Showing Posts For jefferson.8317:
Same thing happening here.
Common knowledge.
Worked fine yesterday. I can not log in at all now. Connection error over and over.
The infamous Pink Puma has spoken. However, you lose to the impending queerness while playing phantasm and eventually go full queer.
Usually builds come first then skill. Most people get high in LB due to lucky RNG teams and just have an upper hand with a good team comp or by random chance — good team synergy (always in the right places at the right time).
Also the higher you are on LB, from my experience, the more likely the people on your team will know what to do. The bottom LB and people still in % ranks usually experience very imbalanced teams and often causes this ongoing back and forth of losing due to 4v5s (b/c casuals join but then leave or ppl who hate skyhammer leave) and/or because there’s this one guy carrying his legendary thinking this is pve.
Being in top soloq doesn’t mean much except you soloq and you know how to play.
You act like anyone could just roll into solo q and over hundreds of games achieve a 65%-70% percentage. If its so easy I invite you to try. I know I couldn’t do it and I’m fine with it. It has already been explained about things evening out over a a lot of games. You choose to totally disregard Math though. I am not saying there are not a lot of things wrong with solo queue but to me if you can win at a 65%+ rate over a lot of games that is a sign of skill. To be honest it does not reflect well on the people that say it isn’t. It’s either ignorance or hatin’.
It’s much more than build but it’s also much more than skill. Math doesn’t work in this situation because it’s not as black and white. We aren’t flipping a coin..much more is involved.
However, to say that it has nothing to do with skill is ignorant.
I think it’s pretty ludicrous to say someone with a 65% to 70% win ratio in solo queue that is not a good indication of skill as long as they have a significant amount of games played. Even with all the problematic matchmaking and 4v5 if you play enough games it does in fact mostly even out and to win at a high percentage is in fact a show of some kind of skill. Don’t be hatin.’
Would be awesome if this was even remotely true. Some kind of skill…sure. when you queue and continuing to queue through losses have bigger effects.
Probability will determine that over a large sample of games, you will benefit from as many good teams and 5v4s as you will be harmed by them. If someone has a very high win percentage they clearly are a benefit to have on their team.
There is no way the guys at the very topand remaining there with tons of games played are there due to luck.
I’m just speaking from experience. I’ve rode a rank of 16 or so all the way to 97% in a string of games. Didn’t play any differently. For me, personally, the wins and losses tend to come and go.
I think it’s pretty ludicrous to say someone with a 65% to 70% win ratio in solo queue that is not a good indication of skill as long as they have a significant amount of games played. Even with all the problematic matchmaking and 4v5 if you play enough games it does in fact mostly even out and to win at a high percentage is in fact a show of some kind of skill. Don’t be hatin.’
Would be awesome if this was even remotely true. Some kind of skill…sure. when you queue and continuing to queue through losses have bigger effects.
(edited by jefferson.8317)
Don’t mistake the skill of the player with the viability of the class.
A lot of you need to realize that he roams with at least 1 guardian supporting him. You really can’t run this build without support.
Edit: this comment was in response to all the questions about condis.
I think a loss starts you on a downward spiral for some reason. The amount of times I’ve gotten to sub 50 rank only to lose 10 straight afterwards is crazy. Good matches are far and few between. Then again, I don’t care nor am I surprised since it is solo queue. I haven’t had a desire to team queue in a year but perhaps I should start if I want good matches more often.
GS/Staff is a more defensive take on a shatter build. People usually get Halting Strike with it to compensate from the overall loss of burst from using staff. The reason people started running it was actually to survive longer against thieves and warriors.
The staff is much more than just a defensive weapon. It provides fantastic mobility if you know the phase retreat spots
Staff/gs is the general meta shatter setup for tpvp.
It’s not an odd combo.
I always thought mainhand sword was needed for a shatter build o.0
Not at all.
Staff/gs is the general meta shatter setup for tpvp.
It’s not an odd combo.
Who cares about balance. Pls make the wardrobe easier to use, looking good is the most important part of pvp.
