(edited by CalvinHobbes.3541)
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Interesting that you make the comment about skill above persistence when most people that completed it remark that it was due to their persistence. How they tried it for several hours with many failures. No matter how much you try to spin it, repeating something over and over and over doesn’t equal skill it equals persistence.
It equals a learning experience, and some learn faster than others.
That’s not what was implied in the OP. Of course through persistence one can learn the best method that works for them. But really, who cares if that persistence takes place over the course of a few hours, days, weeks, or months?
The ability to learn something is part of the skill equation. The faster you can learn something the more skilled a person can be. I say can be because it is only 1 factor. To me it is the most important factor when talking about skill.
Now a lot more people would complete the clock tower in the long run if it wasn’t time limited, but only those with a certain skill level will do it within the time limit.
So are you advocating they gear more things towards faster learners?
And I think it’s more along the lines of, the faster you learn the faster you become more skilled. However, in the long run a persons skill level isn’t any better simply because they learned quicker.
Do/did the jumping puzzles get removed?
I was on a business trip for the past 2 weeks so I was without GW2 that entire time.
Pretty sure a patch just went through that eliminated all Halloween content from the game. So the Mad King jump puzzle is no longer available. All other, non holiday related puzzles are still in game for your constant enjoyment though.
I’m noticing lots of folks that seem to imply that any given challenge is universal to everyone. When in reality what is a challenge is subjective to the individual. This puzzle was easy for some, basic but personally challenging for others, nearly impossible for even more, and downright evil for plenty. It really is a delicate balancing act between making things too hard for and too mundane. Based on the reactions to this particular puzzle I’d be confident in saying they failed the balancing act here.
Interesting that you make the comment about skill above persistence when most people that completed it remark that it was due to their persistence. How they tried it for several hours with many failures. No matter how much you try to spin it, repeating something over and over and over doesn’t equal skill it equals persistence.
It equals a learning experience, and some learn faster than others.
That’s not what was implied in the OP. Of course through persistence one can learn the best method that works for them. But really, who cares if that persistence takes place over the course of a few hours, days, weeks, or months?
Interesting that you make the comment about skill above persistence when most people that completed it remark that it was due to their persistence. How they tried it for several hours with many failures. No matter how much you try to spin it, repeating something over and over and over doesn’t equal skill it equals persistence.
Not sure what in the hell Anet’s been thinking, letting the loot system stay like this. It’s kitten, and from what I’ve seen has only succeeded in turning people away from the game.
That’s a good thing. Players who believe a game can only be fun if they are continually given shiny items, as opposed to having enjoyable experiences, are more suited to other MMORPGs than to GW2. Those who want to have fun, and enjoy the experience instead of just a reward, are very happy with how GW2 is.
I would rather have a fun event in which the experience is its own reward, than a crappy event which gives a lot of shiny stuff in the end.
Who says it’s just about rewards. I’m not looking for a constant influx of loot. But what I would like and would sort of expect is that when you actually accomplish something of substance, that you are rewarded appropriately for it. This idea that a quality experience cannot coexist with quality rewards should not be such an outrageous concept.
I’ve yet to receive anything even remotely useful. I’m inclined to believe that for whatever reason, A-Net is afraid to have any kind of decent odds on quality rewards. I don’t mind playing for loot but I do mind working for it. I paid $60 for a game, not a job.
Ascalon Settlement Tower in Gendarran Fields
As an Asura I can see nothing but a mob. Faith jumping cannot be what was intended with this jump puzzle.
ive been wondering if someone can take legal actions against Anet, if you se the patch notes it was never stated as a RARE chance, in fact il look for it.
Black Lion Chest Changes
Halloween items have been added to Black Lion Chests for a limited time only!
There is now a chance to get new Halloween-themed weapon skins by opening Black Lion Chests. All weapon skins are tradable.
