With the daily reward and at least 10 tags per event, you’re looking at 7 total events to get a skin. 3.5 hours in 4 days is not exactly a ridiculous grind, and expecting to pick up 3 rare items in one event is over-entitled to the point of silly.
Suggestion: Hire a new event designer.
Turn off map chat.
Please broadcast game-wide when and if this becomes anything but a time sink.
Thanks
How about posting a screenshot of devs testing content “before” it’s dumped into game first? =P
I’ve run through that labyrinth too many times to count and not once had anything unexplainable happen with the dogs. Also, I don’t think that’s a part of the game designed to be highly “skill-based.” There is a standalone version of the game called “Pac Man” that you can play at arcades where more thought has been put into the map. =P
Look at it this way.
Unless you purchase HoT, even if you purchased GW2, you now have to PVP against elite HoT specs to people that did buy it.
So get used to it: Buy HoT, or say goodbye to competitive PVP. Might as well start now.
How about let’s ask for something reasonable and awesome (;
- customizable slot bars, at least vertical/horizontal if not by length and width
- customizable opacity on slot bars if not ALL windows, preferably with a seperate slider on every window, as well as a slider for active/passive…
- 2,if not 4-10,slot bars, each accessible with a custom shortcut, but say, by default, shift-F1 through F4, the first being the default, the rest being customizable with drag-and-drop
What’s the issue on opening them when you get them? Never understood why people let chests pile up.
I don’t understand why people open them right away
. I like waiting to deal with inventory; other people prefer to get stuff now. It’s nice we have an option.
For the OP: you cannot lose any of the stuff inside the chests: if too many pile up, they just auto-open into your inventory. As long as it doesn’t happen an instant before you swap characters or change zones, even if your inventory is full, you get a chance to make room.
Same reason people don’t read the OP just run in and comment. Impatience…
OP was referring to the chests that pop up and shake until you click them to get the loot, not the chests from loot that stack in your inventory. They do not disappear…
I just want them for fun. Just like mini pets and all the other fun stuff in the game. I would like them to give a speed bonus though.
Now there is the ultimate expression of modern MMO attitude.
I ONLY want this for cosmetic purposes. Also, the item should make me move faster…
lol
Asking a question when you’ve already made up your mind and just want to berate people who have different opinions is childish. Man up and make a statement, or accept answers to a “question.”
As for your statement, it’s seems to be this:
“I think rangers are UP in PVP, which is why I think they don’t appear at the high end, and I want to see them buffed with ability to either apply more solo pressure, more survivability, and/or more group aid.”
To an extent, you have a point. But you also don’t seem to know that, historically, the ranger class is always popular, always initially powerful then nerfed, and always left in a state of “oh well screw it” by every… MMO… EVER.
You know you’ve a legitimate concern over the future of a game when they insert a clickable link
ON THE LOADING SCREEN TO PVP MATCHES…
…but not on the exit screen AFTER match is over.
Yeah, go Team Desperate.
Not a single response or acknowledgement and it’s been days and hundreds of replies to multiple posts, besides people who claim it’s your ISP or your imagination.
Today is just as bad or worse, PVP is unplayable, because I can’t stay logged in long enough to queue.
The TP UI is pretty godawful, certainly a step behind some decades old mmo’s.
Why the constant refreshes on search and terms? It’s terrible inefficient, but maybe by design. If I type in a term, I want that term to stay in the field until I tell it otherwise. That’s what normal search fields do in itemized browser-based databases.
Also, looking up items by anything less than the full title can be a nightmare as well. Very clunky. The limitations on search fields is also frustrating.
Now if I really wanted to rant, I’d move on to LUCK via salvaging, which is easily the most cruel, unwarranted tax on player time and energy of any game I’ve ever played, lol.
Since Saturday, I’ve been disconnected from game at least 25 times, which is 25 times more than in the previous 6 months.
My ping in PVP matches jumps from ~65 to anywhere from 500ms to 5000ms… at least once if not constantly through matches.
Sometimes, my ping is displayed as 0, and sometimes a normal range, yet I cannot interact with other players or the map. I often appear suddenly in a totally random place than I appeared to be, usually dead or dying.
I have yet to see my ping as higher than 43ms using web browser speed tests, and all other games have worked flawlessly through the weekend. (LoL, HotS, TF2, etc)
I didn’t see a lot of other players reporting issues until last night, and now I see a constant stream of map complaints in the maps and during maps, so I know it’s not me.
Game is basically unplayable at any level of competition currently, please fix.
Well heck, I’m worn out doing VR, and I just want a trail of bees, so a Preserved Queen Bee would be cool, lol. But seriously, just a green or black refractor will do, obviously. =P
Since three days ago I get game spikes in PVP to 4000ms ping. My internet ping is normally 40ms, and everything else has been fine. It’s been horrible, not played much. Hoping it’s server overload that is resolved.
