The best player in the game
“I’m better than all of you!”
Cause you guys were facing small servers like Sorrow’s Furnace and Eredans Terrace :P
Now your facing the big dogs and losing.
I’m pretty sure talking to you will feel like talking to a wall. Just so you know we are also a small server with only a few WvW guilds. Thus we faced small servers and those fights were actually pretty kitten fun. Now you are by no means a “big dog” server. None of us are. But so far this WvW matchup has been very dry and boring. At least when I have been on (6pm-10pm PDT). If we lose by points then… We lose by points? Our server pride is hurt…? Honestly WHAT happens when a server “losses”. Pretty sure the answer is nothing.
It is however nice to see DR’s strength now that we are both not being suppressed by BP.
Everyone is obsessed with SM. It is like the light that attracts flies. also, the last time we were in last place was in may. So saying “as always” is false.
What is your opinion on being able to see how much supply an enemy structure has?
I know being able to see their supply offers advantages such as if they can repair their structure quickly, or set up a lot of siege in a little time.
Another perk is knowing when the enemy is out of supply that taking a structure would be quite easier.
On the other hand, would it be interesting to not be able to see how much supply they have? This can make assaulting a structure a lot more riskier. it would create more intensity wondering if the defenders already inside have enough supply to mount a defense or not.
I ponder this because I thought it was actually a bit strange to see how much supply the enemy has since when you are outside their walls you can’t literally see their depot.
What do you guys think?
While we are at it, we might as well ask them to change the southern BL towers/camp names(besides the very south most one) to change up the [color]/tower(camp)
Day 1, and things already got interesting here on the forum battlegrounds.
Iluth, this is for you. A parting gift.
I wouldn’t care much if they got unique skill sets. Just changing to each having a unique name would be nice. I mean even the name of towers is boring. Just [color]briar/vale/water on the south camps could use a name change. It ends up looking lazy. At least the keeps have different names and the northern towers/camps.
They do have a specific channel, its called squad chat. But the whole commander UI needs to be worked as NOBODY is utilizing squads. For there isn’t even a Squad UI.
Iluth you are so hilarious!
Support this. +10000000. And let everyone else know so that this thread doesn’t get buried
The only reason I come to the forums is because I am unable to play. When I do play I don’t go to the forums. Pretty sure that’s the case with most people on the forum. Its kind of like a game outside of the game. Occasionally there will be a fight worth noting. But for now the situation seems to either zerg or be zerged. Or rush something that you know as little to no defenders
You’re right, I’d say more like 83.5% of us run necros. I’m pretty sure everyone in the server has a necro as an alt at least. I just don’t think we field enough necros now. The necro population is severely lacking on HoD right now.
50% necros? Lol. I mean just lol. I can’t even… Hahaha. Classic
You’re right, sometimes it’s more like 75%
I think you actually have one guild that only allows Necros. They were pretty active last night.
Hahahahaa. Omg this is gold. How did I not see that guild last night??
Announcement to all forums users on NSP
________________________________________________________International Bird Song Day is nearly upon us
What is Bird Song Day?
Thats easy:
- Bird Song day is the largest unofficial event on the Northern Shiverpeaks
- It takes place on Birds Birthday! May the celebrations begin!
- Its aim is to Queue out the current selected map with players and then give each player a golem
- The rules are simple, NOBODY WALKS. Everyone MUST be inside a golem.
- The maximum map limit for players is 100. We expect to have 80 Golems per map
- For official map selection and times please contact Bird Song or Smitry, on forums or Ingame.
I hope for you to join us on this day of insanity!
May the map crash forever in your favor
Bird, we should just have a 20v20 golem fight. It’ll be the most advance battle in the game. With 1 omega leader each
50% necros? Lol. I mean just lol. I can’t even… Hahaha. Classic
Giving them actual names? Honestly that might be the best suggestion yet!
(edited by ArkAngel.7940)
That was unexpected, I thought you would’ve instantly retaliated. Now I just don’t know what to say…
All this smack talk is so fun. Although it is definitely still very tame compared to the SF/NSP/HoD thread(s) back when SF broke out of T8. If the moderators are not shutting down this thread then you guys are not trash talking hard enough.
NSP, love your attraction for our BL. Its been very lucrative to level my guardian.
