Showing Posts For Dave.2536:

how do you feel about passive swiftness?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I would far rather use a cheap trait in a line I’m going 3+ points into (Discipline) for speed than use up one of my 3 utility slots

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Crab Scuttle

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I love this forum lol

“Guys let’s add optional gear checks for higher end content so people can more easily find the right group for their playstyle”
“No! That’s way too toxic and elitist!”

“Guys let’s make some of this casual content more accessible and in line with others of its kind”
“No! Stop being bad and casual!”

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Adding a gear check to the game

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I just want to take the time here to address some of the “rebels” who join groups without meeting their requirements.

If you’re caught doing that in any group I’m in, I will maintain the right to kick you on the spot, or use you until the last boss just like you tried to use me and my group. When that kick happens will probably just depend on my mood and a coin flip.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

You are missing the point: a lot of PvE players play solo and only team up for events like Teqatl on an open map. And no, it would not be reasonable to ask for 4 tasks instead of 3 for the same reason: We ONLY play (solo) PvE, and have no other choice to make.

Did you not read what I suggested in full? I proposed moving all the group PvE stuff into a “Dungeons/Fractals” section.

That you think 4 open world PvE tasks in that system is too much is a bit ridiculous.

“But I don’t want to do other game modes!” Okay, then let’s separate the PvE categories a bit more

“But I don’t even want to do everything in my own game mode!” No. Stop acting spoiled.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Please don’t add Fractals to daily anymore! It’s only a sideboard game and has nothing at all to do with PvE. Anet, if you really insist: make a new section called ‘Dungeons’ and add them there!

Not sure if trolling. How are Fractals (and dungeons) not PvE? Just because they may be less casual or easymode PvE does not mean they are not PvE.

On the other hand, I would be all for adding an additional 4th category for the dailies (Fractals/Dungeons in addition to WvW, PvP, and Open World PvE) so there were 16 total to choose from. In exchange, I don’t think it would be unreasonable to ask for 4 tasks to be completed instead of 3.

I’m sure there are many dungeon runners who would not enjoy PvP/WvW, and are also bored to death at the thought of gathering wood or spamming 1 at events.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Matchmaking doesn't seem improved

in PvP

Posted by: Dave.2536

Dave.2536

No. You don’t have the right to ruin the match for your team just because you’re an entitled whiny kid.

People can either AFK or pretend to be trying (“accidentally” jump off the ledges of Skyhammer, random fire the treb at Kyhlo, etc) for the exact same effect. This is why rules that try to “force” effort (especially 100%) are unenforcibly naive at best and ridiculous at worst.

There’s zero practical difference, and no way for ANet to police the latter (people can always claim inexperience or lag). The result is that you have a moral/ethical argument against the act, but very little realistic legal standing.

The ball is in ANet’s court to ensure more people get more balanced matches so this kind of behavior is discouraged proactively, not reactively and not punitively.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

The New Dailies -- Feedback welcome

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

  • Get a friend (or some random person on LFG) to join you.
  • Go to any empty custom arena on a class for which there’s a PvP daily (make sure that arena does not have “No Progression”.
  • Trade wins with each other. It is easy to do since it will just be the two of you.
  • Complete the other two tasks during the “match” if desired.
  • Repeat on the other daily class if desired.

I realize you said no PvP/WvW, but I think you and your friend alone farming in a custom arena could be considered actual PvP, as it is probably more predictible and friendly than even most open world PvE.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Guild Wars 2 issues with combat mechanics

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

let’s take a sample PUG meta group:
1 Guardian, 1/2 Elementalist, 2/3 Warriors – this is what I call a standard group.

In that group, warriors in particular, pre-cast their banners and after that, all they do is solo. Not solo as in soloing all the bosses but mind their own business. There’s no to little cooperation and the only actual cooperation we have is those 321go bits of the dungeon that are pathetic.

Elementalist also spawns a fire field, does ~3 blast finishers (considering eles usually run staff in PUGs) and after that, it’s minding their own business.

As for guardian, this is the only profession currently that focuses on other players over himself. It’s the reason why I chose it as my main profession (and don’t get me wrong, I play all 8 prof on lv80 meta). It is one of rare classes that has to adjust his skills to the situation for group’s sake – wall of reflection, stability, protection, aegis and so on and so forth.

Sure warriors, eles, thieves and mesmers also have to adjust their skills to the situation from time to time but …

… skills eles will get are self-dependent and don’t benefit the group (flash, mist form).
Skills warriors take are also self-dependent and don’t benefit the group either (berzerker stance, dolyak signet, …).

