Showing Posts For Kamui.4038:

Female human only has 1 animation now

in Bugs: Game, Forum, Website

Posted by: Kamui.4038

Kamui.4038

Bumped as a gentle reminder since it wasn’t fixed in today’s patch. The hair-touch spamming is annoying

Oh wow… Come on ANet, don’t let this fall in between the cracks, please!

Unhappy with NPE Changes

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Okay, I apologize, you’re not saying it, you’re just doing it. Carry on

Nothing ventured, nothing gained. And I gain because I venture.

Unhappy with NPE Changes

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

You’re saying it’s not okay to demonize one group of people while deriding them en masse?

I’m not saying that at all. I’m not saying anything beyond what I said, and what I said is that essentially one group of people are working and the other group are like on welfare while berating the ones that are working. I didn’t say anything about anything being “okay”, just that that is how it is. The ones that complain about key farming aren’t losing anything, in fact the key farmers save them gold, so I can only deduce that they are being slothful and/or envious. Probably more about envy than anything else now that I think about it.

What did you do to Metrica Province

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I dread to go and see what changes were done to other zones (I hope not too many)

Hoo boy… make a human, right now, and walk to the first heart with the cows. I don’t want to spoil it anymore than that.

Unhappy with NPE Changes

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

There are so many threads detailing what they don’t like about the patch and the only thing you get from those is that everyone’s a secret key farmer? Selective attention much?

I was a secret key farmer. But then I realized nothing from keys is really worth my time doing that when I could be scouring the world for more Linen.

It really is very inefficient as a source of gold and one of the least intrusive methods of farming. I dunno why it gets demonized so much. /shrug

The ones that demonize it are the lazy clods that are afraid of putting in a little work into something themselves, and when they see others working they get all uppity and demand you idle in Lion’s Arch like they do.

Key farming kept weapon skins at reasonable prices among other things. Some weapon skins were already more expensive than some precursors before the patch. I haven’t checked if prices rose yet but if they haven’t yet, they will soon.

As a new player, Im done

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

LOL they are scaring off the very people they ‘claim’ to be catering towards. What a joke Anet… great job with that update to ‘enhancing’ the new player experience. Your ruining your game for EVERYONE!

Not ‘everyone’ – just the vocal majority on the forums. Heck even ipan (one of the biggest critics of the game on this forum) even said s/he’ll uninstall – but ended up re-installing and saying the new leveling system (1-15) isn’t that bad.

Today (9-10-2014) is my first day posting on the forum at all. I’d be interested to know what percentage of GW2 players have ever posted on the forums here at all.

Why are you looking at posts and not views? There are thousands of people browsing at any given time so the forums do get a lot of attention. Not everyone cares to login and post though especially when several others have already voiced their opinions that one more post isn’t going to make a difference.

I’m not a regular poster either until this update dropped and brought me out of the woodwork. I haven’t done this for any previous update to the game, even the trait changes. Previously I just lurked and would on rare occasions make a post. I imagine this is the same for most people judging from the views threads are getting. I felt obligated to voice concerns though because I want this game to succeed so much. I don’t want to quit or start another game and I would really love it if ANet would stick to their guns and not betray their vision from release.

As a new player, Im done

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

LOL they are scaring off the very people they ‘claim’ to be catering towards. What a joke Anet… great job with that update to ‘enhancing’ the new player experience. Your ruining your game for EVERYONE!

Yeah. Because one piece of anecdotal evidence proves you absolutely right in every regard on this subject. /s

And eventually new players will not even have the CHANCE to experience how things were before. Thus, they will not even have a frame of reference in which to compare experiences. They will just witness any remaining older players lament over how GW2 “used to be” and end up feeling they missed out on a Golden Age of sorts, and they would be right to do so.

If they decide to release a paid expansion.

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I would throw all my money at it.

It depends on what route it takes. The current one? Not a chance. Their original route that they deviated from? Yes, absolutely.

Will this Chinese money fuel an expansion?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I may not understand economics very well, but it seems to me that if GW2 has just succeeded in getting hundreds of thousands of Chinese players, then their coffers are filling up now with new revenue. Congrats Anet.

Does this mean that we can expect a large, serious expansion in the next few months?

(As a former GW1 player, I’m not understanding the lack of expansions for this game, compared to others out there.)

