(edited by Khyras.8021)
you want to nerf the most bugged and overlooked class? then say goodbye the entirety of the player base that plays ranger.
i feel like i can confidently say for the first time, without feeling like a troll…..
L2P
p.s. if you don’t wanna die to the hands of a trap ranger, then don’t stand in the big red circles!? not to hard to figure out
This coming from a hotjoin hero… Oh, the hurt!
Hot join players have no one to depend on but themselves, which means team players will get buttkittened in 1vs1 by experienced hot join players 90% of the time. Without your copy/paste builds and voice chat you aint worth a kitten
I’m sorry and maybe this is just me, but I’m having a bit of a hard time taking someone who has only played for 10 days seriously. It’s great that you’re open about your experiences with the game and I think it’s important that first time pvp players talks about how they experience the pvp in Guild Wars. What annoys me though, is that you don’t want to listen.
You sound like that you after only 10 days of playing is just as good as the pros in a 1v1 and the only thing keeping you from being a top player is that you simply cannot stomp the three guys you managed to down on your own. This kind of players really annoys me and I really do wish you would listen to what people have said so far in this thread. I would gladly help you out on positioning and the likes which in many cases renders AOE spam not useful.
I would also love to hear your thoughts on the game when you have played some more, but right now I’m having a bit of a hard time taking you serious.
Cheers :-)
Ps: sorry for spelling mistakes. It’s late and I’m on my phone
Yes, if someone manages to down enemy player in 1vs2 or 1vs3 that person clearly is a noob. /sarcasm off* Its like advising someone who spent 10 days banging his head against a wall to not complain and keep banging until he has a bit more experience with that.
From my perspective, joined queue for both solo and team queue means that you will get pug vs partial ( 3 or 4 people grouped with voice chat) or full premades. I do not want advantage of being grouped with partial premade vs pug and i ESPECIALLY do not want disadvantage of being part of pug team matched with partial or full premade. That system is nothing but current frees + rating. When you lose the match, you wont even know was it because you and people in your team played bad, or because you faced partial or full premade.
This system is bad ONLY for solo players, people who play with a team will never be at a disadvantage of getting unfair match. I wanna thank Lowell tho for supporting separate queues, and for raising that question at latest sotg.
You have 916 toughness and 1800 armor not 2800 from what i see. You probably copied glass cannon build off the internet then you went to pvp to kill your fellow players but got jumped by another no skill required burster, then you came here to complain about how unfair life is. Game is unbalanced in both 1vs1 and 5vs5, maybe you just realized that now, for the most PvPers tho it is a well known fact.
I’ve been playing since beta. From your comments I can only surmise that either you have no idea of what you’re talking about or you play a thief yourself. Saying “The game is unbalanced” is a bug. Not a feature!
My main is a ranger my friend i dont play cheap shotting classes like mesmers and thieves.
I agree tho that dropping someone from 100% hp to zero in under1 sec should not be allowed even if he is full glass cannon ( what happened with play your way promises maybe i wanna play glass cannon necro, not just classes that can get away with it?) , if for no other reason then because not every fight is 1vs1 you cant keep your eye on everyone in team fight and being dropped by burster in under 1 sec while you are fighting his team mate and possibly dont have dodge available atm is a bs pvp design.
You have 916 toughness and 1800 armor not 2800 from what i see. You probably copied glass cannon build off the internet then you went to pvp to kill your fellow players but got jumped by another no skill required burster, then you came here to complain about how unfair life is. Game is unbalanced in both 1vs1 and 5vs5, maybe you just realized that now, for the most PvPers tho it is a well known fact.
Don’t speak for others. Vast majority I know love the downed state. You have no way of knowing how many like it.
Vast majority are zerging gangbangers.Vast majority love the downed state.
Solo queue would be so hard to pull off in the current state of the game, where team composition is so important.
For example, you would solo queue, get against ppl who are in your rating bracket, but the other team got a bunker, or 2, and you don’t.
Or you get the most bizarre compositions ever, like 2 necros 3 mesmers, 4 thieves and an ele, etc, etc, running around like headless chicken without properly defined roles in the abscence of vocal communication.Those who tried solo-queuing in frees know what I’m talking about. Yeah, it’s not only about pugs vs premades.
In short, to be effective the system would have to insure not only that you play against pugs in your bracket, but also balance team compositions.
Exactly like a normal dungeon LFG tool. Which Guild Wars 2 doesnt’t have.
That would mean acknowledging and validating the current bunker/roamer/support role trinity meta.
Which is, most of tourny players agree, not in a perfect place balance-wise, and will surely be the subject of big changes in the near future.That would mean implementing tools which would recognize your build as one of the above roles. I know Rift had one of those, but the class/role/build system was designed around that idea. Guild Wars 2 is “supposed to be” the opposite of this kind of role system, and has nowhere near the same tool.
