Or you know… don’t tie break. If both get 500 they both deserve to get the rewards.
I agree. 3 armor pieces and 1 weapon piece would be more logical. These are weapons and armors that most people want to use for their alt characters. I doubt there are any people who collect dungeon armors just like minipets or whatever.
I personally have no idea what to do with all those weapons. But I could definitely use way more armor pieces.
So, I just happened to complete my daily during a match and the experience granted gave me a level up…
Instantly healing me to full health.
It baffles me, how Arenanet couldn’t foresee this happening, when they tied the PvE achievements to PvP.
The mob has spoken and the turrets shall be burnt at the stake.
And I get that. The MMR matching isn’t great. I’ve ended up in some frustrating matches before with people that will all flock to home, and then all leave after it is capped. But we have to work with the system we have, and provide feedback to Anet. Not take it out on these players who really don’t know any better.
If we want that to change let’s look at the root cause of the issue : Matchmaking is flawed. We know that we get matches where the people are of vastly different skill levels. We get matches where one side is all condi pu mesmers. It’s frustrating no doubt. But we have to provide feedback and offer solutions that are well thought out and not anger based.
The problem is that there is no great way for a player to learn how to do PvP at this point before jumping into the high end matches. Hotjoin teaches them the mechanics of maps, but also reinforces bad habbits like zerging. Taking away the phoney point system I think would help to lighten the zerg teaching. We are constantly told this is a team format, so why do we have individual scores? You either win or lose. And the points are awarded for doing things that oftentimes don’t actually help your team.
Those are the types of things we need to do though if we want things to get better. Not hate on newer players.
Phoenix Ascendant [ASH] | Rank 80
On the other hand, you have to understand that they are sick of seeing PvE players that are dispatched everywhere due to the teribad MMR. No matter where you are on the leaderboards, you will get paired with and against PvE players : in that case, the team with the less PvE players will most often win.
So yes, I completely understand that they are sick of explaining how to play the game while playing it (which is quite a feat) every single game. ArenaNet should have thought and tried to fix the LB before making that PvE patch.
@OneManArmy: I got 2 clovers out of it. :/
rly? devs must be laughing at us.
I was saying the exact same thing in guild today.. 2 clovers are a joke for so much work. I thought they said they wanted to balance pve and pvp?
I hate them with all my heart a net should make a certain ranked cap for unlocking tourneys
I just finished a team Queue PvP match, and exited the match, and left the mists.
2 seconds later, my team’s ‘Queue pops’ even though I had no received any invites, let alone accepted any, and there is no way for me to get in, while my teammates fight, outnumbered.
As we speak, I am getting a stack of dishonoured and a free loss. Sweet! Good thing this game’s still in Beta.
Edit:
Apparently.. no roster was even sent out, but we all ‘accepted’ it and ‘submitted’ it without any player input.
Twitch.tv/chaithh
New Twitter: @chaithhh
Everyone in the mists got kicked out of their match, the match restarted, and nobody could get in. I was able to get in after re-logging. Started off 3v2, eventually ended 4v5. Got to lose the same match twice in a row!!!
The Trading Post takes money out of the game with trading fees.
Farming adds money to the game. They want less money in the game so they nerfed farming.
There. Basic economics.
Updated every Monday
I don’t know, but it feels too much to push traits till you’re level 30. They add too many stats and useful effects to be ignored. You unlock most skills by the time you’re 30 if you play the game right, so why should you be crippled there?
I have several level 80 characters, but when I get on a lower level character it just feels horrible how bad the trait point distribution is now. Before that every level up would make you slightly better, and you’d start getting them after level 10.
It’s bad enough they’re divided into once every 5 levels now, making you less effective on every level that’s not divisible by 5, but to push them to 30… ?
Not to mention the fact that most of the new traits that were added are useless IMO.
Discuss.
That’s how GW2 ends; not with a bang, but a whimper.
I only just got this game a few days ago and have managed to get to lvl 35.
My guy was going well and in most things I was having fun. But now he’s only got one trait point (not 25) and I feel like I took a giant step back.
