I haven’t and won’t buy any ascended gear (I use my Laurels to buy T6 mat’s to sell and gear alt’s in Exotics and Cultural). If it ever turns out that ascended is required or a new set of gear is released that leaves me in the dust compared to those who hamster wheeled then it’ll be goodbye from me. Ascended and the disappointment it brings is not why I played GW for 5 years and certainly not why I bought GW2.
(edited by Paul.4081)
There’s a real issue with how rewards are spread between different activities.
For example, there’s no profit at all on wandering around the world completing different dynamic events.
If there were some nice and distinct daily rewards attached to every DE, adequately adjusted based on duration, spawn rate, … to prevent “farming spots”, then the world could be improved polishing the existing ones and adding a lot of new ones for an overall better game experience.
Some time ago a dev posted that they had introduced a good amount of new DEs and they’ve not received any feedback about them. Not good, not bad, just none.
It makes total sense btw when you look at how rewarding they are :P
I don’t know how much gold Queensdale champion trait neats, but I can easily get over 1.5 gold profit just by mining platinum at Mount Maelstrom for barely 10 minutes (and I can do it with as many charcaters as I want). That’s just stupid :P
Option 3. Anet stops feeding the locust and removes this crap from the game.
Space Marine Z [GLTY]
Answer – Legendary weapons will always be the highest stat gear in the game. It will never be any higher than the highest tier available.
More choices are fine, but…
Monthly Complentionist
Events
Group Events
Champion Slayer
don’t involve wvw or jumping or crafting.
for there you have been and there you will long to return.
been looking forward to selling my mats. could care less about the armor. lol
I can’t wait! I got so many weapons last time for my self.
(zilch, zero, zippo, nil, nada)
Good thing I will have the same stats as everyone else!
(sarcasm)
Hmm long term goal eh? Let’s take in consideration how long it’ll take to gear up everyone’s 5 char slots that came with the game.
Is there even enough time in the life cycle of this game to get this gear?
I will be crafting the same amount of Ascended armor as I have Ascended weapons. Zero. I was not a fan of the Ascended gear when it was announced and my opinions on Ascended gear have not improved one bit since then.
I think i’ll go for a total of ZER0. Why waste my time
Only exactly zero.
The Champ train replaced COF. COF was full of speed runners acting all elitist and special. The champ train is more egalitarian and less prone to elitism in that it requires absolutely no skill and can be done faster.
I believe the main problem is that it creates a TERRIBLE first impression of the game for anybody who begins with a human character. (Which is the plurality choice.) Those champ train folks can get rather nasty in map chat.
www.getunicorned.com / northernshiverpeaks.org
No, but even if I did it wouldn’t matter. In gw2, you pay and get stuff in return. In sub based games you pay just to be able to keep playing. Big difference.
~Sincerely, Scissors
Yes, I have.
I’ve also had stretches of a few months where I played virtually no GW2, and was not charged thirty bucks for my inactivity.
And every time I’ve bought gems/bought something with gems, I knew exactly what I was getting and got it immediately.
And if something didn’t appeal to me, I wasn’t forced to spend money on it anyways because “this is what you get this month.”
I know full well I’ve spent more on GW2 than I would have most any sub game. I also don’t care, because I have the money to spend and because I vastly prefer concrete, buy-this-thing transactions over “please pay us X/mo for the privilege of playing this game we already made you pay a box fee for.”
One of those is a company selling me things. The other one is a company withholding things I’ve already bought if I don’t continue to pay them ransom subscription fees. Guess which one I’m willing to support?
(edited by DevilLordLaser.8619)
O…kay. Not sure what it is I’m winning, as the game seems rather open-ended, but given the choice to pay 20 dollars or enjoy 100 hours of game-play, I think I will opt for game-play. If it wasn’t enjoyable, I would have to ask myself why I am playing in the first place. Lol.
I thought P2W was when you could only get best gear with real cash, and thus have an advantage over others. I must have been mistaken. Still, the game has been using the same model since launch and hasn’t folded yet; I guess it must be tolerable to a great many players.
No.
The moment they start selling actual statted max-level gear (which seems to be what you are suggesting?) in the gem-store is the moment they are making the game into a P2W.
Another thing to keep in mind is that the thing in store needs to be interesting to buy.
If they look exactly like something you can already get in game (for less gold no less) why would anyone bother buying it?
