Hey nice ! You’re pretty good. I see that sometimes you waste CDs, but who am I to judge you on that, I still struggle to not use them all at the same time.
Waiting for moar
Hi mates ! Me again, about builds, again…
I narrowed my choices on two builds, both based on what Heim’ linked in his awesome post.
One is power, while the other is more hybrid.
Those are roaming builds. For money issue, I used exo because that’s what I can afford at the moment. Working on my full ascended
Anyway. In the hybrid, I loose some ferocity to Condi damage. I try to apply as much bleed as I can, while still dealing some decent damage on side.
I wonder if the loss of power is worth the condi damage. Should I focus on one type of damage ?
The weapon sets are what I plan to use, I don’t know if axe or dagger is best off-hand for a power, though, I’m comfortable with the dagger movement ability.
Again for money reason, I plan on using this in dungeons too. I don’t do fractale yet, I’m talking about Destiny’s Edge’s dungeons.
Could you guys tell me why you would pick one or the other ?
(edited by Kehlian.4380)
Is it just me ? I seem to pass across more and more rangers than before the update. In PVE, I see only them, exploring maps, and in WvW I see more and more of us too.
With this build, you always crit with remorseless and two handed training. You also are able to take damage. Since you don’t need any crit rate with those 2 traits, and the shout, you can take toughness instead of precision.
Is that dumb ?
Hunter’s call is awesome. You can apply lots of bleed, and/or lot of might with the crits ability of this skill.
Alright mates, I went on an Hybrid build that works around full power/crit and condi damage. It’s really great DPS wise, but has really little armor and health pool. Which makes it good for long range fights, but not so much for roaming. I had to use a lot of evades, which hinder my damage output, while letting me really vulnerable on CDs.
I had like 179% crit dmg, 1900 power, and 1000 condi damage, with 44% crit rate (unbuffed). It’s good, but only had 2200 armor, and 17k HP.
Now I want to try this:
http://gw2skills.net/editor/?vNAQNAsYVjEqQLLWuCOsAVLGMEq+dD2WgDg1t0/D42z5CmUB-TFzDABK8EAM4UAwjSMXUD5HlGAY6hLlgloPoJlBzoixxqGY3+DkCQr5WA-w
I sacrificied around 20% crit damage, but got almost 600 armor and a bit of HP.
This weapon/utility set allows me to stack around 18 sustained bleed on my ennemy, and up to 32 when bursting ult and trap alongside with some sweet poison to hinder their heal. But I still got some power for when they cleanse the condis.
I use shortbow instead of A/T because of the utilities it provides (CC, and evade), I know it’s not optimal for DPS, but that’s the way I’m more comfortable playing with.
Precision: those are WvW builds.
This is with cavalier instead of soldier, and it may be better for the crit damage, with almost no loss in vita.
Was thinking about switching aristo for Traveler too :/
(edited by Kehlian.4380)
Yeah because it’s badly needed, my pets get 2 shots by almost everything, despite the stat boost +300 toughness
Hi there !
I noticed something that sucks a bit to me. When I’m in PVE world, discovering the map, etc… My pet raven and wolf both got 27 845 HP.
When I switch in WvW, they drop at 16 243 HP. Is that intended ? I have the exact same traits/stuff for both modes. (I know using my WvW build in PVE isn’t optimal but whatever, I just want the map fully discovered).
Here’s the link to both images: http://imgur.com/jbR5u2T,doCUwKO#0
I think he meant signet of the wild, the one that boost your damage by 25%
I have to say it’s hard to tell. Axe is slow, and projectile is slow, and can’t be traited to be faster, and also doesn’t apply any condi, but it bounces on two targets and gives might. on 1v1 situation, SB wins, and maybe (MAYBE) the A/T would win if you have several targets.
Ok another one that looks good to me.
I tried that for an Hybrid,
Still hesitate between pack or aristocracy.
and between hidden barb and spotter
What do you think ?
BTW, SB may have less damage output, but it has CC, and evade, and a kittenload of bleed stacking if you place yourself correctly.
