Things I’ve done to combat the game getting stale:
Do a group event solo… it’s so good if you actually win.
Roll a new character and do an alternate path of the PS that you haven’t done before (requires correct answers when creating new char).
Run the entire length of Orr in your underwear without dying. (Goodness, I must be really bored)
Any silly thing you can’t remember ever doing… this one is hard. lol.
Revisit a JP and actually do it instead of just getting your friendly neighborhood spider-mesmer to port you up.
SW and Cursed Shore are no more or less boring than Queensdale imo. Once you have a character that is tough enough to survive wandering around solo there it becomes just another place to farm ghost peppers, black crocus, ancient, and elder not to mention ori and mithril. I only kill things that get in my when I’m farming.
Something that might pique someone’s interest would be live events where Anet employees became actors in an open scripted scenario. This has been tried before in another game but is extremely difficult to maintain 24/7 worldwide.
Since I simply stopped logging in at all 4 days ago (no clue why, just stopped). I might be just a tiny bit bored but fatigue might be as much the cause as boredom… I was playing at least 4 hours a day. It’s certainly not lack of interest in the game… after all, I traded Godslost Swamp for Phorum Swamp. Seems to be lots of shadow beasts around here to keep things interesting but I’ll probably go back and mine copper nodes or some equally exciting activity in-game when navigating around here in the Phorum Swamp gets boring.
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Perhaps a better story line but utterly boring… we would not have had such a thoroughly hate-able character to interact with.
Hmmm… well, collecting character slots is no worse than my obsessive farming to craft ascended mats. Others collect skins and minipets and even legendaries. I guess everyone has something they like to collect.
I’m still trying to decide what to do with the two extra slots I got for HoT and being a vet. I mean, really…. what am I to do with 7 characters? I barely play two with any regularity and the other 3 are either ready or very close to tackling Zhaitan in Arah. (there really should have been an LOL in there somewhere lol)
Wow! With all the hate and discontent generated over Trahearne, I would hazard to say that he was absolutely perfect for the role he played. Trahearne seems to be more of a success as a character than as a failure. How many other characters have created such a passionate debate? People here are acting as if he were a real person instead of an animated group of pixels just following a prescripted set of computer commands.
You go, Trahearne! Too bad everyone either hates you or can barely express a “meh” about you. At least you were real to me. (My official opinion is that he’s a putz but useful to get the job done… also my opinion of many RL people I’ve had to work with or for.)
A bit long DLL, but definitely better than what I really think about this whole thread which would probably get me permabanned from the forum if I spelled it out here for all to see.
Sorry. I don’t care one twit about titles, shinies, minipets, and other swag. I don’t care about the Revenent or new skills and traits. I just want somewhere to play that I haven’t been to before. That’s all HoT means to me… someplace new to explore! Please Anet, take my money and give me something I haven’t already tramped through dozens of times.
I keep reading these threads and trying to fathom why people keep threatening to hold their breath until their face turns blue to make Anet give them an ice cream cone.
I guess I should make a similar demand… something like… “Give me source code to the game and server side software or I won’t preorder HoT.” Oh, wait! I already pre-ordered. Darn it! I guess I’m just out of luck. Time to take a breath again.
Since I pay more in internet access fees every month than I’ve ever spent in buying and playing this game, the price of HoT is trivial IMO. I do not understand the OP’s demand to know everything up front. That’s like asking for the last chapter in a who-done-it novel before the book is released.
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HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jimson.5168
Guys can some of you look at this… its is a thread i created for a possible pre-order compromise for veterans that i believe is quite fair. Lets see if we can make some noise and hopefully the right people will hear it.
https://forum-en.gw2archive.eu/forum/game/hot/Possible-Pre-Order-Compromise/first#post5398658
I already read your post and the replies. What you are proposing will never happen. If you already have the game, you have 5 core slots. If you apply HoT to a new account, then Anet gives you the same 5 core slots for free. Frankly, I think you should have to pay for those 5 slots just like I did when I bought the game a year and a half ago. You are getting the core game for free! How much more do you want? 10 core slots for vets?
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HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jimson.5168
So that’s why I keep forgetting to chop that tree or gather those onions or mine that ore!
<grumble> Maybe I should have opened those chests after Behe, Teq, and Karka Queen.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jimson.5168
I don’t expect it all to be there or even working properly on day 1 of release (excuse me for being realistic).
This is the single worst problem in the games industry right now. And it’s something that will just keep getting worse as developers push the limits of what they can get away with.
