if you crash a lot learn how to steer your glider better. use the updrafts too and avoid running into vines, trees and cliffs. Also don’t drink and fly. Fly responsibly.
signed your friendly PSA.
I got 4mill karma and have nothing to spend on and its too tedious to turn into gold…
can we have more items that can be bought with karma?
like a karma trading post that allows us to use karma to buy things from players.
Legendary weapons, or use them for mostly ugly but overpriced exotic armor.
Can anyone explain what is the ultimate goal in this game because every time I am setting up one for myself, A-nets messes it up
- When I hunted the map completion star I had to go through the WvW and play with 5FPSs in those zergs so I can just get those stupid PoIs and vistas. Now they are not included into it anymore.
- When I was glad I got all my traits open, they thought to add more traits and use skill points and money to get them. And now they just open them like before.
- When I decided to grind for the money to buy some legendaries out of the TP then they added new Legendaries so the old ones become obsolete. And the new ones made only by crafting. I despise crafting
- When i thought my character became a Hero after killing the biggest threat in Tyria: Zaitan, A- nets brings up a silvary psyco who raises up another “Biggest” threat: Mordemoth. What will it be next? Another (race) psyco rasing up another “Biggest” threat? Ao we have 5 races, one was, 4 more to go?
- When I thought that reaching lvl 80 with multiple characters was my ultimate goal, A-nets throws in new leveling : the mastery system which makes all my lvl 80’s just a waste of time becasue now I have to get exp for more then my number of lvl 80 to get some elite specialization. So now having lvl 80 written next to your name make you a noob again when others show off their 134 mastery points (aka the new infinite level)
What will be next? A secondary elite specialization with a new zone to grind for new mastery points? I guess so.and the list can go on.
I am sorry, but no matter how A-net will describe their game, for me it is not an evolving game but a trickery for a time waster where every goal you set up for yourself will be crushed down sooner of later.
They said they don’ t introduce new gear treadmill, but instead they introduced something much worse: grinding millions of exp for illusionary goals which will be shattered with the new expansion because you will never ever reach the ultimate best but instead you will return back to your noob status just feeling better then a super noobs (aka new players)
Ultimate goal: Enjoy the game.
ps: several more elder dragons to go. Jormag, Primattorik (spelling?), Primordus (the real great destroyer, gw1 lore), an underwater dragon maybe? At least the mordremoth fight is 1000% > than the zhaiten one)
ps2: this game is a lot about sideways progression. You don’t get new loot scales making old loot obsolete, according to the manifesto exotic will always be easy to get and top tier (w/ the exception of ascended later added for fractals and not really needed elsewhere) Thus its not about stat upgrades but about new and cool skins. Same with the mastery system this way lv 80 raids will always be a challenge and mean something.
Damage meters just make everyone unhappy. The elitists whining about newbies and casuals, newbies and casuals whining about being kicked, players in general whining about their favorite class being low on dps, devs whining about actually having to balance things…
lol this. Looking at you wow.
ps: dont forget the dps whinning about pure dps classes being out dps’ed by hybrid classes. And dps and tanks whining about when tank specs out dps dps specs. Fun times.
Just curious if anyone has the modding exp or expertise to make a skyrim mod for the weapons sunrise or twilight? Lots of skyrim players want it badly if you look at their forums but so far it seems like no one is able to do it. Figured I would ask here as maybe fellow GW/GW2 enthusiasts might be more likely to see this post.
Might be wishful thinking, but here’s hoping. Would love to see 2 of the coolest looking legendary swords in any game ever over there too. Thanks in advance.
ps: great job anet on making these. Also <3 incinerator, jugg, bolt, eternity, FSP, predator, and the new legendaries.
Hi, thanks for reading my thread. I’m currently looking for a serious/semi-serious (but fun) raiding guild on tues/thurs night anytime after 7pm EST.
A little about me. I’ve been playing gw since prophecies. I enjoy helping new players and teaching people, but am also a seasoned vet and enjoy a good challenge.
My past achieves:
1) GWAMM and 50/50 HoM points (champion of the gods).