(edited by Kehlian.4380)
is it even worth trying for WvW or PVE ? Sinister and Hybrid stuff looks good, especially with SB and S/D on paper, but I don’t know if it does enough damage, I was told full power or full condi is better than a mix of both.
Are those extra condi damage worth the loss of some crit damage ?
Thanks for the replies btw guys
(edited by Kehlian.4380)
I read some stuff about hybrid builds ranger. What are they ? melee/bow ? or power/condi ?
Is power/condi viable for PVE ? :o
Is the rune at least the good one ? PS: I used exo, not ascended, maybe that’s the difference in stats ?
I used everything that increases power, I don’t see how to increase my damage further :/
Edit:
http://gw2skills.net/editor/?vNAQNAsYTjUqQLLWyCOsAXLG+DqtIWgAo73bfH+0o4H+SGVFA-T1CBABVcCA2SpgWKDqU9hzUCKxhAALlcA8EAsUFmi2fQP9BBAQA4m38m38m3sUA6J0C-w
That’s the best I can do, I guess
Last edit: maybe closer
http://gw2skills.net/editor/?vNAQNAsYTjUqQLLWyCOsAXLG+DqtIWgAo73bfH+0o4H+SGVFA-T1CBABVcCAUWJmWKFqU9hzUCKxhAALlFA8EAsUFmi2fQP9BBAQA4m38m38m3sUA6J0C-w
(edited by Kehlian.4380)
Am I Even close ?
(edited by Kehlian.4380)
Thanks for the answer I doubted it, but I had to ask. I love the sword/dagger setup for the mobility, but I also love traps which are, imo, better with condis.
BTW Is celestial viable ? Oo I didn’t think so
(edited by Kehlian.4380)
Is it even possible to run condi without the torch ?
Sorry man I feel like I crushed your hype. I know its all over the place but a little more control over that pet and its skills + maybe a trait that dodges when we dodge imo that should be baseline or something. That way pet can combo with us, we have more control and our pet won’t die as fast to cleave. I’d feel like the poor little guy was actually trying to help then too! Right now I feel like we grabbed the mutt of the litter for our pets.
that pet is why i have a lv 80 theif, ankitten ow leveling a necro.
i used to have a lv 80 ranger, but it was so unappealing that i deleted it
remade a sylvari range….deleted at lv 53
and now i have an asura ranger….and trying not to delete itthat pet gets me in so much trouble i prefer other classes for being able to dodge roll and not get dragged into combat.
heck on the livestreams, i always see rangers using passive pets.
in which case, whats the point of the pet? its just a hp bar to transfer conditions and dmg to.why not replace it with the necro f skill xD
putting pet in passive mode actually allow more control, since you select his target, and he doesn’t go on a random one at the beggining of the fight.
IF you want to run around in PVE and not be annoyed by your pet taking aggro, just stow it. It’s the little icon with a down arrow on it. Your pet will disapear, and reappear as soon as you get into combat.It also triggers one ranger trait to do that, without the penalty of switching pet. Which is good
if i put the pet on passive whats the point…..
and if i stow it. it shows up as soon as i get hit. why can’t it stay stowed until i need it.
that pet gets me in so much trouble i prefer other classes for being able to dodge roll and not get dragged into combat.
Well just like any other classes, you’ll have to dodge attacks by yourself when roaming PVE if your pet is stowed, and if you’re hit, just finish the combat and stow it again, you said that’s what you wanted. You can also hit F3 for the pet to run alongside with you without attacking anything, that’s what I do sometimes.
And the point of putting it in passive is explained in my post… you can choose his target more easily, and it won’t run into things without you telling him. Passive doesn’t mean he won’t attack, it means he won’t attack without your order. Also what you wanted in your first post.
