cause heavy armor is.. heavy. and we don’t live at the gym like warriors do.
That is BS, look at how jacked this Guardian is?
You don’t need speed when you are a “dragonhunter.” That’s ridiculous.
Feryl Grimsteel (Charr Engineer)
Tarnished Coast
Have you ever investigated the composition of undead flesh? Me neither.
Any data of the density of Tyria’s atmosphere?
What if i told you, whales are flying in the water, and birds are swimming in the air?
Magic.
Anet: 1, Dawnbreaker: 1
Permanent Super Adventure Box Contract
Personally I like the Roman Numerals….but my opinion is purely for aesthetics.
Couldn’t you just use 1, 2 and 3 (top to bottom) to represent the Adept, Master and Grandmaster, given how we’re locked into the different tiers?
For example:
Air: 2, 3, 1 woud represent One with Air, Tempest Defense and Bolt to the Heart.
Time is a river.
The door is ajar.
Problem #2:
How are you going to keep away all the other players that want a piece of her?
Hi guys,
I’m a Senior UX UI designer and I’ve been playing GW2 since the betas, with long breaks in-between and since I’ve spent quite a lot of hours with this game, I’ve noticed some flaws in the games UX (user experience) and thus I decided to tackle it in order to diversify my portfolio. This lead me to redesigning some of the in-game UI’s & the official website.
About the project
The project started last summer, as I was redesigning my portfolio website, I wanted to take a break from my regular website design so I started redesigning the GW2 official website, since I missed working on a more creative & artsy website. This last holiday season I had a few days free so I decided to continue this project and tackle the in-game UI’s since I wasn’t really a fan of how some things were currently done.
What I’ve redesigned
- Looking for Group Panel & the related tabs
- Character Panel
- Guild Tab
- The Story Journal & the related tabs
- Created a Lore Journal & related tabs
The Entire Design in PDF format – Horizontal layout
- Filesize: 4mb
- Pages: 28 pages
- LINK: http://bit.ly/gw2-pdf
The Entire Design in JPG format – Vertical layout
- Filesize: 7mb
- Resolution: 25.000px vertical
- LINK: http://bit.ly/gw2-ux-redesign
Note
There are a lot of explanations that point out to different things & the reason behind my design decisions. The entire project took roughly 2-3 weeks, so It could be better, but unfortunately I don’t have access to actual game or player data and I kinda ran out of free time.
Hope you enjoy.
UPDATE:
Since some of you wanted to see how this would look in-game, I made a quick in-game prototype:
https://www.youtube.com/watch?v=RUHYOEGKtJs
In case some of you are interested in seeing the behind the scenes process like the research, sketches, what I learned and so on, feel free to check out the link from my portfolio.
http://builtbyg.com/portfolio/guild-wars-2-redesign
(edited by amax.8034)
2 shield, yeah that would look just vry stupid. Please no.
First and foremost, I have to get this off my chest: no new race is really not a big deal. It’s one of the most hallow things they can possible add. Counting a skin, because that’s essentially what it is, as a major feature is ludicrous. I can understand the desire for it, but don’t misrepresent how big it is.
People want Tengu so they can then come to the forums and whine how armor doesn’t “look right” and how it was all modeled only for Humans (and maybe Sylvari).
But you’re right.
I knew there would be one of these posts just like when Star Wars Tor released thiers…. stop! What was given at PAX was an overview with not much detail. You don’t even know exactly what is coming… it could be 10 maps… there were at least 8 maps in GW1 in the Maguuma area. All we know is the area is being called the heart of Maguuma. The mastery system sounds promising… yes it is 1 new profession but the remaining 8 are being expanded somehow so that could be considered 10 new professions… stop the Guild Hall QQ they are coming and that is really all that matters. This is without a doubt an expansion! It is without a doubt exciting and I can’t wait to play it! If you hate it that much…. don’t buy it. See…. it’s that is easy!! Have fun and good luck!
It is pretty small from what they’ve shown so far though.
I still can’t see how somebody can derive that without them detailing the zones, and us (or somebody streaming) how big they really are. We don’t know how many class specializations, if there are or are not new weapons. We don’t know the scope of guild halls or the details of new challenging group content, and so on and so forth. You guys are just impatient and little crazy if I may say so.
Oh look the entitled attitude i come to expect from some GW2 players
TLDR: QQ why do i have to pay for stuff i wan’t it NOW!#
Clearly to lazy to use the world map and zoom out to see just how big the Maguuma Wastes and Magus Falls is. Its ok I’ll wait why you go and check for yourself so i can enjoy watching you eat your own words. After all its only a stupidly massive area we are talking here, close to half the size of the map we have unlocked right now but for some that just not not good enough. Seams like expatiation size content to me.
Some people.
(edited by grayskull.2367)
We have Countess Anise.
You’re getting your money’s worth?
I was working on the heart “Help Cesseilia defend and research the oasis” in Bloodtide Coast. I noticed that after bringing a potion to Cesseilia to be brewed, I could no longer move my character. I had to logout/login or go to the character select screen and come back in to be able to move again.
I noticed two or three other players nearby also working on the heart saying the same thing that they couldn’t move. For them a logout also resolved the issue.
One of my guildies mentioned getting identical bug for the heart nearest to the LA entrance (the one with frogs). Interacting with traps in that heart also ended in being unable to move till logout.
Remember, remember, 15th of November