Showing Posts For Lord Velar.1509:

How to remove Ventari Rev from the game:

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Posted by: Lord Velar.1509

Lord Velar.1509

You have a complaint….about a build for a class…..that doesn’t deal damage……but heals instead…..are….youre new here aren’t you?

So ok lets get rid of eles and druids too

kitten it, get rid of support guards and might warriors too

Better yet why stop there, throw away thieves venom share, get rid of mesmers mass stealth

See how stupid you sound?

Everyone knows that bunker revs lack damage big time and can only play defensively, so the fact that youre complaining about it is just………it made my brain scream for lack of better words

I Might Have Been Wrong About Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

Oh great another Broken Condi build is what we realy needed am i right ?

Well it is condi wars right now lol, i do agree that necros has never lacked damage and id rather see survivability and mobility boosts

However in a sense of pvp i think that its a good thing since scourge will more than likely be just as insta targeted as necros has been with reaper (or since forever)

Since it lacks any sort of shroud to use as a shield to your health i think its a fair trade off kind of how PL necros would use it as a last ditch effort

“If I’m going to die here all of you are coming with me”

Thanks for leaving condi thief alone

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Posted by: Lord Velar.1509

Lord Velar.1509

“Cleanse”

I play in plat when the season ends, how does no one know what a cleanse is by now

condi thief untouched in balance patch

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Posted by: Lord Velar.1509

Lord Velar.1509

It got nerfed today? Happy now?

Like seriously if i see another thread about condi thief after today I’m gonna start telling people off cause after this nerf

It’s really your fault if you die to one

Where are you seeing these nerfs? I see nothing in the patch nor in the thief subforum about any nerfs to condi thief.

My guess is a stealth nerf, ive co mained my condi thief for a long time and know how to use him

I can tell that his damage is way lower than it used to be, then i played a couple matches, I’m used to seeing 350K+-500k per match, not one match did i break 300k in damage

You need to lay down whatever you are smoking there is no nerfs to condi thief.

It was 9/10 stealth nerfed, also yet again, condi thief isn’t remotely op, you all just don’t know how to cleanse in a season where its condi wars…..i don’t see how thief is the issue

Yeah lets just ignore burn guards, deathly chill necros, condi ranger, condi ele, yeah….thief is the only issue

condi thief untouched in balance patch

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Posted by: Lord Velar.1509

Lord Velar.1509

It got nerfed today? Happy now?

Like seriously if i see another thread about condi thief after today I’m gonna start telling people off cause after this nerf

It’s really your fault if you die to one

Where are you seeing these nerfs? I see nothing in the patch nor in the thief subforum about any nerfs to condi thief.

My guess is a stealth nerf, ive co mained my condi thief for a long time and know how to use him

I can tell that his damage is way lower than it used to be, then i played a couple matches, I’m used to seeing 350K+-500k per match, not one match did i break 300k in damage

condi thief untouched in balance patch

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Posted by: Lord Velar.1509

Lord Velar.1509

It got nerfed today? Happy now?

Like seriously if i see another thread about condi thief after today I’m gonna start telling people off cause after this nerf

It’s really your fault if you die to one

Thanks for leaving condi thief alone

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Posted by: Lord Velar.1509

Lord Velar.1509

It got nerfed today and bad, so all the whining should stop

I Might Have Been Wrong About Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

I decided to take a second look at the traits and abilities of scourge and then weighed it against the traits we have now and ive found that if you align the right traits

Scourge may actually be pretty kitten broken in terms of its condi side, I’m not talking about a little damage here and a little damage there, I’m talking about a lot of melting damage everywhere, and then if you use the right run and the right amulet, you can boost your survivability pretty well

Popping barrier for an enemies burst all the way stacking the amount of condis they already had on them before, then combine that with cc capabilities and the portal which if you think ahead can be used as a crutch, it can get pretty nasty

I’m not saying scourge will be good, theres no telling as to what might be changed before its actually here, but if nothings changed I’m starting to think that scourge will be way more viable even in pve (I’m speaking on pvp terms) than we’re thinking

Since my change of thought I’m actually to the point to where I cant wait to get my hands on it and run some tests

I’m also hoping that it doesn’t turn out to be a huge disappointment

Thanks for leaving condi thief alone

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Posted by: Lord Velar.1509

Lord Velar.1509

People really don’t understand the huge amount of downsides that comes with condi thief and thinks that its a face roll build

Sure maybe against a lesser experienced team, but a team that has time under their belts are gonna make our lives hell

Condi thief is strong just like burn guard, but calling it op or broken is asinine

condi thief untouched in balance patch

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Posted by: Lord Velar.1509

Lord Velar.1509

I think all those builds are viable at a higher level. I also think that’s a good thing. More build variety is good and newer players aren’t run off by condi builds so much as any high damage build.