Also, as mentionned above, the time, effort, and ressources needed to only implement the UI, when the pvp team is already working his kitten off on Matchmaking and Ratings, and when the game is nowhere near polished enough.
It would take at least half a year of development in the current state of the game.Much too soon for a Solo-queue system.
I disagree, biggest problem in frees is pug vs premade not unbalanced team composition. So what if you have 4 thieves 1 ele team against you, learn, adapt overcome. Balance the game so that 5 warriors can take on and defeat 5 mesmers. Just what exactly are you suggesting? only 5 vs 5 premade and f..k solo players? Oh it would take too long to develop proper matchmaking whaaaa whaaa the f..k have they been doing for the past 6 months? I cant believe this s..t.
I don’t really think it is a matter of right vs wrong. Separating the queues is technology we haven’t developed. Bracketing them so that when you queue you play as 5s,4s,3s,2s,solo you tend to queue vs those is something we are working towards because its part of a robust single system. It also is the version that solves everything except the edge cases without fragmenting the player base and creating long wait times in certain brackets. This is why this is the right system for the game RIGHT NOW.
It isn’t that the points Teldo, et al. make are invalid they are just more valid for a more mature game like LoL, a game which has been out 3 longer than we have.
What do you mean separating queues is the technology you havent developed? You already have 3 separate queues spvp, free and paid tourneys.Playerbase is already fragmented into 3 segments, removing entry fee for pvp and adding separate ladders and queues for people who want to queue solo or in group is the way you go if you want more people in pvp. 2 queues doesnt fragment playerbase, it gives players options to play how they want and when they want, nothing stops team players to queue up for solo queue matches to advance their solo queue ladder standing when their team is not up.
I think what he means is that they have no way to “combine” these features, which is what it would take to create a solo queue ladder; you’d have to take team segregation from hotjoin, queue system from the new paids, and re-develop the rating system algorithm twice to account for solo queue and team based ladders. Not to mention they’d have to create all new UI and ect…
It’s clear that we all know how essential solo queue is to driving a competitive scene, I talked to Sharp about it weeks ago. The sad truth is that A) we don’t have the player base to harbor it without rating inflation and horrendously long queue times, and
the time it would take to develop, test, and implement this would be a nightmare.
If you even look at LoL; a game with 5mil+ concurrent players, only had ~300k players participate in ranked last season, we barely have 300 people playing spvp concurrently as it is. You have to remember that the majority of the casual player base will not play ranked for fear of obtaining low rating, would you rely want to play a solo queue against the same 30 people all day?
Although this system isn’t going to get the game anywhere near esports ready, it’s better than the god awful QP ladder we have currently; and perhaps if it attracts people back into the game we can get a dedicated solo queue ladder and progress the competitive scene towards esports level.
It’s also worth noting that this system has a very broad and strong infrastructure for change based on population growth, example: once they get 10k players on the ladder with steady ratings, they could begin to adopt a league system (like sc2 and LoL now use), or even simply segregate the demographics and just reset ratings. I don’t LOVE the new ladder system in its current state, but I like how it gives us choices down the road.
Population is low largely because there is no solo queue so they dont want solo queue because population is low? That doesnt make any sense. If population is low you can launch solo queue without matchmaking, its 5 random pug vs 5 random pug there is no way you will get 5 random random ppl rank 10 vs 5 random ppl rank 40 every time or ever imo. Later when population raises you can introduce matchmaking if you want and tweak it based on queue times ( say, 1000 ppl divided into 10 rank based tiers plays solo queue and queue time is too long? you divide them into 8 tiers queue time goes down problem solved).
A-net took mesmer dmg and doubled it Jay Wilson style.
they were supposedly going to address AoE, but obviously they havent done anything yet and since the big pvp/wvw patch is not happening in february now i dont we wont see any meaningful changes to pvp for another 2 months despite them talking about aoe changes a month ago.
Actually the were talking about aoe changes as far back as november.
Proof: https://www.youtube.com/watch?v=hByqoWsnz-I If you watch the stream take notice how Jonathan Sharp uses derogatory term " noobs" for new/casual players constantly during a show ( example 19:40 ) No wonder we are getting screwed constantly.
Large glory bonus for a winning team would mean that players must concentrate on taking and holding objective, not caping then leave point unprotected to cap some other point or zerg for the kills.
Winning should be incentivized in a way that you get maximum amount of glory only if you win, not if you farm points and kills. Purpose of spvp should be to teach you and prepare you for tournaments where you can only progress if you win the match.
