[KoM] Krewe of Misfits
[IB]Inglorious Basterdz
75% is a decent number on engi, brings incendiary powder to 7 seconds and makes shrapnel grenade bleeds an even 21 seconds.
You’ll die to a light breeze
Also the precision line traits don’t gel with grenades very well.
Just take a second to think about how OP healing turret would become
I notice it more often when I attack enemy engies and a big immune message pops up when I try to apply a condi
You can’t rely on that 8% chance to save you from conditions. It’s more of just a nice little bonus.
Norn thief in the house.
Correction Aza, I was running Dagger/Pistol, so I did have a pistol
Carry on :P
I think that you just randomly spouted a bunch of “feats” trying to impress people. I am amused.
I’d gladly have told my guildies to stay back and fought you 1v1, but you were a bit too determined to run to spawn.
Edit: Solo’ing as a warrior isn’t a noteworthy achievement. Since the healing buffs they are one of the better roaming classes imo.
I think sword but I’m sure someone will come in here with math soon.
Red and Green borderlands have the mobs in the same places as they always did, but Blue borderlands appears to have no mobs at all.
The extra points on stomp buff is ok, remove the + stats.
And bring the mobs back, I can’t get my stacks now
Skull Crack isn’t good enough….
Throw your mace at your foe, Stunning your foe with a skull crack. Effect increases with adrenaline level.
Damage: 999
Level 1 stun: 3 s
Level 2 stun: 6 s
Level 3 stun: 9 s
Range: 1500you forgot the it has an AoE radius of 600 and is unblockable.
and is unaffected by blind
Guardian and Mesmer have vigor on crits as a 5 point minor
Elementalist has vigor on crit as an adept trait
Ranger has +50% endurance regen as a 5 point minor
Engineer can combine Speedy Kits with Vigorous Infusion for perma vigor
Warriors can gain vigor when being critically hit (adept trait I think)
Those are all the vigor traits I can think of off the top of my head that aren’t gain vigor on heal or something similar.
(edited by Berengar.6951)
If you’re playing a CC→burst build, what you need to do is two fold.
1. Count dodges, and pay attention if they have vigor or not
2. Bait stun breaks with your shorter CC’s
Most builds run 1 or 2 stun breaks. It can take awhile but once you’ve made them burn their stun breaks you can use your long CC and burst the crap out of them.
they’re two best condition bombing classes, necro damage is a bit stronger imo but engi has more survivability tools.
If it’s red it’s dead
If I’m in a 1vx situation I’ll obviously target the uplevels first, they die faster and make the fight more manageable. Even if their damage is weak they can still CC you at a very inopportune moment.
Caltrops + Uncatchable + heavy condition focus will melt any guardian.
Not sure if serious
Guardians have some of the best condition removal in the game.
protection doesnt not fit warrior, and personally i would like to see greater access to weakness on every weapons set, burst skills alone should cause it
This 1000x over.
If a warrior with a shield and sword isn’t the epitome of a protector, tank, etc, then I don’t know what is, heh.
Dual wield shield? :O
Using the 1435 healing power given, Water Trident would be 144.15 hps (2883 heal with 20 second cooldown). Assuming you’re running scepter of course (which seems to be more popular now? Haven’t played my ele in awhile)
Since you are pretty bad at this (probably due to your lack of ele knowledge) ill help you out.
Regen is 309/s
Healing Ripple x4 = 273/s
Evasive Arcana x4 = 273/s
Soothing Mist = 151/s
Ether Renewal = 361/s1367 HPS.
Sadly eles can;t get perma regen, its more like 50% up time even with 30 arcana so you are down to 1,112s.
Soothing Mist is also not permanent, its about a 70% up time if you have 30 arcana and swap to water constantly.
Down to 1,066 HPS
Finally Evasive Arcana has been nerfed to 50% in sPvP so that leaves you with 930 HPS.930 HPS is not bad when you have about 50% up time protection, which helps since you will have almost 8K HP less than a warrior.
That’s assuming no heals from water trident or cleansing wave or geyser or cone of cold.
Just to clear up some misinformation in this thread, Veggie Pizza DOES NOT cancel out Lemongrass, not completely. Veggie Pizza adds 40% condition duration based on the base duration, Lemongrass removes 40% duration based on the applied duration.
Example: 10 second bleed, veggie pizza makes it 14 seconds
Lemongrass reduces that duration to 60%
so 14*.6=8.4 seconds.
This has been stealth changed, try to keep up man.
dafaq? When?