IoJ, never fought you guys before this matchup, get yourselves some NA prime guilds and I’m sure you guys can go on to fight higher ranked servers.
the PPT war is probably the closest I have seen. But the match ups against BP and DH felt a whole lot more interesting. The amount of PvDoor in this matchup is hilarious
Natronix, you’re also pretty funny
(edited by ArkAngel.7940)
Let me get the summary out there:
IoJ doesn’t like this match up because they chose to be an EU server against NA servers.
HoD doesn’t like this match up because they have to force themselves not to sleep to catch up in point gain.
NSP doesn’t like this match up (although we really do) because of zoom-hackers.
PAXA doesn’t like this game at all.
BIRD still posts ugly memes.
SMITRY loves bird.
BIRDTRY has been born.
kitten is thrown willy nilly.
Solution:
HoD should stop sleeping to fight IoJ, IoJ should eventually move to a server of their own timezone or one that had better day crews, NSP should have a teaparty, Bird should marry Smitry now they have a child (It’s only proper), PAXA should probably play a different game since they hate GW2 so much. (Cept the happier PAXA, they aren’t grumpers all the time)
/* end */
I don’t know 2 PAXA and 1 KoM hit our bay with an alpha and omega with about 20 others coming in as well. I was the only one defending at the time and they ended up taking it, but I was surprised to see them in that group. One of the PAXA, I believe it was a warr even had a commander tag. Was busy fighting and couldn’t get kitten , but honestly it doesn’t matter, they all did a nice job and got an objective, wiped us and helped their server in the process. We got them in our garrison finally, but they made it to inner before we managed to push them out. Just wanted to say nice work and enjoyed having a few fights as well.
As to the golem rush at your HoD Hills, that was an epic fail. My guild and I had been running around building alot of golems when a few started to attack everything. Kinda ruined our plan a bit, but most of my guild had to log soon so we thought wth and ended up trying with what golems we had. Nice defense.
Wait wait wait… Titan was commanding? Dammit, all the good stuff happens when I have to be at work, or asleep. Maybe I shouldn’t have taken the job so I can play forever :P.
NSP, IOJ post here tomorrow when the only server with a green arrow in rank and rating is HOD.
You don’t want to go up too high in ranking. It’s not pretty for small server like ours. NSP was there last week. We have done quite well for the size of our server but SBI and BP had zerg 3 time our size together.
Enjoy this match up close fight are rare these days.
Yeah, we had our fun with BP and DH already.
We are the scavengers? Lets take a quick review of what happened. NSP caps our bay, IoJ comes in for the scraps. HoD caps NSP Hills. IoJ comes in for scraps. HoD takes SM, IoJ comes in with omega golems (Which you failed btw). You guys say you’ve just been focusing each other? Doubt it. It’s a three way fight, everyone is just having tunnel vision. If NSP focus fired IoJ down, sucks. They focus fire our BL too. And yes you rolled EB reset night, but you guys had 20 golems and about 40-50 people against our 15 at that time. Which was 3am in the morning PDT.
Pretty sure everyone goes for the paper if they can.
kitten just got interesting.
The “Arrow Cart” profession. Best way to tag everyone.
But in all seriousness any class that has an AoE skill that you can spam is your best bet. Trick is to stay mobile and spam AoE. My staff ele tags a lot of people just because of all the CC it can throw.
That [FAIL] lowbie pet Necro group made my night.
Unfortunately that was not even a 1/3 of what we fielded last week. I’m hoping to get more next time.
Well that’s good. Its not that I didn’t trust Danny’s answer I just wanted to know where he got it from. I think we are safe to say that majority wins then.
Vaugh, yesterday I spammed the claimer right after flip. Within a half second the claim option was available. I closed the box and opened again it was gone. This was an SM cap and there was only about 2 other people from my guild compared to the 50 our zerg guild fielded. I’m sure that spamming the claimer right after cap is a bug. I still haven’t tested the majority theory.
And I’m still waiting to hear where Danny got that information.
He mentioned that he was ‘able’ to claim all the camps, not that he had all the camps claimed at the same time..
Doesn’t “all” and “camps” (plural) imply more than one? He couldn’t claim all at the same time anyhow.
I added the information because it is a source of much friction among WvW vets that folks will come in and claim a camp without a buff simply because they want to see their banner up there, when there are practical and beneficial uses for guilds that do have buffs. Adding that information to this conversation is an effort to educate/help.
