Showing Posts For Iures.2894:

Gathering is so bad in this game.

in Crafting

Posted by: Iures.2894

Iures.2894

Well, a couple of reasons,

I already have them and don’t like throwing money away. Since you can’t sell them I tend to hold onto them until I use them up.
Depending on the character I’m using I have a lot of low level areas to enter for world completion, events, WvW etc. While I’m there I harvest, and since again I don’t like wasting money I tend to use the tool for that area rather than blow silver on high level tools I don’t need.

Hmm. . .I do agree that not being able to sell them does lead to having a few extras sitting around. My usual solution to that is to wait until I’m in a good area for something else and use up the tools then (or be lazy and take the hit for dropping it, depends). For your second point, though, I kinda have to disagree. Unless you’re leveling up a craft, I don’t see the point in stopping to get nodes in lower-level zones—at least, not on higher-level characters. I guess you could do it for the gathering xp, or for the chance at gems, but otherwise I don’t see the point. Yes, you can sell the mats you don’t need, but it seems it would be more cost-effective to finish the zone/event faster and get back to a higher-level area. . .

Sure, but that’s a different system than what I’m talking about. Linking specific nodes to your level, regardless of what type of level it is (crafting, gathering, character) is far less convoluted than linking your level to a bunch of different tools and price ranges.

I think we’re actually in agreement here. (For the record, I didn’t say you were recommending anything WoW-style.) Linking what you can gather to your character level makes the most sense to me. This game has that, but adds a second step that the tool you’re using must meet or exceed what you’re gathering. This makes logical sense to me, though I kinda agree that the implementation could be better. As I said, the sickles are particularly egregious, just due to how many different herbs there are. This is true to a lesser degree with axes, due to most types of wood having three separate trees to remember; and is least noticeable with picks, where each tier adds at most two new nodes.

Gathering is so bad in this game.

in Crafting

Posted by: Iures.2894

Iures.2894

I already buy new tools for each zone I’m in, which is why I end up with 12 or so tools cluttering my bag. Obviously I could just throw old tools away, and waste money on higher level tools than I need, but that’s just replacing a leving time sink with a never ending gold sink. And I don’t know about you, but I don’t really find wasting gold to be very fun.

It’s nice some of you enjoy it, but that doesn’t mean the gathering system can’t be improved. I also find it odd that none of you can conceive of a gathering skill system that doesn’t force you to gather everything you see to level, works EXACTLY like WoW, or even why such a leveling a skill is so bad in the first place. Better to waste time making gold you’ll waste on gathering tools you don’t need, than to just level a skill as you gather? Really?

I’ve never played an MMO where I felt “forced” to stop and pick up free stuff, which is all gathering is anyway.

I mean come on, I’m being bashed for not understanding the current tools and wanting easy mode (which is nonsense)…. but you guys can’t be bothered to level a skill in an MMO? I love the fact that they’ve eliminated resource camping in this game, but that doesn’t mean gathering in this game isn’t a convoluted mess, because it is.

You say you’re carrying around 12 tools at any given time. I’m guessing that’s one of each tool at the Steel, Darksteel, Mithril and Orichalcum tiers, right? Why are you still carrying around Steel and Darksteel? Unless you’re specifically hunting for Gold or Platinum ores or the same-tier logs, there’s no real reason to keep carrying those tools. There’s also no real reason to farm for lower-tier ores at the moment, since Mithril is worth nearly 4 of the other ores (only exceptions are Gold and Orichalcum). Since Mithril and Orichalcum are the only two ores really worth pursuing, those are really the only mining picks you need. That brings us to logging. Aside from Ancient Wood Logs, every other tier is close in price, so there’s no huge disadvantage to using Mithril on everything. That is, you’d basically be losing out on less than one silver per 100 logs. Lastly is harvesting, where you’ll probably find the most sympathy, because I don’t know that many people who could tell you off-hand which sickles go to which herbs. That being said, it’s also the tool where more people just give in and use only Orichalcum sickles. Again, harvesting sickles are where I think your point is strongest, but still should only require two tools—the Mithril and Orichalcum ones. If what you’re harvesting isn’t listed on Mithril, use Orichalcum.

You also say that instead of a WoW-style skill leveling, you’d be happy with its being linked to something else like your crafting level. It already is, though—it’s linked to your character level.

Regarding the junk items, I kinda agree. On the other hand, I don’t see it as more than a minor nuisance, because I only ever have it happen when running up to Orichalcum/Ancient nodes, which usually causes me to confirm that I have the right tool equipped.