Sorry man I feel like I crushed your hype. I know its all over the place but a little more control over that pet and its skills + maybe a trait that dodges when we dodge imo that should be baseline or something. That way pet can combo with us, we have more control and our pet won’t die as fast to cleave. I’d feel like the poor little guy was actually trying to help then too! Right now I feel like we grabbed the mutt of the litter for our pets.
that pet is why i have a lv 80 theif, ankitten ow leveling a necro.
i used to have a lv 80 ranger, but it was so unappealing that i deleted it
remade a sylvari range….deleted at lv 53
and now i have an asura ranger….and trying not to delete itthat pet gets me in so much trouble i prefer other classes for being able to dodge roll and not get dragged into combat.
heck on the livestreams, i always see rangers using passive pets.
in which case, whats the point of the pet? its just a hp bar to transfer conditions and dmg to.why not replace it with the necro f skill xD
putting pet in passive mode actually allow more control, since you select his target, and he doesn’t go on a random one at the beggining of the fight.
IF you want to run around in PVE and not be annoyed by your pet taking aggro, just stow it. It’s the little icon with a down arrow on it. Your pet will disapear, and reappear as soon as you get into combat.
It also triggers one ranger trait to do that, without the penalty of switching pet. Which is good
I run s/d and longbow for roaming. Those are my stats. Very strong all around build that has hp, armor, power, crit rate, and crit dmg.
How are your stats so high and well-rounded at the same time?
WvW stacks, sigil stats, signet of stone, food/utility buffs and mix and matching gear. It’s not that hard.
Here’s pretty similar stats without min/maxing anything http://gw2skills.net/editor/?vNAQFQTCNsAA-TlBEABvpJoJlf5s/AgKBB4IA0o6PkC4ihWA-w
I think it misses something, there’s almost nothing there.
I can already see it…
Actually, mecha devourer would imply that it was built. It would make more sense to call it a prototype mecha devourer and have the rangers bring in parts to an NPC that will build or alter the devourer in some way.
Who knows, it may become a precedent where rangers will get pets with customizable stats and/or pet skills. Example: bring in a bunch of targeting crystals to improve precision or armored crystals to improve toughness or even replace the mortar tail which causes a ground targeted AoE attack with a flamethrower tail that causes a 600 range 120 degree cone of burning.
As a prototype, that would explain the aweful game AI
Oh I was talking about all those people needing pet speed. This utility is there for them.
Why is noone talking about Signet of the hunt ? It’s a good one, and it gives +25% base speed to you and your pet
I don’t see why you need your pet to do condi damage. It’s already really good power based, you know ? You don’t HAVE to deal the same kind of damage as your pet. Will you be condi based, your pet power based, it will do the same damages as if you were both power based. You still stack might for him when you crit.
Crit as a condi ranger is still immensely useful, because you apply bleed on crits.
I’m sorry for the out of subject question but… Are you runing on so low FPS everytime ? Oo
Also, like your build, But I wouldn’t use “Protect me!”, it kills your pet too fast :x Maybe switch it for signet of the stone ? same but it also protects your pet.
passive mode isn’t a management at all. It is, if you take your pet on certain particular targets during combat, otherwise, keeping your pet near you isn’t managing it.
You chose a target for it, a target for you (often the same), you keep an eye on his HP as well as on yours, and you take it to the most suited target for him (sometimes not the same as yours), taking into account the red rings, and terrain.
You change the pet’s target if it becomes too hairy for him on his current (too much red rings, is aimed by the person, etc…).
THAT is managing your pet.
The ranger isn’t just playing a character, you play your pet as well. It requires more concentration and fast hands, but when you manage it, you can be much prouder than any warrior.
Plus, with rune of soldier, which is a great rune for sPVP, you cleanse condi when shouting, for you, your pet, and 5 other allies at range (as well as regen and swiftness if you build shout).
While I agree that Revenant sword appears stronger than ranger (and probably is) did you consider that this variation might be attributed to gearing, or are you assuming Zerk for both sets?
The second criticism is in regards to our most trusted, and hated ally. Our pets. The ranger as a class, and most pet classes in games (e.g. Hunters in WoW, etc.) will never deal equal damage to another class without their pet. This is a balancing point for our class. Hell when I played WoW in BC Beastmastery was the “meta” build for hunters and pets equated to ~60% of the class’s damage. Now you can argue that pets need a rework (they do) or they need to do more damage (not necessarily the case, just smarter AI, imo) but that is an entirely different argument.