I agree, downed state i just another example of bad pvp design that makes it almost impossible to distinguish yourself against numerically superior enemy, especially in spvp and free tourneys where leavers are common because there are no features to punish such behavior. And people leave because in spvp there is no real incentive to win, its just a place to farm glory, while in free tourneys people leave because no one likes to be farmed by premades,
Basically entire pvp system in place now is rotten to the core, because they wanted to reinvent hot water and did not want put in place any of the standard obligatory pvp features common to most MMO games.
You only type to put down people who fight to have a better pvp for solo/casual players? I see.
If I wanted to put you down I would first insult your intelligence, Tell you how stupid the idea of solo ques were, make random sweeping generalizations, call you kitten every 3 paragraph, and then proceed to say how you need to get better with the casual and obligatory " L2P""LOLOnoob""get a better team on my lvl lol" crap that I see from people who love to troll.
No I simply stated that you shouldnt speak for a population of people, especially when its wrong.
Try not to be so defensive
Now, if you did say something like that to me i would probably respond with " Go kitten yourself you stupid kitten" Try not to be defensive if you respond to this.
Khyras you are really not contributing anything to this thread, nor nurturing any healthy discussion, so please can you either stop posting here any less you have something constructive to say.
If someone calls me out i will respond, i dont like you or your opinions even more than you dont like me or my opinions so posting in this kiss kitten thread is definitely not my highest priority atm.
You only type to put down people who fight to have a better pvp for solo/casual players? I see.
If I wanted to put you down I would first insult your intelligence, Tell you how stupid the idea of solo ques were, make random sweeping generalizations, call you kitten every 3 paragraph, and then proceed to say how you need to get better with the casual and obligatory " L2P""LOLOnoob""get a better team on my lvl lol" crap that I see from people who love to troll.
No I simply stated that you shouldnt speak for a population of people, especially when its wrong.
Try not to be so defensive
Now, if you did say something like that to me i would probably respond with " Go kitten yourself you stupid kitten" Try not to be defensive if you respond to this.
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
Please point me to where they said that it was permanent, because I recall they did say that they will change it if the community doesn’t like it.
Well, apparently you like it, so why change it. if they are anouncing something i presume they will keep it if “top players” dont see it as a problem. OFC its not a problem for you play with a team, what do you care if i get unfair matches?
Don’t worry we (even though we have a team) will still soloqueue just as much and we will face the same issues like you. And is it too bad to face a team every 10th game?
In League it was possible to get matched against 2 duo-queues for the longest time, which was rather unfair, too. But people still played it and liked it.We had our fair share of unfair matches already with free tourneys, dont want more tyvm, and who says it is every 10th match? You did not test the system you dont know that.
That is a two way street my friend, you haven’t tested the system so you don’t know either, and none of us will know until Arena Net implements it; and guess what you don’t pay any subs so why not take a break until then and see if the system works for you or not.
I am sure Arena net has the best interest of the game at heart, stop assuming that they are trying to screw you on purpose.I havent tested a system but i know for certain that possibility of getting unfair matches is there and for me it is unacceptable. I dont pay sub, but i did buy the game i expect quality i should not be forced to settle for mediocre. Ill take a break when Neverwinter and Teso come out, possibly permanent one if things dont improve here. They dont have my best interest in mind, but yours. They use “top teams” to farm new players so that they can increase ticket sale, that is why you are put on a “you guys know the game” pedestal, and that is why progress in pvp is so slow. Keep the status quo as long as possible.
alright let’s agree to disagree, because it seems that you have made up your mind about something you have not tested nor tried.
All I am saying is lets have a little faith in Arena Net.
take it as you will take it.
Solo/casual players already lost faith in a-net. Most of us left the game, i am one of those stupid enough to stick around still and argue our case.
I havent and im still here.
Please try not to speak for me, I know how to type, as do many others.
You only type to put down people who fight to have a better pvp for solo/casual players? I see.
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
Please point me to where they said that it was permanent, because I recall they did say that they will change it if the community doesn’t like it.
Well, apparently you like it, so why change it. if they are anouncing something i presume they will keep it if “top players” dont see it as a problem. OFC its not a problem for you play with a team, what do you care if i get unfair matches?
Don’t worry we (even though we have a team) will still soloqueue just as much and we will face the same issues like you. And is it too bad to face a team every 10th game?
In League it was possible to get matched against 2 duo-queues for the longest time, which was rather unfair, too. But people still played it and liked it.We had our fair share of unfair matches already with free tourneys, dont want more tyvm, and who says it is every 10th match? You did not test the system you dont know that.