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

If I’m trying to hold Dusks at 600g, and you post at 599.99.99, I can either let you get one of my sales, or pay 30g to buy up your undercut and relist at my price. At 1% that goes down to 24g, 2% it’s 18 etc…. Every time you step up the “meaningful undercut” you make it cost less and less for me to keep a stranglehold on the market.

You’d actually be paying 90g to do that. Or 84g, or 78g. Only if the undercut is 15% or more do you break even or take in profits.

On the other hand, maybe I shouldn’t be telling you this. If you’re willing to buy out someone undercutting you by 5% and sell for a “profit,” maybe I should just let you have your sales. . .>_>

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

I’m not trolling. I just can’t come to understand how 1 copper can be ok in some situations, and not ok in others. It’s the same amount either way.

No, it’s really not. Let’s put it in a different situation. Say you’re destitute, with only 1c to your name. If I ask you to give me 1c, would you give it to me? Doubt it. Now, say you have 1g, and I ask you for that same 1c. I’m betting you’d be much more likely to be generous. Why? Because 1c matters less when you’re talking in terms of gold.

The reason you’re being accused of trolling is because this should be manifestly obvious, but you refuse to concede it.

Orr - Pact Invasion Stopped Completely

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

I want to say that’s the area where you can self-correct the bug by dragging the champion giant over to kill them all. That should allow the chain to continue without them. Would be nice if they would finally squash this bug, though. . .

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

then you should have listed yours lower in the first place. If supply is higher than demand at your price, you won’t sell…. if demand is higher than supply, then both will sell and you will make more money. (and if demand = supply, you make the MOST money)

It all comes down to which side of the supply/demand intersection you are on.

How low do I have to price it to stop people from undercutting by 1c? If you can actually show me a way to determine reliably at what point the 1c undercutting stops, I’ll start listening to your supply vs. demand rhetoric. Because right now, the debate isn’t “Guys undercutting me by 1c are keeping me from selling things.” It’s “These guys are selling at basically the same price I set, only they’re selling before me despite listing after me.”

My guess is that the 1c undercutting stops at right around either the buy price, or the buy-it-to-resell-it price. Please correct me if I’m wrong, though.

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

Double-post, since I’m not seeing an option to edit my post. . .

anyone else notice how this is only focusing on sell orders and not a peep on buy orders?

I think that’s because adjusting your buy orders doesn’t incur the 5% tax that it would take to combat undercutters. But, yes, being out-bid and having to wait is also annoying. :p

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

It’s a LIFO system when the price you sell your product for is less than the current price.

But. . .a 1c undercut is essentially the same price.

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

They keep wondering why I can cut in line, but they can’t grasp the simple fact that I offered my product for less. I think all the anger is based on the idea that the complainers think “10 gold” and “9 gold 99 silver 99 copper” is the same thing (yet they are completely different numbers).

Just because they are, semantically, different, doesn’t mean that there’s any practical difference. To the buyer and the seller, they’re the same thing.

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

And regarding your example of 9.99.99 to 10g. I could draw the same line at 100g and 1g, 1000g and 10g, and 10000000000g and 100000g. So as far as your example is concerned that 10g is pretty much worthless. Which it is to some people. So far the line has been drawn at 1c, so 1c is worth something to someone. Nobody cares if it isnt worth anything to you.

Well, thank you for reiterating my point. One copper out of 10g is insignificant, same as 1g out of 10,000g is insignificant.

See this is the problem. You didnt cut in line. There is no line (unless we are talking same offering price, but we are not).

Yes, there is. Had I kept the price at 10g even, you would have sold first, because you got there first. For all intents and purposes (except semantics), 9.9999g is the same, yet I sold first. Why?

You offered to sell something, just like me, and the buyer picked what he liked best.

But we’re selling at essentially the same price!

Look, if the asking price were 10c, then a 1c undercut would be significant, and the item involved would probably be something moving in bulk, where that 1c gets to add up over a stack of items. But for a single, high-value, item, there’s essentially no difference—to the buyer or the seller—between 10g and 9.9999g, or between 10,000g and 10,001g. The scale eclipses what difference there is.

. . .for the buyer the deciding quality will be sell price, so he WILL pick cheaper every single time.

Except in this case, the buyer decided that 10g is a good sell price. No one at the prices under discussion seriously sees a difference in 1c. Yes, we all logically know that there is a difference, and we would all take the 9.9999g over the 10g. Not one of us, though, would look at a 10g price and say “Nope, that’s not worth a cent over 9g99s99c!”

So, the customer already decided that your 10g price was fair. The 9g99s99c price is essentially the same price, yet I get to sell first. Why?

1c undercutting is destroying competition

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

Why is this topic still going… Author of has already been proven wrong, both with common sense and mathematics. Whats more to discuss here?

He has? You’ll have to show me where, as I’ve seen very few posts even addressing his main point.