I think you forgot the important part of RNG.
It’s the part where you’re expected to buy gems to convert to gold to buy all those items.
If you don’t pay for the game, you have more money to spend on items in the store, sure… but those are the same items that people that DID pay for the game and/or expansion could NOT buy because they bought the game or pre-paid for the expansion. So yeah.
That’s a little irritating.
But irritating? I give I week max for f2p’s at lvl 80 getting lucky drops, cashing in and sporting legendaries that you and I have drooled over as we played 500-1500 hours of prepaid GW2 for 3 years without so much as a precursor…
That’s when the game will gradually go from a p2p base to a f2p pvp e-sport base ala LoL that is 99% entitlement with 0% investment. Even a $10 paygate kept GW2 mildly classy.
Wait until they start “rebalancing” classes because of the ease and cost of exploiting with dummy accounts.
The warhorn notification for a PVP match beginning is perfect; exactly what I would expect from a warhorn.
The new sound is obviously a prank by a disgruntled employee.
Because wings look silly on things that can’t fly…
I would think that, when opened, it would check against current applicable dye kits. Otherwise, different items that looked the same would have to be created.
If anything, the small increase in players wearing Electro or Enamelled Dyes will advertise the colors to newer players, keeping the market even or increasing it over time. For the modern gamer, buying gold with a credit card for in-game items is a foregone conclusion.
Oh, yeah, also… I get 3 dyes this week!
Happy Birthday to me! (;
When Anet sells and/or distributes Legendaries… you should repost your argument, as it will ‘almost’ be valid then.
Turns out when you pre-sell an expansion for an MMO, you actually have to “make” the expansion eventually, which seems to have caught them unprepared. =P
Do you harvest every node along the way? Do you break down all armor? Forge all rare 80 weaps? Combine all rare sigils for Superior? Sell your ectos? Do events along the way? Maximize VR by moving from fort to fort? Multiple Breach kills? Kill every Vet you pass? Ph’s to spawn more? Spawn some Champions on the route? Buy loot bags with shovels for mats?
Some of these make sense sometimes, and not at others, but it all adds up, wherever you play. There is no set gold/per/hour because there’s lots of ways to make gold. Ten gold/hr is relatively easy maintained average for standard chest run with mining.
But would you pay $50 for it… ?
That is the tip of the iceberg for TP manipulation, lol. If you pick any niche and learn the typical flow, you will find that wherever there is profit, there is manipulation. Concentrating on one niche in a virtual economy that is manipulated by ANET at will, outside of the players control, is never going to provide guaranteed long-term gain. That’s true for any market. Diversify.
Here’s an example.
There is only one droppable footprint particle item in the game.
Because of that, Vinewrath has a huge crowd at South every time, and Mid-/North- are 10 or less people, even if it’s only the bosses name perception that causes this and not a real loot table.
That is Crappy Itemization 101.
Title says it all. Entitled gamer wants game company to remake a 3 year old game for their personal enjoyment, makes thread insulting game, claims it’s feedback.
If you are bored, buy another game. It’s a game, not a debt that someone owes you.
Game is being made to appeal more to MOBA gamers, who will bring levels of elitism and saltiness that the GW2 crowd is unprepared for. Enjoy the peace while you can. =)
For some reason, “S S D” in the first paragraph, second sentence was changed to “kitten” but not in further text.
Some tips on performance:
There are a lot of factors in making games perform at their capacity in Windows. To begin with, if your OS and game are not installed on kitten drive, you will not achieve 2/3 of the performance of the newer rigs that are. How Windows is told to utilize those drives is another thing. Windows performace settings can make an impact also. As for Mac… well, you get what you get.
Non-gaming motherboards, RAM & cooling make a large impact as well. It doesn’t matter what your CPU is, it will only perform to the extent that the heat is dispersed by default. The simple act of cleaning the vents and using a high quality laptop cooler can add ~10 fps, because there is BIOS-level software that adjusts the CPU rate based on heat and voltage available, even without tweaking.
Also, i7 is a huge family of chips. Anything prior to the Devil’s Canyon series is not going to perform that well comparatively. I run an i5-4690k (i build i5 & i7 systems to spec, chip depends on application) on a high-end ASUS Rogue board with a H-100M cooler. I have had a stable OC of 4.5-4.7 with no crashes and perfect game performance for months, but I wasn’t able to get there without the cooler. I’ve managed to hit 4.9gHz, but things get a bit weird on the i5 over 4.7.
The whole “Pre-Upgrade Win10” button was just a marketing tool and that’s one reason people have lost performance, particularly on non-SSD drives.