Krall Peterson – Warrior
Piken Square
The do not touch is a text message on your screen but not a sign or a text spoken in the game. So it exist out of the lore (it’s a message for the player, not for the character). It would make sense for a Aprils fool joke (like they changed the intro sound) or any other joke from the developers but it does not really fit into the game. So not sure what to think about it.
The objects name is “DO NOT TOUCH”. You see it by simply targeting it like you would for any intractable object or npc.
Pretty sure they are here for the next LS. Why they are in the game world, doing nothing for 2 weeks is anyone’s guess though.
They usually put hints of up-coming LS releases in the game.
Like how towards the end of Flame & Frost and throughout the Southsun event there were NPCs talking about the Captains council worrying that the influx of refugees would overshadow the Dragon Festival, or that it’d have to be cancelled completely.
And trees around Kessex Hills started being cut down when the Halloween update started, before we had any hint that they were being used to build a giant plant-tower.
I also find it interesting that so many of these got found so quickly, when we’re constantly hearing about how the open world is empty and no one ever goes to most of the maps.
“Life’s a journey, not a destination.”
Yawp :,D…. -sniff-
Server: Darkhaven (fb.com/groups/guildwars2darkhaven)
Youtube: https://www.youtube.com/user/TheJayvux
(edited by jayvux.4128)
Yes, those events are way too hard for a solo roamer. It’s written on the UI! They are group events.
Most people are aware they are group events, the issue is that each one takes up a huge amount of space. They are everywhere and cut off a pretty big chunk of content for new players. Events like these don’t belong in starter zones, specially if they pop up as frequent as they do and take up as much space as they do.
It’s comments like these which lead MMOs to being total faceroll fests that require no skill and all grind.
Hard content is a good thing in games people……I promise.
Hard content is good…
But not at the beginning…its very unfair on new players and can put them off the game. The starting zones should be very easy to easy, to allow newcomers to find there feet…
Studio Design Director
First of all thanks to everyone for their comments and feedback. We have completed another round of learning and a new phase!
Secondarily i wanted to summarize the actions that we will be taking moving forward, which are as follows:
1: More Focused Topics! (Done!)
2: Build out more time for Devs to engage (This is already in progress)
3: Thread owner to post a summary every three pages
4: Post writers should aim to be concise and to the point using examples where necessary.
Thirdly we have our new topic: Commander Functionality which will be discussed on the WvW forums ensuring that the community members in this area are able to see a better example of the initiative in action (fingers crossed). This thread will go live Monday.
Once again, thanks everyone and I hope you having a great weekend.
Chris
Gold may be "easy " to come by but, it certainly isn’t plentiful enough to cover all my alts and desires. I do not have a single legendary, nor ever had a precursor drop, or even a really great dye. The best drop has been one I just received yesterday, it was white dye. That’s after 4k hours of play!
So I’m stuck just trying to keep up with the cost of virtual living with a family of 11 alts to feed and cloth
The toxic events are relatively easy to avoid…you try it once, you see its too hard, and you stay away from them. It’s not like the big orange circle doesn’t tell you they’re there.
There are more high level characters in low level zones now than low level characters.
Yes, they’re easy enough to avoid. However, when you’re new you have a tendency to want to explore everything. Add to that the fact that the map shows this big orange circle that usually indicates a fun quest area or group event, and you wind up charging over there. Which leads to a quick death. So, you move back in cautiously and get dead anyway. Maybe try to approach stealthily and get dead anyway. I have a couple of geared 80s and still get my kitten handed to me by starting zone Toxic offshoots sometimes. Imagine how offputting that can be for a brand new player with no gear to speak of.
As far as there being more 80s in the starting zones, that isn’t true all the time or in every zone. I’m on Sanctum of Rall, which is one of the more populous servers, and I saw very few people in Caledon Forest & Metrica Province. I saw a fair number running the champ train in Queensdale(15-25), but only 1 or 2 would swing by to help with the offshoots.
In my opinion, this is not appropriate to starting zones, at all. These players are the future of GW2. If they get stomped by something in an area that is basically a tutorial zone, what does that teach them?
Not sure what you guys think, but can’t help feeling that the toxic events in starter zones are a bit overpowering for beginners, case in point the vets patrolling. If it is meant to send a message that the Toxic alliance is dangerous, from that perspective it works—but a bit too well. After all, a beginners zone is supposed to be the honeymoon period, not thrown into a cold ice bath.