Why are you embracing the power creep? Don’t you realize your game feels incredibly spammy already? Why are you lowering CDs when you should be doing the exact opposite? You should have brought down all the elite specs to the level of core ones, there’s very little decision making or strategy anymore. Key skills and attacks don’t feel like they have any weight behind them, you use them on CD more often than not, and most importantly, dodge. Your dodge botton no longer feels like a strategic or even risky choice anymore, it’s always there to use it whenever needed; even top tier players often use it to gain a veeery slight movent speed increase, becouse it’s THAT spammable or because professions are now filled with a trillion passive and active defenses that it doesn’t matter that much anymore!
Why do most of the skills have a million side effects? Just two very small random examples: Head Butt-> Low CD, short charge, CC break, incredible damage, full adrenaline bar. Bandit’s Defense-> Low CD, Stun breaker, movable-all-directional-Block, strong CC. And I could go on forever, absolutely ridiculous. Do you remember how incredibly good and hard hitting once was the Warrior hammer? You are giving flat damage increases of up to +28% on some skills nowadays for kitten sakes!
Most classes don’t have any meaningful resource management to take care of, they’re locked behind CDs, and those classes that have one, ironically, feel even more spammy… I wont continue from here, you get the point.
Please! If you keep up with this trend it’s going to blow up in your faces sooner or later.
With that said… If, sadly, you’re going to go on with this…
…Guardian greatsword is still trash tier. But you’re looking into it, that’s GOOD!
Consider removing the speed penalty on Whirling Wrath, Increase Binding Blade leash range to 900, add 1.5s of immobilize on Symbol of Wrath upon cast and you’re good to go. The weapon either needs to have INCREDIBLY offensive potential or just add some defensive utility to some of the skills (proyectile hate on WW maybe?), currently, sword+any offhand significantly outperforms it at both cathegories.
You were trying to improve unused utility skills, yet not a single meaningful change to a Signet or Spirit weapon. BAD!
You significantly buffed condi mesmers and condi thieves in WvW as collateral damage. BAD! Just remove(replace, duh!) Dire gear and equivalent sets already!
Adrenal Health: The amount healed by this trait has been reduced by 10% in PvP only.
^That’s like less than 100hps, like, nothing, at all. This was done to skew player perception. Power Berzerkers are still going to be incredibly broken in WvW and top tier in sPvP with top notch sustain, condi and direct damage defense and ridiculous damage (like most elite specs that have it all).
Stop overbuffing Maul!
Not much else to say, CDs reductions and (significant) flat damage increases to, ya know, embrace the power creep this expansion created, that sadly took most of the fun away from the game.
(edited by Khenzy.9348)