Showing Posts For pandas.9450:

Can't get my friends to buy this game

in Guild Wars 2 Discussion

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pandas.9450

Join a guild or cry in the corner? Try looking here or on the reddit or ingame

Better names for Guardian Spec - Brainstorm!

in Guardian

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pandas.9450

just add dragon infront of all the new class titles

I speed run as a 0 dps support thief.

in Fractals, Dungeons & Raids

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Funny thing is Ecori supports his group more on an underleveled, undergeared and traitless character than most of the guys complaining here.
It’s hard to believe that efficient dungeon running is a mix of team composition, synergy, strategies and gear. Meh..

Who would of known using your class utilities is so important

"DragonHunter" name feedback [merged]

in Guild Wars 2: Heart of Thorns

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pandas.9450

Not a single person as been able to provide a logical explanation for the terrible Dragon Hunter theme.

… other than Anet. That’s what matters.

If you’d stop whiteknighting for a moment, you’d realize that ANet can be wrong and they can make bad decisions. I know that may be hard to believe, but yes, it’s true. They can still make any decision they’d like, but the decisions they make are not necessarily flawless.

I don’t get how they can be wrong about something they conceptualize.

Using the false witch trial side of the story to justify something unless they wanted to say guardians are going to have a bigger role in the story or logan was or is going to be corrupted

Anet: HoT is your shot to be the best!

in Guild Wars 2: Heart of Thorns

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As long as they don’t choke like with zhaitan

GW1 Elite_Mission=GW2Elite Dungeons

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pandas.9450

There was a CDI about difficult content/raid content, so there is a chance we’ll see similar things with HoT.

Some people have speculated that we might be seeing Fissure of Woe in HoT, considering there’s a Balthazar temple buried deep within Maguuma along with other “cues” such as the Balthazar Outfit and Balthazar Weapon Skins which are both now available in GW1 and GW2.

On the other hand, the game is balanced for parties of 5. I don’t know if creating a dungon for more than 5 people is possible, unless the parties are kept separate for the majority of the mission (I think there was a couple of missions in GW1 Cantha which required two parties simultaneously).

I wouldn’t get your hopes up. I like to expect what we already know, and then get pleasantly surprised when I find out there’s more. That way I rarely get disappointed

Be a perfect chance to bring instanced events with more than just 5 people, which i was hoping for pvp when they mentioned stronghold was inspired by fort aspenwood Gw1 pvp .-. Tho that is limited to 5….

I speed run as a 0 dps support thief.

in Fractals, Dungeons & Raids

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pandas.9450

Think of these two scenarios for dungeons like CM/TA/ARAH:
1: Thief is pure DPS, will not support the team what so ever in blind, stealth, CC.
2: Thief is pure support, no DPS.

Which do you think will make the dungeon go more smoothly and faster?
The point I am making is support from thief is far more important than the DPS it offers. This logic can also be applied to other classes.

I can do a full 5man naked dungeon tour if you guys want, it will probably still be faster than most “zerker only” pugs.

I think you are missing the point in the responses, thiefs DO bring supports with dps included, stop trying to compare randoms who want to play how they want to dps groups that organize themselves

Edit: the meta isn’t a standard build for every dungeon, it is a base that can get changed for different scenarios. I main guard that switches between utilities and traits during different scenarios, you are doing a bad job in trolling or being blind

(edited by pandas.9450)

3 Years for 1 Expansion.....

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wow doesn’t have living story…. wow just brings out raid every few months and makes you grind gear to even be able to do that raid for next few months…

i think LS is awesome concept and expansion is just an additional plus

Too bad that seems to be the team’s entire focus

I speed run as a 0 dps support thief.

in Fractals, Dungeons & Raids

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Lol so many people completely missing the point.

It isn’t exactly anything new, came off as the typical meta is bad blah blah

Edit: and would of been better if he was fully lvled with zerk gear without having to be carried dps wise

(edited by pandas.9450)

Give your ideas for new armor skins.