2) DoA speed clear record holder (ursanway w/ promise sin) (guild DOA)
3) DoA record holder again (mesway) (guild DOA)
4) UWSC record holder (guild ODST)
5) Top 100 gvg guild and GM (guild Shadowknights [SK])
GW2 Achieves:
1) Dungeonmaster (before most nerfs, and before dungeon sellers)
2) 5 legitly farmed legendary weapons (mostly dungeon speed clears, ac 1-3, cof 1-2, hotw1, dredge 1, arah, fractals)
3) High level fractals
Other games with serious raiding exp:
1) Top DPS in my heroic raiding guild for ICC/Cata as a Shadowpriest w/ a disc offspec (Guild Turmoil: exodar server)
Some real life info:
Age 31, male, divorced (her fault), back in school to finish my graphics design degree w/ a minor in communications. I have a steady job delivering pizza (better $ than you would think lol) and also run an advertising business on the side. I have an awesome gf now but w/ some distance we only see each other about 1-2 weekends a month. On my days off you will usually find me on gw2, reading, watching netflix/anime etc.
I’m definitely interested. I consider myself a fun but serious player, an elitist jerk without the jerk part and instead a friendly person.
My credentials:
1) GW1 achieves: GWAMM, 50/50 HoM points, DoA speedclear record holder (ursanway team w/ an assassin’s promise/pain inverter build), also followed by another record of ours doing mesway (guildname DOA), and UWSC record holder (guild ODST), top 100 gvg guild (shadowknights [sk])
2) GW2 achievements: Dungeonmaster (before nerfs and buying runs), speed clear farms, high level fractals, etc. 5 Legendaries all legit farmed in game, mostly dungeons. I have a good grasp on most classes, have 13 80’s. My main is my thief, my main alts are mesmer, warrior and guardian, but can also play a pretty good necro, ranger and ele.
3) Other games: Was top dps (shadowpriest w/ disc offspec) in my icc/cata heroic raids in wow.
Wondering this myself as well.
Title says it all. Just curious if they released or hinted at what masteries to get. I believe in previous interviews they said “not everyone will need certain masteries to contribute, but if most don’t have certain masteries it will be really difficult or impossible to progress.” So I’m just curious which ones to focus on, as the HoT story you really didn’t need that many. I’m assuming gliding, maybe itzel poison or something since you didn’t need it for that 1 story. Any other ideas or confirmations? Maybe rip off the tree bark one?
I find the precursor crafting way more fun that just RNG from mystic forge or grinding the 1000+ gold to buy the precursor (or even the full weapon) at the TP.
Sure, it is grinding. But the tier 1 and 3 collections are reasonably fun. And tier 2 requires a lot of grinding or gold spending, but you still have a higher sense of progression when you’re day after day checking things off of your list.
My wife looked at this and said “people on the forums have claimed they did it with 3…or maybe 4.”
So I guess this is more confirmation that even less than a full party is enough if you get good spawn locations.
I haven’t seen that yet but grats to any that have
Sometimes we had over a minute left so definitely think it would be possible. Good spawns help but plenty of times we just ran far and fast. Lots of people brought swiftness too and sometimes we were like just get there and didn’t worry about going as a group.
Agreed don’t nerf. Anet said be prepared to use new traits, try new weapons etc. Sorry people can’t just beserk with a greatsword 24/7.
Seriously, I paid 49$ partly to enjoy the story, not to being tortured by so many bugs. I’ve never seen such stupid design that would stop you from completing the story if you kill the boss(after leader died).
So many bugs? This is really only the first one I’ve found going through the whole thing.
Refund cause bugs and balancing after go Live
in Guild Wars 2: Heart of Thorns
Posted by: Chrono.6928
I think because of all the bugs and balancing issues after go Live every HoT buyer shall get 10 dollars back. Be it in money or gems.
The players still do the job of the qa here and still report bugs which shouldnt be inside the game if we take into account that there has been enough time and also beta weekends.
Its definately not normal how many complaints and reports are swarmed all over the forums. Theres 1-2 updates almost everyday.
I think arenanet should show their players that they are indeed a fair handling close to the player company and not only when its needed in form of a twitch public relations and advertise stream.
Joking around on twitch does not delete duty towards customers.
There was honestly hardly any bugs that I’ve seen and I’ve gone through the whole game. Especially for a MMO so soon after launch. If you’re being serious you either have unrealistic expectations or are crazy
lol
Our guild, ODST on yaks bend, just did it with 5 people
I’ve seen lots of small guilds claim it was impossible. Lots of forums posts too. I’ve seen a couple of guilds say that did it with 9 or 10, and even one 7. Just did it with 5 so its definitely possible. Only partially bragging, also hope it encourages people knowing its definitely doable.
