Showing Posts For GreyWraith.8394:

"Training" Mobs, What is it and STOP IT!!!

in Players Helping Players

Posted by: GreyWraith.8394

GreyWraith.8394

I protest that the OP is grossly unfair and defamatory to kittens the world over. I like kittens.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court

Mail Improvements

in Suggestions

Posted by: GreyWraith.8394

GreyWraith.8394

The inbox needs a ‘Spam’ button for flagging/reporting/auto-deleting gold seller spam.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court

Why do waves of enemies come after me when I'm all alone?

in Personal Story

Posted by: GreyWraith.8394

GreyWraith.8394

tl;dr – Contribute to the solution or rant pointlessly. Your choice.

I understand it’s hard to have to make adjustments to 400 story missions, but in my experience it’s the majority of them that are out of whack…

Unless your experience includes > 200 of them, you need to revisit the definition of ‘majority’.

Jeff’s been very responsive and fixed multiple missions that have been specifically identified by players. You cared enough to make a 4+ paragraph post about it, but listing ‘character race/level/mission name’ is too much work? It takes less than 2 minutes to drop that info in one of these threads when you run across a ridiculous mission.

Here’s another problem with asking us to report on specific missions: once I’ve played the mission and endured the hardship of it, I really don’t care anymore if you fix it or not. I’ve already played it and chances are I’m never going to play it again. Sure it would help the next guy to come along, but what good does that do me? Maybe that’s selfish, but hey I paid for this game. This isn’t beta, so we’re not in a “I just want to help make this game as great as possible” state of mind, we’re in the “I payed $60 for this game and I want my personal experience to be as great as possible.” That means I really don’t care about the story missions I’ve already played and can report about, I mostly want you to fix the story missions that I haven’t seen yet so they won’t suck by the time I get to them.

For that to happen someone higher level than you would need to take the time to report the mission even though it wouldn’t benefit them personally. Someone not like you, I mean.

From the posts I’ve seen it seems to me that a pretty clear message has been given from the players to the developers: the vast majority of story missions are too hard and needlessly frustrating. There must be a more efficient solution than to wait until someone posts a message on the forum about every single story mission in the game before you act on it.

I hope you are right about this. In fact, Jeff hinted in one of his posts about potential bigger changes that it was too soon to talk about. Maybe they will figure out how to do a massive rebalancing sweep without breaking other stuff (I really hope so) but until then the only way get stuff fixed is to specifically report it. See tl;dr above.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court

Personal Story Difficulty Unacceptable

in Personal Story

Posted by: GreyWraith.8394

GreyWraith.8394

I finally managed to beat the quest by sticking with Fire and rezzing a lot, but yes those ambushes are a bit much. I thought the ambush size might be due to all the NPC allies, but one Bandit Cutpurse will wipe out all of the stupid allies with that spinning move since they won’t dodge it. I also note that attack seems to make them invulnerable/evading/undamageable, not sure if that’s intended.

Then the player is left with 3-4 ambush waves of 3-4 mobs each with no delays between them. So, glad to hear its being adjusted.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court

Personal Story Difficulty Unacceptable

in Personal Story

Posted by: GreyWraith.8394

GreyWraith.8394

Quest: “Stop Bandits from poisoning the Grenth’s Spoke well”. Level: 8.
Character: Elementalist, Level 9. Human, Raised: on the streets, Regret: sister’s corpse, God: war.

This quest is unplayable. I am dodging and kiting, healing and moving to avoid big attacks. In spite of deliberate attempts to avoid it, I often end up fighting 2-4 mobs at a time and just get ripped apart. Like a previous poster suggested, I tried winning through attrition and multiple rezzes, but I actually could not beat the last enemy “Doc something”? even with all the other enemies dead.

It really is possible that I need to L2P, but I’m not coming from WoW and I understand the need to move and play a balance between damage/(self)healing/kiting/etc. I’ve never run into such extreme difficulty so early in any game, ever. It’s a bit absurd.

If this is a L2P issue – then the devs need to provide more guidance in learning to play. Because I am genuinely trying to learn how to manage this, and failing badly. At a level 8 quest. That’s… bad. Bad for me, obviously; bad for the game because I can’t be the only one, and not everyone is going to have my patience in dealing with it.

End of the Dream by Evanescence
unofficial theme song of the Nightmare Court