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The newer heavy armor unreleased or some released are missing a shoulder, maybe don’t forget a shoulder side?

An idea how to make dungeons more attractive

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There is plenty of support, it is just another excuse to bring back a trinity or people to lazy to make lfgs

“plenty of support” yeah right. Stacking might and fury, reflects, and maybe spreading Aegis is the only support of note. everything else is just stack, whack, and dodge. All those “support” boons and reflects are also done perfectly well while in zerker gear while dps’ing at the same time too.

So you’re not support, you’re still DPS.

This is every profession’s role in every dungeon in GW2:

Warrior: DPS, Might/Vuln Stacking (if PS, stacking might by doing dps and getting crits), Banners
Ele: DPS, Might/Fury Stacking, Conjured Weapons (all while primarily doing dps)
Guardian: DPS, Reflects, Aegis, Vuln
Mesmer: DPS, Reflects, Time Warp (and very rarely boon stripping)
Thief: DPS, trash skipping (and very rarely boon stripping)
Engi: DPS, Might/Vuln stacking, trash skipping
Ranger: DPS, spotter
Necro: haha just kidding people don’t bring necros.

Lets bring back trinity with a meatshield infront with all boons removed on them while supports stack behind as usual? I really don’t know what to say since necs are the only ones who have support that other classes do better

Edit: kaizer, lfg tutorial again

Guild Wars 10th Anniversary Contest!

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They didn’t have to have any prices with monetary values at all, they could simply have given away a special mini or title in game.

If you don’t like the value of the prizes simply don’t enter the contest. It is really as simple as that.

They could of actually done that and save money all together for other things but instead focused again ingame on the tp

An idea how to make dungeons more attractive

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pandas.9450

I pug majority of times which will always include 70-80% someone who doesn’t know what to do but not always kicked because he bothers to actually talk or actually listen. The cm party you had was a speed one and those will most likely include a thief for stealt, if you want to label your group as the representation for the whole dungeon community, you are being narrow sighted and your other example did not make sense at all xD signets are generally not meta because those are selfish boons but you wanted him to bring a banner which is meta xD You didn’t want him to play how he wants which has been your whole argument to let others play how they want dungeons are all about teamwork but that applies to both sides

If you do not get the point from my example is not my prob.

Let others play as they want BUT also be a teamplayer. Of course applies to both sides.
Meta brings dps but forcing it is wrong.

Since when a gear soldier War with full signets transform to meta when he drops a banner? :P and was not kicked so I respected how he wanted to play
As for my CM party they should have know that Mesmer Cloak = skip some parts = more speed that doing by 4 people.

I said what I have to say, really we can dance many posts around meta or no meta, but the question is how to make dungeons more attractive, which I have already answer

best luck to your pugs.

If you can’t understand no one is forcing you to do meta or not even agree on a lfg tutorial, there is no helping people who only care for themselves, good luck

Necro specialization this week

in Guild Wars 2 Discussion

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The Blackguard.

Death stalker.

Dragon reapers

An idea how to make dungeons more attractive

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try to explain someone joining a lfg wth clear requirements, yet you do not know the dungeon at all and then stay silent the whole run an dying. As soon they vote to kick you, you start talking but insulting everyone cause you can’t play how you want. Was the ranger running bear bow with a pet always on aggro or ignoring the lfg entirely?

Probably you do not pug very much are you? cause every 2 days I watch or hear examples similar to this. Ranger was 7kAP, knew about CoE, did not play LB, and she did not insult anyone even when was kicked. She just wanted to play a different class for a change.

You want another example, lets see CM P3, my thief friend had to go, so I post “P3exp – lvl80 +3kAP”, the party was formed by previous paths by 2 War and an Ele .

A 12kAP Mesmer joined and was kicked, they change my lfg post asking for a Thief even when I explain them that Mesmer is fine.

Finally we had to run 4 the path because nobody joined…..took more time more press on me as a guard and no fun at the end.

