Showing Posts For Fay.2357:

[Build] Vengeance

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Posted by: Fay.2357

Fay.2357

Basically, here’s the overall problem with this build.

You’re going to do no damage. Yes, you have 2200 power, you’re still not going to do damage. Power damage is incredibly reliant on crit power and crit chance to actually have oomph behind it. I played my Immortal build for months, and when I was fully buffed I’d have around 2400 power. Even with that much power though, I still didn’t do very much direct damage. I relied on the retaliation transfer with iDefender to actually kill things.

Anet killed my build when they effectively removed the trait vengeful images. This build is really almost identical to mine with just a couple tweaks. You don’t have any more damage oriented stats, and you also don’t have the retaliation transfer with iDefender. This build won’t work for the same reasons as mine.

Illusionary Leap help

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Posted by: Fay.2357

Fay.2357

Well, when I watch some of my idols, like Osicat or Pyro, use iLeap, they seem to always land it. This may be because they’re recording their content then choosing the clips where it works. But because I’ve never seen them miss the swap, I have to wonder if they throw out a ton of their clips, or if they have a better understand of the ability and they never miss it.

Basically, it’s a combination of a few things.

First, I’ll try to use the skill in places that I know it works. This means flat ground.

Secondly, I know and understand how the clone fails, when it fails. It will leap out, but it won’t go anywhere. After it fails the leap, it’ll walk at a normal pace towards the target. If you’re patient and watch the clone, you can still get a successful swap off if the clone fails.

Ultimately, you just need to keep a close eye on the clone. Watch it leap out, track where it goes. This is a good idea in any case, because it allows you to use it as a gap-opener. If your opponent dodges away from the clone or kills it then moves away, you can still swap to where the clone is and gain a bit of distance.

Fix Outfits & Illusions

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Posted by: Fay.2357

Fay.2357

This has been addressed by a dev. The response was that they are aware of the issue and would like to fix it, but acknowledged that it probably won’t happen for a long time.

Subject 7 with meta

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Posted by: Fay.2357

Fay.2357

That’s…it? seriously? Don’t even need a mainhand weapon, and it dies in the time limit?

Full zerker, I assume.

I mean, I’d recommend taking along a mainhand weapon just for kicks I suppose, but you won’t use it. Full zerker for sure though.

Subject 7 with meta

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Posted by: Fay.2357

Fay.2357

There was a thread on this a little bit ago, but here’s how you do it.

Use full phantasm build, probably 2/3/0/5/4. Take a sword offhand, and that’s the only weapon you’ll need. Trait for mantra healing as well, and take mantra of pain.

When you get in, just drop 2 swordsmen on S7 (with the signet) and drop a third when you can. Run around the perimeter of the arena spamming mantra of pain (which is also single target). It’ll die eventually.

Any good Mesmer Leveling build here?

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Posted by: Fay.2357

Fay.2357

My best advice is to hop into the Crown Pavilion and do gold runs to level up your mesmer. You can use sorta a mantra nuker build or something, it doesn’t really matter hugely and what you want will change per boss.

If you can’t level in the CP gold runs, I advise you to do PvP and get level up tomes from that. Past the 15th, leveling a mesmer has gone from difficult to simply unfun, and you’ll just end up hating the class if you try to level it the normal way.

Mesmer using a skill called "Hunter's Call"

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Posted by: Fay.2357

Fay.2357

Runes of the flock won’t produce bleeding. You also say ‘getting spammed’ by it. I take that to mean more than once every 10 seconds, which is the fastest runes of the flock can proc.

I honestly have no idea what that could be.

[Build] Restorative Mesmer

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Posted by: Fay.2357

Fay.2357

Speaking from a roaming-perspective, maybe sPvP is different.

Fixed for you.

Well, a healing dedicated build in most wvw groups is still mostly a waste. You don’t heal with dedicated healers, you heal by dropping a water field and then having everyone blast it. It’s healing through sheer number of blasts, not through the effectiveness of each individual blast.