Showing Posts Upvoted By Zimlobo.3962:

awful levelling experience

in Guild Wars 2 Discussion

Posted by: wauwi.9162

wauwi.9162

are you sure, that you are actually playing “Guild Wars 2”?

if you’re mid 30, try out Ascalonian Catacombs.
or jump on a WvWvW choochoo karma train.
or do fractals.
or just explore.
do story quests.
hunt achievements.
train your skills at the sPvP.

guest on more populated servers, if you think that most areas are too empty.

this game got tons of different stuff for everyone’s taste.
and it’s far away from being a grind, unless you’re going for a legendary.

[EU/GER]Elona’s Reach: Aerrith: Lv80 Ranger / Sephirra: Lv80 Mesmer
“Only the finest of potatoes in my zerkburgers.”

I want a GW2 comic book

in Suggestions

Posted by: Dasorine.1964

Dasorine.1964

possibly make it a gw1 primer for those that never played the first one as well maybe.

Are you a name rebel?

in Guild Wars 2 Discussion

Posted by: Scumbag Mawile.6384

Scumbag Mawile.6384

ITT: Massive oversensitivity and discrimination over something as meaningless as a name.

I prefer silly names to the fortieth necro named something along the lines of Morphis the Insane, Sylvari named something with plants in it, etc. Do I block people with those names, even if they’re cringe-worthy? Nope. That’s equal to writing someone off as worthless because they have a cat named Fluffy.

My next character’s name? Based Quag. Sorry to say, dears, but RP is for RP servers, and people may name their characters whatever the hell they want. Being an insufferable little snob and snubbing strangers because of their character name just marks you as an unpleasant person I don’t want to associate with.

Except in this case, there’s a reason not to like you.

Disciple of Quag

Meet and greet in Seattle

in Guild Wars 2 Discussion

Posted by: Manoa.5897

Manoa.5897

(Really, who comes to a Q&A to have their own side conversations?… but I digress.)

To be fair…

1. It was advertised as a M&G, not a Q&A. So folks came to do do meetin’ and greetin’ with the devs and their fellow players. The Q&A was an unexpected perk. Those who were having their side conversations (which was the vast majority of the room) didn’t come to a Q&A with the purposeful intent to talk and ruin other people’s fun.

2. Those who attended tried their best to be quiet and listen at the beginning of the Q&A. But unfortunately, the sound system just was completely inadequate for the Q&A and pretty much the entire room could not hear anything whatsoever (questions and answers). Even those at the very front (like who were in line for the Q&A) couldn’t hear anything. So everyone gave up and went back to what they were doing before the Q&A (meetin’ and greetin’ with their fellow players). They talking to be jerks. With the lack of the option of being able to listen and/or participate in the Q&A, they made do with the only option available to them.

Hopefully, next time the sound system used will be a bit more up to the task so such things don’t happen again.

Chaos Spatulai [Chef] | Paragon City Elite [PCE]
Henge of Denravi

(edited by Manoa.5897)

68-75... fastest way to level?

in Players Helping Players

Posted by: Ulysses.4765

Ulysses.4765

Whenever I make a new character and want to level through it as fast as possible, this is the route I take:

Levels 1 through 17: Achieve 100% completion in your race’s starter zone.

Levels 17 through 35: Farm the event chain in Kessex Hills. The first event in this chain is located southwest of the Greyhoof Meadows Waypoint. You will need to break centaur worker morale to prevent bridge repairs, run southwest to the Overlord’s Greatcamp to kill the three centaur lieutenants, and lastly defeat the centaur overlord near Meremoot Hill. After that, just run back to the bridge and rinse and repeat.

Levels 35 through 45: Farm the event chain in Harathi Hinterlands. This event’s chain begins by stopping the centaurs from recapturing their camps. You will want to focus on Northpasture camp northwest of the Junction Camp Waypoint in Cloven Hoof Pass. There is usually a zerg of people here who will help you with these events. After defending the camp you will need to escort a nearby Captain to the Modniir Gorge where you will assault Kingsgate. The next step is to keep the Modniir from retaking Kingsgate. Despite common perception, you will actually want to fail this event to allow the chain to reset faster. If you complete the entire chain, then it will take MUCH longer to reset. Just go back to Northpasture camp to rinse and repeat.

Levels 45 through 70: Farm the event chain in Bloodtide Coast north of the Jelako Waypoint on Jelako Cliffrise. The event chain begins by defending the Hylek village from Risen. I would recommend failing this event. You will get a reward for attempting it, followed immediately by the opportunity to retake the village for even more experience. After this, you will need to escort one of the villagers to a cave southwest of the village to gather eggs. After that, just rinse and repeat. Also, take note that the escort event is player-started, so find the villager and run the event ASAP.

Levels 70 through 80: Farm the event chain in the Staits of Devastation. It begins at the Lonepost Waypoint northwest of Shark’s Teeth Archipelago. You will need to defend the post from waves of risen. After this, you will need to escort a group of pact soldiers to the conservatory near the Blighted Battlegrounds. There you will kill a Veteran Risen Wizard. Make sure to get the chest there before you leave (I’m not sure about it’s respawn time).