I emphasized the word “able” because I believe he meant that each camp he went to cap, he was able to claim it. And he summed it by just saying all, and “camps” because he capped more then just one camp. He also mentioned that he did it with more of his guild mates(implied) as to test the majority theory. Which so far seems to be our answer unless someone can link an official source.
And I stand firm that your information is helpful and informative, but irrelevant to the question of why we can sometimes claim an objective but sometimes we can’t right after it is capped. Which is what this thread is about
That’s fine. But if he’s out there capping “all the camps” he should know what happens when he does that. You’re acting like a thread moderator, and I’m not entirely sure why, lol. What difference does it make if I add information that can be useful? Why are you policing this thread?
I’m sure if you read his initial post you’ll see that he understands that only one objective can be claimed at a time. And to answer you, information is good yes, but if it doesn’t help us get to the answer of the question, it will start to derail off topic like what we are doing right now. I’m on this thread because I too want to know the official answer to his question. Nothing more then that.
If this question isn’t answered officially. I will also test the majority theory and I’ll tell you what the results are.
He mentioned that he was ‘able’ to claim all the camps, not that he had all the camps claimed at the same time..
Doesn’t “all” and “camps” (plural) imply more than one? He couldn’t claim all at the same time anyhow.
I added the information because it is a source of much friction among WvW vets that folks will come in and claim a camp without a buff simply because they want to see their banner up there, when there are practical and beneficial uses for guilds that do have buffs. Adding that information to this conversation is an effort to educate/help.
I emphasized the word “able” because I believe he meant that each camp he went to cap, he was able to claim it. And he summed it by just saying all, and “camps” because he capped more then just one camp. He also mentioned that he did it with more of his guild mates(implied) as to test the majority theory. Which so far seems to be our answer unless someone can link an official source.
And I stand firm that your information is helpful and informative, but irrelevant to the question of why we can sometimes claim an objective but sometimes we can’t right after it is capped. Which is what this thread is about
Today I was able to claim all camps we took over. We did however roamed more with ourselves today.
You do realize that a guild buff only works on one camp/tower/keep at a time? The minute you claim another one, it releases your hold on the previous one.
It’s also a source of a lot of angst for a lot of WvWers to have a keep claimed (sometimes anything claimed – tower/supply camp, etc.) without your guild putting up a buff of some sort, even if it’s +5 supply. Most aren’t as fussed about towers (it really depends on the situation — if it’s the only thing your team owns, there may be some noses out of joint, lol), but supply camps and keeps benefit greatly from a buff.
If you claim it without a buff, you’re preventing another guild WITH a buff to come in and augment the camp/tower/keep. It’s locked in “permanently” until the tower/camp/keep is taken by the enemy or you go claim something else on map.
I think you missed his point. He mentioned that he was ‘able’ to claim all the camps, not that he had all the camps claimed at the same time. Anyways, your post, while informative, is not actually relevant to the question at hand.
If your guild has the most people in the circle when you captured the objective (let’s say camp), your guild can claim it first. Others guilds have to wait 3 (NOT 5) minutes before they can claim, so when the Supervisor’s buff reaches 2 min., you can claim it.
That is interesting. Do you have a link to that information? I have been wondering about this claiming mechanic myself and I would like to confirm this information.
Thank you
I don’t know whats going on but literally everyone on IoJ borderlands is getting timed out. Like every 5 mins 10-15 players get dc’ed. It’s only on IoJ borderlands too, literally our whole server is dc’ing in our own borderlands…just our BL… this is BS and anet needs to fix this.
Its witchcraft.
Well, I thought night coverage in EB was pretty evenly matched until IoJ pulled 50 people + 20 alpha golems and an omega out of no where o_0
I am disappointed. I finally decided to go to this fight night thing but there is no one there. I even went to take a poo and wasn’t ganked.
Is it on a different BL now or something?
They had it yesterday because today is the day to blow stuff up.
How offensive to two servers. ET and FC are both good servers. To say they “wallow in their own filth” is an absolutely disgusting comment.
ET recently started getting more people, at least last week they fielded a lot of people. Stick with ET for a bit, the last thing they need is for people to jump ship.
The server rankings are mostly defined by size of fight. The lower the tier, the smaller the scale of fights are. So if you like to fight with small scales, stay, if you want to casually stroll with big zergs, go to a mid-tier server. If you’re looking for a more intensive and bigger fight, go to the top tier servers. Just be aware the higher you go, the more chance for a queue, and for server wide skill lag
Gotta say though, every tine sine post something I always read it super fast and can hear his sexy accent in my mind
after the big update glitches like this are becoming frequent
Yeah, we had a golem and 7 people get glitches through a gate while attacking the gate. Kind of annoying but if anyone bugs through they should try their best to get back on the other side.