Personally I believe that yes, on equal footing WITHOUT pets revenants SHOULD do more damage with their power weapon vs. our power weapon. While I’m not saying you are wrong and rangers are in a great spot (though we are arguably in the best spot we have been in years) your comparison is not entirely a valid one without considering our other source of damage.
Ignoring the fact that the Ranger Sword has the dubious honor of being the only auto-attack that can kill its user. Ignoring the usability concerns of skill #2. Yes, let’s look at pets. Let’s take a cat. Say, a lynx, to be specific.
The lynx, at level 80 and specced into beast mastery, will deal about 850 damage per hit at a rate of about 1 hit per 0.9 seconds. It’ll have about a 40% chance to crit (60% if you manage full Fury uptime) and deals about 1600 damage on a critical hit. This gives it a DPS of about 1300.
The ranger sword, assuming berserker gear, will deal about 600 damage base per hit, and hits at a rate of 1/2, 1/4, 3/4. This gives it a DPS at 50% crit chance, 1800 DPS.
This BARELY matches the DPS of a sword revenant, without taking into account the fact that the Revenant can move. Without taking into account that the pet can and often will die. Without taking into account any revenant Devastation traits, which will all increase its DPS considerably. Without taking into account that some people want a pet that isn’t going to die as soon as an enemy breathes on it. Without taking into account that Revenants cleave, while pets and rangers don’t. Without taking into account that a moving enemy cripplesany attempts for a pet to deal damage.
Ignoring all that? Yes. Rangers with a pet and Revenants have almost equal auto-attacks.
Agreed. Maxing nearly everything to Ranger has and hoping all goes well, and your pet isn’t dead 2 seconds into combat. They could last a little longer, sadly, this isn’t the case.
Well they do… if you manage it, it won’t die.
In 1v1 matches, my pet never dies, I always switch, tell him to get back, send him again, use F2, use utility/heal to save him, or even use the stone signet to keep him alive, because he deals a kittenload of damage. I win a lot of duels, even 2v1 sometimes. I could win more, if I were a skilled player. The wolf’s F2 fear saved me more than one time when I was downed, for instance.
Our pet is currently, to me, with my power oriented build, the best DPS outcome we have. It can hit up to 4-5k, and I saw a 6k (don’t know how to reach that tho) !
Remember that the 1 of the sword gives might to our pet, which increases his dps, so that increases OUR dps.
Do NEVER, EVER, forget that our pet is a part of us, it’s an extention of our character, and act as a part of our DPS, utility, and even group usefulness sometimes.
There’s a lot of good synergies you can have between it, you, and your group. For instance, crowd control, buff, blast finishers, leap finisher, condi etc…
If you compare 2 weapons from different classes, include the pet in the formula, and the F1~4 skills that may synergise with it, and the utilities, or it will be biased.
You can get a shout build, with rune of soldier, and cleanse conditions super effectively
Well we don’t know the mechanics of the druid yet. Maybe it’ll be something like this, we’ll have to wait and see.
Community service, @Fluffball.8307 undefeated build on a good editor.
http://gw2skills.net/editor/?vNAQNAR8YnUqAtCitsAesAUtghMhqT2A4A+aYBec/wTgGvgVNA-TVCEABYq+DBPAgtUCykyPDuAAkv/Qb6GA4gA8wRAAA-wThis should also be posted on the melee rangers golden age thread. I recommanded Josh Glad to change his dwayna runes to defender on his melee build, not sure why he prefers dwayna but he thinks dwayna better for his build.
That’s usually a matter of personnal preference. Some people will be better with some runes than with others, because of the way they play.
Seems that you use SB in your power build as utility weapon, when I go power build I sometimes use axe/dagger as utility, it also has 900 range, also has a dodge, you can cripple and chill in you need to chase a target and while SB bleed with AA while flanking Axe stack might on AA no matter where you are and it bounce, against 2 targets axe is really powerful and fight against 2 targets is quite common, it is great against mesmers.
Also, just ignore Darkness, I’m not sure why he keeps posting in the ranger forums.