Chain Sword Skin
Ghastly Grinning Shield Skin
Greatsaw Greatsword Skin
Grinning Gourd Rifle Skin
Scythe Staff Skin
Severed Dagger Skin
There is now a chance to get new Halloween-themed shoulder armor skins by opening Black Lion Chests. All shoulder armor skins are tradable.
Deathly Shoulderpads Skin
Deathly Avian Shoulderpads Skin
Deathly Bull Shoulderpads Skin
All Black Lion Chests have a chance to give these items, but only until the end of the Halloween events.
Get Black Lion Keys from the Consumable section of the Gem Store to open your Black Lion Chests.“Halloween items have been added to Black Lion Chests for a limited time only!
There is now a chance to get new Halloween-themed weapon skins by opening Black”Then we are talking about semantics, some might think buying 6 keys will yield 6 random skins, rare chance was never stated, so, some might say this can be a really well done scam.
just saying.
I must have retyped this response a dozen times. But why can’t “chance” mean “rare chance” again? “Chance” can imply anything between .01-99.9%. They never said “rare chance”, but they never said “good chance” either.
Better “chances” equals happier people. Now that people have seen just what kind of “chance” they have at holiday goodies there is a “good chance” many of them don’t become repeat customers. And in a game that relies on microtransactions to support itself, is this a “chance” A-Net is willing to take? I suppose we shall see with Christmas right around the corner. But if you were to ask me I’d say there is a “good chance” plenty of folks have learned a valuable lesson about taking “chances” in GW2. And I think there is an equal “chance” that it eventually begins to effect future content if “chances” remain the same.
People can throw around whatever words they wish. If they choose to see others as entitled then more power to them. But if A-Net couldn’t foresee whats taking place as a result of turning holiday events into a horn tooting event then they need better planning. I’m positive that even Stevie Wonder could have seen this mess happening when ultra rare items become a part of a holiday event. Ultra rare items don’t need to be a part of a holiday event. And I laugh at those that only like an item if it’s rare. You know the ones…“I don’t want something that everyone has.” Those ones. My father saw the Halloween bow and loved it purely because of the aesthetic of it. He could care less about rarity or any of that vanity nonsense. He was all excited to get one, until I informed him that what he was looking at was merely a preview of a much more expensive permanent version. Needless to say, finding that out soured his view of the holiday event. He’s not ranting and raving about not getting a bow, he’s just not participating in the holiday.
What I think Anet would really like to know though is what would it take to get him playing again? What kind of rewards would we like to see? Would it be acceptable to him if there are more and less intricate skins with some being harder to obtain?
The problem is Anet needs to balance the needs of the “hardcore gamer” (i hate that term) vs the “casual gamer” (this one too). They need to allow the hardcore gamers to have a chance at the carrot while not leaving the casual gamers with a feeling of being left out. Its a lot easier to say than to fix though. Anet has their hands full.
To be honest I wouldn’t be surprised if he shared my sentiment that rarity doesn’t belong in holiday events period. There is plenty of rarity in the actual game that holiday events should be solely about the fun and goodies for all. But I think his main issue was the preview items themselves. His exact word when I told him they weren’t permanent weapons was “tease”. Especially when I explained what it would take to craft or buy a permanent one. But beyond what I’ve shared I really cannot speak for him. But my opinion is clear without care of who agrees with it or not. A-Net should just drop the concept of rare for holiday events and move on.
People can throw around whatever words they wish. If they choose to see others as entitled then more power to them. But if A-Net couldn’t foresee whats taking place as a result of turning holiday events into a horn tooting event then they need better planning. I’m positive that even Stevie Wonder could have seen this mess happening when ultra rare items become a part of a holiday event. Ultra rare items don’t need to be a part of a holiday event. And I laugh at those that only like an item if it’s rare. You know the ones…“I don’t want something that everyone has.” Those ones. My father saw the Halloween bow and loved it purely because of the aesthetic of it. He could care less about rarity or any of that vanity nonsense. He was all excited to get one, until I informed him that what he was looking at was merely a preview of a much more expensive permanent version. Needless to say, finding that out soured his view of the holiday event. He’s not ranting and raving about not getting a bow, he’s just not participating in the holiday.