You are right. More people need to realize this.
As a former rank 55, I agree completely.
The Mesmer does nothing that makes it worth taking over a Thief in the current meta.
This is correct. No matter how many wvw PU mesmers jump into this thread and tell you they are useful, just know that an equal skilled thief is a FAR better option.
No. You need to lead your people into the fight. Mesmers have no business being at melee range 100% of the time. Guardians are #1. Warriors are a distant 2nd.
Ele is underpowered in spvp only. Great in wvw, both for roaming and group play.
They use a regen build that might be catching a nerf. They can definitely roam.
In spvp, weakest class is Elementalist.
In wvw, weakest class is ranger or maybe engy.
In pve, weakest class is NOT mesmer.
Mesmer is not the weakest class.
Ok fine..
Mesmers fit certain niches that they do better than other classes. However, they are few and far between and aren’t important enough to outweigh the disadvantages they have. In spvp, they provide little benefit. Their roles are better filled by other classes. In wvw, outside a PU roamer and veil bot, they don’t bring anything that would make you want more than 1.
I will gladly duel your 1v1 build.
Edit: I’m not a forum tough guy. I never post. Don’t get defensive because I insulted your build.
Good, for once someone willing to put out.
You aren’t a forum tough guy because of quantity, but because of the quality of your posts.
I could say the exact same about you for trying to deflect points made on a forum by dueling people with an OP 1v1 build.
I will gladly duel your 1v1 build.
Edit: I’m not a forum tough guy. I never post. Don’t get defensive because I insulted your build.
(edited by jefferson.8317)
Fair enough. If you enjoy the most safe, least active mesmer build then more power to you.
Fact is that 12 stacks might grant insane passive damage if the team can make use of it. Meaning they already got 0-13 stacks might. 12 stacks might increase the damage approximately by 15-20% (depending on base power / bloodlust / banner / …) for everyone. It’s not like you can’t swap back to GS after it, but I really don’t know why Guards don’t swap for it. Staff 1 hits for 5 instead of 3 too if I’m right aswell does the GS pull and spin attack have their own CD (reason to swap?). I really don’t know how much the damage difference between staff 1 and gs 1 is. But it has to be huge to ignore the staff.
So staff is a great weapon…to stack might before a fight and then swap out. 12 might is only roughly a 15% damage boost…, but for the majority of that boost you’re stuck in staff doing no damage, and so the party damage ends up lower as a result.
Cute, a PU clone-death spammer pretending to be skilled.
Cute, a player that thinks he’s better than someone else by putting down others.
I play PU condition. I also play phantasm builds. On occasion, I play shatter and lockdown as well, but I don’t like those as much.
Do you think that I’m not skilled because I prefer PU condition and phantasm builds? If so, I invite you to put up or shut up.
PU condition is a disease in this game. It requires little to no skill. I would assume anyone who plays this build does so because they lack success in a more skilled build.
That’s an interesting perspective. Are you willing to back up your assumption with actions?
It’s not an interesting perspective. It’s clear as day. Ask any skilled pvp’er outside your circle of “pro mesmer forum posters” and they would agree. The build is mindless and relies strongly on non-active combat.
Cute, a PU clone-death spammer pretending to be skilled.
Cute, a player that thinks he’s better than someone else by putting down others.
I play PU condition. I also play phantasm builds. On occasion, I play shatter and lockdown as well, but I don’t like those as much.
Do you think that I’m not skilled because I prefer PU condition and phantasm builds? If so, I invite you to put up or shut up.
PU condition is a disease in this game. It requires little to no skill. I would assume anyone who plays this build does so because they lack success in a more skilled build.
He’s taking about spvp. No one uses PU in pvp and I traveler runes is not mobility.
I don’t think I saw one instance when a portal stomp could of been deemed necessary. Just an epic waste of the only ability that makes you remotely viable in pvp.
ele /age 1200
483 tournaments @ ele
no. I don’t want to nerf my burst damage. it’s mine, all mine.
http://cdn.memegenerator.net/instances/400x/39188331.jpg
Someone had to do it.
