi.7630

yes, unfortunayely, but when i posted there was no other threads about this issue. i found out there is one thread in the bug forum

upgrade your account

in Account & Technical Support

Posted by: errebi.7630

errebi.7630

Hi, when i try to sell something at the trading post, i cannot click “sell” and i got a writing “upgrade your account to full etc etc”
really? what do i have to upgrade since I play this game since october with a “full” license?
ty in advance for your attention

10G in 40 minutes, intended?

in Queen's Jubilee

Posted by: errebi.7630

errebi.7630

I have only one thing to ask to the OP: why did you wrote this post?
Were you worried about the global economy of the game?
Why didn’t you post in Trading Post section?
I really would like to read your answer

Trading Post goes P2W (Pay to Win)

in Black Lion Trading Co

Posted by: errebi.7630

errebi.7630

Sorry Ursan, but your logic is a bit flawed. The fact that you can buy gems with ingame golds is irrelevant.
Does the recipe give a cosmetic bonus like: you look prettier for 30/60 min and glow like a star? No
It gives a stat bonus (it is irrelevant to argue if it is a good or bad boost, too)
So yes, since you can get the recipe only through the gem store (chest or whatever), it is a little step toward the pay to win model.
I think even your economics guru would admit it

Can't Login - Error 42:6:3:2158 & 21:11:5:506

in Account & Technical Support

Posted by: errebi.7630

errebi.7630

sorry..error 502..double post

(edited by errebi.7630)

Can't Login - Error 42:6:3:2158 & 21:11:5:506

in Account & Technical Support

Posted by: errebi.7630

errebi.7630

Same here (always european server)
same built
error code: 42:6:3:2060
trying to contact support: your id or password are invalid or your account has been suspended
sometime problem to contact the forum: 502 error

Completing Cursed Shore Map: equip reward

in Players Helping Players

Posted by: errebi.7630

errebi.7630

Solandri, i thank you for the reply and i really much appreciate your advices (no sarcasm).
What i cannot understand, it is the reason why Cursed Shore map completion gives the same reward as Malchor’s Leap map completion.
The fact is that it is a pure lvl 80 map with a subpar reward.
Did anyone get lvl 80 equipment as reward? If it is so (i don’t know it), is another RNG thing. I’m not upset or annoyed by it, it is just a thing that, from my point of view, doesn’t work properly
I’m no whining or raging, i’m simply now aware that my common sense is not the same as the developers’ one.
Duly noted ^^

Completing Cursed Shore Map: equip reward

in Players Helping Players

Posted by: errebi.7630

errebi.7630

Thank you very much Yargesh for your answer, it is a very important piece of information i couldn’t find anywhere else
Since pretty all of the maps have a range of levels (from 1-15 to 75-80) you think the reward is appropriate till it is in the range of levels of the map you complete.
That thing about cursed shore is a bit a nonsense and i’m quite puzzled why it works this way
@ Animando: since i have toons that can equip light/medium/heavy gears and pretty much any kind of weapon, my first thought it is not about ectos, but to find better equipment for them. sorry if i may sound naive (:

(edited by errebi.7630)

Completing Cursed Shore Map: equip reward

in Players Helping Players

Posted by: errebi.7630

errebi.7630

According to wiki http://wiki.guildwars2.com/wiki/Map_completion when you complete a map you got as reward:
Coins (amount scales with the level of the area) (probably ok)
Experience (10% of level at the time map was completed) (really dunno)
2 random pieces of equipment (appropriate to level of the area) (?)
3 Basic Transmutation Stones or 1 Black Lion Key (ok)
40 random crafting materials or 20 random ingredients available in the zone (ok)

So everything fine, except for the 2 pieces of equipment: 2 exotic pieces none of them lvl 80.
Why, completing a map “pure” lvl 80 with a lvl 80 character, didn’t reward equipment lvl 80 (at least for me)?
Is it a bug or what?
I wrote pretty much the same topic in the bug subforum, but nobody replies.