Our guild makeup was
1 warrior
1 guardian (without a hanglider..lol)
1 Thief
2 mesmers
Tips to those struggling: Hang out in the center after defeating a wave or start running back towards it at least. Have the updraft mastery so you can glide faster to hard to reach places. Have at least 1 or 2 people with projectile reflection for the monster that sends spikes (they hit hard) We also focused the add that has an expanding red circle.Killing small adds by the maw can help if you have time if not don’t worry about it and stack and the groups cleaves should kill them.
Interested as well. I have a small guild of 5 or so active with only about 2-3 with HoT I believe. Also have an alliance guild with my brother and r/l friends too also a small guild of about 6+ active all with HoT. Can probably pull a few from both. We were thinking sometime saturday but will let you know.
AND they made lots of the champs veterans so it could be more solo friendly. Why thank you history for answering this hypothetical question. The answer you need is already in existence.
So… you’re saying that this has happened before, ANet knows of the problem and how to fix it, and yet they went right ahead and repeated the same mistake?
And then you’re surprised that lots of people are yelling “Fix it!”?
The “problem” was when the maps were empty. They aren’t now, so its not a mistake currently. If the champs were all vets with tons of people in the map (doing said champ) everyone would just 1 shot everything.
So not problem or mistake, working as intended. IF one day the maps are empty and your hypothetical scenario happens where its impossible then I’m sure they will make them vets again but even then with mega servers I dont see that happening anytime soon.
I don’t think its hard at all… but I was a dungeonmaster way before nerfs and bought runs, and also do high level fractals so don’t think I fit into the casual crowd.
That being said can solo almost everything without trying other than meta events.
So what happens next week or next month or next year, when there’s no one around to group with for the unsoloable champ-level mobs guarding the skill points?
Mr. Chrono, can I put you on my friends list, so I can call on you to come help me with those? I’m sure you’ll be glad to drop whatever you’re doing at the time, right?
Actually sure, I still help new players in queensdale till this day. Just enjoy teaching and helping.
What happens indeed, such a great hypothetical question. Oh wait this exact same scenario has happened before… and anet took care of it. They released the megaservers so people wouldn’t be on a dead map alone. AND they made lots of the champs veterans so it could be more solo friendly. Why thank you history for answering this hypothetical question. The answer you need is already in existence.
Go play other mmo’s then come back and say this game has “grind” lol. You have no idea what grind really is.
Heck you can even play alts and get mastery points b/c its account bound. Real grind would be doing it all over again on all of them rofl.
If this is how people react to all the work put in I hate to imagine how the devs are feeling – because it isn’t a fair representation of what we got… Mob mentality or just too much hand holding in the past? And people who say “you only are having fun because you played the game more” are basicly saying “you have fun the more you play” (‘less is more’ only works for makeup).
“Working hard” doesn’t deserve a dime from me. Dev’s are not owed a kitten thing. Especially from players that are reasonably upset.
GW2 HoT is basically B2G (Buy 2 Grind). It’s not something I want my hard earned money to support. If they decide to make Hero Points more reasonable, finish the other content, then I might be willing to spend money.
You obviously don’t know what grind is. Especially in mmo’s. The mastery system is gated but its progression, just think of it as leveling up in a new expansion and it makes sense and isn’t that bad. They even said its their form of progression. Also if you beat the game in a few days b/c of no grind you would probably complain about that too.
Not sure about the whole set but you get the headpieces from doing the story missions. Not to far in the game either.
Just a tic for tac reply to the troll. Also saying “get better” isn’t necessary an insult. Could be a challenge to rise up to the occasion and an opportunity for personal growth.
It’s so people would be forced to play the horrible new content.
GW2’s core game was a fun, casual friendly experience.
Were soloing your story quests was simple, with plenty of WPs and exp to get to cap.
HOT thou? It has mob density that all but forces a group just to get to the few and far inbetween WPs, HPs that spawns champions require masteries or are guarded by groups of vets, events that spawn all over the place with enough mobs to eat you alive in seconds.
The mobs in HOT exist in 3 forms: does large area damage, knocks downs, does large aoe damage and knocks down.
I tackled the new content with Cavalier armor on, I’ll try Sentinel next because Cavalier is simply not enough to survive in HOT, but then again I get the feeling HOT is not meant to be soloable since not only do the mobs hit hard enough to kill you very quickly they also have plenty of hit points and vets are plentiful.