Here’s hoping!

The living story is your expansion.

When you say you want an expansion, do you mean like another box to buy off the shelf at Walmart or something? The lack of those kinds of expansions is something I personally find refreshing.

The living story is a carrot on a stick. Not to mention they desperately need to get better writers and design characters that don’t belong on someone’s Tumblr blog like the current cast of “heroes.” It is all so underwhelming that I just mute the game and skip everything as fast as possible to get it all over with. The recent dragon fight where your character gets to fight the dragon alone was the only good part in recent memory.

An expansion creates whole new areas (not just a zone here and there), increases level caps, would maybe add a new weapon skill, add a new row or column of traits, and new utilities, etc., perhaps even a new race and/or class, and so on and so forth. It’s not a new quest every month.

I appreciate them at least making an effort but you can’t compare the LS to an expansion. The LS only has a few days of content to it.

A few day’s content, huh? I stand by my assertion. There was NO content added to World of Warcraft for the first full two years of its existence. There was a non-zero amount of content added to GW2 within the first six months of its existence. Now we can debate the amount and/or quality of that content until we’re blue in the face; that’s not what I’m talking about here. If you want to go play an MMO that releases a box with a disc in it every couple of years, be my guest. I am just pointing out that business model does not equally appeal to everyone. For that matter, it doesn’t appeal to everyone. Like me.

The WoW content in the beginning of the game was hard enough for most players to get through that Blizzard actually had some breathing room to fix their game up and start releasing more content. Cata and MOP dumbed the game down so severely that people just walk through content and then are lift sitting on their thumbs. The last year of Wrath also saw a long period of time without content where a lot of people unsubbed only to be greeted by Cataclysm (this is around when I quit WoW). Don’t get me started on MOP — I got this crap on sale to try it out and regret spending even 10 dollars on it.

As for LS vs Expansion: you get what you pay for, and LS is essentially free (aside from introducing new skins which are optional to buy) hence its lower quality, shortness, and lack of novelty. I don’t enjoy having to essentially buy the game again every year or two but if it means revitalizing the game then so be it.

Maybe you are satisfied with table scraps and that’s your prerogative, but other people also have other standards. Right now though I don’t care about an expansion or the living story. This patch has done me in enough that at this point I’m exhausted and just want GW2 back…

As a new player, Im done

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

ANet needs to highlight to players that you can turn the “Content Guide” (compass mode) OFF in the settings.

The best part of the NPE was the ability to turn at least one aspect of it off. I really don’t need a compass telling me where to go when I have 2 maps to look at and can make my own decisions of where I want to go. Maybe I feel like doing the underwater heart and not the heart the compass is trying to tell me to do? Oops, the skill gating on underwater combat is even worse than regular skill gating…

NPE makes me feel claustrophobic with all these trains and checkpoints they keep shoving in my face.

Will this Chinese money fuel an expansion?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I may not understand economics very well, but it seems to me that if GW2 has just succeeded in getting hundreds of thousands of Chinese players, then their coffers are filling up now with new revenue. Congrats Anet.

Does this mean that we can expect a large, serious expansion in the next few months?

(As a former GW1 player, I’m not understanding the lack of expansions for this game, compared to others out there.)

Here’s hoping!

The living story is your expansion.

When you say you want an expansion, do you mean like another box to buy off the shelf at Walmart or something? The lack of those kinds of expansions is something I personally find refreshing.

The living story is a carrot on a stick. Not to mention they desperately need to get better writers and design characters that don’t belong on someone’s Tumblr blog like the current cast of “heroes.” It is all so underwhelming that I just mute the game and skip everything as fast as possible to get it all over with. The recent dragon fight where your character gets to fight the dragon alone was the only good part in recent memory.

An expansion creates whole new areas (not just a zone here and there), increases level caps, would maybe add a new weapon skill, add a new row or column of traits, and new utilities, etc., perhaps even a new race and/or class, and so on and so forth. It’s not a new quest every month.

I appreciate them at least making an effort but you can’t compare the LS to an expansion. The LS only has a few days of content to it.

What changed for lava font?

in Elementalist

Posted by: Kamui.4038

Kamui.4038

idk there was a bug when the last 2 extra seconds of lava font did not really count as a fire field so if u blast it u gain no might

So THAT’S what it was. I kept wondering why I only got Fury half the time, as if I kept missing some kind of sweetspot on the Lava Font.

