Showing Posts Upvoted By coglin.1867:

so rocket belt

in Engineer

Posted by: Knote.2904

Knote.2904

I think of it as another grenade barrage that you can chain up, sure you sacrifice a fair bit of utility (I use toolkit rocket turret grenades, so no stunbreak, but I run in a wvw organized group of 10-15, so I have near perma stability and lots of supporty friends)

And as the team nuke, the ability to lob another “grenade barrage” gives my team the damage needed to put multple people into the floor in that crucial second

Damage wise, the average crit of the rocket does around 8k-13k per man (on my build, zerker supreme) couple that with 8k-24k grenades barrage followed by a 5k-17k rifle jump, and you have a very potent combo, all at aoe point blank or max range too.

Of course, I’m not saying that it’s the end all solution, but it sure is a breath of fresh air from the other engy builds that I’m sure everyone is so used to. At the end of the day, don’t we all play engy for those fun quirky builds?

As long as people continue to settle, we won’t get anything fixed around here lol..

HGH/FT Build Critique

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

I just wonder where your bombs or grenades are.

Believe it or not, there are other ways to play the Engineer than 30 points in Explosives.

[EG] Ethereal Guardians