Why would any developer actually work to get a functional, complete product to market, when people will gladly pay for something half finished and broken?
Even worse is the fact that many of these people act like those trying to be advocates for consumers are doing something wrong. Holding developers to a standard of releasing complete, working products is better for all consumers.
Here’s a nice video on pre-order culture (warning: NSFW due to language)
https://www.youtube.com/watch?v=gm4JCFONptk
You might demand finished working products when you buy them but I still maintain it is unrealistic to ever expect it to happen. Now excuse me while I take my car back to the dealer… it was recalled due a manufacturing defect. (And no, I don’t like it either… but pointing out an expectation of “good enough” products not being so does not mean I support this trend). The only way I could protest this activity is to refuse to buy anything… again, just being realistic.
LOL… Is this another veiled request for gliding everywhere in Tyria?
Having one pass is better than no pass. I might buy another one in December just for the convenience or even the ship pass if I happen to see it available. When I can’t be bothered to swap the pass, I just go to the places mentioned above to craft/buy/get free transport. Like most things, it’s convenient to have but you can live without it.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jimson.5168
Oh, my! We’ve strayed off topic to discuss business models. I don’t care what source of funds pays for what piece of the game. I paid the price to get the product. I don’t expect it all to be there or even working properly on day 1 of release (excuse me for being realistic).
Either buy it or not. Stop complaining that you think it’s a bad deal and just decline to accept the offer.
They broke the core engine in SC with some of their whiz-bang features and had to rewrite a lot of it. It may never actually make it as a viable game but it certainly qualifies as one of most complex simulations out there. The lessons learned (assuming the developer cares to share) might just contribute to the next big thing. Someone has to push the envelop to learn what’s possible. Unfortunately that takes money without which advancement in game design grinds to a halt.
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: Jimson.5168
Didn’t we have this discussion enough times already? Their policy is clear and it will affect all future expansions as well, it’s their pricing model to not add extra barriers for new players and it’s something most MMORPGs do anyway.
Indeed. You might force the student to attend the class but you can’t force them to listen to the lecture.
I expect a lot for my $50. Free bug fixes, updates, PS/LS content, code maintenance, and stable server side functionality until the next expac comes out. I am paying not only for a product but also prepaying for a service contract to support that product. Even with that said, I suddenly stopped playing the game at all just recently. Not sure why… and I find myself browsing around the forum just so I don’t have to play. Have I wasted my money on the expansion? Possibly… but if I decide to come back, I will have HoT to mess around with.
Most of the complaining seems to be about new players getting the core game for free and veterans not getting an extra core game key to do whatever with. Nothing I can say will dissuade people thinking that they’ve been cheated out of getting free stuff. If you met the ordering time frame, you got your free compensatory stuff or you got your refund. If you did nothing but cry about it on the forum, no one can help you.
I heard that GW3 failed.. what a shame. Oh, right.. it hasn’t been released yet. What was I thinking?
Waiting to see how an $80mil kickstarter project does before I have an answer to this. From what I’ve seen, this space simulation game programs down to an absurdly detailed level… for example, if you are free floating in a space ship and someone fires thrusters to change course, you get thrown against a bulkhead and take damage according to how fast you are moving, what armor (or lack thereof) you are wearing, and whether or not it’s a Tuesday morning on a planet with a full moon (pardon hyperbole). If this project is successful in modeling everything in the game to near reality, it could be the next big thing. Not sure I could afford the multiprocessor/multicore/multi-SLI supercomputer to run it though. Then again, I play games to escape reality, not experience it virtually.
It might be worth considering just how much pre-planning, development time, and testing necessary to roll out a new story arc on a two week release schedule. This is probably roughly equivalent to creating a minor expansion pack. If the core game is stable and just in maintenance mode, then it’s simply a matter of doing the scripting, art, and story line (yes, that’s overly simplistic). My point is the devs don’t have to try to write code to hit a moving target that’s constantly changing. Nothing infuriates a programmer more than having something change to negate all the work they have done because someone arbitrarily decided to change the model everyone has to code to.
Also, it does no good to simply add more programmers to a project to try to get it done faster. There is this very fine threshold where productivity goes down when there are simply too many fingers in the pie at once.
Anet may have bitten off too large a bite with this expansion considering everything they want it to include. I will just have to wait patiently while they sort it out and get something they can release. If they have to release it one zone at a time I would be happy. Trying to get everything released at once may just keep delaying things.