Feedback from an American 12 year old

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

So 12 year olds are impatient and think things are dumb.

My teenagers thought everything was dumb. Insurance was dumb. Taxes were dumb. Eating vegetables was dumb. Chic flicks were dumb. Reading was dumb.

I’m not sure what that proves except that you’ve got plenty more years of that to go.

First time I see that Vayne nailed it.-

GW2 is now as fun as insurance, taxes, eating vegetables, etc…

Ahh that great feeling of waking up and doing my taxes while eating steamed Brussels sprouts…

(edited by Kamui.4038)

For all whiners!!!!

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I only play this game for the story.

My condolences. The gameplay (like combat) is one of this game’s best features.

Thief To Ele. Is it worth it?

in Elementalist

Posted by: Kamui.4038

Kamui.4038

Afternoon.

I was in the same boat as you. Played Thief exclusively since release and do mostly PVP. I made the change over a month ago now. Best decision I’ve made. Thief to Ele felt like a very natural progression for me.

The class feels great and fluid, and being able to do so much in one class makes it all the more satisfying. I was getting really tired of the spammy nature of Thief and how shoehorned I felt with the class. Ele was like a breath of fresh air, pun not intended. There is also a certain “Noblesse” feeling: most players agree that Ele is one of the hardest classes to get a hang of and it has a high skill ceiling, so being a decent or good Ele nets you respect. Being able to actually heal other players is probably my favourite part about the class right now (I play Cleric Staff in PVP).

I kind of wish I made the move earlier but whatever. I did it and I’m glad I did.

Cheers.

Half-yearly reminder

in Elementalist

Posted by: Kamui.4038

Kamui.4038

I adore my Ele. Staff is my favourite weapon set and really feels unique in that I can actually play a true support role which most other classes don’t do well. Nice change from the regular DPS pace of the game. I’m talking about PVP in this regard of course.

Can the class be better in any way, shape, or form? Of course. All things in life can be made into better things.

We are not your QA testers

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

A PTS would go a long way.

How does level gate teach a person systems?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Kamui, your first post on this forum was 9 months ago. Assuming that you started playing Guild Wars 2 prior to or at the same time of your first post, with 9 months experience, I’m sure it wasn’t very difficult. However, imagine doing what you are doing, with say, 9 minutes experience. Can you atleast see how this could be challenging to a new player?

I had 9 minutes of experience when the game was released 2 years ago. Your argument is invalid.

We aren’t vapid sponges.

I don’t understand your point… Okay, so everyone was new to the game when it was released. Obviously. But that doesn’t mean ArenaNet can not make improvements and changes to a system that increases confusion and overall leveling frustration for new players (in this case, learning 4 attunements in a matter of 20 minutes.)

Look, I didn’t find it frustrating one bit. In fact I found it really engaging and exciting. The excitement got better when I got new weapons to try out and was able to whack monsters and learn those skills quite naturally. Instead now a player has to wait till they are level 10 just to fully use a weapon set, but wouldn’t you know it, when he equips another set he gets 5 whole new abilities without actually ever working to grind out those abilities as per the old, organic way. You can’t even use an offhand right away. I mean really? Taking the sword and board away from a guardian or warrior right at the beginning of a game? Taking a ranger’s PET COMMANDS away right at the beginning of the game? These Fkey abilities are the core mechanics behind the class and it’s now behind an artificial wall. ANet is forcing players to wear oven mitts and safety helmets for crying out loud.

The new system puts sanctions on a player and is anything but organic. This organic feel is what made GW2 shine. Weapon abilities unlocked as the player saw fit, at his own pace, by his own choice. He didn’t need to wait to reach an artificial goal line and receive his gold star and pat on the head for hitting level 10, he was able to gradually unlock a full weapon set before hitting level 3 if he chose to just attack monsters and not do hearts. This sense of freedom and exploration was at the heart of GW2 and now they are taking that away and forcing people to sit on a train. The downed state and underwater combat sanctions are even more absurd. The utility/elite changes are also absolutely ridiculous. You want to talk about making the game easier and accessible? What about depriving that poor new Ele of his much needed Cantrips for survival purposes?