That’s a good solution too, but the axe/dagger lacks the panic button (3 from short bow) that saved me too much for me to get rid of it. That’s a personnal opinion, tho, you may be right in the fact that axe/dagger is objectively a better choice
And I know guys like this Darkness. Playing ranger since day 1 and still beeing bad enough to lose against engineers ? Nah this guy is either lying, or really bad at this game. In all those matches I played, I lost only one time against an engi, and it was my own fault.
Dah, even his name smells extreme noobism.
I’m not usually that mean, but this dude is an obvious troll.
As I said, longbow provides only one control, and one camo of 3s. The SB, even tho is less powerful, shoots faster, apply bleed from behind and the sides, and provides one panic button, 2 controls, alongside with some sweet poison to dumb down the ennemies’ healing.
It isn’t used as a range damage weapon, even tho 900 range is far enough in a sPVP situation, it’s more like another set of utility when needed, this build is mostly played with the sword/warhorn as damage dealers and burst, and the SB as a side weapon when things get hairy in melee, or ennemies are too many.
I love LB, I just felt it’s not suited for a sPVP situation with that kind of build, but more for WvW and PVE
I may try swaping the warhorn for the axe, for more defensive abilities, and an additionnal control, since the call of the wild is used each time we switch pets. But the additionnal fury boon means another opening strike for the ranger and the pet.
Well all in all, the only part that lacks in this build SEEMS to be the pet, and the synergies with it. I don’t know them much yet. But then, with a proper pet synergy, it would makes a really good and useful ranger for sPVP. Maybe not the DPS you wanted, but considering the support it provides, it’s a real asset in the team.
Alright I should test them in real battle, I tested them on golems til now.
well the F2 skill is different for each, obviously. The river drake’s attack bounces, stacking 25 might on its own, while the other’s stack less.
But the might stacking isn’t applyable this way in PVP, since people will just dodge attacks.
For PVE, though, it’s awesome
Alright I’ll delve into it, what about the rest of the build ?
well that’s actually a good idea, the healing spring may be better than the traited “we heal as one!” in this case :o Haven’t thought about that. But it’d easier in PVE than in PVP, smart people will avoid staying in the healing spring to not let the ranger heal. meaning the blast finisher will be launched outside of the area.
Well the healing from the fern hound seems nice, but useless in that build. Canines seem to have a higher power, which is good.
Maybe the white raven’s blind, but it only affects one target. Birds have a higher precision, which means more crit for them, but with Fury and stuff, maybe not that useful.
Finaly, jungle spider can immobilize, THAT would be useful, but if you are in melee range, it doesn’t change much, unless you switch back to shortbow, but you’ll lose time on that sweet imobilisation, and it lasts only 3s.
The hyena can summon another hyena, but its low power is a turn-off, I guess. The lynx’s bleeding is too long, it will be cleansed and rendered useless.
The salamander drake could be good, with its burning, but has no condition damage, and therefor isn’t really better than dumbing the ennemy DPS.
Maybe the ice drake, it looks good, the stats are good, but the chill is a channeling skill, which means the ennemy just has to evade it and suffer 1s instead of 3.
I’d go alpine wolf, but as I said, it’s a bit squishyer than the bear.
Or Carrion Devourer, the poison area isn’t that bad either
(edited by Kehlian.4380)
Why not the polar bear ? Have you some more interesting choices ?
Chill and weakness is a pretty good DPS dumber for the foes
Alpine wolf, maybe ? it increases the DPS, but you’ll have a harder time keeping it alive in combat
(edited by Kehlian.4380)
So far I tried this for 5-6 sPVP matches, and it seems to work.
knight version: hold your points
http://gw2skills.net/editor/?vNAQNBMhV6kSFolFsVQwhFgrFM8HU7rnBBAvvh9G8pRxP8ncrK1C-TJRGABA8EAG4UAA0+DMXGAA
zerk version: take their points !
http://gw2skills.net/editor/?vNAQNBMhV6kSFolFsVQwhFgrFM8HU7rnBBAvvh9G8pRxP8ncrK1C-TJRGwAAeCADOFAA3fAaZAA
Explications:
sword for mobility, and DPS, obviously, and the poison, which even tho is short, if timed correctly can turn the tides of the battle by decreasing healing effectiveness.