Allow me to explain. A condition build will so much less damage if a player builds to cleanse conditions. Likewise, a power build will do much less damage if a player builds in more active and passive defenses to power damage.

Newer players, however, don’t do either very well. Even if they do one they often don’t do both. So naturally newer players die rapidly and often. Then they hear misinformed people saying “conditions are cancer” and “conditions are op” and believe what they hear because well, if others think it it must be true, right?

I’d wager that most people who stop playing pvp do so because of the toxicity of other players who yell and scream and bully new players who, admittedly, need to learn how to play (both their class and pvp generally).

EXACTLY

My condi thief is Akotsumi, I’m sure theres a few people here who’s faced me and whined about the condi damage i was doing

Yet 1: My build isn’t mindless and you actually have to think about what youre doing or youll get rofl stomped, my thief seems cancerous because I’m experienced and know what I’m doing

I have literally faced off against teams in unranked even, who knew to cleanse.

I tell ppl all the time, condi thief is not as easy to use as everyone thinks

2: We burn through way more initiative than power thieves

3: because of the way most condi thief builds are set up, we lack mobility and any form of defenses including invis. An S/d condi thief needs to waste 6 initiative which is a lot just for a 3 second invis, and with condi thief having little mobility we cant really make much use of it

4: Just how we drop condi like theres no tomorrow we also have a hard time cleansing condi ourselves which is why burn guards and condi necros players work so well against us

5: once we burst through our cd’s theres really nothing we can do tbh, we have to wait (usually 30 seconds) for our burst to be ready again, until then we have no option but fight or flee, if you die by a condi thief after theyre burst and you’ve cleansed, that’s your fault not ours, yeah we have lotus training, but the only two condis it gives you that actually hurt are torment and bleed….if you die by lotus training you either had kitten near no health left or you got +1d, if neither of those happened its a l2p issue

Our steal is also a 30s cd

This is why I shake my head at threads like these, cause all they literally have to do is run a build where they have a few cleanses and theyre good

Lets not also forget to mention that condi’s really a handicapped build in a sense of, we cant really get away, we have next to 0 stability or stun breakers and once were under pressure all we really have to get away is swords 2 return and bow 5, if that combo doesn’t get us out of trouble were screwed

Condi thief is just like burn guard, we’re one trick ponies (well not so much mine cause i boon steal as well, but i digress) once you cleanse and we’re on cd, we’re usually at our most vulnerable

Am I missing the condi side of the Scourge?

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Posted by: Lord Velar.1509

Lord Velar.1509

Since reapers in a state of uncertainty I definitely plan on piecing together a scourge build, and the one I have in mind will make it live up to its name

I just looked at the traits and I’m saving the vids and other stuff for the day it comes out and I pieced a build for it together that way (assuming we don’t get nerfed by Anet again)

Before I had huge doubts about scourge since I pvp, but ever since I went back, analyzed, and looked at what we have now, i must say that….its much more viable than expected

Scourge is a power Spec now?

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Posted by: Lord Velar.1509

Lord Velar.1509

My builds a hybrid build, not only do I have bleeds, poisons, torment, and god knows whatever else eating away at you periodically, but you also have to deal with me hitting you for 3k+ crits…….its pretty cancer and the only 1v1s ive ever loss were to power thieves

Anything else is just RIP

Yes….even burn guards, he cant cleanse my condis, he cant keep condis on me cause I throw them back, and then when shroud comes its good bye

As of right now it works with both condi and pure power, I made it to plat with just pure power hitting 400k+ damage every match and sometimes even breaking 500k+

Its good for condi yes, but I wouldn’t dare say that it sucks as power either

Is thief still pvp viable?

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Posted by: Lord Velar.1509

Lord Velar.1509

Yes, thief is very viable since there really isn’t a class you cant 1v1, yes including guards (ive killed quite a few of those, warriors, and eles)

Once youre good with it mesmers even become play things (except the sword and shield ones, gotta be careful with them)

I run primarily s/d, I switch to p/d whenever I feel like having a few giggles

Its a really fun profession once youre used to it

State of Power Reaper

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Posted by: Lord Velar.1509

Lord Velar.1509

Before the patch all I wanted for it was more mobility and an invuln stage like the other classes (not in shroud of course)

Now its just decent, damage is mid way due to lowered survivability

For me it had no issue with damage at all

Massive Lag Spikes

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Posted by: Lord Velar.1509

Lord Velar.1509

Youre not the only one, I got mopped in a match last night cause the lag made it unplayable, one second everyones running in a straight line and once I blinked I was dead, its terrible

Damaging evades hurt pvp

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Posted by: Lord Velar.1509

Lord Velar.1509

You can counter damage on evade attack. Throw up a block or evade yourself and you will take no damage. Invulns works as well. Something like resistance or endure pain will counter virtually all damage.