I understand and accept people who want the best gear, the exact class, full dps.
But lfg made everyone to ask the same things, so too many restrictions.

Dungeons need to bring back the “teamplay” not the “soloplay”, its like once in SE I asked a War to drop a strength banner and reply to me “what? u want me to loose my dps from signets”

Anyway, I really want dungeons to be fun and challenging and I hope that after HoT Arena can show them some love, because always the feeling on doing a dungeon is different than doing a boss with 50 people hitting on it.

Today this feeling is lost somewhere between run and zerk. Only in high lvl FoTM you can enjoy it.

I pug majority of times which will always include 70-80% someone who doesn’t know what to do but not always kicked because he bothers to actually talk or actually listen. The cm party you had was a speed one and those will most likely include a thief for stealt, if you want to label your group as the representation for the whole dungeon community, you are being narrow sighted and your other example did not make sense at all xD signets are generally not meta because those are selfish boons but you wanted him to bring a banner which is meta xD You didn’t want him to play how he wants which has been your whole argument to let others play how they want dungeons are all about teamwork but that applies to both sides

An idea how to make dungeons more attractive

in Guild Wars 2 Discussion

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Gw2 seriously needs a lfg tutorial, they did it fot dodging :p

GW2 need a tutorial by Arena on how they should run their dungeons.
The idea of creating your own lfg just to play as you want is an excuse, cause meta has become a “plague”.

I see play how you want is only limited to few

Edit: try to explain someone joining a lfg wth clear requirements, yet you do not know the dungeon at all and then stay silent the whole run an dying. As soon they vote to kick you, you start talking but insulting everyone cause you can’t play how you want. Was the ranger running bear bow with a pet always on aggro or ignoring the lfg entirely? Ofc you arenot always meeting the nicest people but that applies to both sides and even in normal pve (sw)

(edited by pandas.9450)

An idea how to make dungeons more attractive

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pandas.9450

And people that do want to play different are too afraid to open their mouths in game for fear of being ostracized and blocked and the blockers telling other to block them causing a snow balling effect where you can never be heard from again and never able to play with anyone as you are eventually blocked on every player’s list/account.

Not saying it happened to me yet, but I’m always expecting the worst.

So instead, I just ignore dungeons all together. I can craft everything a dungeon gives or do pvp for the skins.

That is the problem, you are expecting the worse which sadly is just plain lazy of the person. The forum has plenty of hate for the meta but they themselves want to force premade lfg with requirements to change for them and only thinking about themselves. And again I’ll say gw2 needs a lfg tutorial just because the usual responses here are easily solvable with making a lfg

An idea how to make dungeons more attractive

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pandas.9450

Then don’t do meta and play how you want to play. Nobody is trying to stop you. With the numbers of people complaining about how meta is boring, I can’t believe you can’t form a guild or find each other in a LFG.

You can not play as you want cause community forces to play a specific style either meta-zerk or kick. Most lfg’s are like these, including gear check, no necros, no rangers, not this not that. Too many restrictions for a mod which suppose to aim on teamplay not just DPS.

In many ways new players are eliminated by “dungeon community”, while veterans who try different things have to roll-back to meta.

The first year of GW2, dungeons were attractive & fun, not because people did not know how to speed run them with stack, but because people played as they want.

Even if ArenaNet creates new dungeons with the same “philosophy”, they will be “dead” in 4-6 months. Therefore they need to bring some roles on the table, and they can do that by re-design/re-work the existing ones.

Since day one people have written posts and posts on how dungeons can be more fun, more challenging but Arena never took the time to read them.

As long as events like SW have better rewards and you can play as you like, I do not see any future for dungeons.