I fail to see why there needs to be such exclusivity for holiday events. And I fail to see how playing for a reward next year makes a lick of sense. This game already has rare items that require massive amounts of crafting to attain. There is no reason why holiday items must follow the same principle.
Some of the random things are mostly self explanatory but it does appear to be chaos from the get go. It would be a nice edition to have a party NPC that could explain some things and give a little direction to those who may need it.
The free devil horns aren’t enough? What more do you people want?
I’m not one to usually look a gift horse in the mouth but those horns are awful. It’s almost like getting an invite to a party announcing free gifts. And then when you arrive at the party you discover the free gift is a punch in the face.
But heck, they’re easily removable and I never have to use them again.
I don’t think it would be inappropriate at all to return the name. It may be unfortunate for the person currently using the name. But if you’ve got the proof that Moz had it and it was indeed deleted by way of an account compromise I don’t see the problem. The ability to have people change their names is available so the original owner should get his name back and the person with it now can change their name.
I feel a valid analogy would be if I had things stolen and someone unknowingly bought them from a pawn shop. I doubt the police would choose not to recover my stolen items due to it being unfair to the current owner.
It’s not about making an exception Tdawg. It’s about A-Net being so touchy about anything and everything. They’ve taken political correctness to the extreme and it makes them look paranoid and petty. I’m not advocating a free for all in terms decency but rather wish they’d lighten up. There is nothing even remotely offensive about the OP’s name.
Loving the match, though I am left to wonder why it has turned around so sharply and suddenly. I know SoR has improved a lot, it’s really quite impressive, but have they really improved that much from an organizational standpoint? Is it more activity in WvW? More players in that server in general? I’m asking SoR players in specific what they’ve noticed that has changed.
I do love this current matchup, but I’m afraid atm it’s not longer competitive. When Darkhaven was top dog at least day time was very competitive. Now, Darkhaven dominates like 2-6am PST, rest is SoR, not much competitiveness anymore T.T.
From what I’ve noticed it all seems to be organizational improvements. We’ve always had a decent presence, but when things first started the server seemed kind of dysfunctional. People argued for control and nothing really got done. Now when I log in there is usually precise leadership and willing participants. Although there are still those who argue, the dysfunction caused by those folks has dropped drastically from what I’ve noticed.
Now this is my personal experience and I’ve sporadically played from the start. Others may have noticed something else and had different experiences.
I just want to point out something. If the name isn’t available, it’s because someone used it in Guild Wars within the last 8 months, maybe is using it still. So I’m sort of not seeing why you’d be so eager to nab someone else’s name. Why not come up with something else? I mean, after all, as we say, “This is my story.”
Eager to nab someone else’s name? It’s not their name if it’s not in use in GW2. So I’d like to start “my” story but unfortunately you folks are clinging to the past, preventing me from using a name that should be fair game. After all, this is GW2 not GW1. 
It’s happened on my end several times throughout the day as well.
Here is a thread on the same topic where Gaile comments.
It’s pretty pathetic that the names are still reserved.
Releasing the names is indeed long over due. And yet I see no resolution any time soon.
GW1 names are still reserved. They were only to be reserved for the 3 day head start and launch day until they encountered all the login issues. So they’ve extended reservation until further notice.
It’s strange because the only names that were reserved were those people who linked their GW1 accounts to GW2 accounts. So if the name is still listed as reserved it means the GW1 player has a GW2 account.
I was under the impression that all you had to do was log into your GW1 account between January and June (or July?) in order to have those names reserved in GW2. And then linking accounts would allow you to claim the reserved name(s). So, basically there are people that still play GW1 (or have logged in at least once this year) that have the names reserved despite not having a GW2 account. Unless I’m remembering it incorrectly.
