Plays every class though :>
The Dynasty Warriors [DW] – Far Shiverpeaks
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My HGH FT build, I mainly use it for WvW, but it’s also usable in sPvP. It’s great for small skimishes, combined with Juggernaut you get loads of might stacks (~1800/2000 in both Power and Condition Damage). I’m not too sure about the rune choice though, but it seems to work out for me. The damage isn’t as massive as the grenade variants, but it’s a lot more survivable.
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1. How difficult it can be to get out of kittening combat
2. Downed State in sPvP
3. Immobilize
4. Listing fees
My little guy :>
I’m sorry, but where did you get the monocle? I could certainly use that for my character.
It used to be a random chest reward at the Aetherblade Dungeon, you can now find them on the TP, they’re kinda expensive though. (It’s simply called “Monocle”, there are 3 variations, 1 for each armor type)
My little guy :>
Meh, I’ve tried using the trait a few times but I couldn’t get used to it, as it often interrupted my skillflow, which is now especially annoying since the Elixir S nerf.
Out of the Adept Traits I’d much rather use Fast-Acting Elixirs, Invigorating Speed, or Protection Injection, depending on the build ofc.
For the love of Grenth, they better not touch Rocket Boots.
What a nice idea of Anet to implement this PoI into the game before we can even access it.
10/10 would rage again
Just allow players to grab a torch whilst stealthed by the well. There. Problem solved.
And then you die because your torch shows where you are.
Nope, you can’t see the torch lighting effects of other players and vice versa.
Just allow players to grab a torch whilst stealthed by the well. There. Problem solved.
Kinda ticked off about the Elixir R change as well, I mean, I could see how the Stun Breakers should be spread out more evenly, but why does Elixir R have to suffer for it? Now I feel I’m forced to use mediocre skills I didn’t spec for just to get out of stun :\
(or I could just stick to Elixir S… too bad the toolbelt skill is an unreliable piece of crap)
Setting stuff on fire :>
Cheers to the AM Ranger I dueled on my Ele on my way to the FSP Garrison. After 5+ minutes of fighting we figured we couldn’t kill each other, so we just disengaged, /bow’ed & /salute’d each other and continued going our own way :P
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I’m running double Moonshank on my Ele, pretty awesome skin imo
Oh wow, that is very disappointing, I have 4 lvl80 characters and switch between them all the time, just like the FotM levels, it’s very frustrating to do the same content on alts all over again. Especially in a PvP setting like WvW, it makes absolutely no sense.
Please stop using the “extended character progression” excuse, you did the same with accountbound dyes, while the obvious reason was the gem store.
I don’t think our compaints are gonna help though, they’ll probably stop replying to this thread and implement it anyway.
in Account & Technical Support
Posted by: Lethal Stranger.5093
The same thing happened to me, three times in a row within 40 minutes. The beeping sound starts and a few seconds later my client simply freezes.
They’re always kinda slow when it comes to patch notes, give it some time.
“You must visit more often”
“Go ahead, hit me”
“Urge to kill rising!”
“Eat my dust!”
My armor combo(’s) atm, probably gonna stick with look until I find something better :P
Rascal’s Vest
Rascal’s Shoulders
Rascal’s Gloves
42k Karma Legs
42k Karma Boots
42k Karma, Human T1 Cultural and WvW Headgear from left to right.
The Charr T3 Cultural Pistol skin is pretty cool as well, it has animated spinning gears with tiny spark particle effects.
Oh, and before you waste your karma; you can get one for ~300 Karma at one of the Heart Quest vendors at Ebonhawke.
Also dead @ Far Shiverpeaks for over a week now, very frustrating considering this is the only thing I need to do for World Completion :\
Although I have no idea if this is possible from a technical standpoint; it’d be nice if Skill Point NPC’s were ressurectable by players.
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You can also use the Tool Kit’s ‘auto-attack’ to repair turrets, although I don’t know how viable it is right now as I haven’t really played around with it.
My Engineer (main character)
That’s the “Norn Theme”
My Engineer and his trusty comrade; rocket turret.
All male, but if I’d ever get an extra char slot, it’d be a female Charr for variety’s sake.
Engineers are a great addition to any WvW party/squad, grenades are quite useful for defending and/or attacking walls and you can pretty much get perma-swiftness with the “Speedy Kits” trait, which is always a big plus.
Engies also have a huge amount of knockback skills at their disposal, I personally had loads of fun knocking people off bridges/walls/cliffs.
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