Yes, 1c less is still 1c less. When was the last time you even looked at the copper field in your money pane?

Similarly, 1 HP is still 1 HP. How many times have you survived an attack by 1 HP? You probably haven’t in this game, at least not at level 80, because when you already have 17,000 of something, 1 becomes nearly insignificant.

Yes, if you have something listed at 10g, I can “undercut” you at 9g,99s,99c. Yes, mine will sell first. As far as I’m concerned, I just made 10g; as far as the buyer’s concerned, he just spent 10g. The one copper difference doesn’t matter a wit to me or to him. So, as far as the buyer and seller are concerned, the price was 10g.

So, why didn’t he buy yours instead? After all, the prices are essentially the same. I really doubt he pondered long and hard over whether that 1c was the breaking point. . .

The fact is, I just cut in line ahead of you. In what’s supposed to be a “first in, first out” system, I just listed something after you at essentially the same price and sold it before you. How is that fair?

And before you respond with “Well, yours was better priced,” or “When supply and demand intersect. . .” No. Just no. The buyer just paid 10g. I just made 10g. Yes, technically it was only 9.9999g, but we can all stop pretending that that 1c actually made any difference at all as to whether the sale happened or not. The only thing that it changed was who got the money, so clearly 10g is the going price.

So, again, how is it fair to the first seller that people can take his place in line?

Remove twilight

in Crafting

Posted by: Iures.2894

Iures.2894

Buying one component and buying the whole thing are not the same, lmao if you think it is. All that account bound stuff I’ve been working on. That progress shouldn’t be buyable.

Yes, but let’s be honest, you’re not buying just one component. You’re buying almost every single component to your legendary. And if you aren’t, personally, pretty much everyone else is.

Twilight:

500 Orichalcum Ingots
250 Mithril Ingots
250 Darksteel Ingots
250 Platinum Ingots
100 Onyx Lodestones
250 Cured Hardened Leather Squares
250 Powerful Venom Sacs
250 Vials of Powerful Blood
250 Piles of Crystalline Dust
250 Elaborate Totems
250 Vicious Fangs
250 Vicious Claws
250 Armored Scales
250 Ancient Bones
~500 Globs of Ectoplasm
~250 Mystic Coins
1 Superior Sigil of Blood
and, of course, Dusk

All of that can be bought from other players. I dare say most of it is.

That leaves you, what? Karma? The dungeon tokens? Map exploration? Battleground jumping puzzles? You can do the jumping puzzles in a few days, the dungeon tokens in 3 days. . . The Karma is arguably the easiest part, because you’re farming events for gold anyway. So, map completion? Is that what you’re really arguing shouldn’t be buyable? I mean, that’s really the only thing that’s left. . .

No Legendary achievement for Sunrise/Twilight [Merged]

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

For some reason Twilight and Sunrise don’t count, only their combined Eternity does. Definitely needs to be fixed, though. . .

Underground Facility Fractal Bug

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

While fighting the Legendary Dredge Mining Suit in the Underground Facility Fractal, it became apparent that his ground-pound attack has no maximum range, and could hit players in the opposite corner of the room and up the stairs.

To be clear, this was not a case of lag. I observed the same results when a teammate moved to the very opposite corner of the room from the boss to resurrect a fallen player. They took full damage from the attack despite being nearly as far away as you can be from the boss during what looks to be (based on the animation) a localized attack. Similarly, I’ve been hit by it while I was on the catwalks and the boss was on ground level.

Since this is the boss’s agony-inducing attack, it seems unintentional that the only way to avoid it is to drop a full bar of endurance into dodging it, especially given the frequency with which he attacks with bombs. Combined with this bug, it seems rather difficult if not impossible to dodge everything. . .

Legendary Twilight - 9500g on TP

in Black Lion Trading Co

Posted by: Iures.2894

Iures.2894

Remember that the Legendary-related achievement involves equipping the item, not just getting it. I think that encourages players to equip, therefore keeping a lot of Legendaries out of the marketplace. Just my perception, but something I wanted to share.

Except that the Twilight in question doesn’t give you the achievement, leaving little reason to equip it instead. . .

Legendary treasures medal bug

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

Neither Sunrise nor Twilight currently count for the achievement, only Eternity (from combining the two). Nevermind that very few people want Eternity, as last I heard it had no particle effects or footsteps. . .

Unable to use tier 3 Fine crafting materials

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

If you’re trying to make armor with them, note that you have to turn them into inscriptions in the Production pane first.

The "Interact While Running" Bug [Merged]

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

As GoZero said, it isn’t auto-run. You can’t auto-run to the sides or backwards, but this bug works in any direction.