As to there being no tell. Bounding as example does not do its damage until it lands. You can dodge out or block in that 3/4 of a second just as you would against any other atack.

Dying to a single attack of an impaling lotus? Does anyone in Pvp trait a cleanse.? Impaling lotus on use will apply one stack of bleed one of torment against a single target. How are people dying to one impaling lotus and how much less then ONE can you go?

These dodges are in reality little different then evasive attacks people get off their weapons or through some other means. There are all manner of skills that have an evade component while able to lay on damage.

As to “no defensive skill should apply significant pressure to a palyer” If One stack of bleed and one stack of torment considered significant pressure, what is Retaliation or Reflect doing to a player using ranged weapons?

my point exactly, that’s why I sad it sounds like a l2p issue, ive had engis, rangers, guards, necros’, engis, eles, just about ppl on every class manage to dodge the few condis from my impaling, like I literally burned 2 of my evades and only the third one landed applying little damage and me being out of endurance

If you know what youre doing theyre easy to avoid and ive seen plenty do it

Also the same goes with what babaz said about cleanses, ive literally fought a full team who ran cleanses and made my life as a condi thief hell, they had survivability and damage still

The only people who complain about stuff like this usually just don’t know what to do

Damaging evades hurt pvp

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Posted by: Lord Velar.1509

Lord Velar.1509

ummmmm how about you learn to cleanse…….

Like seriously, I co main condi thief, most of the people I find kittening and complaining are the same idiots who don’t cleanse.

Lotus training doesn’t even really apply that much pressure tbh, that’s just you look at your condi bar, freaking out, and forgetting what to do about it

I’d say maybe 10% of the damage from a thief’s condi comes from lotus, the rest is actually from utility skills….not the lotus itself

Make a condi thief, run one of those builds youre complaining about, then come back

They do a tad bit more damage because of the fact that since we’re using them, we have to lose other things such as the usual thief mobility (which is really the core of thief…..mobility) and we even lose some condi cleanse. Hell we also lose a good bit of stability too

So imo its fairly balanced. I now move like a turtle who cant break cc for increased damage

Stun one of those thieves and let me know if they break out of it, 9/10, they wont cause they cant due to the fact that the evade they chose don’t really have a build that will allow them to have a lot of it

Lastly the thief class is a very squishy class, it’s primarily high risk vs high reward

Taking away the reward makes the risk pointless hence killing the profession, kinda like they did necros yesterday

This is also a l2p issue

Ive faced guards, warriors, engis, even necros players who knew how to counter all of which you have issues with, so if some necros players in unranked can figure out how to avoid it, why cant you?

Necros is the weakest profession right now on top of that

Necro is not the problem, Guradian is

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Posted by: Lord Velar.1509

Lord Velar.1509

to the guy who said building for shroud is bronze level play……how did I make it to platinum if that’s the case?

As for burn guards it really depends on the two players level of skill, ive seen one manage to rock 3 people by himself without using purging flames at all, all because he know what to do and when to do it, like it seemed like that guy had blocks and burns for days

After seeing that I noped tf out. Next match I came across another one who…..well…….I kept forgetting he even existed

Burn guards are easy to counter with cleanses, kiting, and distance, watch out for the blocks, once the duration ends rip them apart

Same as trap guards tbh except there, you don’t have to gaf about their blocks

Necro is not the problem, Guradian is

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Posted by: Lord Velar.1509

Lord Velar.1509

We complained because they destroyed shroud which also messed over more than 15 of our other traits which made us insanely weak compared to everyone else

We only stopped complaining because they put a band aid on it today.

If necros would’ve kept its state the profession would’ve surely have died, so what was the point of this post?

Thief update appreciation thread

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Posted by: Lord Velar.1509

Lord Velar.1509

I wonder if Thieves Guild is any good now in PvP. Probably not, since to cooldown is gigantic. Still, a nice little buff for solo PvE and/or some cheesy 1v1 shenanigans. I wish they buffed Ambush a bit too.

Saw another condi thief using it and sword, the burst damage was ridiculous so yeah I think its more than viable with the right build

I get cussed out in whisps over my build a lot, his actually impressed me

What are you guys talking about?

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Posted by: Lord Velar.1509

Lord Velar.1509

You didn’t play yesterday did you

I co main a condi thief and ive been told multiple times over that the build for it is max cancer

I already normally target necros just because

Yesterday there wasn’t 1 necros I faced that could handle me at all

What used to be a long drawn out but fun fight would end in less than 10 secs

So while you question what everyone was whining about, I question if you even pvp

Anyone tried so far?