That is a two way street my friend, you haven’t tested the system so you don’t know either, and none of us will know until Arena Net implements it; and guess what you don’t pay any subs so why not take a break until then and see if the system works for you or not.
I am sure Arena net has the best interest of the game at heart, stop assuming that they are trying to screw you on purpose.I havent tested a system but i know for certain that possibility of getting unfair matches is there and for me it is unacceptable. I dont pay sub, but i did buy the game i expect quality i should not be forced to settle for mediocre. Ill take a break when Neverwinter and Teso come out, possibly permanent one if things dont improve here. They dont have my best interest in mind, but yours. They use “top teams” to farm new players so that they can increase ticket sale, that is why you are put on a “you guys know the game” pedestal, and that is why progress in pvp is so slow. Keep the status quo as long as possible.
alright let’s agree to disagree, because it seems that you have made up your mind about something you have not tested nor tried.
All I am saying is lets have a little faith in Arena Net.
take it as you will take it.
Solo/casual players already lost faith in a-net. Most of us left the game, i am one of those stupid enough to stick around still and argue our case.
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
Please point me to where they said that it was permanent, because I recall they did say that they will change it if the community doesn’t like it.
Well, apparently you like it, so why change it. if they are anouncing something i presume they will keep it if “top players” dont see it as a problem. OFC its not a problem for you play with a team, what do you care if i get unfair matches?
Don’t worry we (even though we have a team) will still soloqueue just as much and we will face the same issues like you. And is it too bad to face a team every 10th game?
In League it was possible to get matched against 2 duo-queues for the longest time, which was rather unfair, too. But people still played it and liked it.We had our fair share of unfair matches already with free tourneys, dont want more tyvm, and who says it is every 10th match? You did not test the system you dont know that.
That is a two way street my friend, you haven’t tested the system so you don’t know either, and none of us will know until Arena Net implements it; and guess what you don’t pay any subs so why not take a break until then and see if the system works for you or not.
I am sure Arena net has the best interest of the game at heart, stop assuming that they are trying to screw you on purpose.
I havent tested a system but i know for certain that possibility of getting unfair matches is there and for me it is unacceptable. I dont pay sub, but i did buy the game i expect quality i should not be forced to settle for mediocre. Ill take a break when Neverwinter and Teso come out, possibly permanent one if things dont improve here. They dont have my best interest in mind, but yours. They use “top teams” to farm new players so that they can increase ticket sale, that is why you are put on a “you guys know the game” pedestal, and that is why progress in pvp is so slow. Keep the status quo as long as possible.
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
Please point me to where they said that it was permanent, because I recall they did say that they will change it if the community doesn’t like it.
Well, apparently you like it, so why change it. if they are anouncing something i presume they will keep it if “top players” dont see it as a problem. OFC its not a problem for you play with a team, what do you care if i get unfair matches?
Don’t worry we (even though we have a team) will still soloqueue just as much and we will face the same issues like you. And is it too bad to face a team every 10th game?
In League it was possible to get matched against 2 duo-queues for the longest time, which was rather unfair, too. But people still played it and liked it.
We had our fair share of unfair matches already with free tourneys, dont want more tyvm, and who says it is every 10th match? You did not test the system you dont know that.
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
I’m sorry, but it has nothing to do with being fickle minded.
I want soloqueue just as badly as you, but the point that I’m trying to make is, that we need something like that sooner than later and thinking about that I came to the conclusion that it probably will be implemented faster with their system than the pure soloqueue one.And if people will keep complaining about the system after release (even though it will still be better than the current non-existing soloqueue one), they will change it and adjust it, so people will be happier with it.
We all want this game to be successful.
Releasing somethin players dont want, then wit for negative response to build than change that is taking too much time already. Six months since release we have nothing significant in pvp, how much more do we need to wait? When new MMO titles release GW 2 pvp will be a ghost town, gentlemen.
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
Please point me to where they said that it was permanent, because I recall they did say that they will change it if the community doesn’t like it.
Well, apparently you like it, so why change it. if they are anouncing something i presume they will keep it if “top players” dont see it as a problem. OFC its not a problem for you play with a team, what do you care if i get unfair matches?
Hey, I know a lot of people have been opposed to the system Arena net mentioned on the latest Sotg, and I personally was one of them; but after sleeping on it and thinking it over, I personally don’t think that it is such a bad idea.
I understand I am going to get a lot of hate over this, but I sort of agree with Arena nets approach in this situation, the population of the game isn’t large enough to split the community into several que’s and we haven’t really had a chance to see this system in action. I am sure Arena net has access to a lot of hidden information and statistics that are not available to the general public, I also believe that they probably used this information to formulate the idea of merging the que’s but largely minimizing the chance of a solo que player to meet a team; because it will cater to the rather small but faithful pvp community, besides I am sure that Arena net want the game to succeed as much as we do.I honestly believe that this system won’t be as bad as the community thinks its going to be, and that if the system fails then I’m sure that Arena net will make a swift intervention and set things straight.