Just to clear up some misinformation in this thread, Veggie Pizza DOES NOT cancel out Lemongrass, not completely. Veggie Pizza adds 40% condition duration based on the base duration, Lemongrass removes 40% duration based on the applied duration.
Example: 10 second bleed, veggie pizza makes it 14 seconds
Lemongrass reduces that duration to 60%
so 14*.6=8.4 seconds.
Swapping out the Water Blast for 4x Healing Ripple would actually increase your HPS, since it heals the same as Evasive Arcana in WvW, and would mean you aren’t sitting in water attunement doing nothing but auto attack.
Id like to see a thief solo a fully upgraded camp. Ive seen a few claim its possible, but video or didn’t happen.
Anyone can do it with a slow pull.
I’d make a vid of my l33t camp flipping skillz but I can’t remember the last time I ran into a fully upgraded supply camp.
But mobility with a warrior doesn’t leave you useless in a fight, thieves often use a utility or two and most of their initiative to catch me on my warrior. I promptly turn around and collect my bag.
If you hit them with a sigil of para’d skull crack and they don’t have a stun break they don’t have much of a choice
Because you changed maps. It takes like 2 minutes to get 25 stacks, not a huge deal.
Or are you not running double stack weapons :O
are they still glitched to only give 13 stacks worth of power/condi while showing a full 25 stack?
no, they give the full bonus unless my character sheet is lying to me (I gain the full +12% crit chance or +250 power)
because I’m cheap and didn’t buy the best – condi food
Personally on my warrior I have something like -94% cripple/chill/immobilize duration, just saying.
Realm – HoD
Female
Warrior (norn?)
Guild = IB (I think?)I’m coming for you.
I’m a Human
You better bring a couple friends
You’d need time to slow pull it probably. Once you kill the two scouts (seriously hate those guys), you can easily kite the melee guards
Giving AOE retal is easy as a guard, Vengeful+ virtues give retal+stand your group+blast finish on a light field (Hammer5→Hammer 2)= a lot of retal
That’s assuming you have all your skills up and have initiative.
Bulls Charge is 900 range now
weapons are one of the worst places to have crit damage in terms of stat trade offs
the exquisite jewels are the best place (3% crit damage for 15 stat points compared to 9% for 128 stat points on a 2h weapon)
First ten trait points in the last line to get warrior’s sprint (+25% move speed when holding melee weapons) and use a Greatsword as your other weapon, all movement problems solved. Plus GS just makes leveling really easy, gather them up and press 2
And then the warrior kills you because you used all your skills + initiative to chase him
Plus you need something to steal off of, so you better hope there is a white mob 1500 range away
Bulls Charge+Rush+Whirlwind is easily 3000 range. If they happen to have sword on their other weapon set that’s another 900ish range.
As long as a warrior doesn’t get CC’d before they take off, it’s almost impossible to catch them.
Because you changed maps. It takes like 2 minutes to get 25 stacks, not a huge deal.
Or are you not running double stack weapons :O
It’s possible for people in WvW matches to be cordial and get along, I have proof!
I’ve played 6 classes in WvW, and all of them can solo supply camps fairly easily.
The two I haven’t played are Ranger and Necro, so see the two posts above me and you have all 8 classes.
Step 1: Create new character
Step 2: Buy gems
Step 3: Convert to gold
Step 4: Craft to level 80
I almost yelled at the screen when that ranger used his heal during quickening zephyr
I assume you’re talking to me?
I don’t think retal needs a change, I just get annoyed when people who don’t know what true retal damage is whine about it.
After the one time I 2 shot myself with retal on my engie, I learned my lesson and started being more careful.
people aren’t allowed to whine about retal until they’ve played nade engie
You can easily take 55 hits of retal in 1 second.
it’s open on Tarnished Coast, gogogogogo
Which activates first, HiS cleansing damaging conditions or the condition cleanse on stealth?
Blind fields work well, X/P thieves often put black powder down to chain blind the down person so their CC won’t work. So you could use Well of Darkness.
It’s actually a nice tradeoff and not as counter-intuitive as the 10 point traits, which got moved to grandmaster for that exact reason.
It’s a choice of “dealing more damage/cc” vs “having more sustain”, which is unlike the stupid “dealing more damage by holding back” mechanic, those other traits provided.
Also, it is not meant to be some sort of faceroll sustain. Your proposed change would probably move it to a 30 point slot. Right now, it’s a clear tradeoff between having sustain and getting to use that burst skill, which is great.
It’s currently a 15 point trait, so it would likely be moved to 25.
Just a nitpick
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