Gw2 seriously needs a lfg tutorial, they did it fot dodging :p

An idea how to make dungeons more attractive

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pandas.9450

So, I’ve been playing Gw2 since the release, mostly PvE. My problem, and I think, it’s a problem, that a lot of PvE players have, is, that the dungeons became really boring. The only reason for me to run them, is the gold. I was thinking about some ways to change that. The first thing would be, to add new dungeons. Now, the problem with that is, that they will also become boring after some time.
What I was thinking about the most was to add something to the dungeons to make them attractive again. Just an item, that can only drop in this dungeon. It shouldn’t be something game changing that gives advantages over players, that don’t have the items. Rather should it be something collectible, something that adds a bit prestige. For example a miniature or a special skin.
Now, I want to know, what do you think about this idea?

The problem with dungeons is they scrapped the multi-role group of GW1 (Minion Master, Tank, Heal, DPS, Protection, Interrupt, Debuffing, Battery, not all roles would be used in a group at all times, you might not have interruption, you might not have a tank, or a minion master, but they were all options for roles that were valuable in some places) for the singular role of GW2, DPS. All “support” options are done just as well in glass cannon dps gear and specs basically the only real “support” is stacking might and fury, dropping banners and conjured weapons, and pulling or punting mobs into a stack to whack down.

It’s very stale and boring.

What kills any attempts at having actual support builds or control builds as GW2 manifesto envisioned as a “soft trinity” is 2 things.

1. Mobs hit too hard and too slowly. Making it so that you can dodge almost everything, and if you don’t dodge, you just die. There’s no real value to healing or defensive boons, when people are good enough to dodge everything, or bad enough that they’re just getting one shot.
2. Defiance. Why bother with trying to interrupt mobs and coordinate your CC’s to line up to where they have no defiance stacks left and nobody uses a CC effect until you need to interrupt.. when it’s just easier to expect everyone to dodge the big hit instead of trying to interrupt it? Break bars are okay I guess but that’s a gimmicky way of implementing control role into the game.

To solve #1, mobs need to hit faster but for less damage, you shouldn’t expect to be able to dodge 100% of their attacks, only the most important telegraphed attacks. With more moderate damage over time that you can’t just avoid 100% of it, you’ll need to heal, and you’ll need defensive stats to mitigate damage to make it manageable.

To solve #2. First off, defiance sucks, yes it rewards really organized teamplay if everyone is on voip doing a cycle of CC effects and NOBODY uses a CC effect out of turn, but that level of coordination is something you should expect from raids, not normal PVE dungeons, not from PUGs, not from people not in voice communication with each other, and not for just 1-3g, that kind of effort people need something more to reward them for. So that needs fixed first and foremost, but secondly, there needs to be aoe effects that you just cannot dodge or block through, you need to interrupt them. I’ve always found it silly that a boss can lay out this huge aoe field, and people just do a little roll, while still inside the AOE, and be invincible to the damage. You should have to be outside of the effect to not get hit, not just getting invulnerability frames. This would also solve stacking if you can’t just dodge inside the aoe to avoid damage.

And this folks is my problem with GW 2 and dungeons! I can do the meta crap, I have the zerker gear, but its just too stale and boring, and the naysayers say I just hate meta and want to be a special snowflake and just do it the boring way being different.

There is plenty of support, it is just another excuse to bring back a trinity or people to lazy to make lfgs

(edited by pandas.9450)

An idea how to make dungeons more attractive

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pandas.9450

I think the main problem with dungeons is that they are stale. It doesn’t matter how good the experience is, once you’ve done it a dozen or so times it loses it’s luster.

That seems to be the issue with pve in general

Dragonhunter revealed... meh

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Super disappointed. Traps? Haven’t we learned traps are essentially useless since the other classes that can use them won’t touch them? This is a sad day for me. Really wanted Guardian bow you know a real guardian ranged option, and now it is accompanies by useless traps.

probably eased the pain for me if the traps weren’t light fields, should definitely focus more on fire/burning

Air blast on Wahlen bomb is a exploit?