My working speculation/conjecture/guess is that the sweeping changes to the core game to support all the new “features” coming in HoT seriously broke something deep in the game causing all the glitches and imbalances we have seen recently. There may be so many subtle little pieces of code that need to be revisited, re-tested, re-written that all work on fun stuff like festivals, LS, unique events, etc. had to stop to support major dev work on both the core game and HoT.
I’m hoping that once HoT is stable enough to release and we get into the bug-squashing hotfix, balance tweaking phase, there will be resources available to work on some of the fun things to do. At this point, I suspect no one wants HoT released and into maintenance mode more than the devs…. makes you wonder what the budget is for repairing all the holes caused by frustrated devs doing headers or throwing punches into the walls.
Ummm… well yeah, the permanent pass only works on one character at a time. I usually move it to whichever character I’m playing that day. Unless it’s no longer account bound and I didn’t notice, one only needs to perform the overly onerous chore of dragging and dropping the pass through the bank. I guess that’s too difficult and time-consuming for some. I’d rather have one stop shopping than bounce around the world.
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Wish list:
-Fused weapons making a return, reasonable price.
-Marjory/Kasmeer weapons
-Bunny ears
-Royal Terrace Pass
I believe the Royal Terrace Pass is only available during Wintersday event in December. I remember waiting and waiting to get mine last year since it is only available once a year (so far).
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You should not be surprised at the “draconic” methods being used for financial transactions involving real money. Just this morning I tried to deposit a rather largish check in the bank I’ve done business with for over 25 years and it seemed like I there to rob them instead of make a deposit. For my trouble, I got $100 available to spend, 25% of the check available after 2 business days, and the remaining 75% of the check might be available in 7 days. Oh yeah, their protracted delay in processing all the paperwork necessary caused my wife to be late for work.
It’s no surprise that Anet is wary of almost every transaction involving real money.
I don’t want to share my phone number with any random company neither. That “mini” won’t change my mind as well since I find it rather annoying and ugly (it’s even bigger than ranger pets and it moves way too much). But be assured OP, another big MMO also added the SMS security layer some years ago, also with a free mini (very creative, Anet) and they stopped asking players to give them their numbers after some time because players also made posts like this in their official forum.
oh btw. ignore my grammar, my english is horrible today~
Just to be clear for anyone who may not realize this, but you can use the PC App for authentication as well. You don’t have to use SMS authentication if you are uncomfortable with giving out your number.
Let’s look at this a bit closer… If I am out of the house and I happen to be able to use my son’s phone wifi hotspot connection and decide to read the forum on my tablet, All I need to do is use the PC app on my desktop 20 miles away to be able to log in on my tablet… yeah… that’s an option.
Just to be clear, I did sign up for this, got my mini (which I promptly buried as deep in my collection bin as I could), and then had so much trouble actually using it for reasons that are no one else’s business, that I unlinked it (it took me 3 tries before I could get it to accept the two codes). The hassle of using it outweighed the alleged account protection benefit so I will take the risk, Like the OP, I don’t need to be constantly asked to sign up for something I already rejected.
Normally I would agree with everyone, but my phone number lost its privacy years ago. I get telemarketer calls somewhat frequently, so I really don’t care if Anet has it. If I don’t recognize the number, I don’t answer, simple as that.
Telemarketeers don’t need to know your number… they just program a demon dialer computer to call every number in a certain area code/exchange while some poor schmuck getting minimum wage in a call center waits for his phone to be connected to whomever was careless enough to answer.
It IS different when you voluntarily give out your information… after that, you have NO control over what happens to your info or where it goes. Like most everything in life these days, it boils down to “is the risk I take giving out this information worth the benefit of whatever service I’m getting in return?”. In the case of a video game, I think not. All I would lose is some virtual possessions that have no RL value to me and probably every friend in my guild should the guild bank get emptied… I think I can live with that.
Very strange.. the OP just wants an option to stop that annoying login message to sign up for SMS and everyone starts saying “just do it” or “you must eat vegan” or “wear a tin foil hat” or “every body else does it so you should too”.
Some of us out here still think for ourselves and make our own decisions.
What part of “NO” is so hard to understand? (AND NO, you can’t have MY stuff)
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Has anyone considered that Trahearne’s personality (or lack thereof) is exactly what the writers were going for? So we don’t like him. I’ve never particularly liked most of the people in authority over me. I don’t recall there ever being a lovefest over any of the military commanders I had when I wore a uniform. If every character in Tyria was a friendly fuzzy bunny we could cuddle and hug I would be forced to run screaming back to playing solitaire instead of an MMO.