You would be correct. The cut off was July 31st. So as long as a person logged into their GW1 account before that date any character name would be reserved to their potential GW2 account. That reservation was scheduled for the 3 day head start and launch day but was apparently extended due to all the log in issues.
I was under the assumption that the ‘reserved name list’ got cancelled after launch day and all reserved names that were unclaimed became available.
Chances are the name you wanted is just taken.
Unless they haven’t gotten around to clearing the list yet. Are you getting an error message of some sort like, “The name you have chosen is reserved” or some such?
When you enter a name that is taken a box pops up and tells you so. When you enter a name that is reserved a different box pops up and tells you so. Separate messages for each scenario and I’ve encountered both.
The reason why your name is declared inappropriate is because when most people are faced with multiple definitions of a word they almost always gravitate towards the inappropriate option.
Have WP cost scale up based on distance rather than level = problem solved.
Actually what I see from what you’ve provided is that they believed that the issue, most likely because of the nature of your issue, was resolved by fixes they’ve made to game since you filed your ticket. Then they put a simple to follow instruction to “click here” if that is not the case and your ticket would be re-opened.
Just being curious but did none of you actually read the instructions during the creation of the display name? I ask because it specifically said that the display name was to be used on the official game forums once they were operational. So unless someone chose not to read the information that was provided it should not have been a mystery.
It makes sense that they’ve given more time for this feature considering all the problems people are having.
Imagine how frustrated you’d be if you took the time to grind hom to reserve a name and then you couldn’t log in and create your character at launch to due being hacked or one of the other launch issues we’ve had. Only to have your named wiped clean and given to someone else.
Name reservation isn’t tied to HOM so there was no grind necessary. Any name that was created in GW1 was reserved as long as that account logged in within the time frame they set before release of GW2.
I’m sure names will be unreserved right around the time GW3 is making it’s way to stores. The terrible choice to reserve names in the first place is placing names in further limbo due to the never ending login issues support has been dealing with. So with no end in site for support problems I definitely wouldn’t hold my breath.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
Just learn to behave. Excuses at trying to make poor behavior legitimate are pathetic at best. I’m glad that they’re banning people who can’t interact with others in a civil manner. Take it as an opportunity to learn a new lesson.
And nothing is more civil than killing everything you see on your screen. Just don’t say a dirty word.
Except you’re killing imaginary things that behave artificially as dictated by computer software. When you talk in-game, you’re dealing with real people. And really, what you do in the game is no excuse of how you behave in the community, that excuse is plain ludicrous.
Not ludicrous at all. Just because people have become so desensitized to violence doesn’t make violent acts any less potentially offensive. And the fact that it’s simulated violence doesn’t change that. Why do you think that warning labels are required for simulated violence on the packaging of video games?
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
I applaud ArenaNet for bringing down the hammer on immaturity and inappropriate behavior in a MMO.
This type of moderation has been severely lacking in MMO’s, for once I don’t have to turn off chat and people will be talking about the game or other topics like mature and respectable adults.
WoW has spawned a breed of human that thinks they can say whatever they want online, with no ramifications. Hopefully this is a good wake up call for them.
Yeah, bring down the hammer on dirty words so we can go about killing everything we want in peace, like respectable adults. How dare people try to disrupt our game of glorified violence with their potty mouths.
Well said.
Just to clarify. I was using sarcasm.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
I applaud ArenaNet for bringing down the hammer on immaturity and inappropriate behavior in a MMO.
This type of moderation has been severely lacking in MMO’s, for once I don’t have to turn off chat and people will be talking about the game or other topics like mature and respectable adults.
WoW has spawned a breed of human that thinks they can say whatever they want online, with no ramifications. Hopefully this is a good wake up call for them.