All in all, I just want to implore the community to cut Arena net some slack, I am sure that the developers are doing everything in their power to get this game rolling and make the pvp experience more enjoyable for everyone.
I am just happy that we have developers who are willing to talk to the community on live events and even at times watch our streams and chat with us on twitch.I have a lot of faith in Arena net and I will continue to do so, because at the end of the day I have a lot of fun playing this game, albeit I do sometimes get angry a frustrated with it, but I think the good out weighs the bad, therefore Arena net are surely doing something right.
In the end all I want to say is thank you to the developers for sharing all this information with us and I look forward to see how it unfolds.
1. We havent had a chance to test it because for some elusive reason we dont have a PTR, whos fault is that a-net or players?
2. If there is possibility that you can get matched into unfair matches then this system is no better than what is in place now.
3. If you still need tickets to be competitive then this new system is no better than what is in place now.
People asked for ladder and matchmaking, they decided to just pile up everyone in the same place no matter what kind of player you are, then say trust us this gonna work out great.I think i heard that before, and i dont trust them at all anymore. How you know this is gonna work if you dont have a PTR to test it?1. There probably is PTR and I’m pretty sure Arena net has people testing out things before they push them out, just because you’re not in it, doesn’t mean it doesn’t exist.
2. The chance of a solo player will be largely minimized, while keeping the population together.
3. That is still be disputed.
1.there probably is PTR somwhere on paper? LOL
2. How you know it will be minimized? did you test the system?
3.having tickets in your pocket is makes you a better player isdisputable ? Yeah, sure
After thinking about all of this I can just agree with Xeph.
The mixed queue is probably the best thing they can implement right now.
Especially, because they are probably already working on it and won’t be able to just scrap it completely.
I just hope that we’ll get something like that sooner than later and if the mixed queue is easier to implement it’s probably the right choice.The mixed system will still be way better than what we have right now and I’d be happy with it.
Queueing against a full team every now and then might be frustrating, but it’s something that I’m willing to take for having a soloqueue.
Players at a medium rating won’t get matched up against full teams very often, hopefully.
And the high rated players might meet full teams more often, but I personally would be fine with that, as long as the community is happy with it and grows.Later on we will probably still get our soloqueue, if the interest for it is high enough.
I have faith in Arenanet.
The game is moving into the right direction right now with Paid 1vs1 queue anyway.
They never said this is a temporary solution, nor do they have separate queues in plan as afaik. Also, getting matched into unfair matches is unacceptable, i want my rank to be a reflection of my worth as a player, not reflection of a faulty matchmaking system. And another thing, make up your mind already saying one thing 6 hours ago then something completely else 6 hours later makes you look childish and inconsistent, we will achieve nothing with fickle minded players like you.
They already split playerbase into 3 segments and have fourth in plan ( custom arenas) now suddenly they think splitting playerbase is a bad idea? LoL.
Hey, I know a lot of people have been opposed to the system Arena net mentioned on the latest Sotg, and I personally was one of them; but after sleeping on it and thinking it over, I personally don’t think that it is such a bad idea.
I understand I am going to get a lot of hate over this, but I sort of agree with Arena nets approach in this situation, the population of the game isn’t large enough to split the community into several que’s and we haven’t really had a chance to see this system in action. I am sure Arena net has access to a lot of hidden information and statistics that are not available to the general public, I also believe that they probably used this information to formulate the idea of merging the que’s but largely minimizing the chance of a solo que player to meet a team; because it will cater to the rather small but faithful pvp community, besides I am sure that Arena net want the game to succeed as much as we do.I honestly believe that this system won’t be as bad as the community thinks its going to be, and that if the system fails then I’m sure that Arena net will make a swift intervention and set things straight.
All in all, I just want to implore the community to cut Arena net some slack, I am sure that the developers are doing everything in their power to get this game rolling and make the pvp experience more enjoyable for everyone.
I am just happy that we have developers who are willing to talk to the community on live events and even at times watch our streams and chat with us on twitch.I have a lot of faith in Arena net and I will continue to do so, because at the end of the day I have a lot of fun playing this game, albeit I do sometimes get angry a frustrated with it, but I think the good out weighs the bad, therefore Arena net are surely doing something right.
In the end all I want to say is thank you to the developers for sharing all this information with us and I look forward to see how it unfolds.
1. We havent had a chance to test it because for some elusive reason we dont have a PTR, whos fault is that a-net or players?
