Showing Posts Upvoted By Gryphon.2875:

what new characters would you like in gw2?

in Guild Wars 2 Discussion

Posted by: Ykfox.3825

Ykfox.3825

As long as there’s open PvP against any Centaur in human lands I have no problem with this.

Edit: Since I didn’t actually say what I’d like added as an additional race, I’d honestly like to see some sort of Harpy-esque race added.

(edited by Ykfox.3825)

Suggestion: Improve Item Logistics

in Guild Wars 2 Discussion

Posted by: Orpheal.8263

Orpheal.8263

There are alot of Items, which I’d love to see gettign rid of from my Inventory and my Account Stowage to free up space there, because those Items should be logistically better placed into the Material Stowage or into the Currency Wallet

Here we go

  • Blade Shards > Turn them into a stowable Material
  • Geodes > Put them into the Currency Wallet
  • Bandit Crests > Put them into the Currency Wallet
  • Boosters > Put them into a new own Booster Section into the Account Stowage
  • Toys/Tonics >Turn them into accountbound usable items, that you can choose from the Hero Menu, like Finishers (an option below Finishers > Toys & Tonics), double clicking them there lets your Character use them, clicking on the Green Button left on the Skill Bar stow them away again, this way those Items, like Balloons, Tonics ect. don’t garbage our inventory full.
    This way item logistics get improved, because then you can easily use those items, without having to switch them always via the Account Stowage from Character A to B and you have more space in Inventory!! Win:Win
  • Sigils > Turn them into a stowable Material with an own Section (at least Superior )
  • Runes > Turn them into a stowable Material with an own Section (at least Superior)
  • Upgrades > Turn them into stowable Materials with an own Section
  • Crystals > Turn them into a stowable Material
  • Philosophers Stones > Turn them into a stowable Material
  • Mystic Forge Stones > Put them into the Currency Wallet
  • Gifts > Turn them into stowable Materials with an own Section
  • Buff Food/Potions > Add into the Skill Bar UI Slots for those Items to use them on Double Click and add a Right Click option on Buff Food/Potions to put them into these Slots as Quick Use, so that we can use those items, without having to open the inventory.
  • Let the Mystic Forge turn 4 Stacks of 250 Bloodstone Dust/ Empyreal Fragments/ Dragonite Ore into a various amount of their refined Materials, without having to pay Money/Obsidian Shards, or randomly get rares/exotics out of this trade or other things like T6 Materials

Thats it for now, if anyone else has other items in mind, that need some logistical improvements, then feel free to list them up here

Personally I like the idea behind sub classes ~ quoted from Chris Whiteside

Time to refocus and clarify GW2's goals?

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Gaile Gray

ArenaNet Communications Manager

Alerno — Taking what you have (and everyone else has) put on the table I do wonder something. I want to ask, and hope nobody will bite my head off here.

You mention wanting to know there will be more to the game. The new and continuing episodes of the Living World count towards that, right? The fact that players know there’s a team working on new content and features, and that there are releases on a regular basis? I fully understand that may not fulfill every desire, but it does show a continuing commitment to “new stuff” for us players, wouldn’t you agree?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Suggestion: "District" selection

in Guild Wars 2 Discussion

Posted by: Rashy.4165

Rashy.4165

Not sure if this topic has come up in the past, but here goes.

Since megaservers was introduced, each map can get several instances running at more or less the same time, with world bosses synchronized across these instances (within minutes of each other). Functionally, this has the same result as districts in Guild Wars 1 – players could choose which instance they want to join using a drop down menu.

The key difference here is that “districts” in GW2 are dynamically created and destroyed; implementing a drop down menu to select the megaserver instance you want to join (assuming it’s not full) would be a logical next step. The drop down menu will have a list of all megaserver instances currently running (instances flagged for completion won’t be on the list).

This gives players a guaranteed way to enter a specific megaserver instance without having to rely on a party member on that instance, which is a way of getting around the lack of a server selection drop down menu. Obviously if the map is hardcapped, it won’t work. With a guaranteed way to enter a megaserver instance, the events API can be re-enabled with an additional field containing the IP address of the megaserver instance a particular event is running on (obviously tied to the particular zone as well). Events trackers can then have the same drop down menu allowing players to track events on specific megaservers, then join that megaserver via the drop down menu. One of the reasons the events API was disabled was due to not being able to guarantee getting onto a megaserver instance for a particular map, which would make it very difficult to do an event that pops up in a specific map. Having a guaranteed way to enter a particular instance should fix that issue.

