ranks shouldn’t matter
Sort of like GW1 districts?
http://wiki.guildwars.com/wiki/District
I would agree with that but even just groups of servers sharing the same mist would work, or just a group of districts that expands as more players join. 100 people in the mists 1 district open, 500 3 open or something like that.
It is just really painful right now, even more so for myself because I can’t join a team as a shiftworker I just can’t match schedules with a real “team” so I rely on pug groups.
I think having all servers tied to 1 Mist would be really over crowded, however a group of like 6 servers sharing a mist I think would work rather well. Right now its rather hard to find Coordinated groups for Middle tier players.
As someone on Anvil Rock and in the esports guild I still wait all day to maybe get a group for a couple matches. I’m likely around 75% on the leaderboard, I’m clearly no pro but my rank is actually rising fast and I can hold my own.
On anvil rock there is your top tier players who all group with each other pug or whatever, then there is the rest which is mostly people just talking in map chat or completely ignoring everyone. It is so painful trying to find groups of around equal skill level, You can ask all day and all night with very limited success.
Even Anvil Rock has its very slow points in the mists as well, I just feel a server group of like 6 servers or even lets say 3 would be better, we just need more population in the same areas looking for teams.
I do get groups with people I play with some times, but I don’t want to have to solo q to find a group.
Ok if I’m wrong, then you can easily tell me what the Sissy Boys famed Build was in HoH/HA.
Yeah Spirit rangers are one of the top builds in tpvp now, but the rest I agree with.
Easily ranger is not second last. A lot of the top teams use Spirit rangers as home point in pvp because they will stand up to almost anything.
Idea is great, also I hate people calling it Heroes Ascent, its Hall of Heroes or HoH, you can tell who didn’t play the original from the beginning.
Mesmer, theif, Ranger, necro, ele, engi, warrior
As a spirit ranger I’d put engi ahead of both necro and ele, but I’m just guessing overall.
Today I made a necro just cause I wanted something that was said to be somewhat easy to play while still being somewhat good. Asked someone what the ideal build was which was 30/30/10 took 2 minutes to look at the weapon skills and went into tournies. The difference between necro and ranger is so huge, I don’t even know what to say. I honestly don’t know what most of my weapon skills do or to really combo them other then when I remember to go into death shroud and use 4 then 5 or is it 5 then 4 i forget.
Funny, that’s exactly how the ronger class has been like start-on, judging from the comments of the people who rerolled one.
But in all honesty, at least the necro doesn’t have a pet to gib players while their master is sitting on 2k+ toughness and spams traps and defensive boon to no end. At leats now their sick cond removal can be overwhelmed without having to roll an engi.On topic, good summary overall, but not quite as unbiased as some comments suggest. Esp when it comes to the engi and the related buff proposals. Well, given how the screams and cries of agony will have the necromancer nerfed after the class finally received some love 10 months in after getting hit by the most brutal of nerf bats right before release, and is now actually worth taking WITHOUT having to design a team around it COMPLETELY, I dare say the engi will be back up where you’ve been prepatch in no time.
kitten those CC spamming crate/turret poopers.
So basically your telling me rangers can spec 0/30/30/30/30, and have 7 utility spots
This is more tpvp related but I’m sure it fits everyone in some way.
Is it just me or do rangers have the worst utility skills of any class? It actually makes me angry looking at them, comparing Wells to Traps, stun breakers.
a lot of other classes utility skills do several things, while ours like Spirits have a % chance to work…great. Our signets are surely not nearly as powerful a some others, Necro signets are far better. I’m just playing necro a little for the first time so I’ll use their skills as an example.
Engis complain about elixir R because it no longer does like 1 of the 4 things it could before haha.
Competitive should always reward more I say this all the time as well when comparing Solo Q to Team Q when they split those up. I think Team Q should reward more to encourage more teams.
Ah my first server, I transfered from GoM to AR for the tpvp. I started on GoM because there was a All Canadian guild there at one point, but they quit before I started. I have to wonder is it a ghost land there? Before I transfered in like December it was extremely dead.
I generally believe Spvp is a bad thing and I’d much rather see it gone. Its not competitive or educational, on top of that it makes less people play in actual tournaments.
it is casual, and it is working as intended.
did it occur to you, that, people do not play tournament, because they did not want to?
they just want some casual sPvP.
and who are you, to deny them of their rights to play some casual sPvP?