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Posted by: Lord Velar.1509

Lord Velar.1509

I hate to be that guy, but everything you built is already obsolete, I tried mm power, mm condi, pl condi, boon rip condi, boon rip power

Nothing works because our elites none existent, everyone elses elite is here and in full force

I Tried

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Posted by: Lord Velar.1509

Lord Velar.1509

kitten , what a whiney little kitten.

I’m whining? I play in plat, do you have any idea how hard you get pressured there? Any clue at all

And all of them know your profession at the same level you do so theres nothing you can do to catch them off guard

If that many random unranked teams squashed me what do you thinks gonna happen when the season starts again?

This isn’t pre hot, HoT was called a power creep for a reason

We just got moved back to pre HoT as a profession while we have kitten near post HoT/Early PoF classes running around

I seriously don’t think you really understand how completely useless we are now

Like I really don’t think you get it

Does everyone here camp shroud or something?

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Posted by: Lord Velar.1509

Lord Velar.1509

Or youre not playing against players who pvp like they get paid for it

Before no experienced team was gonna let you walk around and not care so shroud was more of a “oh kitten ” button than anything cause it doesn’t take much for a thief alone to take you out, add a guard, ele, or mes into the equation, hell even a warrior and now youre about to struggle to stay alive until you either kill them or someone on your team peels them off

Without even getting hit now shroud disappears too fast and everyone knows it

Matter of fact I co main a thief, my favorite targets were always necros because I knew that all I had to do was kite shroud and where it down, Now I know that I can wait to burst you with cd’s I used that to my advantage

I applied basic weapon pressure and waited for shroud, I literally only used 1 of my utilities and those necros’ probably had the same expression that dbz characters get when gokus hit so hard he reverts back to his base form

At that point I burst with the rest of my cd’s and necros is no more, this all takes place in a matter of seconds

It wasn’t that people were camping in shroud, its that shroud was necros’ only actual defensive measure

Now that its gone a necro doesn’t last long at all

stop playing

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Posted by: Lord Velar.1509

Lord Velar.1509

Necros have sucked for awhile now I gave up on mine once you could only solo or duo queue in ranked because I couldn’t group with friends to coordinate the chain rezzes and peels you need against anyone decent in pvp with a Necro. This is like cutting the head off the corpse of a guy you shot to death with 100 bullets first months ago.

I Tried

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Posted by: Lord Velar.1509

Lord Velar.1509

I tried as hard as I could to get necros to work after that trash they called a patch and well…..

Just don’t bother playing necros anymore. I invested tons of time into mine, he holds 58% of my most played profession, I used him to get to plat, etc, its just not worth it anymore

I tried power and….well that was huge no no, I barely got to toss any damage around before the other team tossed me back and forth between the respawn area

So at that point I said, well you know what since power reapers dead ill try condi…..its utter trash too even with PL which got nerfed too. A lot of traits don’t work anymore.

Don’t get me wrong the damage in condi is still there, but youre not surviving without a supporting team, no more 1v2s, 1v3s, hell 1v1s aren’t even viable anymore

We were already the first to get targeted before the patch, now that everyone knows that our shroud has maybe 2-4 seconds before its gone its really

“omg a necros on the other team…..imma play with him and see how much of my burst he can tak….wow…..ummmm…..nvm everyone the necros is dead…poor kitten only took half of my burst QQ”

Usually in matches before the patch I might die once, twice, three times at max and still take top damage and another stat

Ive never died 8 times before, and that’s with me trying to use my team as a shield and playing the waiting game

GG Anet, Patch OP Plz nurf.

As for me I’ll be moving over to my thief. I might play scourge for sh*ts and giggles (literally all its worth) but as of rn, I’m done with my necros

Ive never played just a few matches that managed to make me want to throw my pc out the window

RIP Signets and Crit Strikes

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Posted by: Lord Velar.1509

Lord Velar.1509

I co main a thief and a necros

Deceiver does as well and D/P is pretty much unaffected by this patch whereas D/D took another hit.

my point was that op is sitting here acting like they ruined the class, necros players have a right to kitten right now, I hopped on me thief and it felt the exact same as it did yesterday

Revert this patch

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Posted by: Lord Velar.1509

Lord Velar.1509

I’d actually be happier if they did revert this trash patch

Great change to vital persistence

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Posted by: Lord Velar.1509

Lord Velar.1509

Ikr, I got all exited this season cause I thought I was doing great in ranked

Just cant wait till next season so I can examine the pure effort Anet put into the team spawn area

condi thief untouched in balance patch

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Posted by: Lord Velar.1509

Lord Velar.1509

So thieves are the only cancerous condi profession?

