More likely to be a high priest of the forgotten, if they still inhabit the desert anyway.
No one’s ever confirmed that glints old snake people guardians have left tyria for good, and if I remember correctly there were more than a few down in abbadons Lair as well.
“Gw2, It’s still on the Table!” – Anet
I can only imagine skills for necro GS. If ANet’s going to make it possible, plz, include some blocks there. Or leap or teleport. Or blast finishers. Or all of these xD
Trahearne has been using Greatsword and overall making us look like a bunch of kittening wimps for a long time.
Hey guys!
Just wandering around and doing the Living Story. Here there is that thing where Belinda’s sword gets kind of infused with her ghost. In Glint Lair you clearly see she is using the sword. Is this any kind of hint for us getting GS?^^
GIMME TOOOO
Greetings ;D
Freakin love the priory armor for my necromancer. Though once I can, I’m going to get the Honor of the Waves boots and Inquest leggings to replace the bottom half.
Whats your head piece?
Freakin love the priory armor for my necromancer. Though once I can, I’m going to get the Honor of the Waves boots and Inquest leggings to replace the bottom half.
Arah, all the way! Can’t wait to get the full set for my Asura necro. The only thing I don’t like about it is the hood, wish it was just the mask.
Now if only we could reskin with a risen costume. I remember a heart mission where I was transformed into a risen Asura, for a necro it looked awesome!
Scarlett Daguer (Thief) | Gritt Bloodstone (Warrior) | Sirius Zand (Guardian)
- Whiteside Ridge [EU] -
Cof gear does not look good on necro, we are not pyro mancers. It woukd look epic if we could change rhe flame colour to green.
Best looking armor for necro hands down is the arah dungeon set, it was practically built for necromancer.
Cof gear does not look good on necro, we are not pyro mancers. It woukd look epic if we could change rhe flame colour to green.
Best looking armor for necro hands down is the arah dungeon set, it was practically built for necromancer.
Agree. Arah is the coolest for necro. Period.
Another thing is that the loot you can trade in crests for are so cheap and many dropped from chests. A lot of people have a large percentage of the recipes. I know that I have all that I would need except for one. Hopefully they had more things to buy next week.
Most of you need to read this post. You completely misunderstood the OP.
i think few people who replied to this thread didn’t read OP’s argument properly. what he meant is , once you have completed the LS episode with a character, the achievements for that episode should be able to be completed with another character doing the same story (all over again), without the need for that character to finish it like the first one.
he did not say that once the first character finished a ls episode, the story is done for all characters, no he did not say that. he was talking about the access to the achievement, which i second.
i think few people who replied to this thread didn’t read OP’s argument properly. what he meant is , once you have completed the LS episode with a character, the achievements for that episode should be able to be completed with another character doing the same story (all over again), without the need for that character to finish it like the first one.
he did not say that once the first character finished a ls episode, the story is done for all characters, no he did not say that. he was talking about the access to the achievement, which i second.
Archeage = Farmville with PK
I just saw the notice that Tangled Paths will only offer 2 weeks to unlock ‘free, permanent access’ to it. Please, Anet, for the love of all that is good in this world, make all of the living story content unlock account-wide. A lot of us are busy with our low-paying jobs, health issues, car issues, needy family members, pets with messy bowel issues, leaking roofs, and what have you; it would be nice if this game’s story content could be made equally available to everyone and not just people who have lots of free time. If there’s concern over account-wide unlock causing players to miss out on armor variations, then please just fix that issue somehow, so that both sides can be happy, I’m sure there must be a way to do it. Please?
Thank you for listening, much appreciated.
I have 10 80’s… I don’t like camping one class/race and certainly don’t have the time to run living story 10 times. Please unlock this!
I second this. If you WANT to complete it again for more loot then that’s fine, but you should be able to clear everything in one go, and you should be able to hop from mission to mission on your second character the same at the first.
you spend complaining about it on the forums, you’d be
done by now.”
The option to do achievements should be unlocked account wide once any character on your account does the content.
Players with lots of alts should be able to gain the reward for doing the content multiple times (a reward for spending more time in the game playing alts).
Once you have completed the story once, it should totally be unlocked for all your characters, so you can do achieves or whatever with different professions if u feel like it. It’s utterly pointless and monotonous to make each individual alt have to do everything again.
Thats right, every one have a different interpretation of having fun ingame. For example me, I like to make events but sometime like to farm or open chest. Is every day different. ;-)
Those who farmed Amber primarily and nothing else had no impact on whether the other towers succeeded now or not. They were at Amber the entire time.
This will be my last post to this nonsense because you just don’t get it or just don’t want to get it . . . even after I posted my recent experience tonight with a legendary mob . . . yes at Amber.
You see, as I already said and other(s) pointed out as well, your above statement is just not true. One even posted he commanded in-between fights to help forts and caravans other than at Amber.
It’s also, for the very last time, not the point Mzx was making. He is saying the OVERALL effect was to the benefit of the map to completion. He’s not saying those people were or were not helping other forts.
He is saying they still helped the map . . . again overall.
Yes, you’re missing the point big time, even with another poster pointing out what he meant, and still you don’t get it. So, obviously, I’m wasting my time explaining what he meant repeatedly.
You just keep telling yourself you’re right.
I agree that event farming (and need thereof) is one the biggest problems of GW2. But here you clearly have an example of someone not arguing along the lines of what is good for the game, but from a hierophantic position of “people should play the way I want them to” (aka the “right” way).
The SW map is dead, I’ve heard the same from other friends etc. At first I didn’t believe it until I hit the map up. It’s so barren compared to it being completely full. I’m not a farmer but I found the chest runs entertaining because they were so fast paced. Having ADD the whole “OMG look a ping to the west!! Now to the North!!” was fun while it lasted.