I would not be denying them anything, everyone has the option to rent a server for whatever they wish to do with it, as I stated it is very cheap to do so.
Rangers have lots of aoe, bring some traps.
On more reflection I take back no reward for solo q, however the team q should have a much greater reward, to ideally encourage people to form teams. The rewards can not be the same level, because it will be the same as it was before. Everyone would solo q and the extremely small group would do team tournaments.
Then everyones dream of esports fails, not that I care about esports.
I generally believe Spvp is a bad thing and I’d much rather see it gone. Its not competitive or educational, on top of that it makes less people play in actual tournaments.
Have the servers that people can rent and that is it, if people want to leave them open for random people to play on then well thats up to them. I recently bought my custom arena tokens which cost me like 6g for 5, I considered that a fairly good price and I intend to create fun guild events using them.
Getting rid of the premade tournaments was a need, past like 10pm there was no more tournaments because there was not enough teams.
I’d also say when they come out with pvp rewards there should be none for solo q, it will always be more popular, the insentive should be to play in a group.
I wish it would hand me 70%, I could easily get there with a team I agree, but Solo queueing a lot you deal with a lot of stuff trying to get there. 4v5 playing with people who go afk, completely horrible players. People who don’t care and are testing bad builds or new classes.
Right now I go up or down 1% for a win or loss, and I wish I could be picky about who I play with but it is not easy finding decent groups.
This is one thing I will say, and I know God from esports and have grouped with him he can confirm I am an average or maybe below player, I only play Ranger atleast until today.
Today I made a necro just cause I wanted something that was said to be somewhat easy to play while still being somewhat good. Asked someone what the ideal build was which was 30/30/10 took 2 minutes to look at the weapon skills and went into tournies. The difference between necro and ranger is so huge, I don’t even know what to say. I honestly don’t know what most of my weapon skills do or to really combo them other then when I remember to go into death shroud and use 4 then 5 or is it 5 then 4 i forget.
That has been an instant kill when I have someone around half or lower health. I finish matches with 10-11 kills. I don’t hold up well when its 2-3 players on me mind you but in 1v1 or 2v2 or anything like that I take people out.
I think what amazes me is people complained about Ranger Pets at about an equal level to the current necro situation.
That being said I’m talking mid level pvp, I don’t know how Necros perform top level with really good players, but I can tell you that myself who has next to 0 understanding of playing a necro I am destroying my peers at the same level where I struggle with my ranger a lot of times with my BM build which I’d say is the best build for rangers still.
That all being said I’m going to keep playing necro for awhile because why not I guess, my ranger is so weak compared to it I don’t know why I’d play it right now.
Firstly ranking and stuff for sPvP should not be added, its for fun scrims and testing things of that nature or tournaments. If you want Rating based pvp you go in tournaments.
Killing players has always been important in the meta it helps create odd man rushes soto speak.
Warriors are not good right now but I think that is more about other classes being over powered then warriors being bad.
They make changes basically every 2 weeks in balance, sometimes it is smaller then others but there are changes for sure.
yeah I’m gonna say its not better then BM which I think is still our best tpvp build.
with 3 choices as I see it
0/0/30/10/30
0/10/30/10/20
0/0/30/20/20
The first 2 to me are the better options.
the 3 needs to be another damage ability, or something that will assist with damage, because a newly merged current 2 and 3 is still not enough damage to be considered a lot of burst, I’d say something like an explosive shot with like a bomb on the arrow. 1 extra strong shot with an explosion on impact.
Please find someone at least above rank 50 to talk about it, not just someone who is famous on forum. If you really want to help warrior’s community, I suggest you to ask these people to join SoTG.
Anas Tarcis
Schwarheit
Hman
BryAlso we need to find some elites for other profession, so I’m going to list those top player for each profession.
Warrior- Anas Tarcis
Thief- Cruuk
Engineer- Five Gauge
Necromancer- (No one actually godlike in this profession)
Mesmer- Supcutie
Ranger- (No one actually godlike in this profession)
Guardian- Lil Davinci
Elementalist- Vexeus
SoTG supposed to be a place to help out our community to balance this game, not a place to let people show-off.