Another witch hunt thread…..great

I have no problem with condi builds, its just thieves ability to apply massive amounts of conditions while evading / stealthed takes so much counterplay away and just makes it frustrating. A thief popping an instant, no cast venom in the middle of a teamfight or with a mesmer is not fun or interesting.

I see what youre saying, but I have a condi thief and a burn guard, both of them push out way more condi and consistently than my thief does

My necros runs scepter/d and gs, I don’t think anyone finds 20 bleed stacks, torment, poison and other stacks from out of no where fun either. On top of that I have it set to where I can throw any condi stacks set on me to someone else on top of whats already been put on them by me, not once, twice

My burn guard if chained right can give you 5k+ burns in a heart beat, god forbid I combo everything perfectly cause then its literally 10k burns at that point, I have 3 condi cleanses, tons of blocks, and lets not look away from the fact that theres crits coming in on top of that

Condi thieves aren’t able to place condis consistently like that, we burn through initiative fast and all of those condis are coming from burst damage, meaning that we’re blowing through our cd’s and theyre on reset after wards. So 9/10 they saw an opening and took it

I’d understand if the trait that reduced the recharge of venoms was in the same trait as the one that’s based on our poison, but its not

So once you see all those condis on you, you can literally cleanse them all (ive actually fought people in ranked and unraked who managed it) we’re quite vulnerable cause there only options from there is to fight or flight and try and wait on cd’s

Not to mention condi thieves have a serious lack of mobility compared to other thieves so we have to make those 3 dodges count. That also ties in with little to no stability

So condi thief is really no different than a power thief, its still risk vs reward, just a bit more risk involved with slightly higher pay out

Also those dodges from lotus training aren’t where the damage is coming from and is certainly not going to do enough damage to even take away half your health alone

All everyone see is the 3 dodges, no ones noting anything else that thief maybe doing that helps them secure that kill

This is why I have such a huge issue with this thread

Tired of bulls**t witch hunts

Looks Like It's Condi Or Nothing

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Posted by: Lord Velar.1509

Lord Velar.1509

Edit: if condi necros is bad as well now, I might just jump ship and re roll myself

Looks Like It's Condi Or Nothing

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Posted by: Lord Velar.1509

Lord Velar.1509

As we’re all aware now. The main trait that was keeping us viable just got gutted, tied, cemented, and tossed to the deepest part of the map. The reaper trait didn’t even get touched from what I can tell.

So since we don’t have shroud to count on it looks like we have to go condi/boon removal to stay useful and that in itself was hard enough.

I don’t see what the point was of reducing the cd’s on shroud abilities just almost make shroud non existent. Like what was the point? The most youll be able to get out of it now is pretty much, activate shroud, cycle through 1-5, revert form.

With shroud being gone and the only thing that actually allowed us to stay alive, I’ve already reworked my build from shroud to cancer. If I’m not mistaken even PL caught a nerf bat for some reason. (I always looked at it as, “if theyre dumb enough to walk on it its their own fault”)

So question? Is necros about to become a myth or is everyone else staying as well?

Where are the Reaper Changes?

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Posted by: Lord Velar.1509

Lord Velar.1509

They nerfed power necro and power reaper, both of whih relied on shroud.

RIP Signets and Crit Strikes

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Posted by: Lord Velar.1509

Lord Velar.1509

Youre acting like we got the necros treatment

I co main a thief and a necros

Can you guess which one is getting put on the shelf because of the patch?

Stop whining

PoF: What's with all the over buffed traits

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Posted by: Lord Velar.1509

Lord Velar.1509

Power creep: round 2

xD

weaver sounds fun tho, motha kittenin battlemage yo

Vital Persistence nerf

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Posted by: Lord Velar.1509

Lord Velar.1509

This literally has me debating on quitting and going back to WoW

Sorry not sorry, but what in the kitten Anet, like seriously wtf

So now soul reapings completely useless, we were already stuck with like what only 4 good traits, yeah thanks for marking it down to 3

Now its either condi or run scourge, I don’t wanna run condi just to wait for it to get nerfed more and I don’t play scourge to play in pretend land thinking I’m a kitten ele

Like come tf on

Can We Please Fix PvP

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Posted by: Lord Velar.1509

Lord Velar.1509

GW2 has always been fairly balanced, the issue with this games pvp is the absolute cancer you must play against. Sure it may have a counter or whatever but that doesn’t mean it is fun to play against.. I agree this games pvp is the most frustrating out of all pvp I’ve ever played.

WoW is more homogenized, every class can counter everything to a certain extent. The only extreme example I can think of 2 classes countering each other is like a shadow priest vs pally cuz they can mass dispell. There is no class that can just condi bomb you instantly or spam a ton of aoe, it is actually slow and strategical compared to GW2.