I really liked the speed increase trait I had but I don’t think I can get it again until lvl 50? Did characters who are under 80 just get mega nerfed?
(edited by Moderator)
I noticed that too. I hope it’s a bug.
And from the opposite perspective, I only have 2 WvW and 2 sPvP options? I’m generally a carebear, but this hardly seems fair.
I feel like the number of daily achievements are super low considering that sPvP got added into the mix. Now I only have a choice of 6 non-WvW, non-sPvP dailies? That really sucks. What happened to daily gather being one every. Single. Day.
Due to the Nerf to berserker’s I have a lost 35% of my damage output which has basically rendered my berserker ascended equipment useless and basically trash.
I spent months collecting materials and gold in order to get this equipment and now it is nearly garbage.
I believe anyone with ascended berserker’s equipment should be aloud to select new stats for their hard earned equipment similar to what had happened when magic find was removed from equipment.
It maybe fine for some classes but the change set some peoples damage back enough that there are other things that are better to run and had the stats been the way they are now before, it would not have been the goal for those people to obtain zerkers in the first place.
Aren’t you just driving the botters to soloQ.
This is really frustrating. So you can’t progress past a certain point if you just want to log on and have some casual fun? Even on the generic 0045 Arenanet servers?
Also zerkers stacking in a corner near capture points has been a common sight in SoloQ.
Devs.. PLEEEASSE don’t let this be an official thing.. The new sPvP system (tdm & reward track) is the reason why I came back to this game, the limit would just kill the fun.. I love to just go on binges and pvp all day..
OMG. This.
All my “Dragon’s Jade” weapons have the generic names now. A minor detail… but still hugely disappointing.
Bad feelings about this whole patch…
Before this patch The Crossing’s name would just be “The Crossing”, now it has a stupid name of whatever you have transmuted it too. I’d like the old name back please
•Disabling Shot (Shortbow): •Reduced the length of this skill’s evasion component from 100% of the skill’s duration to 64% of the skill’s duration—an overall reduction of .3 seconds.
•Evasion is still applied immediately upon using the skill.
•Fixed an issue that caused the player to stop moving momentarily when using this skill on opponents behind the thief.
There’s an actual window for play now so thieves can’t spam the kitten out of it like a bunch of wusses.
Warlord Sikari (80 Scrapper)
You don’t have to buy shoulders or helm as the base stats are still included whether or not you’re wearing them.
Also all of the new traits are terrible, so no need to test.
Simplest solution is to buy more character slots.
The other day, while I was sitting out of wvw (the only thing I like doing anymore in gw2) after a transfer, unable to actually play anything other than eotm, I thought about getting a new game. Maybe go back to WoW, maybe try some D3, oh, I know, Wildstar. I’ve heard a lot about Wildstar. I go to pre-purchase it, but it’s an NCSoft game. Right there beside gw2. People tell me NCSoft is just the distributor, but after the “experience” of feeling ignored for two years in gw2, instead of pre-ordering like I do just about every other game that comes out, I hesitated. Did I really want to give money to people related to this? Did I really want to set myself up for another game of “Well I’ve put 1000 hours into this so I might as well stick with it?”. And the answer was “No”. No I do not feel like getting mired into another unrewarding gaming experience that sees my wallet like it has a bullseye painted on it. The only devs I’ve ever not bought games from based on past reputation are Peter Molyneux and EA, if that gives you any indication of how low my opinion is at this point, but just being associated with ANet now is enough to make me put my credit cards away and move on.
I know people are going to point out that I got my money’s worth from gw2. Fair enough, I certainly did. But it’s not 2012 anymore, and we’re still playing 2012’s mmo. That’s really clear to a lot of people. I’ve played mmo’s since everquest 1, been playing muds since they were back on compuserve and AOL online “was” the internet to most people. Only in the most pay-to-win games do I see new people join and drop out like they do in gw2. I see many, many new people (low ap scores) buy the game, join a guild, play for 20 or 30 levels and quit. They don’t even bother to max a single character, because everyone in their guild has told them, repeatedly “There’s nothing to do at 80, leveling is the fun part”. They don’t believe it at first. Surely there’s more to it. But eventually, after they’ve been told by several people “No, really, there’s nothing special at 80 except more dungeons” it finally sinks in that they’ve totally wasted their $25/$50/whatever.