That list isnt as optimal as it could be in my opinion….plus thats only NA players
Guardian: Azhene (I hope i spelt his name right) or Lily
Elementalist: Zoose or Phantaram or Denshee or Ultima (Or you know…me)
Engineer: Grouch or Teldo or Mouby
Necromancer: Symbolic or Zombify
Thief: Caed or Cruuk or Jumper (I think there should be a certain skirmish to determine who…)
Mesmer: Supcutie or Xeph or Helseth
Ranger: Folly or Battosai again
Warrior: Defektive or Hman (doesnt play much Warr anymore) or SchwarheitGet a good mix of EU and NA. Not just NA
Battosai was awful, I’d say Gasmask would be a good choice.
they would do it if they got worth while rewards.
I’d like to see less beast traits in the other trait lines and replaced or combined with other stuff.
Hearing that they think trapper and spirits are somewhat fine as is in pvp, actually made me a little angry. While I agree that rangers are stuck going down the wilderness survival trait like is a complete must for survival, even if we didn’t have to I don’t think we can compare in damage.
There is no tradeoff right now it is almost complete survival traits, or don’t do well.
Also the talk about Retaliation and aoe and conditions, all of it needs to be toned down, there should be no we need to balance it talk, they are all too good. Hearing Cutie talk about what he brings to his team utility wise, Moa, portal and something else, the one thing the beast master did bring to the table was the leash range.
As a pvp ranger I did not feel well represented by Battosai, I mean he’s asking about how short bow effects wvw and pve. On a range of things that are important to a pvp ranger shortbow range is rather down the list.
Also with the pet control and confusing new players, why can’t you just select if you want control or not in options. I’ll tell you this I’m not good enough to use like 4 pet controls and all my skills, my micro is just not good enough for that that being said I wouldn’t object to those who can do that having the option to.
the moment of ranger talk…
oh lord, never saw such sad faces
and the wish to finish this talk fast…and no jon, trapper ranger is not a viable build…
its a nice build, but not strong enough to become the 5. spot in a team as dmg dealer…also not with bm ranger you become a spot in a serious tpvp team…
hahahaha that is what you picked up? When I heard that spirits is viable I couldn’t really take it seriously.
I find my biggest issue is if I create an offensive build, and now I’m not talking glass cannon, I mean 30 points into Wilderness survival then some combo or skirmishing marksmanship My survivability goes to near 0. You have to put most of your traits defensive, plus rune choices, plus utility skills.
While in the past I’ve wanted more damage which I still think we need, I think a few traits combined on the defensive side might help more, or just the stronger classes brought down to us.
No matter what anyone else says in here about how they do well with a long bow class cannon build in random scrub Spvp where people are generally not coordinated it will not survive against a good player that plays a class that can do damage.
I consider necro before this patch to be balanced, Now saying that I don’t mean other classes were balanced before this patch.
Right now I’d say Warrior, Ranger, and maybe engi are around what should be the balance level. They are not all the same but they are not far off from eachother with some minor tweeks. Just about everyone else needs to come down, and by that I mean stronger specs because there are spec’s on some of the stronger classes that are likely near balanced.
I think 2 months is ideal actually
yeah I wouldn’t really call that a bunker build
just a quick suggestion maybe.
Retaliation should be direct damage only
then reduce some of the big aoe attacks
So my Guildie who has not played in a tourney for 2-3 months is going up in ranks on the leader board.
Can we have a reset? I mean seriously It would rekindle some interest in tourneys as players would race to get to the top or whatever and it would also get rid of all the dead weight of players not playing and give you an actual idea of where you rank in the ladder.
I assume Anet is waiting for more things to come into the game to decide to do a reset but honestly it needs to be done.
your asking for a game of all warriors, that is not very interesting.
>Asking for every class to not have cheesy mechanics and have clear, identifiable moves with allowance for reaction-time
Yeah that would be absolutely terrible(!)
what you should be asking for is those things not to be game breaking, which currently they are.
your asking for a game of all warriors, that is not very interesting.
If warriors are balanced then I’d say Rangers are close to that, really Rangers have no real gimmicky stuff like some of the other classes, if anything I’d say Rangers are where they should be and warriors should be brought up to our level, which would be a few little buffs here and there.
Really? Evades on weapon skills that cost no endurance to use and allow you to damage people while remaining invulnerable to attacks are not “gimmicky”?
To quote the great Inigo Montoya, “You keep using that word. I do not think it means what you think it means.”
Thanks.
your kidding right? You talk like they are spamable or something, we have less Armour and do less damage, I see no reason why we shouldn’t evade a little more and heal a little better. Not to mention the fact that I said warriors would need a couple buffs to get up to our range.