And using the top 100 arena is not any real way to judge balance. Holy priest is just as ridiculous as rsham right now. Everyone see’s a class do good in high ratings then starts to fotm roll that class.

It’s like BrM being 1 of if not the best tanks to bring to raids, yet everyone thought they were garbage cuz they were never on the ‘list’ but nothing has even changed about them. They are just as good now as they were then, people just only focus on what they see on these top played lists.. they really mean nothing other than what people think is best. Blizz has even stated this many times, they try to keep every class very near each other.

Granted, Blizz history with balance in pvp has been pretty terrible but its never felt like the level of cancer we deal with in GW2. I’d rather have an unbalanced game than a ‘balanced’ game with such annoying freaking builds that take zero skill to play.

I played BC, WOTLK, and the first half of WoD, I quit a while before whatever new expan has been released

Even then, WoW is still as balanced

In WoW I have time to react to whats going on, here, if you miss by a split fraction of a second your dead

Ive never said GW2 was a bad game, its good with out a doubt, but id take BGs balance over what we have here any day

Why I still play this if that’s the case?

I like the game and its flow. I like the fact that anets being creative, I don’t like however certain things like the already stated, extreme speed at which you go from alive to dead

I made this post in hopes that anet stop seeming like the pvp side of their game doesn’t have issues

(in other words I want to see it succeed rather than watch it fail)

Can We Please Fix PvP

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Posted by: Lord Velar.1509

Lord Velar.1509

GW2 has always been fairly balanced, the issue with this games pvp is the absolute cancer you must play against. Sure it may have a counter or whatever but that doesn’t mean it is fun to play against.. I agree this games pvp is the most frustrating out of all pvp I’ve ever played.

WoW is more homogenized, every class can counter everything to a certain extent. The only extreme example I can think of 2 classes countering each other is like a shadow priest vs pally cuz they can mass dispell. There is no class that can just condi bomb you instantly or spam a ton of aoe, it is actually slow and strategical compared to GW2.

And using the top 100 arena is not any real way to judge balance. Holy priest is just as ridiculous as rsham right now. Everyone see’s a class do good in high ratings then starts to fotm roll that class.

It’s like BrM being 1 of if not the best tanks to bring to raids, yet everyone thought they were garbage cuz they were never on the ‘list’ but nothing has even changed about them. They are just as good now as they were then, people just only focus on what they see on these top played lists.. they really mean nothing other than what people think is best. Blizz has even stated this many times, they try to keep every class very near each other.

Granted, Blizz history with balance in pvp has been pretty terrible but its never felt like the level of cancer we deal with in GW2. I’d rather have an unbalanced game than a ‘balanced’ game with such annoying freaking builds that take zero skill to play.

exactly

Blizz is no saint when it comes to balance, but ive never felt stun locked unless there was a cc chain and I was dumb enough to try and 1v5, ive never been 1 shot in wow, and ive never gotten condi bombed in an instant

How'd your season go?

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Posted by: Lord Velar.1509

Lord Velar.1509

Pretty kitten

Amazing start though, my 10th match qualified me for tier 2/3 gold and its my first time playing ranked

I got off afterwards and hopped on the next day to be welcomed to plat where the hell truly began

I took 7 straight losses back to back which put me back in gold (1 match we loss which ill take responsibility for cause their thief was just better than me and was keeping me on lockdown) but the rest I have no clue.

One team even tried to blame me for losing cause I didn’t have a boon rip set up and the other team had a boon share rev….my issue there was…..I got top defense and top damage (I almost broke 500k in damage) yet it was my fault we lost….I’ll never understand how.

I eventually made my way back to plat and that’s where it left off

Gonna have to wait till next season to get my wings…..fml

Can We Please Fix PvP

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Posted by: Lord Velar.1509

Lord Velar.1509

Ok so first of all, because I played WoW that ruined my credibility?

I mean my 10th match completed this season I was almost tier 3 gold….I hit plat the following day around my 12th match….and I have no credibility cause I played WoW…..right…… I’m not talking about that last kittenty expansion they had, I played WoD, WOTLK, and BC, I’m talking about those days of WoW. WoD was bad, but it was balanced cause the only spec I found non viable at all was Demonology and that was just because of how bad Demo lock got nerfed during WoD. Every class in that game was balanced. (Ok yeah DKs came out op asf, but didn’t revs come out of Hot getting their staff nerfed cause it was kitten near 1 shotting?)

Not every class in GW2 have a weakness since builds are involved. Ive never fought not 1 engi (unless they didn’t know what they were doing) that wasn’t over the top when it came to needing to kill them. Engis are extremely broken. Burn Guards, I have a friend who can get up to 10k burns on you with ease, you can condi cleanse all you want, but he’ll still down you to burns? How would you counter that?