Are mobs currently over tuned? Should I stop trying to solo my story line?
All in all HOT feels like an entirely different game from GW2, it’s more like a hardcore “die at the 1st mistake” kind of game then the casual friendly game I liked…
Very disappointed in the new content, I’ll do it once to know the story then never again.
Tip from a seasoned fractal player. Get better. Its not about armor its about knowing what to dodge and the encounter mechanics. Sorry you can’t breeze through it the first week with a greatsword and zerker armor lol. Anet said be prepared to try new armor, utility skills and change traits often. Its actually not kittence you learn.
The expansion is incredibly awesomely overwhelmingly fantastic.
What disappoints me is the number of posts on this forum, claiming exactly the opposite. These wonderful devs poured their heart and soul into this rich experience, and you’re all kittening on it because there is the slightest bit of challenge.
No one on here is asking “How do I do this?” It’s all “I can’t do this.”
Put your fingers to use learning how to rise to the challenge, instead of demonstrating your stereotypical Internet rage.
You might just find not only this game, but life, more enjoyable.
It’s too easy to follow the herd. There’s no value in being that kind of person.
Agreed. People like to complain. But its an amazing game. GJ anet <3
I see so many forums posts about people QQ’ing and whining that they can’t solo? What exactly can’t they solo? I’ve had zero problems solo’ing anything other than a few champ skill points. And even then u dont have to party up and there’s usually other people around helping. No one should expect to solo legendary monsters in group events. Which are optional encounters.
Maybe people just need to get better. Its more challenging but its not impossible or even that difficult. If anything if it was to easy and people just blew through the game people would whine about it being to easy instead and boring.
Anet said, “be prepared to change specs, use weapons and utilities you don’t normally use” etc. Sorry you can’t just zerg mindlessly through it with a greatsword 24/7 anymore and might actually have to use a range weapon or toughness for once.
Since the launch on Friday, all I have seen on the forums is people moaning and the expansion and the so called endless grind and to be honest ots starting to get rather annoying.
When I log into the game its self, I dont see people moaning, I see people having a good time and commenting on how fun it is and how refreshing it is to have an expansion that is different from the Base game yet still has the Gw feel. The only digference in the expansion is there are no heart quests to gain xp, they have been replaced with events, which happen all the time. To expect to be able to buy the expansion and clear all the content in a daymor two, just because you are level 80 is quite frankly ridiculous, tjis is an expansion, but a dlc for season 3, although, aome will arhue that is exactly what it is im sure. The, astry system has replaced the leveling and as you did in the core game, you have to earn the levels to get to higher places, in this case, to get to higher ground.
I admit, it does seem slightly grindy, but only if you want it to be, I have quite happily gained enough mastery in a few days to get to the third map without really thinking abut it. Plus keep in mind that the mastery is account bound, when I wanted to prgress the story and id had enough of events for the time beaing, I simply logged an alt and redid the first part of the story and would you belive it, I had enough, mastery for my updraftmand the language.
The expasion is fun and brilliant at the same time, its just a different way of leveling, if the people who are moaning on here, actually spent more time playing instead of qqing, you might suprise yourselves and realise that you are missing out on a great game.
If you want to grind In a different way to gain more levels which then make the work of the past few years useless then I suggest you play something else, where your loyalty to your character only goes as far as the next expansion.
In general forum users QQ and whine and complain and most of the players just enjoy the game. Its kind of like feedback for businesses. Most people won’t report a good employee or interaction but when they have a problem they definitely get mad and yell at people in the call centers or send a negative review online.
So far I’ve loved the game. A few zones in. Epic story, lore, cutscenes, voice acting, art, environments. Blown away.
Ignore the whiners on the forums. Masteries gated? Who cares one shouldn’t expect to be fully leveled on a new expansion days after release. (masteries are the new progression system after all) Gliding is a lot of fun and surprised how much the mushrooms help. The new specializations are cool too. Even though we can’t go fully into it asap its still fun learning and progressing.
I also appreciate the challenge. While not super hard its not super easy like the core game is now after years of playing it. The whiners about can’t solo are simply being silly and need to learn/improve. Other than a few champ skill points I’ve been able to solo everything and greatly enjoy it. Please don’t nerf to soon a challenge is part of the fun.