How does level gate teach a person systems?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Kamui, your first post on this forum was 9 months ago. Assuming that you started playing Guild Wars 2 prior to or at the same time of your first post, with 9 months experience, I’m sure it wasn’t very difficult. However, imagine doing what you are doing, with say, 9 minutes experience. Can you atleast see how this could be challenging to a new player?

I had 9 minutes of experience when the game was released 2 years ago. Your argument is invalid.

We aren’t vapid sponges.

How does level gate teach a person systems?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

You do understand how the general learning process goes, don’t you? It starts with the basics, first. You have to learn algebra 1 before you learn algebra 2. Teaching a level 1 character how to say, use a trap in WvW, before teaching them how to dodge is a very slippery slope.

Level-gating an Elementalist’s earth attunement until level 24 is akin to teaching simple addition to the character in this metaphor, I assume.

Elementalists are the most, if not in the top 2, complex professions in Guild Wars 2. This is to help a new player learn the class. Giving them 20 skills in a matter of 5 levels is just too much, not to mention help them learn the skill to attunement swap when needed. This, also, I feel like is a great change to a learning elementalist.

If you are rolling an alt, this feature patch wasn’t designed for you. This feature patch was designed for players who have never loaded the game before. If you’re upset because you feel like ArenaNet is gating and locking mechanics for reasons that don’t apply to you, then I’m sorry. That’s just the nature of leveling a character – having to start from the beginning.

I just recently started an Ele and had NO PROBLEMS AT ALL switching through attunements. You got the Earth attunement around level 10 I believe, Air around 5. Anyone with a memory better than a goldfish can FIGURE IT OUT.

How does level gate teach a person systems?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Anet dropped the ball when they decided “new players” = 8 year olds who never picked up a game before.

You want to teach players about this game anet? how bout actually telling players stuff that you would have to look up on the internet? think like how combo fields and finishers work? how traps in WvW are used? How conditions and boons affect gameplay ? Theres multiple things you could have taught new players, instead we get this braindead tutorial that a new born could do. I love anet’s metrics. This is what the metrics showed players didn’t know how to do? good god

When I was that age I was playing Commodore 64 and then DOS games all on my own. The audacity of this update though… and you brought up WvW: just imagine them putting this kind of tutorial in WvW. I don’t know whether to laugh, cry, or bang my head against the wall just thinking about it.

What about the 30 year old who has never played any games. That is a different experience for them I know if i gave my father who works in the medical field my keyboard and told him to kill a skritt he’d have a hard time knowing how to do it. New players don’t have to be 5 year olds they can be adults who have never gamed before….

Your father can’t ask you “Okay how do I move around?” He can’t move the mouse to options and see the keybindings? He can’t look at the bottom of the screen and see 1, 2, 3, 4, 5 and try pressing those?

Come on. Stop making excuses. I’m sure your doctor or nurse father can figure this stuff out.

At any rate, why would ANet even WANT to bring people that couldn’t figure this out into the game? If they can’t figure how to press 1 on their keyboard then how the hell did they pass the login screen?

How does level gate teach a person systems?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Anet dropped the ball when they decided “new players” = 8 year olds who never picked up a game before.

You want to teach players about this game anet? how bout actually telling players stuff that you would have to look up on the internet? think like how combo fields and finishers work? how traps in WvW are used? How conditions and boons affect gameplay ? Theres multiple things you could have taught new players, instead we get this braindead tutorial that a new born could do. I love anet’s metrics. This is what the metrics showed players didn’t know how to do? good god

When I was that age I was playing Commodore 64 and then DOS games all on my own. The audacity of this update though… and you brought up WvW: just imagine them putting this kind of tutorial in WvW. I don’t know whether to laugh, cry, or bang my head against the wall just thinking about it.

ANet, the reason you have no player retention

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I suspect the real reason they made these changes was to make the western and eastern clients easier to maintain at the same time. I think they are shooting themselves in the foot.

That may be the underlining reason and I agree.

I knew the announcement of the game going over there would cause problems for us due to lack of manpower or whatever and the ANet team being stretched too tightly, but I wasn’t expecting all of this at the time.

I feel sorry for the devs and others that are forced into decisions like this against their will, including us.

Changes to help new players? What????

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I don’t know who they are. There is apparently “tens of thousands” of them and they are also responsible for the China client which ours seems almost like a port of, so maybe they got a bunch of 6 year old Chinese kids.