Those were just examples, every class right now has a broken build that cant be countered since you don’t know what theyre running in time to switch to counter it.

Lastly, my most played class is necros sitting at 58% with my thief trailing close behind. Necros is tanky and can punish a team if left unchecked. We have plenty of damage to toss around.

Lastly you cant make use of every map in that manner especially a couple of conquest maps, and no one wants to lose a ranked match just because you didn’t want to face up to a class just because of whatever. Theyre going to want you to at least try to keep it contested to prevent the other team from taking it and getting points off it. If you keep it contested at least long enough you give your team or someone from your team enough time to get over and help you

I see what some of you are saying, but I feel like my points being missed as well

My Issue With Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

Most likely, the scourge defense will revolve around :

1- desert shroud which will be your “Oh kitten ” button (The goto skill which may even allow you to heal you thank’s to transfusion and life from death
2- and the pre emptive defense skill sand flare.

Out of that, with an heavy investment in “sustain” core traits there is definitely one sh*tload of potential sustain. So much that I’m guessing that a lot of player will whine about unkillable scourge the same way that they complain about unkillable defensive warriors.

The thing that probably make the PvPers eyes shine is the massive boon hate that can grant you life force and give you directly the boons that you corrupt thanks to freed from corruption. This trait is the dream toy of every necromancer in an heavy boon environment. (Thought there is no way that this trait won’t be nerfed after a short time)

I’m not to sure on how to think on that. I run minion toughness power necros and even then if the other team looks at me and yells “punching bag! get emm!” I tend not to last very long unless I decide to turn on the sweat button and even then, I still die pretty fast

Better yet I have a bunker rev based around healing, toughness, and boons. It’s next to impossible for him to be killed 1v1 and 1v2 can be quite a breeze, however once cc spams and one more person becomes involved (1v2 can become sweaty if condis involved) then its back to the respawn screen he goes.

I don’t see scourge tanking like that and if my bunker rev doesn’t stand much a chance I’m not too sure if scourge will.

Then again I see what youre saying, sand shroud might just be a life saver

I don’t want to be biased against it, but like I said from what ive learned about it so far and what ive experienced in pvp, I just don’t see it being viable

My Issue With Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

A few streamers were talking and saying “Omg elementalist and necro will be unbeatable in team fights in SPvP” lol. They are just hyped and not really thinking. You know what’s more unbeatable? An elementalist and literally any other support class holding the node with the elementalist.

Scourge has barrier – that’s it. It basically heals you temporarily; nothing more.
Any build without scourge already corrupts boons and can already do condi spam, except they have death shroud to survive.

Exactly, axe/focus builds are already a thing, combine that with scepter and dagger and boom that’s it. You got condi spam and boon removal, not to mention the corruption utilities and wells which not only will add more condi, but also corrupt boons

I see where anet was going and I applaud them for effort, but this just doesn’t look like what was needed

My Issue With Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

I see the only use to be to turtle up home with the turrets (that’s what the scourges are, don’t kid yourself) and hope a deadeye/ranger/dh doesn’t auto attack you to death from 1200+ range before a teammate can peel them.

The barrier stuff will play more like necro having no shroud at the start of the match, only all the time unless barrier has silly scaling from healing power.

Edit: despite the downsides, it looks like it would be a complete nightmare to fight on point with all the condi and boon rip.

I agree, it seems like it has the potential to (as always) cause a teams downfall if supported

But do we ever really get support? I mean unless you duo que with a friend who doesn’t mind baby sitting you, 9/10 youll have no support and now pressuring a necros to death seems even easier

My Issue With Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

Well watch a stream day before yesterday with a few well known PvP and they seemed to like Scourge and what it could bring. Iam not a PvP myself, more of WvW so I cant say. I know from 5y of playing Necromancer that when we get focused we have less tools then most to survive and that includes Shroud aswell.

So if Scourge are easily focused down, Id say what else is new

true, you have a good point there, us getting shafted is nothing new

My Issue With Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

I don’t see why every build or spec has to be PvP friendly.
Have you any idea how useless a lot of Necro SKILLS are in PvE? Not builds, traits, specs… but SKILLS. Core spells of the class.

Why wouldn’t it be pvp friendly? Pvp is part of the game so why act like it doesn’t exist?