2. If there is possibility that you can get matched into unfair matches then this system is no better than what is in place now.
3. If you still need tickets to be competitive then this new system is no better than what is in place now.
People asked for ladder and matchmaking, they decided to just pile up everyone in the same place no matter what kind of player you are, then say trust us this gonna work out great.I think i heard that before, and i dont trust them at all anymore. How you know this is gonna work if you dont have a PTR to test it?
So what, if 5 man premade of certain rank queues for pvp and there are no 5 man premades of that rank in queue they get a match with a with a pug of their rank? how is that better than what is in place now? If i queue solo i dont want to fight premade, i do not care that other 3 or 4 members of my team are in the same group, if its full premade vs partial premade full premade will win in most cases, how is that fair?
I dont like solo que cause no organization is not fun and not competitive.
Solo que like random arena in guild wars 1 is fine, but don’t use it for paid.
Enough with the paids already, having tickets in your pocket doesnt make you a good player. Organize optional tournaments once a week, month, year where you can win unique rewards and where you need entry fee to participate but separate them from ladders and make them optional. If i want to be competitive i need to buy or grind tickets? This is why people left pvp.
For me it is more important to distinguish myself in pvp as an individual player than as a part of some team. Stop shoving team play down peoples throats you have done that since release its obviously not working. Separate queues and ladders for solo and team players, incentivize winning not glory farming and add deserter debuff to promote fair play and responsible behavior in pvp. We are not asking for a miracle here, we only ask features that are standard for mmo games.
This entire discussion is caused by lack of communication i think. They work on their systems without telling us what that system is, then when its nearly done they reveal it to players, players say we dont like it, they say too bad this is what we are going with cause its nearly done now.
How about discussing your ideas on what come next and how you plan to do it BEFORE you start working on it? Maybe PTR to test them before going live too ?
If you have a game with one game mode in which you cannot distinguish yourself as an individual player, then that game sucks. You learn nothing form zerging a point, its just bad game design.
I don’t really think it is a matter of right vs wrong. Separating the queues is technology we haven’t developed. Bracketing them so that when you queue you play as 5s,4s,3s,2s,solo you tend to queue vs those is something we are working towards because its part of a robust single system. It also is the version that solves everything except the edge cases without fragmenting the player base and creating long wait times in certain brackets. This is why this is the right system for the game RIGHT NOW.
It isn’t that the points Teldo, et al. make are invalid they are just more valid for a more mature game like LoL, a game which has been out 3 longer than we have.
What do you mean separating queues is the technology you havent developed? You already have 3 separate queues spvp, free and paid tourneys.Playerbase is already fragmented into 3 segments, removing entry fee for pvp and adding separate ladders and queues for people who want to queue solo or in group is the way you go if you want more people in pvp. 2 queues doesnt fragment playerbase, it gives players options to play how they want and when they want, nothing stops team players to queue up for solo queue matches to advance their solo queue ladder standing when their team is not up.
Here are my thoughts on the matter from the other thread:
There would be no paids, only solo and team queue with ladder rating as only reward, and then weekly, monthly and yearly “paid” tournaments with entry fee. You could save tickets from daily, monthly rewards to participate in these tournaments.
Yes, i mean solo/ duo queue vs solo/duo, and team vs team queue. Both would have separate ladders ( same as sc/hc ladders in arpg games).You would earn tickets for tournaments by login in every day and completing your daily,monthly pvp achievements but if you cant login every day there would be option to buy them too, so you could buy tickets to participate or just wait next week when you have enough tickets, there would be no grind ( because you dont just play pvp for ticket you also play for your ladder rating) and buying would be completely optional.
There should only be solo rated and team rated queues where only reward is ladder rating, then weekly monthly and yearly solo and team tournaments ( monthly and yearly tournaments possibly with qualifier rounds based on ladder rating if you have limited amount of spots for tournament) with entry fee and proper rewards for winners ( improved team ladder standing, unique pets, titles,armor and weapon skins game shop items etc).
For practice you would have rented arenas. Perfect.
about 2 hours ago
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While I would prefer completely separate random vs random/team vs team matches, I can understand why they’d hesitate to implement that. Unfortunately, the combination system means that good solo-queuers are doomed to fight bad premades constantly. I don’t mind it too much, but basically it means good puggers will be making the opposing team look silly and incompetent while still losing to them because they’re on voip and rotating faster. So, kinda like free tourneys. That’s just as big a drawback as not being able to “track solo and team rankings.”
All that said, I understand it’s difficult to implement a completely split queue, and anything’s better than nothing. So we’ll just wait and see what happens.