Not sure where this topic belongs (maybe API development would be one place), so thought I’d post it here.

Thoughts?

E: Well, it seems like a dev posted a response about it about 7 months ago – the same concept apparently doesn’t work well for GW2.

(edited by Rashy.4165)

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Ohoni.6057

Ohoni.6057

I’ll just say, yes, I am in favor of mounts. No, we don’t need them, and no, they should not change the game in any way to accommodate them, but they should add them, and they should allow a player to move faster than Swiftness while out of combat. Waypoints should not be changed in any way, including in future zones which should remain as WP-dense as current ones, with or without mounts being added. For players that really don’t want mounts, but that would drown us in their tears if they couldn’t move as fast as a mounted player, there should be “Boots of Speed” which cost the same as a basic mount, are slotted in the mount slot, and behave identically to mounts, except you just run really fast instead of riding something awesome.

Unbearable? Hardly. I often play a Guardian which happens to have the worst temp speed buffs in the game.

Guardians are actually one of the fastest, with near complete Swiftness uptime and a solid lunge. You’re thinking of Mesmers, which are agonizing.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Olvendred.3027

Olvendred.3027

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Devildoc.6721

Devildoc.6721

But now they’re moving towards zones with fewer and fewer waypoints. Now we have a zone with 1 waypoint.

Walking across a zone in combat with trash mobs that aren’t worth the time of day to fight is not fun or engaging.

anyone arguing against mounts should be agruing FOR more waypoints in Silverwastes.

If you’re against mounts AND want only 1 waypoint per zone.. there’s something wrong with you.

No it would be really fun to reduce every bit of intelligent play from thing game…
Remove all mechanics. Please…

How difficult is it in game to get an actual speed boost?
Only mesmer is dependant on a bit of help from others. but they could manage with runes , food or boosters if needed

When in Silverwaste there is a reason why there is only 1 waypoint atm, it’s to balance the “minigame” which IS silverwaste, if you cold teleport/hyperspeed or be launched to wherever you needed to go this would debalance it…

SO good for A-Net to put 1 WP.

And NO, Still NO, NO to mounts. Except maybe for my proposed walking speed dolyak. (-50% speed)

It’s large enough that if you’re at blue oasis and someone calls out a legendary attacking redrock, you will probably miss the kill whether you try running, or you waypoint back and try running from the opposite direction. I’m pretty sure you’ll miss the legendary at blue oasis if you aren’t at indigo or amber or blue as well.

If you die in a breach event (say you jump down in amber’s hole and the troll aoes your landing spot instantly killing you), nobody resses you, and by the time you run across the zone, the troll is dead.

You would have wasted all that time (and half of the breach) getting no credit.

Zapp – 80 Asura Afromancer

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Geneaux.9547

Geneaux.9547

The amount of QQing here in opposition to mounts is appalling.

“Man this jungle in the expansion better look so good it gives me flashbacks to Nam.”
Server: Dragonbrand
Guild: Knights of Ares [ARES]

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

like I have mentioned, the question is no longer “can we have mounts” since they’re already in-game, the question really is how does Anet expand on that feature.

You seem to have jumped over the question “do we need or want Anet to expand on those features?” and the fact that general response for this is for now “no, we don’t”.

General response? The mount threads here manage to keep up even better then the Cantha thread. So the general response seems to be yes.

If you look at all those threads, you will see that (unlike in cantha thread), most people posting are against mounts, not for them. And the main reason why lot of posts are simple “don’t like” statements, is because all the arguments have been repeated over and over again countless times. No mount thread in at least a year had introduced any new argument, and future ones are unlikely to change that. In fact, they are more likely to deteriorate into childish “do want” “do not” “do want” “do not” arguments, because reasonable arguments can be repeated only so many times before it gets tiring.
And no, most of those arguments are not “because WoW”. Not are they “bad excuses”. But of course you’d not be interested in it anyway.

Oow I have seen them all. It does not fit in the lore (while it fits more in the lore then no mounts), it makes the world smaller (while way-points really make the world smaller), they would be to crowded in buildings (then you auto dismount inside buildings like in most mmo’s), people block your way in frond of a vendor (just like norns and chars already do?). Yeah I consider that excuses.