I really don’t know. If they want to keep these changes, it should at least be totally optional. I really wanted to start an alt yesterday morning but I’m not putting myself through this.

People paid or rewarded to post here?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

There are people like that everywhere so why shouldn’t there be ones like that here? There’s at least one that trolls through threads seemingly 24/7.

Feedback from an American 12 year old

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

To give someone something then take it away is a big no no in games. To remove a player’s freedom to explore (one of GW2’s main selling points mind you) and then forced them to sit on rails is also a big no no especially for RPGs of any kind.

A 12 year old can even figure this out just typically not in so many words. He definitely feels it though.

Changes to help new players? What????

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Seriously. If a new player has an issue there is always a bunch of people helping them out. That’s how it was before. If someone asked what is such and such for, people would answer. Now that kind of interaction is being curbed. Believe it or not but actually DO like to answer questions and help others, especially new players.

This is a PC MMO not a single player iPhone game that even my 5 year old self could figure out before the update…

Feedback from an American 12 year old

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Is the NPE so bad as to warrant quitting/raging? Lol No.

No? Really? How else do you propose the players send ANet a message aside from just not ever giving them a cent again? Just sitting on your hands does nothing. People are reacting the only way they can.

I'm just sad... :'(

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I haven’t been a customer of ANet that long and it saddens even me. I’ve had so much hope for this game at release and I don’t want to let that go but it’s like I’m being forced to. ;_;

The most telling thing from Anet...

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

For those that say ‘Arenanet must take into account the voices of their customers’, I agree. However, I also believe that we, as forum goers, and ‘veteran players’ aren’t in a position to ‘know’ what non gamers and new players need in the way of introduction/help in learning a new game.

What are you talking about? We were ALL in that position at one point or another. We ALL know what non gamers and new players need because we were ALL one of those types. We weren’t born with Atari joysticks or Nintendo controllers in our hands.

Female human only has 1 animation now

in Bugs: Game, Forum, Website

Posted by: Kamui.4038

Kamui.4038

Yay! Thanx for looking into this bug, and for letting us know that it was, in fact, a bug and that you are actually trying to fix it I’ve taken some cute screens with that animation~

Hear hear. I was looking back at my own and I miss it already. I hope this gets rectified today, and hopefully they can restore the original running animation as well.

Add Infantile Mode to the game please

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

I saw a world. Terrible world with Vistas, PoI and skill points available from 1lvl. With enormous wardrobe system, and insanely complicated TP. With so many skills that I cant handle it!

I totally agree with devs that game is too hard so we have to make it easier for new players! But they forgot about one important thing. How new players can play the game when they dont know how to open it!

But dont be scared I can help you. Just watch my tutorial about GW2 and enjoy the game.

10/10, ANet needs to hire people like you.

Found a post for reasons behind the update

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

What could do with improvement is how we are able to manage ourselves in downed state. Can we select our own skills, as we do with heals? Can we have more effective skills that can assist us and allies that come to help us?
Can we opt out of a downed state altogether and choose to admit defeat?

Forget all that. The way it was before the update was perfectly fine. They don’t need to waste time creating new skills and all that when the current state of the game is the way it is.

I also like the downed state and for the same reasons as you do. It also adds another dynamic to the combat system. It’s something that was pretty unique to GW2. I don’t know why they would take these selling points away from a new character… discovering the downed state is part of GW2’s initial mystique. That initial mystique, or impression even, is very important. First impressions, remember people?

Why did they have to do all this??!? It’s like the ENTIRE staff of ArenaNet save for a few people was supplanted by fresh college grads that don’t even play games.

SweetFX - How to make it work!

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

This makes GW2 unable to launch until I once again remove the d3d9.dll from the bin folder.

same problem over here

Just tried it and I got in just fine. Maybe your SweetFX versions are old?

ANET: Veterans < New Players

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

There are so much more old players than new ones it’s not even funny. Loyal and Veteran are some of the most common titles I see since they were introduced. Just about everyone has at least one 80 and they didn’t need any of the shenanigans 9/9 has brought us to get there. Far from it.

ANet really needs a public test server.

Allow early access for the next Feature Pack

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

The big question is….Do we even dare to look forward to the next feature pack after the mess this one did.

Who knows, the next feature pack might actually be……the VIP thingy….
May god have mercy.