Currently, there is no actual teamwork, the one where team needs to synchronize their skill rotations, positioning and what not. And in the current build, this is acceptable. Why?

I think I found the problem.

Teamwork is not strictly enforced nor required for completion of content. This is a good thing, as it makes the game more accessible to more people, especially pick-up groups.

What you fail to consider is that the addition of teamwork makes things go that much faster and smoother. For example, everyone can contribute to stripping defiant stacks so that the boss can get a second Deep Freeze.

Also, not sure what you were intending with bit about eles and warriors taking selfish utilities. Eles generally bring some combination of Frost Bow, Glyph of Storms, Arcane Wave, and Signet of Fire, and defensive skills are only brought as a crutch by those who need them. Warriors generally bring some combination of either/both banners, For Great Justice, and Signet of Fury/Might. Again, generally no selfish personal skills like Berserker Stance or Endure Pain, although Shake It Off could be used as a crutch that also has cooperative capabilities.

Perhaps what you should be asking for is better rewards for the more difficult content that does require (or benefit greatly) from higher amounts of coordination.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Lol. Some of you are being so hyperdefensive about this thread, claiming that any opposition is equivalent to misogyny or being lesser human beings.

We don’t need you to remind us how noble OP’s intentions were. Even the trolliest threads in this forum are generally posted with good intentions. The discussion here is mainly whether or not the execution and publicity of the topic will create a net positive.

If people got aggressive here, it was probably because the OP attempted to stand on moral high ground with a list that might have been overreaching.

But please, go ahead and generalize all objections as ad hominem attempts to discredit the OP and his “noble” desires. Be the very thing OP wants these forums to have less of.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

About the kick system and suggestions.

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

The ones who talk about their lives outside the game are usually the ones who have the crappiest ones outside the game.

Especially the ones who think anyone better than they are in a video game must spend their whole life playing it.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

So, um... profit in Agony Resistance?

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

Beyond +5, I’d say it’s purely the domain of collectors and exceedingly rich players who are looking for something to store their gold in (and that they can show off to others).

There may be a bit of a market for +8 and +9.

8/8/+9 on the rings and backpiece and you can get 55 AR with trinkets alone, making everything up to level 49 available on all characters.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Top 5 things ANET got Right

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

  • Dodge roll/active defense
  • Removing magic find from gear
  • Removing personal score from PvP rewards
  • Account wardrobe
  • WvW concept
Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Selling dungeon runs?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

How is it a scam?

- Selling something you don’t own is fraud. How did these sellers get into the position where they are selling the path anyway? Did the seller secure their position by being the instance owner, almost complete the instance with the help of party and then kick them out?

The same reason I can assume you’re actually the person who bought the account Zenith.6403 and not some hacker who got on and is now impersonating you.

(logic, common sense, and probability, in case you weren’t sure)

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Fractals and the Weapon Skins Problem

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

I don’t think it’s an inability to do background checks.

It’s one’s desire to continually double down rather than walk away or admit one was wrong.

Someone here has redefined the word “never” in a way that makes him right and everyone else wrong.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Would you care to suggest how my current clarification is lacking? I’m just not sure how I can make:

I’m also not saying that these words are ignored without context, I’m saying that when they’re slung around as slurs, I’m not going to engage with that post.

indicate what you’re suggesting more clearly.

Well I was not aware of the clarification at the time of my initial post (the one I referenced was something you had stated midway).

While what you have now is clearly better than nothing, I am confused at your initial and current motive now.

  • If your main point was that posts with ad hominems should be ignored, your “list” of buzzwords has little place in your initial post other than as trollbait.
  • Because you still have this “list” in your post, it is unclear whether or not you believe the mere presence of one of these words is enough to conclude a post is ad hominem.
  • If this mere presence of a word is not ad hominem, and the purpose of your post is more about ad hominems, what is the purpose of your “list” that has seemingly stirred up considerable controversy of its own?
  • (my personal thoughts) It appears to me that you did originally intend to be dismissive of the words in the list themselves, and your current clarification/stance is somewhat of a backtrack after taking lot of (justified) heat.
Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Okay, as I previously indicated, I’m talking about ignoring posts that contain ad hominem attacks, containing those specific words I listed. I understand that wasn’t clear in my initial post, but it should be clear now, yes? Can we agree that what I am proposing is not the same thing as an ad hominem attack?