It’s my precious.. not my pleasure.
Thank you for engaging the players Justin and we do appreciate your hard work.
I would just point out that ANET did make promises before release of automated tournaments and a overall solid PVP experience. Your website even advertised these features after release, only to be eventually taken down around DEC 2012.
So yes, technically you guys did make promises. And yes, they were not met. Admitting that is not actually detrimental to ANET if you just come out and say “look we know we didn’t meet yall’s expectations but we’ll work harder on it and change the way we do things a lil bit”.
Instead a lot of developers seem to come on here and simply say “No we didn’t promise anything” and “why are you guys confused”. Enough is enough. Just be straight with the community. Exact dates are NEVER needed. Just general ballparks. And stop use vague terms like “feature patch” and “maintenance patch” that seem to confuse half the community (not me).
I know we can be aholes. I do apologize for that. But at the same time I cant help but feeling that ANET had a lot of interested and passionate players wanting to take the game to the next level and that those players were taken for granted and ignored for almost two years.
I completely get that, and while I have no idea how/why sPvP got off-track around launch, I’m determined to keep moving sPvP forward to be what many of us hope it can be. I’m very proud of the work the team has been doing, and I think we’re heading the right direction.
I generally try to be very understanding, and put myself in the shoes of our players, which is usually very easy because we often share the same concerns. Occasionally it just gets on my nerves how myopic some people in the community can be at times.
Myopic? You can’t be serious. PvP players have EVERY reason to be angry about this game. Why do you think you deserve some sort of respect after not delivering the game that was promised to the players? I saw at least 15 threads get closed over the past two days for nothing more than criticisms.
The balance is absolutely horrendous. You guys give us ReadyUp streams and laugh about how bad Elementalist is and how OP warrior is. It’s just ridiculous. Fix your game if you care about it so much.
What blows my mind is that you all don’t realize this game doesn’t make any money through PvP. They simply don’t care about it. They will continue to say “we care” but they give PvE a new patch every 2 weeks and PvP gets one every 6 months. Just open your eyes already.
Not sure if this is being asked and I certainly can not find the answer to this question either..
The revenue comes from pve in this game. Stop pretending that they care about spvp.
I can’t think of one reason that mesmer thief is better than thief thief now that I think of it. I play a lot of mesmer and have played a lot of thief in the past. Think thief thief is the way to go
I was thinking thief thief would be better. What about against higher numbers? 2v4 and 2v5? I thought thief mesmer might be better against higher numbers of opponents.
Hello all,
What do you think is a stronger partner in wvw roaming for a thief? A mesmer or another thief?
Going to level up a guardian. Any idea of builds?
Bunker rangers are the best to duo roam with. As in 99% of the cases, people attack the rangers first due to prejudice, thus you can do whatever you want in relative safety. Trust me, it works litterally 99% of the time.
Some of this is true… I will target a ranger first in almost every fight. The problem is if a Ranger cannot run, they die quickly to focused fire which leaves you alone. Few classes can withstand focused fire and the Ranger is not one of them despite what Prysin is going to tell you. They can hang for a few seconds and effectively run but only if they are good though. Either case leaves you alone in a tough fight.
Even if a Ranger could hang under focused fire, as soon as the target doesn’t drop focus will change to whoever is doing the most damage. This is why the warrior in this style of play is so powerful. They soak up tons of damage but they also cannot be ignored because they are likely spamming Earthshaker all over the place. Its also why Guardians work poorly here because they will not be targeted since they are almost always easier to kill after everything else is dead.
This is why you run condition bunker ranger. Duh!!!
Even if necro gets focused, you can A; heal him. B; apply a considerable condition pressure (albeit single target), C; CC the enemy (MT/Entangle/Spider/Krytan).Sword + Dagger and Axe + Torch.
Perma poison and 3x evades + chill, cripple, perma poison and heavy burn.oh yeah, forgot to enlighten you, but condition bunkers can easily get 350hp/s passive healing, so yeah, enjoy fighting a evasive warrior with lower HP pool.