Yeah, bring down the hammer on dirty words so we can go about killing everything we want in peace, like respectable adults. How dare people try to disrupt our game of glorified violence with their potty mouths.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
Just learn to behave. Excuses at trying to make poor behavior legitimate are pathetic at best. I’m glad that they’re banning people who can’t interact with others in a civil manner. Take it as an opportunity to learn a new lesson.
And nothing is more civil than killing everything you see on your screen. Just don’t say a dirty word.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
Isn’t the ultimate answer for everyone to just prevent swearing whilst in game?
I believe another answer could be sticks and stones may break my bones but words can never hurt me. Seems just as appropriate as the one you’ve provided. Perhaps even more.
I too would like to hear some input on reserved names. Preferably beyond the generic, it’s been extended because of the log-in issues. That’s not what’s being asked. We’re pretty aware as to why the names have been further reserved. But how much longer?
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
The real issue here is that the people getting banned for poor behavior don’t believe their behavior was wrong, and this is the root of their complaints regarding the bans.
It reflects poorly on them, and on their upbringing. They seem to assume that everyone is (or should be) like them, and that they should tolerate that sort of behavior.
It’s appalling that some people have so little respect for themselves and others these days that they’d behave like that in a public space.
To be honest it’s the people in the world that want to ban anything and everything they disagree with that I find highly offensive. And before you make your self righteous assumption, I’m not even someone that uses obscenities in public.
Then why did you give ArenaNet your money, if you disagree with their policies? The rules of conduct were available before game launch.
I mustn’t agree with anything and everything ArenaNet does to enjoy their game. And to avoid the attitude of those I mentioned in my last post I’d have to hide in a cave somewhere and never do anything.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
The real issue here is that the people getting banned for poor behavior don’t believe their behavior was wrong, and this is the root of their complaints regarding the bans.
It reflects poorly on them, and on their upbringing. They seem to assume that everyone is (or should be) like them, and that they should tolerate that sort of behavior.
It’s appalling that some people have so little respect for themselves and others these days that they’d behave like that in a public space.
To be honest it’s the people in the world that want to ban anything and everything they disagree with that I find highly offensive. And before you make your self righteous assumption, I’m not even someone that uses obscenities in public.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
Its fine for having to deal with your mistakes, however generally the public can take care of that. If a person is vile enough in chat then most likely he/she will get a reputation within that community. With my experience at least in mmo’s communities for the different servers become tightly nit and usually don’t associate themselves with these people making it hard for that person to find friends, etc. Thus making the game not fun for that person because of the way he/she acted.
I completely agree that is the appropriate solution but that just simply doesn’t happen, I’m sorry. Time and again I create a separate chat pane without trade, area, map etc so that I’m not bombarded with nonsense and turn it on when I need it for LFG or similar. And it is no different in any MMO I’ve played. The problem is that these people are acting completely different on the internet than they would IRL. Ignore them all you want but they have no issue finding others to play with or pay $20 to server transfer and start again.
This just shouldn’t have to be the case and I’m glad that someone is taking an active stance for once saying that ‘no, this should not happen and if you act like a tool then you’re going to pay the price’.
Trolling is different from the minor cases that we’re bringing up in this conversation though. We’re not talking about someone swearing and insulting people and trying tokitten people off. We’re talking about people who used a swear or ‘inappropriate’ word (god forbid you hear or see one in a game or movie, right?) in a completely unoffensive context, not directed at someone else. I used some directed at NPC’s, in friendly conversation with some people. Still got reported and banned for 3 days. And again, if that’s how they want to run their game, then so be it. But they’re going to lose a lot of people like that, me included. It’s a video game. I don’t play it to be a tightwad and watch my mouth like I have to at work.
So you think everyone who plays the game should be fine with your antisocial behavior because you don’t feel like behaving yourself in a videogame setting?
I don’t see it as antisocial. What is and isn’t offensive is subjective to the individual.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
Block lists generally have a limit on the number of people that can be blocked.