You have a lot worse system in place right now: SPVP ( Solo vs Solo) paid tourney ( Team vs Team) and combination of the two ( free tourney). With separate solo and team queues you only have 2 segments instead of 3 , plus team queue players can also compete and advance in solo ladder when their team is not up. Itsa win/win with no downside that i can see compared to with what we have now.
I think it should be solo/duo Q. But after hearing enough arguments i think it could be a good idea.
but they will have to run it as an expirment for a week, and see what it does to premade vs premade ques.
This would have to also essentially eliminate the paid/free difference, or youd have 3 modes. And thats too much.Thats the big issue. It would be stupid to ask teams to farm tickets solo just so they can play together.
There would be no solo farming for teams, you could earn daily achievement while playing with your team automatically ( players killed, points taken etc).
I agree with having to sets of tournies running Rated and unrated,
Rated will offer ranking, changes in ratings and better awards.,…..basicly your paids atm +ratings
Unrated cna be solo/dueQ should be abit of fun offer less rewards…..based on matchmaking but doesn’t alter your rating…. basicly ur freesand remove hotjoin replacing it with solo q that u can only enter as two max and be partnered with randoms and against Randoms (slightly biased in favour of ratings but not to much)
I disagree, i think solo queuers should have separate ladder/ranking to be able to compete even if they dont want to or cant compete with 5 man team. Rewards should be ladder ranking advancement ( for won matches only) + glory with large glory bonus for winning team to incentivize team play.
Well its like this, if u get a kitten team (not ur fault) or ur experimenting and u lose, well u shouldn’t be penalized. and where is the carefree game mode for people who just want to chill, if everything is rating based then i lose that .maybe have ranked soloq and unranked orsomthing
Yeah well people who play pvp usually want to compete with other players and have some sense of progress and to prove their worth, not just chill and relax.
They already have rented arenas planned afaik, so you could chill, duel have fun there if you felt like it without pressure of rated matches, then join solo vs solo or team vs team rated matches after that.
I agree with having to sets of tournies running Rated and unrated,
Rated will offer ranking, changes in ratings and better awards.,…..basicly your paids atm +ratings
Unrated cna be solo/dueQ should be abit of fun offer less rewards…..based on matchmaking but doesn’t alter your rating…. basicly ur freesand remove hotjoin replacing it with solo q that u can only enter as two max and be partnered with randoms and against Randoms (slightly biased in favour of ratings but not to much)
I disagree, i think solo queuers should have separate ladder/ranking to be able to compete even if they dont want to or cant compete with 5 man team. Rewards should be ladder ranking advancement ( for won matches only) + glory with large glory bonus for winning team to incentivize team play.
Thats quite a radical change. Hmm.
I assume you mean solo/duo Q.Id have to think about that.
Yes, i means solo/ duo queue vs solo/duo, and team vs team queue. Both would have separate ladders ( same as sc/hc ladders in arpg games).You would earn tickets for tournaments by login in every day and completing your daily,monthly pvp achievements but if you cant login every day there would be option to buy them too, so you could buy tickets to participate or just wait next week when you have enough tickets, there would be no grind ( because you dont just play pvp for ticket you also play for your ladder rating) and buying would be completely optional.
I dont know, but this sounds good to me and is way better than what we have now imo.
Maybe im wrong. I guess the issue is you would have
1. Solo/duo ( should allow duos thats hardly swinging things) Q frees.
2. Premade frees.
3. Premade paids.Its 2 that would be in trouble. They would HAVE TO make frees 1 team vs 1 team like they did with paids.
Premade frees are pointless , they only serve as a grinding spot for tickets (bad) or a place for premades to practice ( stomp pugs most of the time-bad).
There should only be solo rated and team rated queues where only reward is ladder rating, then weekly monthly and yearly solo and team tournaments ( monthly and yearly tournaments possibly with qualifier rounds based on ladder rating if you have limited amount of spots for tournament) with entry fee and proper rewards for winners ( improved team ladder standing, unique pets, titles,armor and weapon skins game shop items etc).
For practice you would have rented arenas. Perfect.We dont have rented arenas, and i dont know how much that will work its hard to find 5 people let alone 10. New teams getting throne into paids for there first experience ever of being a 5 man team=a situation everybit as bad as solo quers running into premades now. It will be a complete mismatch facestomp.
So add matchmaking based on ladder rating to solo and team queues. Solved.
Paids require tickets which means that new teams who dont have a stockpile of tickets would have to divide time between solo quing trying to win tickets and then praticing. People shouldnt be forced to solo Q to team Q. Terrible idea for casual teams.
There would be no paids, only solo and team queue with ladder rating as only reward, and then weekly, monthly and yearly “paid” tournaments with entry fee. You could save tickets from daily, monthly rewards to participate in these tournaments.