I know how much you expect to have no skill and win as a warrior so everyone must stand still and let you hack at them.
Also no evade skill we have does a lot of damage, your talking nonsense and trying to act cool on the internet you win….
Nah, just pointing out that your idea of “gimmicky” and mine are not the same is all.
But thanks for the “win”!
yeah but lets be honest its not gimmicky like other classes are gimmicky
If warriors are balanced then I’d say Rangers are close to that, really Rangers have no real gimmicky stuff like some of the other classes, if anything I’d say Rangers are where they should be and warriors should be brought up to our level, which would be a few little buffs here and there.
Really? Evades on weapon skills that cost no endurance to use and allow you to damage people while remaining invulnerable to attacks are not “gimmicky”?
To quote the great Inigo Montoya, “You keep using that word. I do not think it means what you think it means.”
Thanks.
your kidding right? You talk like they are spamable or something, we have less Armour and do less damage, I see no reason why we shouldn’t evade a little more and heal a little better. Not to mention the fact that I said warriors would need a couple buffs to get up to our range.
I know how much you expect to have no skill and win as a warrior so everyone must stand still and let you hack at them.
Also no evade skill we have does a lot of damage, your talking nonsense and trying to act cool on the internet you win….
If warriors are balanced then I’d say Rangers are close to that, really Rangers have no real gimmicky stuff like some of the other classes, if anything I’d say Rangers are where they should be and warriors should be brought up to our level, which would be a few little buffs here and there.
after a lot of using this in tpvp, at first I was really excited and very competitive. but now that 80% of what I run into is mesmers and necros, it is becoming a struggle. The other classes I feel balanced against and do fairly well.
A bigger issue is its not very fun, I think I’d just like a viable damage build option to go with it. Always playing a bunker style is getting old.
well I’m not going to say what I think is better but I was looking for ranger spec’s on the spvp servers just going to several different servers to scout people in spectator mode. There is so many necros, guards, mesmers and theifs after about 15 servers checked I found like 5 rangers.
Let me tell you this The only class I’m going to play in this game will be ranger, but I’m not sure how I am going to kill a good player with a good class right now. The ranger utility skills overall are fairly sub par, shouts are bad spirits are bad, Signets are ok. I just don’t know what I bring to a group that there isn’t a better choice for.
The thing I find really missing in the game is class cohesiveness, what I mean by that is for example Matching up skills from different classes to form your group not what classes are the strongest.
Key example is say ranger spike in gw1 or Smiting in gw1, If a necro gave melee attacks or physical attacks to its group members that may help warriors stay alive better, also give more options for rangers. I think the talents and skills that currently do that are vastly underpowered or restricted by range and viability. Spirits for example the range is bad the survivability is bad .
I think if that area of the game was worked on more you’d see more interesting team designs and a different way of balancing the classes.
Spirits are not viable, Maybe if you could have unbound spirits as a master trait, even then they need some sort of aoe protection.
I can’t speak for offensive builds but Ranger can bunker as good or better then before now, Killing people however is much harder.
I had a 30 minute duel with an engi, where I got down to like 20% maybe twice, which I was extremely happy with because thats much better then before the patch where Engis would face roll me.
The issue being for Damage builds, before the patch they were not Viable, Traps was and then was no longer, nothing changed enough to make damage builds for rangers better. A few things damage wise were buff a little, but when you subtract the overall damage removed from pets BM or not, there is not a large difference.
I get this all the time when I self res, I guess its just a credit to how few people use natures spirit in arenas. It always makes me laugh however.
I’m also in esport guild, the problem being 95% of people are not repping and most are on teams.
Yeah playing on an actual team will be hard for me, because I’m a shift worker, I’m more interested in a guild that just groups a lot or even being an alt for a team. I’m on Atlantic time.
actually after not being happy with the patch I’m stronger then ever in tpvp.
also are you doing spvp and hoping to get on the leaderboard? because tpvp gets you on the leaderboard.
I am on anvil rock and no your not refering to me, also I’m a bunker ranger. My main is Devmac. Also this is where my frustration grows because I am on anvil rock, basically the hub of tpvp.
spvp has a lot to do with tpvp not being played, I believe as well.
also he’s right to say that, I would think the same thing, even more so if I was good and people always wanted to play with me, in gw1 that would be my response as well.