I admit that the level threshold during the Jelako Cliffrise event chain is pretty large, so that’s where I would probably do some crafting to raise my level to prevent extreme boredom due to the repetition.

Anyway, I hoped this helped, and good luck with your levelling !

Crafting, what is the point?

in Crafting

Posted by: CassieGold.7460

CassieGold.7460

Sigh This topic comes up often. If you believe there is no purpose to crafting, don’t craft. The people who understand how to use crafting for gains will continue to make money selling crafted items to people who shout that crafting is not worth it because you can just buy things off the TP.

Fact: Profit opportunities exist within every crafting discipline.
Fact: Not every recipe is profitable
Fact: If you source your materials by buying at lowest seller’s price instead of working with buy orders, you are making your margins slimmer.

Suggestion: If you want to make money as a chef, I suggest taking a gander at the Unidentified Dye recipes that will allow you to source many of your ingredients via karma.

Related to the OPs coment about not getting XP at lvl 400 crafting: That’s there for a good reason, if you continued to get XP past max level crafting then you could very easily spam through lvls 1-80 in a single craft, and, worse, would quickly de-value skill points because post lvl 80, skill points = money. Crafting for xp above lvl 400 would be a fountain of xp and that would be a problem.

LVL 80’s: Thief / Warrior / Guardian / Mesmer

LF Armorsmith & Weaponsmith Guides

in Crafting

Posted by: xanthic.9478

xanthic.9478

http://gw2crafts.saladon.net for crafting guides.

My guides automatically change with market conditions so you don’t have to worry about them being outdated or causing market spikes.

Always Current Crafting Guides: http://gw2crafts.net
Updated every 20 minutes based on current TP prices.

Happy Valentine's Day!

in Guild Wars 2 Discussion

Posted by: Hearte.6852

Hearte.6852

Hope everyone has a great day!

Attachments:

(edited by Hearte.6852)

Suggestion: Candy Cane Weapon Skins (Please)

in Wintersday

Posted by: Nitcheam.9407

Nitcheam.9407

I want my weapon skin back from GW1. Please.

I even have my Necromancers armor in Red and White, Im so ready. Please, dont fail me ANET.

Tipping players for help

in Guild Wars 2 Discussion

Posted by: Jack of Tears.9458

Jack of Tears.9458

You start tipping people then everybody and their families will start charging people for dumb things. Look what happened in GW1. People where constantly charging players to help them get from point A to point B.

This is just the kinda thing I don’t wanna see happen; I remember early in GW1 when people helped each other because it was the thing ta do, but it got so ya couldn’t get anyone ta flip that pre-searing switch for ya if you didn’t somehow have a gold piece in yer bank. Me, I figure what goes around and all that – I’ve needed help plenty of times, and I try ta help others when I can; builds community.


I’m sorry I stepped outta yer box, don’ worry, if
ya whine enough they’ll put me right back.

Tipping players for help

in Guild Wars 2 Discussion

Posted by: drifter.8453

drifter.8453

You start tipping people then everybody and their families will start chareging people for dumb things. Look what happened in GW1. People where constantly charging players to help them get from point A to point B.

For those not familiar. We had waypoints in GW1, and a lot where very far from one another. Each Waypoint in GW1 where quest hubs. We had to get to the next waypoint, just to continue questing. If you did not get the next waypoint you ran out of quests.

Basiclly. each renowned heart, and vistas between each point of intrest in GW2, well imagine GW2 with no Renowed hearts and vistas at all. Point of intrest where like waypoints in Gw1. We could not advance in GW2 untill we got to the next point of intrest(IE quest hub) So you start tipping people then everybody else will expect coin off of you from them helping you all the time. No, just no.

Nov 5 update.

in Guild Wars 2 Discussion

Posted by: Kadub.8743

Kadub.8743

After the update my fridge which previously had been making square ice cubes started making round ice cubes,coincidence?I think not.

Housing/Guild Halls Speculation Topic

in Guild Wars 2 Discussion

Posted by: Asytra.8172

Asytra.8172

Here’s the idea I had…

Guild vs Guild was a big part of Guild Wars 1 and guild halls were an important part of that. A modern, and updated take on that system would fit in very well in GW2. The Guild Halls would also facilitate player housing.

Here’s how it could work…

Like in GW1, there would be several areas available for guild halls, based off the various environments in game. After you pick the area you want, you can start researching various things to place on the plot of land. This would be done with influence via the guild system. The first one researched would obviously be the main keep. There would be a different style of architecture based on the area chosen, Nornlands would give you a great hall looking structure, while Krytan lands would give you something closer to architecture in Divinity’s Reach.

You could expand on from there, adding in walls, defenses, even amenities like a blacksmith with a forge, an inn that you could go inside of that also had a cooking station, and etc.

