Showing Posts For Fenrir.3609:

Spectators shouldnt be able to see builds

in PvP

Posted by: Fenrir.3609

Fenrir.3609

*I feel like this is already being touched on somewhere but I dont/havent checked the forums so Ill post this thread anyway, nobody whine about that please

Who thought that would be a good idea? Making a viable build is half the battle, now we’ve got people with the ability to become cookie cutters and take a trait trees just like that. This isnt good for pvp, were gonna end up with a bunch of copies running around.

It’s exactly this “PK/duel” player mentality from open world PvP in other games that’s holding the competitive PvP back in this game. No notion of cross-profession balance, no way to know what you’re facing before you get roftstomped by insta-gib overpowered build, no sense of evolving meta or people constantly adapting to the current FOTM and creating counter-counter builds on the fly.

If anything, what is needed to fix broken professions and builds is complete transparency of all hosted matched in the hot-join lobby and tournaments, so even a top 50 player can’t hide behind a no-rank smurf account and think he’s great because competition hasn’t caught up to a 1000th game-breaking bug winning him a game.

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Good post but not sure I agree. Builds and team set ups become common knowledge relatively quickly regardless as to whether or not you can directly observe a players build when spectating a match. Transparency is fantastic, but given we are talking about a game in which builds do make an impact (and not an FPS), then bemoaning a player or team with a “secret sauce” build seems somewhat odd.

Furthermore there is nothing inherently wrong with a player or team working out a combination which is highly effective and original. It is up to the rest of the playerbase to try and catch up, or at least to try and work out what is happening.

As far as the balance/bug point goes. Well one would hope that the dev team actually knew what they where doing and was capable of balancing out the professions given they should have an intimate knowledge of how they work. True the playerbase will always find a way to eek out things which the devs missed or never intended, but with or without a spectator mode, these things get found out and reported/moaned about (and rightly so) quickly.

The issue is often that the dev team (not ANET per say, speaking of dev teams in general) then either takes forever to do anything about it, or the solution they propose is often worse than the original issue.

Yes a good level of transparency is beneficial. But no, I don’t think the option to turn off people in spectator mode looking at your build would suddenly diminish competition, nor is it purely something indicative of some kind of open world/pkr mindset.

Ranger pets should be able to capture nodes

in Suggestions

Posted by: Fenrir.3609

Fenrir.3609

Pets miss their attacks cause you know..They cant attack moving targets.

Bit like most players then :p

Thats what im talking about.Ppl doesnt know what pets do.Well my friend name one autohit that has casting time.Its not like players who can be behind a target and land attacks while moving…Imagine to follow a target and everytime you want to hit to stop moving and start a animation…No this isnt like most players now

You missed the joke it seems.

Ranger pets should be able to capture nodes

in Suggestions

Posted by: Fenrir.3609

Fenrir.3609

Pets miss their attacks cause you know..They cant attack moving targets.

Bit like most players then :p

Warrior Skill Lag?

in Warrior

Posted by: Fenrir.3609

Fenrir.3609

Actually yes, noticing this quite a lot since the new patch. Various warrior skills are lagging quite badly.

Suggestion: Separate sPvP class forums.

in Suggestions

Posted by: Fenrir.3609

Fenrir.3609

+1

Would be nice to see.

Solution to warriors.

in Warrior

Posted by: Fenrir.3609

Fenrir.3609

Right I knew someone would say that, Your right about that. The point is warriors damage isn’t viable without CC, Becasue warriors need CC to do damage. The warriors skills have short range, quite of few of them warrior cannot move while channeling them and they are susceptible to being kitted. The two go hand in hand on a warrior.

As far as the sustain, no one is going to argue that in order to be viable you need sustain, and condition removal. So warrior really does need all things to be viable. Otherwise they are limited to either doing damage and CC. Or being a buff bot. Neither one of those things are viable for anything more than what they are at face value which are not all around builds. And are not viable builds.

Warriors can have good damage (decent sustain) and good mobility. The trouble is people tend not to spec for the mobility and try squeeze every single last drop of burst instead (if 90% of the cookie builds on the net are anything to go by).

Cleansing is not the greatest, but again, if you could spec better cleansing on top of good damage and good mobility then it could seem somewhat OTT.

The class certainly needs some love in terms of sPvP though no doubt, from the point of group role/synergy. I don’t feel particularly underpowered per say, but in terms of dedicated team niche “roles”, other classes seem to bring more (sometimes alot more) to the table.

(edited by Fenrir.3609)

Solution to warriors.

in Warrior

Posted by: Fenrir.3609

Fenrir.3609

I’m not convinced that Warrior, or any class should be able to build for all those things in one spec.

Have access to the options? Sure.

Build all into one spec? No.

Warrior post patch.

in Warrior

Posted by: Fenrir.3609

Fenrir.3609

I’m really enjoying it now actually. Good damage (decent sustain), excellent mobility, okayish cleansing abilities and little to zero issue with cc. Still glass cannon mind you but then that’s why the mobility is important.

Having said that to achieve the above has taken a new build with this patch which obviously means relatively limited testing time. No doubt there are major issues which I have yet to come across…..

Edit – That’s from an xPvP perspective, PVE is a faceroll for the main anyway unless you are one of the guys/gals soloing dungeons (kudos to you).

(edited by Fenrir.3609)