Did I mention its a beautiful game… Yep, worth mentioning twice. Very well polished.
Sincerely, Chrono
Elite Specializations & Hero Point Feedback [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Chrono.6928
Elite Specializations.
I was so looking forward to logging in on launch, to build my reaper in WvW only to find that the whole profession line is locked behind a massive wall.
I don’t do PVE content, even though i have tried it to see if the whole hero point acquisition was any more bearable, it wasn’t.400 hero points to actually play the game, Especially when your “proof of heroics” are RNG (i got 2 from one rank up, seriously?) , is completely ridiculous.
Atleast one of these things needs to happen.
1. Up the drops for proof of heroics and make them a staple amount rather than random, so we know when we’ll actually be able to play elite specs.
2. Lower the amount of hero points needed.
3. Reintroduce world xp consumables to laurel and/or badge vendors.
You shouldn’t expect to be fully evolved just after launch. Masteries are equivalent to other games leveling up for an expansion. They said its their new system of “progression”. You wouldn’t play wow or another mmo and expect to compete at top pvp without leveling first. Same logic.
I have finally figured out the real logic behind HoT and it is sadly and simply corporate greed. Think about it. In order to “level”, one must partake in “group events”. There is not a lot of “soloing” here. Easy completion of said “group events” requires a lot of people to have purchased the game. Easier completion of said “group events” requires you to try and get people to purchase the game. Say what you want about Blizzard and their $15 dollar a month fee to play (another form of corporate greed), but at least they are up front about it. Yes friends, the real logic behind HoT is corporate greed. This is America in 2015. I would love for someone from ArenaNet to respond to this post, but they are probably too busy counting their money. They will probably simply lock the thread. be seeing you.
Think the real logic in a mmo is to play with people. Its a massive multiplayer game not a rpg. And logically a company wants to make money so nothing wrong with that. If it was “corporate greed” there would be pay to win items in the gemstore like 2000 gems for auto leveling masteries or ascended items etc. lol
Solo players cannot advance in the new content, and any decent publisher would disclose such a fundamental change prior to taking your money.
where are you at? I’m decently far and so far have solo’ed every story and exploring maps. A couple of skill points have champ bosses but even solo the game allows and usually has players around also doing it. While not as easy as the core game its not impossible either. Just requires some skill.
ps: dodge and animations are more important now. Changing traits and skills too. Using more range weapons than before. Doing it on my squishy thief but having 3 bars of endurance helps ^^ We aren’t meant to just run through everything and never fail. We are suppose to learn and play better. If anything I’m enjoying the challenge.
ps2: if still having trouble I would recommend minion type classes. With the 90ish% damage reduction to minions by aoe (unless targeted) they are very strong right now and would help “solo” as they take the pressure off of you.
still can’t use the staff on ranger, and great sword on my necro…not sure why you gifted these weapons if they’re just unusable
Did you unlock the mastery? have to chose the specialization as your bottom trait and use skill points to progress. Also while I forget if its needed for masteries you have to level up while training them too.
Went into the new zone southwest of verdent brink (forget the name since it crashed) just entered the portal to enter it and I got a “serious error message” that closed my game out. Tried to send a report but when I did it said “an error prevented sending the report”
They did say the black wings would come back after HoT launched sometime.
Many good servers but most of the time it doesn’t matter unless you’re big into wvw.
That being said yak’s bend has a ton of gw1 veterans. Was definitely the go to server during gw2 launch, while not the champs of wvw anymore for a while most of the elite pve’ers are still around. But as the above stated with megaservers it won’t matter to much.
Just curious, I like to read. And the gw2 books were all very well done. Especially liked the pirate one with the rebuilding of lions arch.
Maybe a HoT book?
I heard one the other day that made me laugh.
How does Trahearne change a light bulb?
“Commander, a word.”
This
PvP joke/taunt after a crushing victory, “I would say good game but I was taught not to lie.”
(edited by Chrono.6928)
This weapon needs a resize really, unless you can melee with it.
It’s longer than some 1hand swords. Whats next a dagger as large as a greatsword?
Totally unappealing due to the sheer size of that “pistol”
a dagger as large as a sword would be nice, like shiro’s blades
Just curious if anyone else is having this issue this last week or 2? Just a recent issue. Ran several diagnostic tools and my wireless seems like its working fine.
Looked on redit, apparently the conversion rate would cost about $30 for a precursor.