Now I’m scared.

Level Gating & collections- Addiction Model?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

Life is an addiction, that’s why people fear death. More things to strive for is good and makes life worthwhile.

That said, the new levelling system is going about it the completely wrong way because it’s so convoluted, belittling, overbearing, nonsensical, and takes away from what GW2 is, or used to be anyway..

I sacrifice a skill just to run faster...

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

For travelling and so on, yes. I switch out movement signets when I’m doing something beyond travelling, gathering, and other things that don’t require me to have that slot occupied by something else. What’s the problem?

gf left me coz of Feature bugz

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

a very good hip hop song!

Does. Not. Compute.

Female human only has 1 animation now

in Bugs: Game, Forum, Website

Posted by: Kamui.4038

Kamui.4038

To fans of the “old” running animation (still think the “new” one is just a bug):
The animation is still in the game. Every human female NPC uses the “old” animation. And if your character is infight and their weapons are holstered, she also uses the normal, better looking animation. And two-handed weapons behave much better too.

Did some videos a while ago to show the difference. I admit they are not the best ones, but enough to see the difference.

new animation: front
new animation: hammer
new animation: greatsword

old animation: front
old animation: hammer
old animation: greatsword

I really miss those animations. I think I will report this in game, you should as well and maybe link those videos. Considering the animations are still in game, it is without a doubt a bug.

Why do they expect an influx of new players?

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

New players ??!

All i can think of is since launch players have disliked/hated alot new changes, and things that werent changed and fixed that should have been.

In other words, i keep reading about players , that have played GW2, will NOT recommend it to potentional new players.
Neither will i.

Anet may find other means to attract new players, but if a majority of current players will not recommend your game, something is very wrong.

A few people on forum do not a majority make.

Not even ALL people on forum.

All the people, on every forum, and in game map chats, does a majority make. Your sticking your head in the sand when you make such ridiculous claims.

ANet needs to heed their players and they have done some moves where they did that: you’ll notice it’s the stuff not many people have a gripe about. Just about everyone has major issues with this update though, and most of the ones that didn’t have a problem yet didn’t try all the new things released or experience all that was taken away from us, like freedom which is a keystone of any RPG.

The most telling thing from Anet...

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

By the Five, I love Charleston Chew.1209’s clever responses so much! The way he retaliates with his salty, zealous fanboyism to anything that remotely threatens his GW2 is priceless. I hope you and your likeminded peers continue to play this game for years to come, you deserve it.

Those of us up in arms that are truly POed love this game a lot more than his type does. His fanboyism is blindness to a rotting edifice.

ANet, the reason you have no player retention

in Guild Wars 2 Discussion

Posted by: Kamui.4038

Kamui.4038

A player should never feel like they’ve reached the top.

This is pretty fundamental and a Law of Nature: perpetual struggle. Perpetual struggle is what keeps things going because there is always something to reach for; there is always new challenges to face, etc. and death is the great equalizer, not anything in life but in death. Right now it feels like things are dead – that is to say, plateaued. Of course downtimes here and there are fine; they don’t need to release stuff nonstop and it frees up room to do other things – but this update is going the opposite way. Instead of improving level 80, the level we spend most of our time on, they are focusing way too much attention on the first levels and making wild and brash decisions no one wanted or needed. They also seem to focus way too much on hooking new players of very low quality and mental capacity while disregarding the competent players (which is everyone) that are already here, but I surely wouldn’t have bought this game if it was released in its current state. I would think this is a game for children – a Fischer-Price of MMOs.

They desperately need a test server to get player feedback, one where real players can join in, not “thousands of testers” that tested your China client.

Found a post for reasons behind the update

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Posted by: Kamui.4038

Kamui.4038

why do we continue to fight for this game though?

it really makes me wonder whats the point to some extent that i will be trying new MMO’s

its not because of the mistakes they made with patchs and being disapointed

its because i have no trust and feel too distance from Anet.

it feels like there is no love and no respect from them.

We fight because we really liked this game. And yeah it feels as if ANet dreads the playerbase and just wants us all to go. What have we done wrong to deserve all this? I didn’t even post on the forums until recently because it’s necessary to join the other disgruntled people. I know people give them a hard time but it’s because they want the best for this game. People wouldn’t lift a finger if they didn’t give a crap about it all.