I want to support this company. I feel strongly, however, that whatever made gw1 great (seriously, that’s my all time fave mmo, you really outdid yourselves in a lot of ways) has been watered down and neutered into something boring, formulaic, and so startchy-clean and perfect looking that there isn’t a spec of dirt on a norn. Giant sweaty dudes wearing leather and carrying axes, killing things all day, but every single one gleams like the top of Mr. Cleans bald head. That was ok in 2004 with 2004-era graphics, it’s not ok a decade later.
I can’t do it anymore. Between the writing (those hiccups to break what laughably little tension there was in the Scarlett final scene are a perfect example), the family friendly until it’s painful art style, the npc’s in major cities constant spouting about how wonderful war is (as a veteran, “I had a dream about a war, I must go fight in it” is the single stupidest reason I’ve ever heard to volunteer to be a body bag, fantasy situation or no), and now this… modifying of things, instead of adding content, and acting like it’s something special… It’s the last straw for me for a while. I’ve put a lot of hours into this game, waiting for it to get good. It’s not getting good. I understand that now. This update has been upsetting to a large portion of your userbase, and I think most of them are going to sigh quietly and either go back to wvw or just move on to another game. Normally I would join them, but things have been wrong (to me) for so long here, and I’ve abided it patiently, that I feel I should speak up.
I’ll come back for the next LS event. I won’t expect there to be more than an hour or two’s worth of new content, and I will expect to grind that content until it gets boring because it will be the only thing there is to do in gw2 that I haven’t already grinded into the dirt.
There are a lot of people out there with 3x/4x/5x the achievement points than I do. People who never stopped defending you. If you go to reddit and mention that you’re disappointed with gw2 you’ll be downvoted to oblivion. It still took you two years to give those fans account-bound legendaries and account bound WxP. The phrase “battered spouse syndrome” comes to mind.
I bought this game in 2012. If I play right now, with the exceptions of fractals, there’s almost exactly the same things to do as there were back then. A few bosses have been added, one mostly empty zone, and the odd tidbit here and there. The focus on LS has made this game empty, painfully empty.
I was very excited (if a person can honestly be excited about gaming at all these days) for this update. I leveled two characters to 80 specifically to take advantage of the account bound legendaries and skin swapping. Now that it’s here, I have no more desire to play than I did before. In fact, I have less, because at least before there was anticipation, some hope of things actually being fun again, and not just tweaked.
I’m tired of killing the world bosses on repeat, running dungeons on repeat, and waiting 2 weeks for a LS update that sometimes is as minor as “have a single conversation with a single npc, and then wait another 2 weeks”. I’m beyond annoyed that most of the content that has been added since release has subsequently been removed “for story reasons”.
I feel like, in many ways, I am the ideal person you’d want as a customer. As a retired adult I have unlimited time and plenty of cash to throw around on things I really don’t need. I have bought multiple copies of gw2 at full retail and given them out to friends, so my goodwill towards this game should be proven. I have over 1200 games on steam alone because it’s enjoyable to me to be able to buy all the things I couldn’t have as a kid. If I felt like I was getting anything worthwhile here that had any value, it would be very easy for me to be putting multiple charges on my credit card to buy gems each month.
Instead, you’ve never gotten another dime from me, beyond the initial purchases. Every time I have been tempted to buy gems, I think about how greedy it felt during the 2012 halloween event when the BL Chest drop rate for the halloween weapons was stupendously low. I remember all the content that was removed. I think about all the minor (unvoiced by me, but pointed out many times here by others) complaints I’ve had that were never fixed, and the fact that there is not going to be any expansion any time soon, when it should have been here or have been announced, at the least.