Now that it’s dead I’ve noticed and heard people say that once they finish off their keys they wouldn’t return to the map. Honestly I agree with them, there is nothing worth my time on this map for me. I’d rather go mindlessly kill things for my slayer achievements.
It’s just sad to see this new content die so quickly, perhaps the farmers were an issue but on every farm map I was on there were always other tags at the other forts. Most maps would get 4/5 on the bosses, guess that wasn’t good enough for some.
The best thing to do is just enter the map during peak hours, then pop open LFG and pray you’ll find a taxi to a more lively map. Gl to all those who still need some achievements but I doubt the maps will ever be as lively as they were pre-nerf.
Those who farmed Amber primarily and nothing else had no impact on whether the other towers succeeded now or not. They were at Amber the entire time.
This will be my last post to this nonsense because you just don’t get it or just don’t want to get it . . . even after I posted my recent experience tonight with a legendary mob . . . yes at Amber.
You see, as I already said and other(s) pointed out as well, your above statement is just not true. One even posted he commanded in-between fights to help forts and caravans other than at Amber.
It’s also, for the very last time, not the point Mzx was making. He is saying the OVERALL effect was to the benefit of the map to completion. He’s not saying those people were or were not helping other forts.
He is saying they still helped the map . . . again overall.
Yes, you’re missing the point big time, even with another poster pointing out what he meant, and still you don’t get it. So, obviously, I’m wasting my time explaining what he meant repeatedly.
You just keep telling yourself you’re right.
(edited by Ardenwolfe.8590)
I never said that anyone said they could no longer farm Amber. What I was correcting was him saying that people had to do the other bases in order to get shovels to farm chests. Why are you twisting what I said into something that I did not say?
I never said all farmers did not help. That’s something you came up on your own
And the wheels on the bus go round and round. . . .
That user originally made a post that people are now worst off that people can no longer farm chest at Amber like before which resulted in less people.
“or words to that effect”
This, as you can probably guess, is because those Amber farmers were not contributing anything to the other forts to begin with. The most you can say is the loss of an almost guaranteed claimed fort. I say almost because there were several times that we actually lost Amber with everyone there.
Are you not even reading what you write? Geez. On that note, a legendary just spawned on the map and then despawned because not enough were there to take it before it killed everyone who tried. Yes . . . despawned.
First time I’ve ever seen that happen.
“Negligible to the impact on events getting done”
. . .
Negligible . . . right.
(edited by Ardenwolfe.8590)
That user originally made a post that people are now worst off that people can no longer farm chest at Amber like before which resulted in less people. The majority of the farmers stayed at Amber the entire time and did not go to the other forts. Did you not see the plethora of threads/posts over the weekend of people complaining that they were all by themselves at forts while everyone else was at Amber? Selective memory, perhaps?
I responded by saying that the farmers were at Amber so people trying to do the entire meta for achievements or whatever are really no better off now. This, as you can probably guess, is because those Amber farmers were not contributing anything to the other forts to begin with. The most you can say is the loss of an almost guaranteed claimed fort. I say almost because there were several times that we actually lost Amber with everyone there.
This is one of those posts where you’ve indirectly proven you don’t get it and just don’t know it or don’t care because you’re blindly defending a nonsense position.
First, please point out where the original poster, or anyone in this thread, said that “people can no longer farm chests at Amber” or words to that effect.
Second, even if you believe farmers at Amber (all of them) did nothing to help events in other forts, which is untrue as pointed out by Leablo with his comments, the overall effect is that those farmers in Amber did help the quests to completion with only the final Gold and Silver bosses being the ones often not defeated.
Third, the point Mzx was making is that now there are fewer people to overall help with the events and achievements period. Has the fact that you’re posting in a thread marked ‘Why is SW suddenly dead?’ completely escaped you?
Also, the fact that you keep saying all the farmers or players around Amber did not help other forts is such a gross blanket statement it’s embarrassing. And utterly untrue.
The point he’s making, which you keep dancing around in your defense, is that there are fewer people to help others who didn’t get the achievements early on. That has zero to do with keys, shovels, or the other nonsense you keep bringing up.
Didn’t think I had to spell it out for you, but apparently so.
(edited by Ardenwolfe.8590)
Since they fixed ‘Fixed a bug in which Lost Bandit Chests near Amber Sandfall spawned too fast and too numerously.’ the map did change a bit
See now. Leablo gets it. Yes, it’s simple. Yet. . . .
As I said already, they stayed at Amber and did the events there while farming. They did not have to do events at the other forts to get shovels.
It’s not rocket science.
The key phrase there is “did not have to” which does not preclude them from doing anything. It’s not rocket science, it’s more like marketing. Do you know what a loss leader is?
I was an amber chest farmer myself, but at times I even commanded for amber when it was needed, and between chest spawns I’d go out to fetch the pack bulls and what not. Even without people like me doing that stuff for the instance, the fact that you get one fort essentially for free makes it that much easier for everyone else to handle the other 3. Now you have fewer people trying to maintain more forts. How’s that going?
It’s really too bad and so sad that some people actively choose not to learn from established patterns. Even mice are capable of learning from repetition.
People got more than enough shovels by farming Amber only.
You’re missing his point. He’s saying they still had to complete the events to progress the farming. The shovels are moot if players didn’t have keys. They bought keys with badges earned from chests and event completions.
These completions progressed the map and often spawned legendary bosses. The reward system kept players interested. And if needed, the zerg would help certain areas.
Now?
You have this thread and the situation Mxz describes.
It’s not rocket science. It’s cause and effect.
(edited by Ardenwolfe.8590)
ANet should probably look into ways to scale events, their timers and rewards to be more suitable with low population. DT and SW won’t have many people on them forever, particularly as more metaevent-based maps are released.