Found a post for reasons behind the update

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Posted by: Kamui.4038

Kamui.4038

And the big elephant in the room here aside from these “testers” is China’s changes being brought to us. Localization has more to it than translating your game. Different demographics do things, wait for it… DIFFERENTLY. Amazing, I know right? They also react differently and handle things differently.

We didn’t pay and spend money on gems for a Chinese WalMart product that seems to be broken even before opening the box. I really loved GW2, especially the flowing combat and the little things like animations – but not even these things are sacred anymore.

Please ArenaNet. If I appear to be coming down strongly (and one only has to see my post history to see that, of which there isn’t much because I rarely posted before) it’s because I love what this game was and it’s heartbreaking to see it go down the kittenter like this. All this hatred and outrage on the forums wouldn’t exist if people didn’t care deeply for this game. Don’t continue making the mistake of alienating your longtime patrons and making decisions that turn away new ones.

Assuming the player is a vapid sponge, artificially slowing down the game pace, locking people out of fundamental game mechanics, and dancing for cows is a recipe for disaster.

Unhappy with the direction GW2 is heading

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Posted by: Kamui.4038

Kamui.4038

The reality is most gamers don’t play games for the story and just want to do other aspects of the game.

People do come to a game or stay for the game because of the story. It’s one of those things that may seem unimportant initially but you start to feel it if it’s bad or if it’s gone. It just so happens that the GW2 story (especially these LS arcs) has writers that should stick to their Tumblr blogs and not a video game that people pay for.

The most telling thing from Anet...

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Posted by: Kamui.4038

Kamui.4038

Anet isn’t completely silent. They did say there were bugs they were working on, including the fact that some of the new player experience was supposed to not carry over to existing players and did. They don’t know why yet.

Ohh Vayne, your loyalty is cute. ( cute is the best I could come up with , without having the porcelain bus waiting for me)

And your toxicity is obnoxious and annoying. Get it into your head that Anet isn’t making the game the way YOU or anybody else want, they are making the game the way they want. Don’t enjoy it? Don’t let the door hit you on the way out.

Sorry Slappy but that is not how it works. We are paying costumers and we devoted a lot of time to this game. We made our purchases because we liked what we saw. Now they are turning a Rembrandt into a Picasso; I didn’t pay for the Picasso, I paid for the Rembrandt, but it’s as if some overbearing piece of **** walked into my house and changed what was hanging on my wall and telling me it’s for my own good while all I could do was sit there and watch them do it.

This Communization is NOT ACCEPTABLE.

Found a post for reasons behind the update

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Posted by: Kamui.4038

Kamui.4038

What complete nonsense. Were these “thousands of testers” 6 year old children or people that drool and still need to wear diapers? I’ve never, ever, EVER seen players struggle to grasp the fundamentals of this game or even most other ones, and GW2 happens to be one of the easiest MMOs to get into and that’s even comparing it to some of the earliest ones.

This is a major upset. Either they are lying or they tested people with less than 70 IQ, and I’m serious about that.

A few angry threads cropping up is not always a cause for action; ALL the threads cropping up being angry? Map chats being filled with upset players? That definitely is.

Your testers were ignoramuses or nonexistent. The experiment has failed, that is all there is to it.

Playing ten days and thinking of leaving GW2

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Posted by: Kamui.4038

Kamui.4038

It really is disheartening. I was having a good time before the update as well. I simply can’t bring myself to even log in anymore. The update also bugged out my character’s idle animations (human female) among everything which they are looking into and hopefully will fix today. I don’t have to level a new alt and suffer this awful new levelling experience, but I do see my level 80s.

Along with all these changes there have been a lot of bugs. It’s like no one tested the update. I don’t understand what has happened to this company. They had such a good crew in the beginning with an innovative spirit and high ideals, but progressively the game is becoming more stupefied and so on. They need to do something about all these fresh college grads I guess, ones that had their heads filled with mediocrity and catering to a lowest common denominator rather than higher ideals and faith in the player’s ability to adapt and survive. We’re not mindless drones and we can figure things out just fine, thank you.

Female human only has 1 animation now

in Bugs: Game, Forum, Website

Posted by: Kamui.4038

Kamui.4038

I’m really glad it’s just a bug, if that was intended it would be the last straw…

It was certainly the last straw for me.