Not positive about all the facts, just been reading guild chat and was curious. I heard their character creation has a lot more options, faces and hairstyles then we do, including many we have to pay extra for and can only get in the makeover kits. Also heard their VIP service they get cool stuff including a free precursor? That’s really unfair and pretty messed up.
I slightly understand the character creation thing, asian mmo’s tend to have great character creation tools, even very dated games like perfect world have good ones so maybe they need it to compete. Just doesn’t seem right they get a lot of this for free and we have to pay for it.
and the free precursor… seriously not cool. Even if you have to pay for vip status to get it unless it costs the same in gems to gold ratio its doesn’t seem fair.
I have 5 legendaries so I don’t really care to much, so not a whine I want a precursor post, just curious as to the logic of these decisions. Wouldn’t mind getting access to some of the stuff they have that aren’t even in our game like the butterfly backpack either.
May as well, won’t hurt even if it’s not a necessity.
I think if anything, prices will start to sky rocket with HoT because everyone is under the impression that Ascended will be mandatory.
Maybe, I was kind of thinking the same logic as far as prices increasing, but there’s a chance it may get easier to obtain like new teq/claw of jormag/shatterer fights in HoT but with ascended armor rewards maybe.
Or just save my $ for the new legendaries, the 3 weapons, armor and back.
I already have my fractals backpiece maxed. I don’t really need ascended armor for anything currently as I have more than enough AR from my jewelry pieces and legendaries.
Just wondering if I should be making ascended armor as a priority for raids or the higher level fractals if the rewards will be worth the investment or not.
Or if ascended armor will be easier to get in HoT and thus not worth the financial investment crafting at the moment.
It also looks like it would pair nicely with bolt at least graphic wise. Assuming its not to much noise.
Sincerely all thieves, engis and mesmers, but mostly thieves/engis.
Rest in pieces quip. You are amusing but you don’t have that wow factor.
ps: love the axe and staff too! Now just make some cool staffs for thieves that actually look melee-ish, and a cool legendary shortbow and everything will be perfect.
I have been playing guild wars since the first game came off the line. The one thing I always love about the game was the ability to play solo. The problem I have with what anet has been doing lately is that they seem to have forgotten that some people do not have any interest in dungeons or raids or pvp. that’s seems to be all they are concentrating on in heart of thorns. I mean us solo players paid the same price for our game and we don’t seem to be getting the same game experience for our money. If I’m wrong please anet tell me where I’m wrong.
I could be mistaken but aren’t you getting a whole new expansion? More story, maps etc? Seems like plenty of solo content to me.
Also just a fyi, since gw2 encourages group behavior/rewards, things like mob tagging and not needing to party up to kill a champ or events, a lot of your “solo” play is actually group play, even if temporary.
ps: If you want an amazing game with a ton of solo content and 3 expansions worth of additional content, let me reccomend Guild Wars, Factions, Nightfall and EoTN. You can solo all you want, enjoy the gw lore, and not have to party up b/c of the hero system. You also have the added benefit of hundreds of skills and dual professions.
(edited by Chrono.6928)
I get “timing”… can’t do much with the halloween thing since its a holiday, other than maybe release the halloween content earlier in the month but to late for that now. Just seems like not the best choice. Now players will have to pick to enjoy the brand new content or do the halloween events? Personally I think giving us all of october to do the halloween events and HoT being released on oct 23 would make much more sense, but to late now.
Will probably end up doing HoT since its new and the beta was really cool. Especially “if” there are no real updates to the halloween event this year and just the same thing as previous years (except maybe a new achieve for carving pumpkins in the “new” lions arch, ha) Unless of course halloween is worth farming this time around.
Even releasing HoT on Oct 31 would have been pretty cool, have the mad pumpkin king officially launch it somehow.
The only good reasoning I can see is new expansions tend to bring back old players and add new ones in mmos, and gw2 does an epic halloween party compared to other games, so show off to the tyrian newcomers how we party. (assuming ofc that the vets don’t wine to much that its no new content for years and scare them off)
Just my 2 cents.
When HoT launches and the new rank and emotes become live, will we still be able to work on our current rank/emotes from the first game? Like if we currently don’t have the dragon but are working towards it will that still be possible or is it phased out and we all just start over with the jungle bunny rank with no option to working towards the old dragon rank still?
What do you call a charr with half a brain? Gifted!