The warhorn for group support, but the 4 deals a good amount of damage too.
I hesitated between shortbow, longbow, and GS. I decided to go shortbow, because it has some life saver 3, with quick shot, alongside with controls. Vulnerability applied by both 2 of GS and LB will be compensated with the amount of opening strikes we got with “strength of the pack!”.
I choosed sigil of force and inteligence to gain some might. I know in PVP it’s not much, but with the 100% fury uptime, we got around 66% crit rate, which isn’t negligable. I crited fairly often in those battle, managing to stack might up to 12 by myself in most combats. And you’ll have to swap weapons often too, you don’t want to stay in melee when ennemy reinforcements arrives, it’s too dangerous.
I chose rune of the soldier for the additionnal toughness and vitality, that will increase survavibility, and effectiveness at defending a point. Also, this build beeing shout based, the condi cleansing is awesome for you, and your friends.
So we got shouts that heal allies, cleanse their condition, while still having some sweet effects. "Sic’em! " is one of my favorite against mesmers and thiefs, those kitteners tend to go camo too much, and that prevents it. It also increases by 40% the damages of your pet, allowing it to crit up to 5k, which is pretty nice, and increases its speed for him to reach the target.
Speaking of pets, the wolf is a life saver, when you go down, his fear can give your allies enough time to res you, or even give you time to charge your lick wound, without using the Thunderclap CD, which you can use as a second life saver while your pet licks your wounds
The bear is pretty tanky, but most of all, he can chill ennemies, allowing you to reach them more easily, and preventing them to flee. (the shortbow is good at it too, even tho we don’t have condi damages, when you hit from behind, you make him bleed). I often saw the brown bear as a pet, but I think we have enough condi cleansing with all those shouts.
With Furious grip, you gain fury everytime you swap weapon, with means another opening strike.
You get additional vigor when evading an attack, which means more mobility.
I still hesitate between Beastly Warden, and Zephyr’s Speed, both look good, I chosed the taunt, because it’s more helpful to the whole team than Zephyr’s.
2 panic buttons:
- Lightning reflexes: breaks stuns, get you out of hairy situations.
- Signet of Stone: while giving you a good passive 180 toughness, it can negate all direct damages. Important to use while in melee.
3 shouts:
- “We heal as one!”: I hesitated with the awesome troll onguent, but I based the traits around shout, and not survival, so I think it’s better, it gives you around the same amount of HP but in a shorter time laps: 7800 instead of 8500, but still, in a shorter time, with a faster CD. It also heals your allies and gives them swiftness, plus cleanse condi. What more could you ask ?
- "Sic’ em!‘: My favorite: see above, this one transform your cute pet in a bloodthirsty beast
- “Strength of the pack!”: Same, I hesitated with Entangle, but Entangle is survival, while strength of the pack will give your pet an incredible amount of might, increasing further more its DPS, also, cleanse condi, heal allies, and gives you fury every 3s for 4s, which means a lot of opening strikes, and then a lot of vulnerability for your ennemies.
As Amulet, I think both knight and berserk can be swaped, depending on the role you want:
- Knight to hold points for your team, you won’t be killed ever, but you won’t do much damages.
- Zerk to actively take points from the other team. Crit damage is awesome with that, but you lose around 1200 toughness.
What do you guys think about this one ? I’m working on some others right now.
Sorry if the english isn’t good, I’m not a native english dude, do not hesitate to ask if something isn’t well formulated or unclear
(edited by Kehlian.4380)
nvm it works, it’s just not displayed in the skill stats
Well that makes a shouting build a bit useful for the team, that’s that
I just found out that resounding timbre is bugged, it doesn’t affect “We heal as One!” nor “Strength of the pack!”
I did pretend to manage where you guys fail, and to be honnest it was a bit audacious, but as someone said, maybe that will give you the insight you needed to form a good build and share it to the others.