Thank you, I am well aware of how the PPT system works and how to “win” WvW. However, my stance is why should we seek unguarded towers just so we can get those 15+ points per tick? Or sneak around a fight just to grab said tower. If you take a tower, it shouldn’t be so you can get those ticks. There are a lot more reasons to grab a tower. I digress though, we should be fighting, not stealth capping. Which is why PPT loses its value because of the lack of night crews. I’m not saying you are wrong. I’m not saying I’m right. This is after all a game we all paid for, and there are many ways to enjoy WvW. “Winning” a match up be kitten
I had no doubt you understood WvW and PPT. What you didnt seem to catch was my point, but thats ok. In the end, I really dont care whether or not you use it.
You are more than free to enjoy it in the way you desire, obviously. All I did was post a tactic. You said you care more about personal satisfaction than PPT, and also insinuate that it is either an invalid tactic, or dishonorable. However, whether or not it applies to you, or if you will personally use it, isnt particularly relevant for the very same reason you stated;
Everyone here paid for the game, I would assume.
I never said that your tactic, or tactics to gain PPT and win the points game was invalid, or dishonorable to the extent. Yes forming distractions and capturing a objective with a long enough stall time for the enemy to react will work. There are many ways to draw the enemy away from what you really want to take. And talking about being satisfied, is it more satisfying to take a tower with no resistance? Or to work for it and succeed? A few days ago we took SM and there was literally no resistance. Hilarious? yes, was it satisfying? Of course, but it would have felt more of a victory to have actually fought our way in. In no way am I putting down your opinion, or the way of the game.
And my opinion on PPT losing value is because of night capping. In night capping, servers can gain a lot of PPT with little to no resistance.
This conversation has most definitely drawn away from stealth zergs
Its not really about subjective satisfaction…
Again though, its just not a matter of what you personally enjoy more. The game is about winning through accumulated PPT.
Thank you, I am well aware of how the PPT system works and how to “win” WvW. However, my stance is why should we seek unguarded towers just so we can get those 15+ points per tick? Or sneak around a fight just to grab said tower. If you take a tower, it shouldn’t be so you can get those ticks. There are a lot more reasons to grab a tower. I digress though, we should be fighting, not stealth capping. Which is why PPT loses its value because of the lack of night crews. I’m not saying you are wrong. I’m not saying I’m right. This is after all a game we all paid for, and there are many ways to enjoy WvW. “Winning” a match up be kitten
Why would I want to avoid conflict? Isn’t the point to fight other people? Not take a tower because no one is there. Towers and keeps are just bait to bring in a force to fight. it appears no one wants to fight if there is a chance of losing, which is why they hide by numbers, or if they are trying to level their other characters via the karma train zergs (which makes it incredibly easy to level) the only reason to withdraw from a conflict would to be to relocate to another position where you would have the advantage. In terms of terrain and not numbers.
The “point” is to get “points.” Just like in hockey, etc. Some people enjoy the mid-ice play, but in the end, the goal is to outscore your opponent.
To cater to your playstyle though, just replace “tower/keep/etc” with “enemy zerg,” which gives us:
Have a smaller force distract the front of an enemy zerg, while your main force moves in from an opposite direction while stealthed. Four or five players will not draw much notice to be perceived as a threat. While the small force has the enemy players attention, the large force has a very, very large buffer before effective response time.
Better?
Same exact concept.
If only you gained points from killing enemy players, then maybe we will see a lot less pvdoor and more actual battles. However, in the end, is winning by points more satisfying then winning fights? At least in sports there is an opponent defending as oppose to distracting their whole team with magic tricks and having one guy score a goal.
Why would I want to avoid conflict? Isn’t the point to fight other people? Not take a tower because no one is there. Towers and keeps are just bait to bring in a force to fight. it appears no one wants to fight if there is a chance of losing, which is why they hide by numbers, or if they are trying to level their other characters via the karma train zergs (which makes it incredibly easy to level) the only reason to withdraw from a conflict would to be to relocate to another position where you would have the advantage. In terms of terrain and not numbers.
maybe your point was trying to sneak a zerg around the map, which I agree is silly. But your statement on “number advantage” is what irks me. There will always be large forces running around, its just the nature of the game. But to think that the only way to win is with numbers is ridiculous. In high tier sure, buff your numbers, but down here, there is more possibility of getting small group plays in. I hate fighting high rank servers due to the fact that the zergs just keep getting bigger and bigger.