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going for a record would have restrictions like he said ^ an exploit you’ll have to get anet’s word on it

Centaur and Horses

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I am off the view that the Centaur wiped them out. It is something they would totally do, to deny humans their use.

probably vengeful humans killed them off as centaur spies :l

Dragonhunter revealed... meh

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“When we set out on the search for the guardian’s elite specialization, we looked for areas in which the guardian lacked a solid role. It turns out that wielding light and virtue as power sources is actually somewhat difficult to do”

not sure if serious :l but I’m still disappointed cause I was leaning towards melee specialized

Is GW1 still alive ?

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Well actually I opened GW1 a month ago to collect my 7 year birthday presents and all of my characters were in Kamadan the famous Jewel of Istan. It was in fact loaded with people so Yes it is still alive.

if you count afkers and people who are only selling or buying as alive :P. The game is dead unless you are part of the few close knit community

Is gw1 still worth buying?

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the community is on the death bed so don’t count on playing the different game modes…like awesome FA. Pve wise it isnt any better, even during zaishen events, pve with others was always the best

Celebration of 10th anniversary...

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Granted they would have has to update things like SAB or the Pavillion. But it’s not like the anniversary was sprung on them at the last minute. Unless people are saying the company was unaware all year that this year was the tenth, it doesn’t make sense to me that they couldn’t have done something to celebrate in this game. It’s the 10th year of the franchise and this game and it’s players are part of that too.

Their resources were obviously busy pricing things

New Party Kicking Mechanic is Unfair!

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You seem to have had a lot of requirements…

“We wanted this, we didn’t feel like doing that, can you bring this instead?” etc..

When you want (random) people to do everything on your terms and for your own convenience, rather than theirs, don’t be too surprised if some people (who can do so) decide to take things into their own hands.

Is it something I would do?

Probably not – I would just avoid the whole situation, personally.

But, once again, I’m not surprised that other people do.

I think people need to to accept that they may not get exactly what they want from a random grouping situation.

Speaking from experience, from other games, you just work with what you get in random groups and if you’re too tired, you should have either started earlier and/or accepted that (if you failed to duo) you might not be able to finish, at all.

Nice, lets ignore reading entirely in the game

No type of Guild Vs Guild pvp in guild wars?

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Most likely have to wait for an expansion with it

Balth outfit, you outdid yourselves

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Who would of known reusing gw1 skins would be so popular ; 3

Super Adventure Box [merged]

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Didn’t they say it does not fit in the current situation in the living story?

Game needs more emotes

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Soon to come to your friendly gem store :p

Guardian is Warrior 2.0?

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Most durable? As soon as they lose their blocks they are squishy as hell

what are "MetaBuilds" ?

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A meta build is for someone who cant or wont come up with their own build, or explore to potential of their class. Meta builds generally comprise of builds that the community at large have deemed to be the most simple and efficient way to accomplish various objectives while appealing to the competence of the lowest common denominator.

That kitten is strong with you xD meta are the builds that max the potential of classes at the moment till they figure out to please everyone.

Sooooo Legendary Armor o.o

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Could be nice to have armor to change from zerk to anything else but I would rather see more armor unlockable not thru the gemstore first

Changing "We don't rez the dead" mentality.

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pandas.9450

People should never res fully dead players during combat at world events, period.

I do! What ya gonna do bout it?

Don’t be lazy, wp and run back.

Can work both ways. Sounds pretty lazy to neglect any given situation with absolute statements like “never rez fully dead players”. Sounds like you’re just too lazy to adapt to changing situations.

Adapt to changing situation? I don’t think anyone laying down on their kitten can say that while the rest are actually fighting

Changing "We don't rez the dead" mentality.

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I agree lets change that mentality, -5% karma gain for every minute dead,1g increase for waypoint for every 5mins

Skipping Vs. Fighting

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Same reason to skip in open world, you don’t go out killing everything you see

Dungeons gotta change in one aspect...

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I don’t understand, countless of threads and countless of posts in the general section attacking blah speed runs yet people complain of not being able to find people like them in lfg. Sometimes i feel the forum bandwagons too much and then in the game does the opposite and looks for speed runs instead slow runs

(edited by pandas.9450)

Can someone explain to me?