Anyway, I’m still experiencing, WvW, sPVP and PVE
No one is belittling him.
yes you are , you noted your Experiences and Explained why he shouldnt do it because you’ve already done it , that is Belittlement you should be Encouraging him and giving him ideas rather than those previous comments, it’ll be good for his experience of multipul classes and trying to put him off playing a ranger just because of your opinon of “hehe i admire your enthusiasm” then procced to demote him to " why bother I’ve already done it".
Thanks for the support, but this kind of comments actually gives me more will to do it
Although I understand your lack of optimism, the traits and stats system changed less than a month ago, so I don’t think every combinaison has been tried since then. Plus, you have the “disadvantage” (note the quote marks) of having trying for years, maybe you’re too attached to some of the old stuff that used to work, but changed, and maybe I’ll find those out, maybe you’ll find those out before me.
That actually doesn’t matter who finds it out, I just want the best we can get out of this class in every situation to be found and handed to this forum.
And I’m asking for help, because I know I can’t do it alone without taking a hugekitten amount of time.
The build I’m running atm is decent for sPVP, and can take people down. But I know it can be improved. For instance, I don’t see the rune of rage beeing used that much, but it increases the DPS of the ranger impressively, and allow for a 100% fury uptime, the pet can hit up to 4~5k with his auto-attack, which is part of the ranger’s DPS, and the ranger up to ~1.8k with the auto attack, sigils of force and intelligence. It still has 17k hp and a decent armor to survive, plus the mobility it gets from the sword and GS (even shortbow can get you out of some spiky situations). Don’t forget about the survival backrush, that clears also conditions and breaks stun.
And that is for PVP. I haven’t even tried PVE yet.
I take it as a challenge, everyone seems to think that ranger is the worst class for PVP and PVE. I’m going to try to prove those wrong ! There’s a lot of good build out there, and we can also try to think by ourselves and try something else than what is given to us.
If a build doesn’t suits you, why not trying another one ?
As I read on the forum, people tries to run a zerk build, or the same build on EVERY class they play, and complains it doesn’t work… A necro can DPS, it’ll not DPS the same way an ele do. Same for a Ranger.
It will take time, as I have to go all over the basics of the class, but I’ll get there eventually.
If any other people wants to do the same and help me, just tell me IG
Wouldn’t your build die a lot, soulTaker ?
Well if you play your blocks, blinds, and doges well you’ll be able to survive, and deal a lot of dps, and that scares people attaking you, and with the symbols trait, you will be able to stand on points at pvp and have it all guarded on your symbols, if you want even more dps, you can change radiance with zeal 213, so your teamates will be able to stand there and just melt the enemy down.
Take a notice that using zerker gear youll have a lot of dps, and precision, the precision will trigger empowering might more ofthen.Something like this: http://gw2skills.net/editor/?vVAQNAS5flsAhyhYrQwaIQQEHxDVNAeg6F3D/3Wc33JNHA-TxBBABYp8DgLCQe6GKa/hAeCAVq+zZKBJFgeCtA-e
Also if you swap your assassins trinkets for berserker trinkets, you can get 200 more points to dps, while having 66%crit chance.
Keep in mind that this is a more of a pve build, in pvp it will look like this:http://gw2skills.net/editor/?vVAQNAS5flsAhyhYrQwaIQQEHxDVNAeg6F3D/3Wc33JNHA-TJBBwAAuIAV3focZgAPBAA
Runes of the soldier gives you more vit and toughness, while leting you clear condis on shouts, and you have very usefull shouts, stand your ground, retreat, and of course the elite feel my wrath, and you only lose 100points on power from using another rune, like pack or scholar.
Using shelter to block a multiple hits attack, will give you might and aegis to your allies. You get symbols from hammer autoatack and mace 2, and symbols heal your allies, and also applies vul to your enemies, so its a win win in a control guardian, your meditation skills heal yourself, grants fury to allies (precision) and they hit like a truck. Give it a try.
Well, this works surprisingly (for me) well for sPVP ! Thanks a lot
That also means I’ll finally be able to sell those runes of strength and get some of my money back
(edited by Kehlian.4380)