And not the majority is against in those thread but it’s true that in Cantha threads you have no people being against it. Mounts are something that has many people in favor but also some heavy against them. So that is what you see.

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Nicholas S Lin.6187

Nicholas S Lin.6187

Mounts like Quaggans being a playable race will never happen in the life of Guild Wars 2. But can I say that I’m all for both and some other things – like ……. Guild Halls…….

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: Devata.6589

Devata.6589

like I have mentioned, the question is no longer “can we have mounts” since they’re already in-game, the question really is how does Anet expand on that feature.

You seem to have jumped over the question “do we need or want Anet to expand on those features?” and the fact that general response for this is for now “no, we don’t”.

General response? The mount threads here manage to keep up even better then the Cantha thread. So the general response seems to be yes.
It’s just a group, mainly of WoW haters who somehow think adding mounts in GW2 would make the game more like WoW and so don’t want that. Usually coming up with a lot of bad excuses but if you keep asking in the end of the day it turns out that the only reason for not wanting mounts for at least 90% of the haters is “Because WoW”.

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: cyanweapon.7290

cyanweapon.7290

(Sorry for the doublepost! Continuing!)

4.) Flying mounts will give unfair advantages!
I actually haven’t seen anyone asking for flying mounts. I think this is a problem of assuming anyone who wants mounts must want what’s on WoW – where, as I understand it, flying mounts are basically their version of waypointing.
Horses don’t fly. Moas don’t fly, either. Broomsticks do, though, apparently. If you’re worried about a flying mount, refer to that. That’s almost certainly all the flight functionality you’ll ever see out of a mount in GW2. Relax.

5.) The speed bonus is unfair!
Again, refer to the mounts already in-game. Is the broomstick unfair? If you feel it gives them a serious tactical advantage, maybe you should get one. They’re already a thing in GW2, they’re very unlikely to change. When your beef is with something that’s already been coded and implemented, this seems like an ineffective venue to lodge your complaint. Make a broomstick thread, because if mounts are implemented, there’s a very strong chance they’ll follow what’s already in-game.

6.) Cluttered with particle effects!
Highly doubtful. Horses and moas don’t sparkle. Heck, I remember driving a charr tank and even that didn’t have unwieldy particle effects. Give your designers some credit. And even still, this is a comment/complaint for the designers, not the people asking for the thing itself.

7.) Developers should be focused on more important things!
This one is the most irritating to read. It seems to assume there’s only a couple developers who are tasked with handling absolutely everything on their own. And that everything else is entirely more important.
The matter is truly subjective on both sides, for those who want mounts and those who want other things to take developer focus. People have different opinions and priorities because we play differently. But there are a couple things to keep in mind. First, this is something that’s been requested for a very, very long time. That probably gives the indication that there’s money to be made and people to be pleased by exploring it. The second is that it’s not up to you or me what takes priority in development – that’s up to the paid staff. Let them decide what will make them money and make their population happy.

Mounts [merged]

in Guild Wars 2 Discussion

Posted by: cyanweapon.7290

cyanweapon.7290

I’ve been avoiding making posts on this topic for a long time, simply due to the toxicity that seems to follow it, but heck with it. I’m saying my piece.

There’s no reason mounts shouldn’t be expanded. People want them and they aren’t breaking or damaging the game. That’s all the reason there needs to be to get it passed.

There are certain excuses in these threads that keep getting repeated.

1.) This is not WoW! Go back to WoW!
LotRO is also not WoW, nor is SW:TOR. Both have mounts – does that suddenly make them both WoW? Just because games share a feature or concept does not mean they’re copying each other, nor does it mean they are they wanting this game to be like the other. It’s possible to simply like something and want it to be a part of your game. We’re playing GW2 because we like GW2. It doesn’t mean GW2 can’t, nor shouldn’t expand.