If you’re proposing to ignore posts that contain ad hominem attacks, that’s fine. But you seem to be going by the presumption that every use of any of those words in the “list” (which itself seems to be controvertial in this thread) is itself an ad hominem.

Most people are okay with the first part. The controversy is that you seem to believe in the second.

Either way, perhaps a clarification of your OP is in order.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

You seem to flit from argument to argument a lot. You stated it was “the equivalent of ad hominem” and then aggressively defended that, including by saying he was dismissing it “based on the person rather than the post.” You have now abandoned that argument, in favour of calling it cherrypicking.

Make up your mind.

Oh, and the words in a post are its content. I’m not sure how else you could define the content of a forum post.

Also note that the OP did not suggest banning any words.

I abandoned nothing. OP is cherrypicking words to justify dismissing entire posts. Ad hominem is dismissing a post based not on its content but on its writer. I don’t see how going by one single word is anything less than making a judgment on the writer and ignoring the content.

PS: stop taking things too literally, like “ban”. I don’t see how anyone could naturally misinterpret the context of its use (I’ll spell it out for you just in case: “OP, should we throw ‘cherrypick’ into your list as well?”)

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Dismissing a post based on the person rather than the post?

He explicitly stated he would ignore posts based on their content.

Based on one word? On reasonable presumption of judgment from that single word? I’m not buying that as “content”.

That’s cherrypicking to the extreme. (Should we ban that word too OP?)

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I will immediately disregard the entirety of any post making active use of these slurs

Fighting ad hominem with the equivalent of ad hominem!

lol/10

It is only common sense to ignore rude people. How is that ad hominem? Please explain.

Dismissing a post based on the person rather than the post? There’s some hilarious irony about it. (OP later seemed to make a possible clarification that may muddy OP’s true intent. If this is the case then I have nothing more to say on the matter)

Zera is right. People need to stop giving undeserved power to words that don’t deserve it. All the attention and salt (is this an overused ignorable buzzword too?) has been paid to the “sarcastic ‘little pledge’” is .

PS: I’m not completely against the general tone and sentiment of the OP. I do, however, think that much of the overreaction occurs in the first post itself and not the reactions to it.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum Slurs- Pledge against them

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I will immediately disregard the entirety of any post making active use of these slurs

Fighting ad hominem with the equivalent of ad hominem!

lol/10

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

FotM dailies, ruining the experience?

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

Could always introduce a dishonor system for LFG
If you leave a group before the dungeon/fractal is completed you are punished
Same exact formula as the pvp one

I don’t think that’s necessary, especially with the loss of instance ownership and the ease of replenishing lost members.

I also don’t think one should be punished for the possibility of joining a group that was not as advertised or contained other baggage that a player wanted to get away from. These things will just drive people away from LFG.

PS: I think I just finished some low level fractal with you just now

#yolopugswag woo!


@ OP: make your own group so you can run your desired filters. Run the highest possible level (10, 20, 30, etc) as it requires a higher tier of AR. Ask players to ping that amount of AR (i.e., “LFM Daily 20 Please Ping 25AR”)

Asking anyone to ping anything deters most of the people you’re talking about, and the rest won’t have that much AR to ping anyways.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

(edited by Dave.2536)

Ancient Mariner's Oilcloth Bag

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

To those who want to do it efficiently with PvP but lack experience and/or desire for PvP:

Doing the PvP daily (2 wins + 6 potions) earns about 4000 points of reward track progress. This is 10% of the whole track, meaning it can be done this way in 10 days.

To get easy wins find some empty custom arena with a friend and trade wins and whatever else is needed. With 3 or more you can autobalance so everyone gets a win.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum community's view on instrument macros?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Actually it generally does have to be instructional, or at least visible. You’re not going to know the frets or chords just by watching someone play the guitar…unless you’re like absurdly hyper observant.

And how many qualifiers was that just now?

Disingenuous. You’re just selecting terms without context. You won’t get better at a dungeon by just watching someone do the dungeon, unless you’re hyper observant. Watching a video isn’t going to teach you about fire fields or the proper order of skills. Just playing with skilled players in a dungeon isn’t going to teach you about these things…unless they’re instructing you on the subject. Same with PvP, you might learn some basic positioning ideas – but when it comes to the finesse you’ll have your kitten in the dirt because there are varying degrees and you won’t have the finesse of impromptu combat and tactical direction.

Did you read the rest of the post? Or are you cherrypicking like Rangelost?

