(edited by LONGA.1652)
Could be something like Zaishen daily quest in GW1 it make lots of old place lively.
Wonder if fix is coming this winters day . I would hate to gamble my time against this bothering crash and disconnect.
Would be nice if people with less stable machine can still get this monthly achievement in less painful fashion such as dungeon runs instead of FoTM.
The patch broke Ascalon catacomb waypoint.It was Priory camp waypoint that got moved out of map.so you end up porting in a wired zone
http://i1081.photobucket.com/albums/j343/LONGA0813/gw108.jpg
Basically I can’t play WvWvW over 30 minute without crash to desktop and notice that over 50% of crash report mention nvd3dum.dll.
I had reinstalled the driver to a newer Beta version but still got this error.
Any guide how to fix it ?
I have a gaming mouse that can map some button on to it.
Mostly use the default control while move some of those hard to reach button to the mouse.Take sometime to get used too but payoff really well later.
There hardly anyone making group for this place because how long it take to clear any path.And the drops kinda stink too.
*Path 1 the infinite spawning inquest patrol bug still not fixed.So I don’t go there
*Path 2 have lots of patrol and guards on important part that can’t be skip
-First boss doesn’t have chest/bag of wondrous good.Also those 4 champs which are lots of work
-Escort Tarleov part is really slow and allied Dredges are ineffective. See fighting with Dredges.
-Task master part.If you want to add patrol to make player careful fighting boss. add a small groups patrol each sections not 4 big groups traveling in circle. Players have enough mobs to fight on their way already.Balancing it between slipping out of aggro and clearing for a safe zone to fight boss.
-Ore running. Who need that in dungeon? less running please.Also save the bunny.
-War Minister Shukov fight.No warning that players need to kill both golem at the same time.Most unexperainced group likely to have to kill those golem twice.So less health on revive please.Just like what players do when they rally.
-Also no waypoints.Put one in area where Task master is will be safe enough that palyers can’t bum rush the last boss fight.
-basically palyer don’t get enought bag of wondrous good for the time spending clearing this path.
*Path 3 feel right for the most. Just tone down the Dredges spawn on APC destroying event.Not everyone running power or crit oriented set set.
*General fighting with the Dredges require specific tactics.
-Blind is useless.Fighting with high damage dealer like bomber require lots of daze and stun.
-Most of Dredges range attacks are unblock-able with barrier skill.Such as Dredge Oscillator 3 ways attacks which triple the ouch.Grenade spams from bombers.A laser beam move from Reverberant
-Disaggregator skill instantly applying might , protection and regeneration making it hard to spike anything down.
-Basically Elite Dredges have too good stats for their natural blind defense and good combat move.
I hope that they make a public server that allow anyone from any server to participate in large scale DE.
Right now I got friend who move to different server because of the old one got deserted and their guild and my guild got different objective.I basically can’t help them outside of dungeon.
Also as a lone PvE player its really hard to do event on maps over lvl 30 because.Once you hit 30s you can just grind in dungeon.And story spread players out to different zone.
Lost shore was good in some sense because there are tons of people in one and others overflow so it really easy to shout and get some people to get DE done.Also you can join in any overflow but not other people home server.
Also there are guilds that have members on different server as well.So that might be better if people can hop and join any guild events.
Oh dang too bad then
So is this part still available ? because I’ve been hanging around for an hour.And still didn’t find the event.Also no yellow marker there as well
Is there any condition to trigger the event .Because yesterday I found the event in a bugged state.
I’ve been using Steam overlay as communication between my ingame friend.Because guildwars2 doesn’t have SE Asian language support yet.And notice some crash a little more when many thing happen on screen.
Would be nice to add more language in the game.Because last time I checked our fansite just hit 1500 members recently.
I think dancing dagger damage was fine.I only use it on venom build
they should nerf the damage for each bounce not a flat outright nerf.
Happen almost any popular MMO game.People who bot dominate high end item and sell it at outrages price.
Would be nice if you dont need to get naked before jumping trough this
Lunatic inquisition just don’t have enough reward for people who are trying to win.That why villagers just go to hiding. And when about to get killed they drag other people with them too.
And people who are doing so well like running items to spawn guards or help other who are being chased by the court.Got screwed and turn into ghost end up with nothing while guys who hide in cheesy spot won the game.
At least those in the top 3 of the losing team should get something for their effort.
Right now only the winning side get some Trick or Treat back.
While someone who actively play got converted in the last minute.And get nothing.And those who just hide are the most guy that win the prize.
Top player in each category should get a reward to promote being active and team play on villager side.
Wow This pretty suck.When they didn’t remove the scan reading.
Don’t know about those bug.But anytime I’m in that dungeon I got a random freeze. Especially when dealing with enemy with rifle.
That wouldn’t be problem if the time window is large enough that you require to go down and smack him for a couple of shield stripping process.
But trying that over 10 times and it feel like a chore.
From the point where the laser is.The time window is very slim.Mostly when you jumpdown the platform.Destroyer shield will just blink already.which mean you have to jump back.Also the random Dragon’s tooht skill from that destroyer is almost instant down on that player which will eventually get hit again from regular dragon’s tooth.
And with how the encounter setup it force party to scatter around which is too hard to revive as well.
I must say this boss is very boring to fight with. And feel unrefined.Because how unforgiving in error it was.
First that cryo laser that need to co-ordinate with 3 people.Making 3 people out of the fight with the boss
Second is jumping down to shoot on platform with an AOE that reduce your HP to less than half of your max and falling down is guarantee dead. Making 2 people that need to deal damage with limited option in maneuver.Trying to jump back is no good as well because you have to turn back just to make that jump to another platform is very disorienting.
So my idea that to make this part less punishing is to make some get away for player who need to get down and fight the boss.
So let make a specail platform on destroyer level that teleport or launch players back to the cryo laser . Also make platform into a bigger triangular shape(or 3 hexagon put together) so players have some space to dodge with.
The only thing in TA that is needed is extra waypoints its no fun to run back the whole dungeons trough those blossums alone.