Right-clicking on player names doesn’t always work (in WvWvW, for example).
Neither the “ignore” feature nor the profanity filter are excuses for poor behavior, as stated several times here and in other venues by ArenaNet staff.
but you see it’s also poor behavior for blocking someone, and then reporting them for some sort of temporal outburst. You are acting like you have never had an outburst of your own. Everyone acts poorly from time to time, that includes you. Should I follow you around and wait for your outburst to happen and then /report you?
I simply cannot fathom why it is so difficult for some people to comport themselves when in a public setting, whether that’s at the mall or in the public sections of a multiplayer game.
Reporting someone’s poor behavior isn’t poor behavior. Quite the opposite.
I cannot fathom why some find it so hard to comprehend that for some, random outbursts are purely subconscious. I do not speak for those who throw obscenities out constantly with every other word. And I think it’s disingenuous to believe that that is what all this is about. But I do recognize that sometimes it just happens. And for those who just have it happen now and then I cannot see warranting a suspension.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
I’ve always wondered why MMOs like this even give us the option to disable a word filter if they are just going to ban people for saying things that the word filter would normally block.
If someone is going to take the step to disable the word filter then they should not be able to report people for bad/inappropriate language- it’s their own fault they are seeing language that offends them.
My $0.02.
Exactly. The filter is active by default. Which means that either people are reporting users when they see the —-- that appears in place of a blocked word. Or they are turning off the filter and for some reason are surprised when the see a potentially offensive word and quickly report it.
I never got banned, got banned 2 weeks for bad language.
in Account & Technical Support
Posted by: CalvinHobbes.3541
I wholeheartedly support this strong stance by ArenaNet. Thank you for caring about the vast majority of us who do not care to see this type of behavior in-game.
Wrong, that vast majority does not care at all. We are on the internet after all, just thought I’d remind you. And if someone did care so much, a simple /ignore and check box in language filter would do the trick.
I completely agree. I could care less about the behavior of other players considering I’ve been given the tools to filter chat and block any user at any time. I’ll never understand why some folks are so quick and willing to report other users.
Thanks A-Net for Holding People Accountable
in Account & Technical Support
Posted by: CalvinHobbes.3541
If you want to swear up a storm or if you want to pick a name you think will get you some attention, go for it, but be prepared to deal with the consequences.
The problem I have with the name issue is all the slang and double meanings that many folks may not be privy to. So some player creates a name using one of these words that for some reason has been adopted by the internet community to mean something extremely offensive. But to this player the word means what it means to them and they’ve never heard the alternate meaning. So then this player gets reported and banned. How is that fair?
Thanks A-Net for Holding People Accountable
in Account & Technical Support
Posted by: CalvinHobbes.3541
I honestly think that people that aren’t mature enough to IGNORE things like that have issues.
You and me both. They need shelter from the actions of others because they obviously lack the ability to ignore.
My Mama taught me a loooooong time ago that we can’t control other people’s behavior. And being an adult is part of accepting that in my opinion. I hear people cuss in Wal-Mart, I hear screaming kids one isle over (which is like nails on a chalkboard to me… and my mother constantly reminds me I was NEVER allowed to scream like that as a child) people talk in movies, but I have never, ever, not even ONCE asked for someone to be REMOVED from an establishment of any kind. I’m an adult I tune it out. And I honestly don’t see the need to report ANYONE even if they cussed you blue. Why? Because you can block them, censor them in chat, and remove the ability to see their name-tag in game YOURSELF without ever getting a GM involved. Unless you just want to enact your own revenge on someone by taking away something from them (maybe because you can’t do it yourself???) I see no reason for anyone to report anyone, really.
Couldn’t say it better myself.
Any chance 'reserved' GW1 names are gonna be freed any time soon?
in Account & Technical Support
Posted by: CalvinHobbes.3541
It’s my opinion that names shouldn’t have been reserved in the first place. So I’d like to see them available sooner rather than later.