I wonder from time to time why people think that, because this is their personal story, the story is supposed to be only about them.
I’m confused (a somewhat normal state when reading this forum). One barges into a wild jungle area that is essentially the front line of the enemy and you expect (or demand) it to be as easy and safe as going to play in your neighborhood park?
OK, I’ll vote to make the gameplay so easy I can wander around in my underwear with no weapons equipped and not needing to press any keys other than WASD to move and F to collect all that loot. That would be really challenging and fun. (Sarcasm intended.)
I’m very far from being a really good player but even I managed to survive exploring what little we saw of VB. It’s fine as it is IMO. I don’t expect it to be easy or safe and things like mushrooms that bounce you the wrong way or don’t work the same way twice just add a touch of reality to it all. (But someone please fix the obvious glitches!)
I can’t think of any more appropriate retaliation against trolls and other abusive players than to ignore their existence. Constantly griping about them just feeds them their daily dose of attention. In spite of being an archaic form of punishment, shunning actually works.
Unless you are playing with someone else (where party or guild chat is useful), why turn chat on at all? You do realize that you can selectively turn them off, right? The mindless drivel spamming my chat window is a distraction I can easily deal with by making it go away. If I think turning map chat on will help, I turn it on. I can turn off whisper and NPC chat as well. I am not forced to take note of anyone else in PvE which is fine if all I’m doing is some farming. PvP, WvW, dungeons, and fractals require some interaction so I adjust accordingly.
Why suffer listening to nonsense when you don’t have to? Learn to use the chat interface to your advantage.
Perhaps this is for the wedding isle in LA. Have you bought some flower petals to throw in the air yet? Only costs a few coppers from the vendor there IIRC.
Not a particularly useful post but when I started this beta, I still hated it as much as I did during the Maguuma Portal Stone beta. All I did was die and run around bewildered until I died… had to remind myself what it was like 1 year and a half ago when I first started playing.
By Monday I suddenly found I was really having fun in spite of the bugs, stalled events, and neverending mobs. I was happy that my standard PVE build I use normally was still very effective in HoT. I was joyfully whacking Stoneheads and Pocket Raptors and whatever got in my way.. take that you spiky mushrooms.! I died more times near the end falling off cliffs or running out of endurance while gliding than I did fighting enemies. And I finished level 2 gliding mastery just before it ended… hooray!
I never thought I would end up looking forward to more… more.. more! Plz!
A champion Mordrem Troll spawned just as it ended… no fair!
Ended 4:03pm EDT or 1:03 pacific
I’m not sure I’m very good as a beta tester. I actually look for glitches and shortcuts to obtain goals in ways that were never intended by the devs. If I can get a mastery point commune by jumping up and basically stealing it, I will… laugh at me all you want… I got my point even if I didn’t have the level of skill I was supposed to. “But that’s cheating” you might say. Maybe… but IRL I would say isn’t this the way most people act?
Every liitle “cheat” and shortcut we find adds to the list of bugs and oversights in the design of the game. Of course, I reserve the right to complain bitterly when kitten gets patched or a skill gets nerfed (LOL).
Edit: seriously? you censorsed that? I think you better take a closer look at the forum software. Must I misspell to get my meaning out? “eh hoal” instead of “kitten”? I guess the product of using a shovel to dig in the dirt is a small feline creature.
(Edited for readability and to complain about overzealous censoring.)
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If this were a real beta, the large number of problems would have caused the developers to pull the plug and shut it down by now. Yes, this is probably partly marketing and partly noisome fan appeasement and partly see how bad it’s broken testing.
Play what you can, report problems with as much detail as you can, and stop whining like spoiled children… this helps no one to ever get a working product. It is completely unrealistic to expect anything to get fixed anytime in the next few weeks,
@OP, yes the Pale Reavers are broken but interestingly the players managed to come up with a workaround of beating each Vinetender down to something between 5 and 10% health, stomping them all down as quickly as possible, and then jumping down the Breacher’s throat for a quick kill. Unfortunately, by the time the zerg managed to cooperate enough to do this (this first Breacher took forever). enough time had lapsed that night started. The next two Breachers were taken down fairly quickly once we figured out how to do it.
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You are good. But I just keep falling from the cliff when I need jump to get a master point
Build up your basic gliding mastery and glide to it. I’m still trying to figure out how to get the one on top of the rocks.