  • Learning a dungeon isn’t just about blasting fire fields.
  • You can absolutely figure out rotations (“proper orders of skills”) by watching someone play
  • Listening to Teamspeak won’t help you learn basic rotations (that’s what tutorials and practice are for). It’s recognizing nuances in the conversation that help you recognize advanced ones.
  • Seeing these things non-instructionally can reinforce what you saw previously in instructional content
  • I can be hyper-observant, both in and out of the game
  • So can others. Hyper amounts are not even necessary. That “unless” clause has no merit.

Like I said to Rangelost (and intended for you as well since it was the same post), you’re interchanging learning something and getting better at it. You also seem to advocate one style of learning instead of recognizing the synergy between incorporating multiple perspectives.

Please look in the mirror before throwing back something unfounded like “disingenuous”.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum community's view on instrument macros?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Actually it generally does have to be instructional, or at least visible. You’re not going to know the frets or chords just by watching someone play the guitar…unless you’re like absurdly hyper observant.

And how many qualifiers was that just now?

Let’s go back to this game for a bit. I can learn a dungeon by watching someone else do it non-instructionally. I can get better in tPvP just by listening to a team’s Teamspeak chat, without even watching the match.

Learning (and improvement) generally do require experience, but people can get that experience in a variety of ways.

You cannot become a musician if you never pick up and learn to play an instrument.

This is a (presumably unintentional) strawman. We are not limited to becoming a musician (we can also improve as one). Nor are we limited to only one kind of learning (we can do other things to supplement the hands-on stuff).

The most successful learning (and improvement) generally involve multiple varieties of experience. Hands-on is only one variety.

But I still strongly oppose the use of macros to automate any part of the game, no matter how trivial. Play the game yourself, or don’t at all.

What about crafting? Should we remove the “craft all” button as it may automate the game too much? We can go to the restroom, tab out, eat a steak, brush our teeth, etc, while refining 2000 ores into ingots.

The point I’m trying to make here is that I don’t think your view is necessarily weak or wrong. I only think that of your argument and support

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

(edited by Dave.2536)

Forum community's view on instrument macros?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

If this was true for guitars (and everything) we would not have all the “tutorial” videos you can find on Youtube (and elsewhere) for learning/improving at guitar (and everything else).

I did say listening to someone play, not watching an instructional video on how to play.

It doesn’t even have to be instructional. Stop latching to one single word and clearly missing the point.

Doing (or first doing) is not optimal for every person. Stop trying to speak for everyone now.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Forum community's view on instrument macros?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

You do not get better at playing the guitar by listening to someone else play. You actually have to hold a guitar in your hands and play it yourself. Pretending to strum the strings while the music comes out of a hidden speaker is not practice. That’s what using macros is.

If this was true for guitars (and everything) we would not have all the “tutorial” videos you can find on Youtube (and elsewhere) for learning/improving at guitar (and everything else).

Your inability to get better by watching someone/something else does not mean everyone has that inability.

It seems your values, circumstances, and standards are personal, and you simply want to apply them to everyone else.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Precursors, huh.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Why try to quote and corner me on the one sentence (focused around me and the analogy brought up by CMM) when my summary sentence stated the situation much clearer (and focused around ANet)? I’ll repeat it for you (scroll up to see the unedited original post which includes this bit if needed):

Lesson of the situation: if you’re going to hype something up you’d better deliver, and have a very good explanation and follow-up when you don’t. It’s a double edged sword.

I think I was adequately clear about how I felt.

Feel free to nitpick things without context some more.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Precursors, huh.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I tend to agree with you but you did say you would be expected to provide, “some explanation,” which Anet did in fact provide. I am not claiming that you have done so but there have been posts claiming that Anet cancelled the feature without explanation.

I think the reason for my aggressive post (and I do not apologize for the tone at all) was because I was taken both too literally (no room left to consider the quality of the explanation) and out of context (the original post was to invalidate another poster’s analogy).

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Precursors, huh.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Yes. If I screw up I’ll come clean with at least a “my bad” and some explanation.

Anet did explain. Stop complaining simply because you’re uninformed.

Also, Anet is not accountable to you, except for what they have contracted to do.

And people can reject the explanation as inadequate and/or request a follow-up, which some players (including me) felt was appropriate.

While ANet may not be accountable to me, it is certainly accountable to larger groups of players and the playerbase as a whole. ANet also is subject to and 100% responsible for things that happen as a result of positive or negative (or even lack of) publicity as a result of its words, actions, and “promises”.

But the basic premise of my point was to invalidate CMM’s analogy. ANet is not “you”, and the rest of my post was simply answering his question.