In pvp we don’t want pve changes to screw us over just like how ppl who play pve doesn’t want pvp changes to screw them over

If this was a game like warframe id agree since warframe doesn’t really have a competitive game mod, but gw2 does and some of us enjoy it and would like to see it succeed…overall…..your statement didn’t make much sense to me no offense

Player thoughts on Gw2 reflex requirements

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Posted by: Lord Velar.1509

Lord Velar.1509

I agree with Aliam about cc cause ive even made posts about it, cc is just cancer rn and out of control

I also agree that damage is too kittening high to have so little health

My necros has 24k health (if I’m remembering correctly) and he pumps out enough damage to have killed himself 1,000 times over

Ive literally cleared 400k plus in damage back to back in matches with a character that only had 20k something health

Damage should not be so kitten high

Like its been stated, in WoW you can make mistakes and get away with it, especially if you know what youre doing. Get sapped by a rogue? Don’t waste a stun break on it, wait for them to open up and then react from there. A good bit of this community hasn’t played WoW (and some of the ones who argues against of us played the last expansion). I played WoD as a Frost Dk and we all know that DKs were still cancer at that time

It was normal for me then to get the most kills, but at the same time I never took someones health from full to gone in 2 seconds flat, especially an experienced player regardless of their pvp status. If they knew how to react we were going to be locked into a fight for about 20 seconds+.

The game is fun or else I wouldn’t be playing it, but it needs some tweaks here and there

My Issue With Scourge

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Posted by: Lord Velar.1509

Lord Velar.1509

As a pvper, I’m not seeing the survivability…..like….at all

At least with vanilla shroud and death shroud if I get focused or I at least feel like I will be I can try and muster up as much life force as I can

With scourge all that’s going to happen is that I’m going to use said life force to try and damage or knock down and I’m gonna get my face beat in since in pvp part of the meta is spamming cc which leads me into the next question…wheres the stability?

At least in reaper shroud I can laugh when a mes tries to use gravity well or something of the sort on me and fell, with scourge, I don’t think there’s going to be much failing since from what I know so far….it has 0 stability, and no, kittening swiftness doesn’t count

I do not, and I say again, I do not see this spec having much use in pvp at all. Yeah you can say “well we get 1.3k in a barrier” do you have any idea how fast that barrier will disappear in pvp anet? Any clue?

Ill give you an example, my necros right now….can 1 shot that barrier with shroud 1…literally, even my staff can 1 shot that.

A thief, a warrior, a guard, yeah theyre gonna bust down that barrier with quickness, so as everyone else may be happy to get barriers…I see them as a cheap gimmick cause any condi or power build you run into in pvp (unless theyre still learning ofc) is going to rip that away instantly

As for the portal….mmm….meh….I mean yeah….portals….could just use the lovely worm minion we have…that also deals damage…..but meh, we don’t have enough details on it so for now ill let it slide, how ever. Its gonna to take more than a portal to fix it.

As of right now unless theres an ele or boon sharing rev on the other team, everyones primary target is us….the necros… you CANNOT turn a necros…into an ele……cause that’s how you become public enemy number 1

Yeah shroud may make us tanky, but that doesn’t change how frequent we die now does it?

Better yet, it is a well known fact by everyone in the community that necros starts off with 0 life force meaning we have no shroud at the start of the match

Scourge is looking like that necros who never has any life force….plus with it being a support role, not only are going to get focused ridiculously hard, but youre also going to have a hard time handling getting focused since it seems youre only options are stay and die, or run and die

This may please others, but as someone who pvps every day, I have 0 hope for this spec

I could be wrong, once its here and I have some time with it I may change my mind, but as of rn you can expect to see me in shroud every time you see me

Bots in PVP ranked

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Posted by: Lord Velar.1509

Lord Velar.1509

I play thief theyre easy to spot especially in ranked

Take a bot that ive seen on multiple occasions, niii siii or however its spelt is a bot

When your team thief claims home its common knowledge to let them take it right?

No matter what, and I mean no matter what, he always rushes to home and I just stand there like (really….really….are you kittening serious?) like I like wasting initiative or something

They also take less damage than normal. That’s a bit harder to notice

But as its been said the easiest way to spot them is by looking at their actions since they run a script. They’ll do things that wont make any sense.

Unranked is understandable cause I mean, who tf in their right minds is going to go dive head first into an objective with a full health team of 4-5 ppl on it?

Some will do stuff like that. After a while after seeing your first one, its easy asf to spot the rest

Shout out to the necros

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Posted by: Lord Velar.1509

Lord Velar.1509

Platinum, I run a power minion build, its pretty kitten good especially when I’m supported

I wasn’t able to reach the top 250 cause of team losses, you can only carry so much

Two huge problems with ranked pvp

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Posted by: Lord Velar.1509

Lord Velar.1509

cant do it by individuals, you would have people just focusing on certain things and ignoring the bigger picture.

If you cant make plat its not your team fault. Moreover not everyone should be able to plat

eh true, but what other way is there to counter bad match ups?