LOL. What would bring you back here time and again? How about some utterly necessary mat you need to support your Guild Hall requiring hundreds and you have to fight through never-ending mobs to get maybe 3-5 a day?
There is some hint at things deep under the trees. I managed to glide partway down until my wings seem to go into autofail mode and fell to my death down in the unrendered underbelly of the zone. There was some sort of building visible in the distance. I hope the internal development map is further along than the playable beta we have. There is room at the lower level for lots more content to do.
I don’t think I will have time to play enough to develop my gliding so I can go up using updrafts in one weekend. I didn’t really look up to see if there was anywhere to go. Remember the Wrath of Khan… start thinking in 3 dimensions.
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I think “mobs” is incorrect. It feels like only one mob covering the entire map. I would like to look at the scenery once in while but I rarely have time. Keep the difficulty as it is but don’t make me run a gauntlet just to get from one mob concentration to the next. Oh, right… I am supposed to be doing events to advance my masteries… mobs are just an annoyance.
I have no problem with difficult mobs. Many people have been clamoring for more difficult content and Anet delivered. My biggest concern is that with the increase in complexity, my computer will not be able to keep up. It feels as if the system requirements just went up a notch or two. Obsoleting my hardware does not keep me around as a paying customer. I can’t just go out and spend $$$ for a new system when a game developer makes such sweeping changes to the only game I play.
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Once I adjusted the lackluster build I received on my beta character, I managed to survive more than 30 seconds when encountering some of the new beastie mobs. I had to pull out the Monty Python defense (“Run away!”) that I had stopped using once I learned to fight whichever character I was driving with some measure of skill.
It may just be me but it seems that the area was just a bit overrun with enemies, i.e, there are very few places you can go to avoid attack, take a breath, and heal up a bit. (I used to think that about Orr so maybe I just need to explore more.)
I certainly would not wish to do casual solo farming here but variety in levels of difficulty for different zones keeps the game interesting. Verdant Brink is so busy with fighting that I start to fatigue out quickly and need to either port back to the entrance or leave the area. This is not really a problem, just a limitation caused my inability to play at a high level for long periods of time.
I agree with some of the posts above that the action in this zone is just a bit too intense. Blasting through the area at top speed is not my idea of fun and not being about go five feet without being attacked, conditioned, or downed tends to ruin my day. Still, I was able to adapt and survive long enough and get the entire map discovered and all but two POIs. It just seems like there is too much happening for such a small area. Gameplay seemed a bit laggy with so much going on.
The scout had no voiceover. Then again it may not be there yet or my system was just being cranky. It’s hard to report bugs if we don’t know what is actually supposed to be there,
logitech gaming mice drivers are working perfectly in windows 10, all my gazillion buttons and the shift button, as well as the macro editor, all working just like they did in 7 and 8, and 8.1
Cheap model Logitech mouse driver would not install on my system… still using the old one. Oh, well… I’m sure it will be fixed by the time Win11 comes out.
Update: The smartinstaller failed… when I selected the 64-bit installer. it worked fine… live and learn… I suspect the smartinstaller tried to run the 32-bit installer in error.
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My FPS on GW2 is really low, and I dont have that option. can i still fix it?
People have reported both an increase in FPS as well as decreases, Win10 video drivers may not be well optimized yet.
The Ethernet setting should not have any effect of your FPS other than creating lag you would notice as the game hesitating and then running normally. It might be a video driver problem so you might search to see if there is an updated driver for your video card (nVidia had an update… new ATI Radeon driver would not load on my system ).
I had a game crash that left my game video settings in some indeterminate state. I managed to fix it by going into options and selecting auto-detect to set up the game video. Not sure this will help but it might be worth trying.
Since nothing I’m interested in will be available this BW I probably will log in long enough to do dailies and maybe farm a bit to support my slowing growing hoard of ascended mats. Maybe I’ll work a bit on my last two Slayer achievements (plants and giants, of course).
Honestly, all I can contribute to a beta is load stress. I play just for fun and don’t bother to learn all the fine detail that Anet needs feedback on. The lack of permanent progression or reward annoys me and I don’t consider learning new skills and strategies particularly “fun”… they are a chore to master to the point where they do become fun (meaning I don’t die every 30 seconds because I don’t know which skill button to use next).
S/W Beta testing was once a job I had to do and it was never fun so my reaction is probably not typical. I just wanted to make the statement that not everyone is excited about the beta.
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You could always just select/highlight the numbers using the mouse and type what number you want in the box. I gave up trying to click the arrows long ago.