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You can’t even JUMP in Guild Wars 1.
All you need to do is spam 1 while your heroes do the work with splinter weapon,minions,death nova,putrid bile,etc…

I don’t get how more “challenging” GW1 combat was,it was okay,but definitely not challenging. If you had the 7 heroes (or even only 3) party,you could just roll through missions.
Even resses were almost instantaneous (and some were really instantaneous) and you could do it from afar.

Yes,it was fun,but GW2 is 1000x better. (it was good for the time it was released)

/jump

If you go into GW1 without reading PvX or a guide you’re going to have a hard time. Without proper builds your heroes will not be able to do the later content.

Normal pve was as challenging as nornal pve in gw2 (doing story,quest,exploring) others words easily done unless you were too low level. Organized pve yeah it made a difference, trinitzzz metas for organized stuff like the deep and some others

Specializations available in the Beta?

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Lol they wouldn’t show something so important in the beta, same build that they already streamed videos of

Guardian Longbow Confirmed - Discuss

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ill be trying to make a nice longbow/X build during the stress test and illprobably be streaming it

Same build that everyone has already seen videos of, pretty sure all the good stuff will be locked

So... where are the dungeons?

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I doubt an expansion for gw2 without dungeons would sell really well. It would be a big mistake not include normal dungeons and a few elite ones.

You’re so wrong. Dungeons are a tiny portion of the vast world that is Tyria. Moreover, the dungeon community is very toxic, makes you wear zerk gear and forces you to stack. Developing new dungeons would just result in other content being underdeveloped. /s

Probably confusing toxic with just being lazy. If someone bothers to put a requirements on their lfg, they deserve to get what they requested. I recently helped lvl a friend thru dungeons and only requirement i had up was to aleast know the dungeon and it filled quickly with pros and casuals and no one demanding blah blah. The community is only toxic to those who force to be carried and plain out right ignore to read

(edited by pandas.9450)

Fear climate in dungeons nowadays

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Everyday I fear for my life because people either don’t read lfg or do not even know how to make one

Found dead: the 'Zerker meta?

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pandas.9450

First of all, gw1 had no gear stats. So any comparison to gw2 prequel is invalid.

Any direct comparison, yes. It is however an example, that the optimum meta does not need to be a single build, as some people in this thread seems to claim.

Gw1 was as meta as gw2 hell even worse for oganized pve content and pvp

The trinity

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Trinizzzz, still remember playing gw1 in alliance battle, worse warrior could have no skill at all but as long he had his butt buddy monk he was invisible

Seperate PvE and PvP

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While I can see why many feel separate balancing would be a good thing, there are two problems with separating things:

1) Players will find it more difficult to swap between the two game modes, while using their favourite builds. Having both modes balanced the same keeps that same ‘feel’ and capability between to two. Separate them too much and the same build could feel very different and make it difficult to transition between the two modes.

If for any reason they would bring it back from gw1, they would most likely also bring back the build template save which solves that issue easily. Only issue stopping them now is there lack of handling multiple projects

Seperate PvE and PvP

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Love to see it but I remember hearing that they hated it deep inside because it was too much work to have two seperate versions of skills

New players guide: how not to get kicked.

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I have made some “will teach”, “new comers welcome” and so on for dungeon path. Somehow, it takes forever or sometime I don’t even get a full team to join.

However, the second I put up “fast run”, “80s only” and so on. My group fills out so fast and there is always one or two of them are new and have no idea what they are doing…

People want to do things fast and easily so they try to find people to carry them

Bold the whole communicate part :xx

To all the shy/new people.

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You do realise your post won’t change anything right?

The problem is with the in-game community, which is vastly different than the small part of the community that frequents the forum and therefore is definitely more knowledgeable than the majority.

There has been plenty of threads of people complaining of other’s lfg that have a requirement, if they have time to complain on the forum I’m sure they will see a thread about a magical tool in the game