Simple suggestion, it has been said before and it deserves to be said again until it’s added cause there’s just no reason not to. Here it is:
- Give us a bind to Toggle right-mouse-camera-mode.
Instead of making us hold the button down 99% of the time, allow us to just click it once in a while. Makes sense doesn’t it?
- Add an option to have a centered crosshair when in right-mouse-camera-mode.
For those that don’t know; you can use AoEs while controlling the camera by double tapping your skill key. This will aim your AoE to where the mouse pointer was when you last pressed down your right button. It would be far more practical if it was instead always aimed at the middle of the screen and if there was a crosshair for you to keep track of where this is. The same crosshair will also show where your projectiles are fired if no target is selected or if you lose your target during a multi-shot skill (such as the rangers Rapid Fire).
That is all.
Take notice that the above is supposed to be optional so anyone that prefers the way it currently works can keep it that way.
- Fleet Shadow: Increased move speed from 33% to 50%.
…What?! Thieves can already get away soooo easily in WvW why on earth would they EVER consider making this EASIER for them?! Along with the culling problems…..I just dont understand why they would buff stealth in ANY way right now.
Because as a thief, you’re sooo slow. Bow, 5, done.
Maybe this is Anet saying that the Thief is SUPPOSED to be able to be fast, agile, and mobile? You know, like it says in the class description? Get used to it.
;)
k thats fine…..if they didnt also have the ability to dish out more damage then most of the other classes in the game.
In WvW stealth is already MASSIVELY abused. 9/10 encounters with enemies are thieves. Half the time when your fighting them you cant even see them due to culling issues.
Now you make them move 20% faster allowing them to get behind the target faster pulling off backstabs more easily and if things start looking ugly just turn and run and no one could possibly catch you.
This was really just unnecessary. Thieves were already highly mobile and a skilled thief could get out of any situation.
Everyone should know by now that Anet does NOT balance WvW which is exactly why PvE changes affect it and PvP changes only effect s/tPvP. Yes, culling needs to be fixed but it’s not some easy thing that they can hotfix (as they’ve stated here) and it’s certainly not something that only affects Thieves (Mesmers/anyone in a zerg) or makes us OP in any way.
Thieves are supposed to be agile/mobile to make up for their squishiness. Stealth is the defence mechanic that aids with that mobility.
Also, other classes are just as capable of bursting as Thieves are, so please, that argument has been done to death.
The increase of Fleet Shadow from 33% to 50% is quite an interesting choice though, it’s like they’re trying to say “Yeah Thieves can get away easily in Stealth, that’s the point! In fact, you don’t like it? Good, we’ll make them even better at it!”
What are your thoughts?
This actually grants some legitimacy to “stealth is what allows thieves to escape” whining, unfortunately. Previously it was mostly pure mobility that allowed thieves to escape, with the stealth masking the mobility taking most of the blame for thieves being hard to catch. People were beginning to understand, however, that if you had superior mobility then thieves were catchable, it wasn’t really the stealth at all. With this change, stealth and mobility will be directly linked so folks saying “they get away because STEALTHAX!” will be technically correct.
That’s a very good point, but you can pretty easily counter all of those posts now by citing this patch which increased the speed and made Thieves even better at escaping while stealthed. If people want to QQ about it then whatever, because it’s clear that Anet is on our side here.
all is vain
This post is a very useful for this
https://forum-en.gw2archive.eu/forum/game/players/Whisperer-s-Armor/first#post972622
Make a second character. Join a different order. Purchase the piece of armor/weapon that you want. Purchase a white level 5 weapon/armor. Transmute said order piece onto white piece, and put it in your bank. Take out the item on your other character, and transmute whatever stats you want over it, and enjoy.
Sanctum of Rall – [Choo]
Sadly, no, at the moment there is no way to get the Order gear for another character, or for you to get the gear of another Order, because they are Soulbound on Acquire. I’m actually about to go make a post in the Suggestions forum on this very subject, since I see a lot of like-minded people with similar problems.
Buy it with a char that is in that order, transmute it onto a white with fine stones, then put the item in the bank and transmute that white onto the item you want to wear with that char.
When I made this map I was HOPING that people who aren’t into jumping would do exactly this. They’d see a fun Halloween looking environment, maybe get to the first chest and snag a goodie, then be on their merry way. I see now it was a mistake to make the hardest jumping challenge in the game part of an in-your-face update like a holiday event. I’m not going to stop making difficult stuff like this, they just won’t be so prominent in the future. I honestly hate making people upset and have a very high level of empathy. So it’s been hard hearing all the people that are so angry, frustrated and sad because of something I’ve made. But it’s just another lesson learned.
JOSH!! NOOOOOOOOOOO!!! Don’t change a thing!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*infinity :-P
the amount of rage and whining i have seen from the community in game and on various forums over this very awesomely designed NON-COMPULSORY made for fun for 1 week jumping puzzle is quite frankly disgusting.
some people just seem to want to log in at level 1 and have everything just given to them (how boring would a game be if it was like that?), the reward for the tower isn’t a game breaking must have either so if you can’t do it you’re not missing out!
and please please please add more of these puzzles, i had so much fun doing it and kept doing it just for fun once i knew how to get to the top
Post here if you GAVE UP on the Clocktower!
Why ppl go offtopic?! So we have this thread abt ppl who completed this jumping…thing, and u dont see me to post there right?
So if u finished the puzzle, please avoid posting in THIS thread, thank you.
Because the designer answered here. That it why.
And a lot of those people who finished the puzzle do not like to see the next jumping puzzle being dumbed down because a lot of people gave up on this puzzle.