I recommend backing up (or moving) all data, then download the Win10 full iso and clean install from a USB. (You don’t need a serial/code just a MS account & valid OS associated) Update a few times, re-install everything (games, you only need to install patchers and move the data back), lower Windows performance settings, and set NVIDIA mode (if applicable) to Performance.
Right-click “My Computer” and go to Properties (System)>Advanced System Settings>System Protection. Turn off Restore for all drives (Disable System Protection). It’s a waste of space and resources and does not work outside of office systems.
Download CCleaner, check “remove old Windows installation”, old prefetch data, temporary files, and temporary internet files and run.
If not on an SSD, after cleaning, restart and run Defraggler and sit back and let it finish. (You should never defrag SSD drives.) In Explorer, right-click your hard drive and in Properties, uncheck “Allow Windows to index this drive…” (NON-SSD ONLY!)
At this point you should have the best fps you’ve had to date, based upon your in-game settings.
I run everything on ultra with NVIDIA injector pushing everything at max antialiasing & anisotropic settings, game looks amazing lately, but even so Teq maybe drops me to 35fps worst case from a typical 50-70.
It’s your CPU, not your GPU, that GW2 utilizes, so if possible and you can safely do it, OC your CPU,RAM & voltage.
Just use a clicker to play the cookie clicker parts of the game. Also, you can change your mouse scroll to left click for big stacks.
Also, it’s ridiculous, sad in a modern Western MMO, and probably not going to change.
I had a “One-Time Per Account” package deal for either 1120 or 1200 gems for all episodes of LS2. I’ve had account since first beta, but skipped 2 years of game, which may be why it was there.
Sucks, I was saving up gold in-game to buy the gems, and had enough, but wanted a bigger pad, and thought the price might even drop pre-expansion. It might pop back up sometime but it’s just fluff anyway.
I think my biggest frustration with the Guild Wars 2 game & world is the lack of “open world” dungeons.
I miss having to work my way to an area, as opposed to just running through and having 3000 lvl 83 mobs barely graze me, at least when the gain could be worth it.
Worst case, I’d love to see open instances of some existing areas that are tuned up 50% or more with maybe an increased drop rate, higher level of loot, potential for rare items from completion, etc… geared toward groups, but scaling so that a skilled player can solo or duo.
Speaking of which… if you finish more than half of a boss fight and crash… you should keep a server slot to return to the map the fight was on for at least say 3 minutes… Spending an hour to get kicked at 50%, only to log back 30 seconds later to an empty zone sucks, and it’s becoming a repetitive issue.
I play on 3 computers, an i7 win8 laptop on medium, an i7/gtx980 pc on ultra, and an old winxp high-end gaming pc on low.
All three have shown a noticeable drop in FPS at boss fights lately.
Also, Karka Queen, Teq and Vinewrath sometimes crash the game on the laptop and old pc. On the new pc, when its bad, it holds the fps above 30 even during burn on ultra, but it used to stay above 60, and occasionally gets a quick black screen from lag.
All of this began within last month.
Honestly, I would welcome a couple of large expansions, but this mini-expansion for $50 hasn’t really gotten me interested. I’m higly disappointed on the LS2 being a paid feature and not being included in the “expansion.” I don’t do micro-purchases with cash in games; it’s a bad habit, and one that GW2 originally claimed to want to avoid. (Yeah sure…)
Games just aren’t made to be played 24/7 like they used to be, the “end-game” is the “in-game store.” It’s just the ghost of the times.
LA seems pre-designed to be a ghost town. I grew to like the design style just as I realized there’s no reason to go there.
Easy fix? Put 3-5 “Accountancy Waypoint” style areas in different spots in town, like the Forge. Why would anyone in their right mind run from the Forge to the Bank to the BLTC in LA? It’s an artificial time sink.
Until then, it’s useless beyond different Forge scenery & arguable the Skritt vendor.
The sense of entitlement applied to video games is insane. Also, I hate dying. Could we remove that?
LA has grown on me, and I love the garden in Divinity’s Reach, but yeah, Ebonhawke has been blowing up lately always crowded.
Who knew you played GW2, Justice Scalia?! What class Norn do you play? I can easily guess where. =/
So if you don’t -buy- HoT?
Seems very Disney-fied, and totally unlike any theme or aspect of the old LA. The new structures are either skybox or look Minecraft-inspired up close. Sigh.
Every MMO I play, I play ranger and mesmer types. I always max out quick, take a break and come back JUST IN TIME for major ranger and mesmer nerfs, while necromancers and warriors always get buffed.
What is it with MMO’s and ranger-hate?
. I like waiting to deal with inventory; other people prefer to get stuff now. It’s nice we have an option.