PS: your preemptive white knight-esque use of “uninformed” has been noted for future discussions.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Precursors, huh.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

“Precursor crafting by the end of 2013”

Are you held to the same standard of accountability for everything you say and do? Have you ever said something you thought to be true, but then for whatever reason it wasn’t? Just wondered…

Yes. If I screw up I’ll come clean with at least a “my bad” and some explanation.

The alternative of doing/saying nothing and hoping the problem disappears is generally not an option for me, and never so in any sort of professional relationship. Further, the more people I am accountable to, the less successful this tactic will be.

Lesson of the situation: if you’re going to hype something up you’d better deliver, and have a very good explanation and follow-up when you don’t. It’s a double edged sword.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

"If you don't like it, don't play it."

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I don’t see the point of that thread.

The fact that you don’t see (or are unwilling to accept) the “point” of this thread does not mean that the point does not exist.

Just throwing this out there.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

This is getting Ridiculous

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

At some point, it’s not about filthy elitists “ruining” your game. It’s people like you choosing to let your game experience be degraded, and then conveniently blaming someone else for your own ignorant, selfish, and egocentric perceptions.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Dungeon Mentors [Noob]

in Fractals, Dungeons & Raids

Posted by: Dave.2536

Dave.2536

I would like an invite for NA.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

What Would You Pay For?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Who said anything about the skill points?

You implied it when you drew a connection between gold and buying the traits.

The gold cost feels less bothersome than the skill points to be honest, especially when you have to pick between unlocking traits and unlocking utilities.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

What Would You Pay For?

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Absolutely nothing, until traits are fixed.

You can get the gold to unlock all the traits by running a couple of dungeons.

And the ~300+ skill points?

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

I support the concept of limited content.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

There are a considerable number here who legitimately share some of the ideas in the OP.

There are a considerable number here who legitimately disapprove of the ideas in the OP.

^See what I did there? Unless you can post actual data, please leave your opinion as your opinion. You did well in your other posts though For me, I believe exclusivity only breeds negativity and feeds snowflakes.

Read any post by Malediktus or however you spell his name if you want people in favor of exclusivity. On the other hand, I don’t believe I made an outlandish claim at all. It’s like me saying “some people in this forum act are extremely irrational” or “some people in this forum have an overreaching sense of entitlement”.

There is a short term argument in favor of exclusivity, where a game needs to quickly “refresh” its playerbase, and entices them to “come now” with promises of limited time prestige.

At best, though, I would see this as an argument supporting “soft exclusivity” (things become harder, but not impossible, to get later)

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

How to get Laurals.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Some people did get the old 10 monthly laurels very quickly, so the differences may come up there. I suppose the argument made here is that the old system allowed you to frontload the laurels heavily if you wanted to. (Although we technically began the 28 day cycle half a month after Dec 1, some players may still perceive it as half a month before Jan 1)

Players may also have a negative perception of the general “chunking” of the laurels (perhaps this was a better word, although you can definitely say they are backloaded with how many come near the end).

What we’re seeing here is mainly the mild “panic” phase in that first 5-15 days (counting up to 15 days because of the 10 from monthly completion).

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

I support the concept of limited content.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Dave.2536 – the OP is being sarcastic. Take a moment to read and comprehend the post before replying.

To the OP – this was an issue with LS1 and was addressed in LS2. How affective the change was is anyone’s guess. Comparee to basically every other functioning MMO at this point GW2 is far behind in content production so I don’t think you’re missing out on very much.

If it was, then it wasn’t very well done. Your assumption seems as good as mine here, though perhaps our cynicism levels are different.

There are a considerable number here who legitimately share some of the ideas in the OP. There are also extremely valid arguments for having some content be exclusive, either in a hard sense (things are gone for good afterwards) or soft (things are much harder to obtain afterwards)

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

I support the concept of limited content.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I love getting to walk around with titles/armor that other people can’t really obtain any more.

I think this arrogance says it all. Your piece as a whole screams self-centered egocentric values.

EDIT for shower thoughts: I don’t believe the idea of exclusivity has no valid argument, but they will look nothing like the ones you provided up top.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

(edited by Dave.2536)

How to get Laurals.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I’m not sure what you mean by “political” – maybe you mean that you hope people won’t offer their opinion on the new system?

Not in this thread, no.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

I support the concept of limited content.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Translation: I like the double edged sword of exclusivity and limited content because I am not affected by it.

10/10

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

How to get Laurals.