Also player houses would be placed on this area. In both the guild halls and the player houses you would be able to decorate with a system comparable to EQ2/SWG/Vanguard. Furniture and Decorations would be craftable by all the crafting professions as well as sold through the Gem Store. Trophies would be earned in game and the trophies would highlight your accomplishments. There would also be Guild Trophies that could be placed in the guild hall as well as larger ones (like statues) that could be placed on the grounds.

What about Guild vs Guild? Well, your guilds plot would be linked to the opposing guild via a neutral buffer area that would mesh the styles of the two lands. So if your guild is in Kryta and their guild is in the Shiver peaks the buffer area would mix the two styles for a seamless look. GvG itself would be a mini-WvW complete with sieges, siege engines, and NPC armies. Think of it like a MOBA meets WvW.

Halloween Event Guide Request! =D

in Halloween Event

Posted by: HornetOne.1640

HornetOne.1640

Here is a guide that tells you all the location for the quest of collecting the memoirs of the Mad King
http://gw2.mmorpg-life.com/shadow-of-the-mad-king-halloween-mad-memoires-guide/53896/

Ignore the negative reviews, this game rocks

in Guild Wars 2 Discussion

Posted by: Stego.3148

Stego.3148

Hey, I check in here every few days, I post rarely on game forums.

With all the bad reviews and complaints I see here I can’t even believe we are playing the same game. GW2 has been the only MMO by a long shot worth mentioning in the last 5 years. It is amazing, unique and fresh, has a range of content from faceroll to very technically challenging, beautiful visuals and completely free of a monthly sub.

I’ve played since beta, leveled 2 classes to 80, and have various alts. One I leveled primarily by myself (and some wow guildies sometimes) and had to reroll a couple times for appearance reasons the other I leveled with my GF. Solo was fun and fluid but team play was a lot more fun and my experience wasn’t hindered. The ability to meet up regardless of level difference was incredible and made playing with my people easy.

Gameplay
The game play follows modern mmo philosophy of not a lot of moves equipable at once (I’m usually frustrated with the dumbing down of the MMO and action rpg genre.). Respecing partially is easy and can be done on the fly to give flexibility and lets knowledge and experience of certain fights empower you. GW2 handles this system very well. Combat is fun and active. The classes handle remarkably different. Each class is very flexible and certain fights demand that flexibility on the fly or in your rotation.

The World
The world is beautiful with amazing landmarks and structures. There are unique and intricate cave systems tunnels bridges and buildings, colossal structures amazing mountain and ruined city sky lines. The detail is truly amazing for an MMO. The cities are also the most visually impressive of any MMO I’ve played. The characters and animations are much more tolerable especially on the females then any other MMO I’ve played to date also.

There’s enough map to explore that it would take 3+ characters just from leveling to experience them all. You can farm in any zone for a change of scenery that you’re in the mood for. Most farm in Orr and for an end game zone it feels more end game then most MMOs have the balls to do. It’s tight packed with monsters very stressful and intense especially when first starting there. It’s visually amazing in a bleak and depressing apocalyptic kind of way. It’s more effective farming to stand at a few events all day but not by much, it does get repetitive but other zones are close to equally farmable and being mobile doesn’t slow your farm down to much.

Dungeons
I’ve completed all explorable dungeon paths minus one wing of Arah. The wings have enough variety that I feel like they can legit boast at least 25 unique 30 minute – 1+ hour dungeon experiences (there’s 34+ I know but considering the overlap I’ve come up with the number 25). Some of the fights are forgiving and tank and spank and others are very exciting technical and demanding on par with the more difficult heroic fights of wow, and can be a rush to complete correctly. (The ability to res people mid fight and run back from the waypoint makes them all very forgiving but it terms of perfection in player execution they can be immense challenges.)

/page1

Discovered the one and only ecto nerf to date. Endured verbal abuse and infractions to prove it:
https://forum-en.gw2archive.eu/forum/game/gw2/Changes-to-ecto-salvage-from-rares/first

(edited by Stego.3148)

Help with the Bandithaunt Caverns Vista - Emhry Bay

in Players Helping Players

Posted by: tolunart.2095

tolunart.2095

What level are you? The bandits in the cavern are around level 5 or 6 I think, if you’ve completed the other parts of Queensdale you should be able to take them easily. Getting to the Vista is no problem, it’s on a wooden ramp in the midst of the caverns you just walk to it, no jumping or anything complicated is required.

There is a “boss” near the vista but, a Veteran Bandit or somesuch, but he is not always active. You don’t have to fight him to get to the Vista it’s just before the platform where he stands. But if you go in when it’s a busy time of day there are usually a few other players wandering the caverns because it’s part of a Heart quest to kill bandits and recover items there. Join a group fighting the boss then get the Vista after.

Error 401: My friend can't enter the forums .

in Forum and Website Bugs

Posted by: Sinth.1836

Sinth.1836

I ran into the same issue today. I was able to get around it by declining the code of conduct agreement once. Then I logged in again and accepted the agreement. It took several tries. I don’t know if this will work for others.