Not sure how silly it is, to be honest.
I have not seen one of the zergs I have been in use the tactic, but I have seen it used against us in conjunction with portals, etc.
It allows for a large amount of players to suddenly “show up” in a certain part of the map, which gives them a much, much larger buffer before effective response time.
Attack one place with enough people to draw attention, trying to grab attention of everyone possible. While doing this, have the majority of your players in a fast moving, mostly stealthed zerg, attack a target that is far enough away from the initial attention grab, and you can essentially cap whatever you want before anyone responds.
Its fine by me if no one sees the value in it though, especially DH’s opponents. :P
If you can in fact stealth a large force all the way to your objective, props, it requires a lot of coordination to do that just like a portal chain. Finding new ways to utilize skills is always a plus.
maybe your point was trying to sneak a zerg around the map, which I agree is silly. But your statement on “number advantage” is what irks me. There will always be large forces running around, its just the nature of the game. But to think that the only way to win is with numbers is ridiculous. In high tier sure, buff your numbers, but down here, there is more possibility of getting small group plays in. I hate fighting high rank servers due to the fact that the zergs just keep getting bigger and bigger.
yea, i’ve noticed this tactic this week on a number of occasions… its interesting to see new things from lower tier teams (now that that’s where were are).
honestly… what does this do for you? hide your numbers for 6 seconds? and that gets your what? 6 seconds of surprise on your enemy?
wow. what a pointless tactic. part of having a large zerg is to threaten with numbers, this does just the opposite of that.
good bye logic and reason, maybe that’s why it took most of our wvw population leaving for DH to pass our wvw score… sad.
Hiding your troops movement isnt even remotely pointless, its actually quite effective!
As someone who roams a decent amount, it can be a bit annoying, but the reasoning behind it is sound.
And usually… its not just one mes, but they are chaining stealth to constantly hide movement. You might see one or two, that werent able to get the stealth applied, but thats ok.
So, its very logical and very reasonable to do this. Being able to hide mass amounts of your people to scouts is a very smart thing to do. Doesnt make it less annoying to a roamer, but its a completely valid and useful tactic whether it is to hide overall movement, or hide a flank in the middle of a battle.
“Large zergs” “threaten by numbers”. I guess stealthing a force is not logical or tactical, let’s just add more people and thump our chest because we will just outnumber them and call ourselves “tactical”. In fact, let’s stop using any skills in our skill slots and just get more people and just out zerg zergs. Group play be kitten .
Its no lag as the way he moves is seen by everyone. The way he sets up is hr is ‘just’ fast enough to get away. His speed is always slightly faster then everyone else in combat and I had swiftness on. He would just easily get away anyways. I know his name and account number but I can’t pull it up now because I am not at home. Got screenshots of him inside SM but I’m trying to get him while jumping up the wall
Hi DH, Meet Srashin. This is him running around SM after jumping up a wall. Although I cannot show proof that no walls are down or gates. I am just asking your server to be aware of this exploiter. This picture was taken around 6:30pm PST for a reference.
Anyone have a score update?
DH, you have a ranger hacker who keeps going through walls… It’s happened at SM and QL now. Please keep an eye out.
Was he an uplevel? With a blue or green mask, brown hair I think?
Don’t think he was upleveled. It was a Human male with a mask.
Shortly after reset, I chased around a human upeveled ranger with a mask around for quite a while. Little kitten was glitching around all over the place, as if he was lagging, but it was obvious it was intended as he would glitch behind me as I was about to hit him with a big skill. He also got across the water quicker than should be. If we’re talking about the same person, report him to support. His player name was Srashin, his account name was Don.29XX I think, or something close to that. Don’t use the name in support unless you’re sure, though.
Yes, that is the exact same account name we pulled.
DH, you have a ranger hacker who keeps going through walls… It’s happened at SM and QL now. Please keep an eye out.
Was he an uplevel? With a blue or green mask, brown hair I think?
Don’t think he was upleveled. It was a Human male with a mask.
DH, you have a ranger hacker who keeps going through walls… It’s happened at SM and QL now. Please keep an eye out.
We also didn’t get 20 threads closed. I miss those days
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