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

You can get them faster over time by logging in (and choosing laurels as your final item just a few times every “month”). They are pretty heavily backloaded though. Laurels are also available every day from the Wintersday daily.

I hope this thread stays factual and doesn’t turn political.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

You keep trying to take offense at statements made in jest….and completely missing the point of it. The assertion of the first post was that many of the people in the other thread hold their position solely because they haven’t been excluded themselves…yet.

Is it getting too salty for you now? Are you really going to continue to double down on moral high ground?

lol

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

The attempt is to talk down to their peers and fellow posters. The attempt is to use sarcasm to troll those posters you feel should create a better argument. The attempt is what this thread is all about.

I was with you up until here.

You’ve projected what your doing to those posters who feel the opposite.

Annnnnnd…splat, down and away you go!

The people referenced in that post were not the entire group of people with the opposite opinion. It was simply the ones who backed their opinion with a status quo or “get good” argument.

I can’t really call this a non sequitur because I don’t think you came to this conclusion in bad faith. On the other hand, I can’t really say it’s not a worse result than straight deception.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

You do realize it’s the height of irony to call them hypocrites, especially given the nature of this thread, and demand they develop a stronger argument when you and you-know-who have repeated your exact same argument throughout the day in more than five threads now?

You do realize that, don’t you?

I’m sorry, I thought you were talking about me. I’ve only participated in two threads about Wintersday daily myself. Additionally, I’ve counted at least two different arguments against the status quo:

  • The nature of festival events should be one of rewarding participation
  • Even with the expectation to do something requiring actual skill, effort, or time, there should be a greater variety of things to choose from.

The very fact that you’ve attempted to group all the “anti-” people into one category and lump their arguments as one and the same…welp, I suppose I wasted a few replies already on you.

Finally, to reference the edit, I presume some people are salty not about missing out on the boxes, but on the laurel.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Why are you actually like we ruined your party now?

I’m not sure where you got this idea. Although I believe the people I am referencing in my first post have ridiculous ideas, I am not at all hostile to these people coming into the thread.

I will, however, continue to call them hypocrites until they develop an argument stronger than one of ‘anti-change status quo’.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

There was never any serious discussion to start a two-way conversation in the first place. All I saw was people feeling validated by mediocrity telling others to stop being bad.

Oh . . .

So there seems to be a group of people in this forum that enjoys feeding on the tears of those who are unable to complete either the Bell Choir or the JP. Because the stuff is supposedly so trivial, surely they would support the proposal to replace the casual achievements with “real” ones?

I mean, come on, why should festival content be easy anyways? We already have loot pinatas world bosses for that! Those filthy casuals deserve nothing and should stop feeling entitled!

Players who love challenge should be flocking to your post – I wonder where they are?

I tend to call it like I see it. Nasty habit, I know. Again, Happy Wintersday.

I see one guy “standing by” his “get good” post, a few failed attempts to derail the thread, and your current non sequitur.

Still looking for non-hypocrites with more to lean against than the status quo argument.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

I could tell you the reason, but I suspect that would result in another ‘La la la. I can’t hear you" response . . . if that tells you anything.

Preempting the very tactic you’re calling me out for…

Well played, sir. Well played.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

Overall I just think the nature of “festival daily” should be one that rewards effort/participation, rather than success/efficiency.

Some of the people defending the current state of things are the same ones who would make their own cry threads if things started becoming even less casual. I suspect a good number are also salty about the PvP accessibility of the new aquatic backpiece. My main intent here is not to start a discussion, but to call out the hypocrites.

Notice how the “get good” arguments stopped in the other threads as soon as I and others stepped in.

There was never any serious discussion to start a two-way conversation in the first place. All I saw was people feeling validated by mediocrity telling others to stop being bad.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.

Winterday Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Dave.2536

Dave.2536

We could also reward you with something just for logging in …. but wait that’s already the case! Then again you don’t get laurels for it … but wait you do! So there’s something optional you can’t complete because either your hardware/connection isn’t up to the task or you are not experienced enough in terms of jumping puzzles/hitting buttons at certain time frames. The first one is up to you to fix, the second one requires effort and perseverance. ANET is already giving the playerbase free rewards just for clicking “Login” so I fail to see how optional tasks should be equally free of any challenge whatsoever.

If Wintersday dailies are meant to reward skill rather than participation, can we raise the standards on them so they actually do reward skill?

I don’t know whether to chuckle or cry when I see the current group of people parading their validation from what we have right now.

Content in this game will always seem
to be faceroll at the high levels, because it
needs to be accessible to the casuals and bads.