2.) Mounts will break my immersion!
How’s that broomstick working out for you?
Mounts can come in a wide variety of styles, as the developers have already demonstrated in what’s been released. The people who are still asking for mounts are likely asking for horses or mechanical mounts, like a charr bike – something with a more natural, less comical feel to achieve a certain image. We know that the charr have made large-scale mechanical rides, so something smaller and more personal isn’t beyond feasibility. And even though I’ve not seen horses roaming anywhere that I recall, I have heard NPCs refer to them in passing. So they exist, even if their presence has been downplayed.
An alternative I’ve mused over is the possibility to ride moas. They’re plenty big enough, and they already come in a wide enough variety to give players their choice in cosmetics. Except norn might have to settle for riding dolyaks. But how awesome would that be?
The short is, mounts already exist. It actually makes less sense that logical mounts (not broomsticks, for clarity) aren’t already in use by the general public.

3.) We already have waypoints!
So what? I’ll take this on from two different angles. The first, IC/Immersion.
-Not many people actually use those waypoints aside from the player characters. How many escort events have you done, when just waypointing would solve everything? How many ‘hold the base’ events have you done, wherein the whole thing would be so much simpler if reinforcements just waypointed over? The point is, waypoints are an option, not the bottom line.
Now, for the simple gameplay angle…
-Yes, waypoints are an option. An option. But they’re still not the bottom line. Some people actually like to see the map they’re traveling. And being able to see your character trek across a map on a mount could be pretty cool. The people who spend money or put the effort into getting a mount aren’t the ones who view waypointing as the absolute solution. If you demand total efficiency, that’s up to you. But it’s certainly not a reason to stop others from enjoying the game a different way.

(continued, sorry for length!)

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Gnat.9405

Gnat.9405

Mhenlo's Menagerie of Marmalade Muffins

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Gnat.9405

Gnat.9405

Pyre's Pastry Palace

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Gnat.9405

Gnat.9405

Cynnabon

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Gnat.9405

Gnat.9405

Tahlkora's Tantalizing Tarts

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: cranked.3812

cranked.3812

You know I was just thinking to myself the other day we need to get corporations involved in even more things in this world. We don’t get nearly enough brand naming everywhere else.

On a serious note, why do you need to eat dunkin donuts rather than just some generic donuts?

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Gnat.9405

Gnat.9405

Koss' Krispy Kreme Consortium

Dunkin Donuts? Ok ... flame on!

in Black Lion Trading Co

Posted by: Gnat.9405

Gnat.9405

Dunkoro Donuts

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: KOPPER.1458

KOPPER.1458

I want new ranger pet skins. Same pet, with same abilities but with a different skin.

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: jessiejay.3625

jessiejay.3625

When you wish you had a merchant to "sell junk" in the garage, closet, or stuff you find on the street.

Ms Jessie ~ Captain Jess, 2012
FracTonic|OmniPot|Golden Arms
Ad Infinitum & The Ascension

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: Zoso.8279

Zoso.8279

…..you accidentally write your toons name on your school assignment heading. “Zoso th… not again…”

Necromancer Main

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: avan.2803

avan.2803

When discussing pick up lines, my son and his friend came up with, “ooOOoo Nice teeth.”

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: Aerinndis.2730

Aerinndis.2730

I’ve played asura so much I sometimes call people bookahs irl

Ok, that would be such a great license plate: Bookah!!!!

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: KngGilgamesh.3481

KngGilgamesh.3481

when u say a bad word but all that comes out is kitten

Guilty of that, at least in my head.

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: Mabel Pines.3150

Mabel Pines.3150

I’ve played asura so much I sometimes call people bookahs irl

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: caveman.5840

caveman.5840

when u say a bad word but all that comes out is kitten

You Know You've Played GW2 Too Much When...

in Guild Wars 2 Discussion

Posted by: Aerinndis.2730

Aerinndis.2730

I pass this every day to work and think, “Ooh, an undiscovered waypoint!”.

:D

When you try to collect rewards from the Thomas Cook in town…

That is darling! <3

Some (embarrassing) real-life ones for me:

  • I’m watching a gameplay video of GW2 and I try to hover my mouse over their skills to see more info

Oh, I have never done that. ~blush!

Hubby has played too much because his license plate is now Tyria.

Seriously? Luv that!!

When your go-to reaction for people who get on your nerves is “Foo!”

I do that! Someone gets carried away and I say “Oh foo!”

Our mouths dropped when we found out that Tyria was available. We were just playing around cause his plate was up for renewal and he was wanting something unique. Now there are 49 of them left to get, LOL.

(edited by Aerinndis.2730)