Showing Posts For remiostad.2768:
Is there any link to this QoL?
So besides having up to 5(!!) Bank Tabs occupied with Bloodstone Dust and Empyreal Fragments, I’m always in the situation on how i want to organize my other convenient items. I’m sorta organized for my own self being for the time being and hey, nothing beats that right. But there’s a neat little feature that I’m sorta missing. Being able to rename your Bank Tabs. Building your Legendary Item and on your way trying to stack of the items you’ve gotten so far? stack em in the “Legendary” Bank Tab. Have alot of WvW stuff, you dont really need now as you’re abit bored of it? Throw it in your “WvW” Bank Tab. 17 box o’ Fun’s taking up place with other Transmute Potions? Throw it in your “Fun” Tab.
I know it’s so little to ask for, and frankly not a problem at all, but being able to name your bank tabs, adds that extra little… organizer in you!
What ya think?
Edit: Also noticed you can name your different Guild Bank Tabs! *Flyes away
(edited by remiostad.2768)
Can’t be opened either in match, or in lobby.
Hi
Wondering if there’s something i’m missing when i can’t enter the 51-75 Fractal LFG window.
As you can see, im Fractal Level 50, and the window 51-75 and obviously 76-100 is greyed out and un-clickable.
Do i have to be in a party from lvl 50 and finish level 51 after to unlock it?
^Well that “refrigerator looking tab” sure looks like an actual Wardrobe as well :P
Anyhow, the wardrobe section in my bank is where i look mostly for new cosmetics and outfit-combos.
So i tried to search around the forums for a “Showcase” of peoples Inventory, but maybe i didn’t use the right search terms regaridng it, so figured i could start one!
So this thread is mainly for showcasing your inventory setup. What inventory bags you use, and how you use them. For me, i’m not using any spesific bags, just unclicked "Show Bags in the inventory settings and made my self a neat inventory system.
-As my materials are stacking up rapidly in both material bank and in regular, i needed them somewhere! so i have them lined up as you see for me to collect a full stack, and sell it afterwards.
-Having two sets of armor on me most of the time with weapons around it in the bottom right. one for roaming/running with traveler runes, and one for dungeons etc.
-food buffs and other buffs lined up there
-while it may seeme a little mess in the bottom middle, im trying to figure out a neat section of farming bags etc. alittle silverwaste’s items there.
So please, take a screenshot of your inventory and how you setup all of GW2s misc loot that comes and goes, im really curious!
Well… every day, almost every match there is either a random bloak who flames you, troll you, too eager to tear you down bit by bit or random AFK in either disconnection or can’t be kitten d playing the match because our team is under by 50 points.
people who talks kitten to you, blocks, you cant write back, unblocks me and then talks more kitten just to block me again. I swear, this is utterly kitten and they should be striked the hardest imo. people who can’t hold their rage are seriously pathetic. They make your play session the worst experience every single time.
My blocklist is piling up with random names and im reporting every single one with verbal abuse. It has come to the point where as a guy who whispers me in a match is instantly blocked. The result of too much negativity by players.
basically, How much space is guildwars 2 taking up on the harddrive at the moment?
thinking about buying an ssd most solely on GW2 but maybe other games aswell. So kinda need to know how much i definately need by 120/250 or maybe 500 for more storage of other games perhaps
Can Anet please, please remove the annoying non spesific NPC’s around Trading Post NPC’s, Bank NPC’s and probably other daily useable npc’s. Specially in Lions Arch, ever 1/2 times i run over to either bank or trading post i end up talking to the random npc who does nothing but standing there.
thumb this up or write something if you agree. this needs attention and i specially don’t see the need for a useless NPC who does nothing other then interrupting you pressing “F” 5 times to try talking to the npc’s you need.
well, on SFR they mean:
Blue: Main group/zerg, all welcome
Red: mostly small roaming group guild/open for people
Yellow: Scouts
Purple: Guild raid, mostly closed for others
In prime time guilds do “GuildvsGuild”
If their guild is well organized and wants more “visual info” they run with more then just purple tag.
Their leader has Purple, elementalist party usually runs with Yellow tag, while necro party runs with Red. Incase you see those perticulary tags close to each other. You know now what it means
Also sometime double teaming is not intentional. Like when a group attack a keep, other try to get also a keep or t3 tower. Best would be if it would be like borderlands 1:2 of member, so that every defender have same amount of players like the attacker, if they’re enough people for sure.
PS:
Ah, oh well… better luck next time JS and FSP <3
Problem for you is that FSP losing with intentional.
I know, we all know within tier 1 that fsp (TT-rayya) and all those who once were SFR, likes to loot SFR pugs, because frankly they are hella good… but the point of that statemant you quoted me on, was that EVEN when FSP looted us, JS still couldnt cap win that fight.
Within the forum you linked, i saw a statement that SFR only wins because of their blob at night. Thats true, and i think it’s awesome.. shows only how versatile SFR community is and how broad of different timezones people are from is playing on it. While we maintain equal score on daytime and prime hours, we gain the advantage we need to win at night.
Obviously, but would that also count when in that example, we managed to hold the object for a very long time and they had to change each others spot, and running through eachother like they we’re one server…
Just quite simply asking if it’s allowed with coordinated double teaming against the third opponent.
Example: You’re server “1” and is the one getting double teamed against. While one blob from server “2” is trying to take your Garri/Keep on one side drawing your attention, the other blob from server “3” comes behind. In this example, Server “2” succeeds to ram the door/cata the wall open where our server gets ready to fight, naturally. Server “3” succeeds getting their wall/door open also.
Now, from multiple observations and the fact that server “3” has higher score and is higher on leaderboards, server “2” is just aiding server “3” in getting points. At this time, We are holding the Keep/Garri as long as possible while small guild groups is caping stuff on their homeborders instead.
Yep, thought i couldn’t be the only one thinking about this! – So as much as i want this feature to roll out, who knows how to make this a subject of interest to any of the DEVs or people higher up in the pyramid who can actually do something about it? Because it cant be that hard to to place those little icons somewhere permenently on the screen somewhere.
Hiya
headsup just need to apologize if my writing is not that understandable as english is not my main language.
Now, since I’ve been rolling out on my ranger almost all my gw2 gameplay without really to care about my pet and what it does when i engage combat etc, i finally started to look out for it. (kitten me right?) Well, the proposition is actually very simple, and would give any ranger class players at least a heads up on what your pet is carrying other then knowing what skills you make it perform. I’ve noticed that all the buffs and de-buffs a pet’s carrying is hidden, unless you click and highlight your pet, just like you would on any enemy or NPCs. after clicking you pet, the normal avatar with health and name shows up with additional buffs and that sort.
So, question one would be, if there’s an option (in settings maybe) to let you see your pets buffs and de-buffs permanently somewhere on the screen, like you would on your character(over you skill bar to the right)? Because, its tedious to interrupt your attack in order to click on your pet to find out if your pet has been striked with either chilled/poison, just to name a few. Now you can probably see a small effect overall on your pet, but not really knowing HOW LONG it affects it. If pets are meant to take as much part in a ranger play through, at least give its buff and de-buffs a permanent look, so you don’t feel like you’re missing out on actually important info.
so to sum this up, i would like to actually see what my pet is carrying regarding buff and de-buff permanently somewhere on my screen knowing what affects it, regarding solution to actually use it against opponents. I’ve been thinking if this hasn’t been brought up anywhere and its a good solution, i would like to add a suggestion to have the buffs stored up permanently just above the pets skill bar.