The only time a condi bunker ranger will be in trouble is vs 3x zerker thieves (granted the necro doesnt kill em with its condition burst). And no profession, be it warrior, guardian, ranger or necro will last long against 3x zerker thieves unless they can prepare well in advance.
The ranger fan boy emerges. You might survive but your partner needs more help via control don’t you think?
Guardian best for a condi necro, synergy is just too good with boons and heals and the ridiculous scaling of conditions in WvW at the top end.
Ranger works good too, but not nearly as good as it was back before spirits got hammer smacked. (all my duo with ranger videos are out-dated, so I won’t repost that). It has a reasonable synergy with condition application, but cannot really keep the necro up when he gets focused, so ends up being better 2v(2-4), but worse 2v(4+).
EDIT: Seeing as how I apparently ignored your restrictions, condi mesmer synergizes well on the damage side, but doesn’t keep a necro up well without running veil and MI and then being really careful. Condi warrior can work very well with banner regen, immobilize spam, and makes a nice big target. I have yet to run with a good condi warrior, but I would imagine it works well in 2s.
Boon spam ele is fine with anyone in 2s, but again I don’t find it to be as good a synergy as warrior/ranger/guardian.
I’m willing to try guardian. I assume GS/sword+ focus our something to that effect?
I think I’d recommend Ele
Necro’s big deficiency is in its movement speed. You need to pair with a class that can run down opponents and slow them down, War or Ele would fit this role. I think I’d prefer an Ele simply because they can drop a Fiery GS which the necro could pickup and use to escape most fights if you get outnumbered.
That sounds like it could work, too. The control of a warrior is much better than a d/d ele though.
Shout warrior probably. Ranger could possibly fill that role too.
I really don’t want to constantly crap on the Ranger class, but please do not consider a ranger if you are trying to create the most effective duo skirmish. Ranger is currently broken in WvW despite a handful on the forums pushing a pro-Ranger line. They are the absolute least fearsome class in WvW by a massively large margin. Kudos to the occasional player who does some justice with the class but they put in twice the effort just to be OK.
Haha. I find warrior slightly boring so I’m trying to get around that. I do enjoy the mobility though.
Perhaps I should level up a guardian instead.
Shout warrior probably. Ranger could possibly fill that role too.
Dont.. a lot of ranger fanboys here but the only viable build is bunker support which is absolutely useless in 2vx
Then what class do you propose for 2vX with a necro?
I actually might give ranger a shot. What two builds work well together?
You have a few options really.
As a power necro you could team up with a hammer guardian as wells+ring of warding could be absolutely devastating. Depending on how the guardian specs this could give more dps pressure or survivability(heals, blocks, protection). Warrior is also a great option for DPS pressure to end fights quickly. I don’t really see elementalist being a good fit simply because power necros mean DS and that means no heals. Not saying it couldn’t work but wouldn’t be optimal.
As a condition necro you could team up with another condition spec and utilize epidemic. I’d say either mesmer or well played engineer could fit that position. You could also run with tanky dps(warrior/guardian) that keeps up pressure, keeps the enemy busy, but is survivable enough to allow you to stack conditions. Elementalist might be a decent fit here as you won’t be spending a ton of time in DS except to setup condition burst.
I don’t really see a thief as being the best fit for the necromancer. The necro can’t really take focus fire and since the thiefs survival is dependent on constant stealthing it leaves the necro to get focused.
Thank you. I’ll give the warrior a shot. Appreciate the post.
^^ Fair enough. I’ll just see what works best.
Thanks
I apologize. I meant duo roam with a necro friend of mine.
Sorry, I worded my paragraph in a bad way. I am choosing between mesmer/ele/warrior. I have no ranger nor the desire to level one. Thanks for the input so far, though!
Hello. I’m looking for the best class to duo roam with a necro. I have a warr/mesmer/ele that I could play. I enjoy all three, but I mostly want to play whatever has the best synergy with the necro. Necro doesn’t have a set build. Could be condi or power. Thank you
(edited by jefferson.8317)