Maybe im wrong. I guess the issue is you would have
1. Solo/duo ( should allow duos thats hardly swinging things) Q frees.
2. Premade frees.
3. Premade paids.Its 2 that would be in trouble. They would HAVE TO make frees 1 team vs 1 team like they did with paids.
Premade frees are pointless , they only serve as a grinding spot for tickets (bad) or a place for premades to practice ( stomp pugs most of the time-bad).
There should only be solo rated and team rated queues where only reward is ladder rating, then weekly monthly and yearly solo and team tournaments ( monthly and yearly tournaments possibly with qualifier rounds based on ladder rating if you have limited amount of spots for tournament) with entry fee and proper rewards for winners ( improved team ladder standing, unique pets, titles,armor and weapon skins game shop items etc).
For practice you would have rented arenas. Perfect.We dont have rented arenas, and i dont know how much that will work its hard to find 5 people let alone 10. New teams getting throne into paids for there first experience ever of being a 5 man team=a situation everybit as bad as solo quers running into premades now. It will be a complete mismatch facestomp.
So add matchmaking based on ladder rating to solo and team queues. Solved.
Maybe im wrong. I guess the issue is you would have
1. Solo/duo ( should allow duos thats hardly swinging things) Q frees.
2. Premade frees.
3. Premade paids.Its 2 that would be in trouble. They would HAVE TO make frees 1 team vs 1 team like they did with paids.
Premade frees are pointless , they only serve as a grinding spot for tickets (bad) or a place for premades to practice ( stomp pugs most of the time-bad).
There should only be solo rated and team rated queues where only reward is ladder rating, then weekly monthly and yearly solo and team tournaments ( monthly and yearly tournaments possibly with qualifier rounds based on ladder rating if you have limited amount of spots for tournament) with entry fee and proper rewards for winners ( improved team ladder standing, unique pets, titles,armor and weapon skins game shop items etc).
For practice you would have rented arenas. Perfect.
Funny how Jonathan Peters claims that pvp population is increasing, the falls silent when that US player said they play against same team for hours every day.
That could be because of the fact that there are no other teams with the same rating as those guys, which means that the system puts them together. Doesn’t however mean that the overall population of pvp players is low, but rather indicates that the number of high ranked pvp teams is low.
There is only two teams with same rating in the entire NA ? what kind of rating is that? talking about fracturing pvp community ( solo queues, hint,hint).
Agreed.
The two major failings of sPvP:
1) Premades vs pugs
2) Charging casuals micro-transactions in order to LTP at a competitive level and ultimately charging people money for losing to teams that play 10 hours a day.Now we have no population despite what the Devs keep saying and we see the results which is a MMR that makes the same two teams face each other for 6 hours because there is no competition.
Funny how Jonathan Peters claims that pvp population is increasing, the falls silent when that US player said they play against same team for hours every day.
Not enough of a player base.
Not enough of the player base because if you dont have a team you have no chance to compete in this game atm. Rated solo queues would give people, new players especially, a chance to compete with other players on equal therms ( no pug vs premade, no new team vs veterans), to have fun and to learn the game and to have some sense of progress from playing pvp, to find people similar to them and maybe join up with them and compete as a team for a chance to win rewards in team queue tournaments. How is that worse than what we have now?
trust me. you DON’T want to solo queue paids… lol.
not only will you get stomped hard, but no one will learn anything and the lack of competition will remain.
Solo rated queue means you can queue up solo for a pvp and your performance is rated compared to other pvp players, not solo queue for paids to play against people who team queued. Its pug vs pug rated, everyone gets same chance at victory, no new team against experienced teams, no pugs vs premades.
Other type of queue option would be team vs team rated with rewards for winners
( other than rating).
Apparently message length must be 15 characters or more. Anyway, yes.
Show was a utter disappointment, its obvious they will proceed the way they want to and not the way players want. No solo rated queue, no ladder for all pvp players, no new game modes,entry fee for pvp stays, Jonathan Sharp openly saying that players need to be explained how to play, vague answers, no e-sports for years to come apparently without explaining why did they advertise the ingame pvp as e—sports ready etc. Laughable, the pvp in this game is going nowhere.
Yes i do want rated solo queues, along with more game modes.
I think as small as the pvp system is in the mists a solo que would be fine
make it:
Paids
Free Tournaments
Solo Tournaments
I think they can have these 3 modes without having to split there player base
Why not just two modes? Solo queue 5v5 and paids 5v5 both rated. Abolish 8v8 and free tourneys. If people wanna do something out of the ordinary host a custom arena to kitten around
Finally , someone normal. Agree completely.


the time it would take to develop, test, and implement this would be a nightmare.