The place I encounter it the most is against the Tar Elemental event at R&D Waypoint in Cursed Shore. Immobilize spam while you’re trying to move is sure to activate it. . .

Events for Arah are stuck {Yak's Bend Server}

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

Yeah, almost all of Cursed Shore is broken on Crystal Desert, too. Penitent Camp is stuck unfinished, which means Shelter is down, which means Fia and Jofast events can’t even start. Anchorage is down, which means none of the Arah events can start, so Arah is closed. Then, Grenth is stuck at the lighthouse. . .

Basically, we’re down to tars, arena, nerfed-plinx, and random other events that usually get ignored (for a reason).

Most Of Cursed Shore Bugged.

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

Halloween event spawns endless waves of mobs—instant hotfix.

Penitent Camp spawns endless waves of mobs—let it sit for a week.

Yay for priorities!

In all seriousness, though, what’s taking so long with this? You have multiple stuck events that you’re just sitting on, and they happen to be the ones everyone actually does. Cursed Shore is usually where I spend all my time in-game, but lately going there has been useless. . .

Mesmer Blink

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

Best is to blink and then immediately use Focus #4. Turns you into a gliding penguin.

Can We Replace Dynamic Events In The Dailies

in Guild Wars 2 Discussion

Posted by: Iures.2894

Iures.2894

Is anyone else having a lot of difficulty getting the dailies done?

Hmm, this is easily the easiest of them all to get mate.
several options available to do this one in a jiffy, for dailies and for monthly.

1- DE’s spawn in dungeons to so while doing your dungeon monthly req. you might also get this one done at the same time.

2- WvW spawns a bunch of events at an alarming rate.
defending a keep, storming a keep, taking a supply camp, capping sentry points those are but a few of the ones present in wvw that count towards your daily/ monthly.

3- dragon lieutenants meta events, these will get you there if you do more than one dragon chain.

the mob variety is also very easy to do, just go to queensdale kill some mobs, go to black citadel kill some mobs, go to kessex hills kill some mobs. By now together with all the dungeons and dragon events and WvW you’ve done this far you should have all of those daily/ monthly targets done and taken care off, including the 50 world invaders killed.

/You’re welcome.

You can actually get all 5 events done by doing Jormag. When the shards first form, run around and tag all 4 (or just the three eastern ones), then the final one, then the dragon. Six events, right there. . .

As for mob variety, I usually finish that one either in wvw or while waiting on dragons. Cursed Shore farming unfortunately only gives 3 or 4 types, so I have to wander away to finish them. . .

No legendary Collector achievements

in Bugs: Game, Forum, Website

Posted by: Iures.2894

Iures.2894

If your legendary is Twilight or Dawn, it’s my understanding that those two do not count toward the achievement, as they are not “final products,” so to speak. That is, the two of them combine into another legendary greatsword, Eternity.

If it’s a different legendary, then I don’t know. . .

Can We Replace Dynamic Events In The Dailies

in Guild Wars 2 Discussion

Posted by: Iures.2894

Iures.2894

For the different monsters types, remember the small critters count too. Like rabbits, rats, hawks and whatnot.

True. My original list even listed them. But I think that’s rather a bug than intent and bound to be fixed. Thus the future-proof list.

I don’t think it’s a bug. If I’m not mistaken, the 15 types means you should hit 15 separate “Slayer” achievements; and Critters are one of those achievements.

Low Level DEs, and Level 80 Etiquette

in Players Helping Players

Posted by: Iures.2894

Iures.2894

As unpopular as my opinion is, I will never hold back in any low-level event. And the reason is low-level loot sells…and sells for quite a lot.

I’m not going to give away my loot and money so some lowbie can do a 15-second event that repeats 2 minutes later. Sorry

I see you’re not familliar with basic concept of GW2:

No XP steal
and
No loot steal

If you tag mob and do BASIC damage you will get both xp and loot. Loot will NOT be based on your dmg done but by dice. As soon as you tag mob and do minimum dmg ( when you are lvl80 just walk by does some dmg, you’re in for dice throw. If you’re lucky you get, if not you don’t get.
You have to do some % of dmg and it is minimal. If you kill mob with one shot than those who are same or under lvl does not have time to even tag anything, so there is nothing for them left.
Risk two hours of your precious time and do a test:
First run be egoistic
Second run one day later, same spot, same events, help people and let them play.

Report difference in XP and loot here.

Just to play devil’s advocate:

Other players getting a chance to tag enemies means less demand for the stuff those enemies drop, leading to lower prices when I go to sell them.

But, in all seriousness, I’ll be keeping this thread in mind as I go through lower level areas on my 80. Especially in the Catacombs area, with the two harpy events right there. . .