What annoys me the most is the fact that it censors names like kittenponte and Montenegro and that is my mums last name, because apparently it contains a racist word but in spanish means color black and nothing else.
Edit: thats weird, the first name its censored but the second one is not, whats with that?
Other players wearing heavy armor without a helmet.
When fully specced for conditions my impale tooltip says 10,531 damage if standing and 21,263 damage when moving, this cant be right, right?
I think that merciless hammer increasing damage by 25% might be a little too much.
If i had to chose a nerf to stealth it will be movement speed, lets say 50% or something like that, because this is the main reason stealth is considered op in this game.
Deep Cuts increases bleeding duration by 50%, why so much?, Serrated Stones and Hemophilia increase is only 20%, no wonder condition warriors are so cheesy to play.
This is bugging me, LA got attacked and all but there’s no corpse anywhere as if there were no casualty at all.
You can find corpses on other areas (CoF p2 for exemple, devourers rooms) so it’s not a matter of moral or something similar.Maybe they all got vaporized by the lasers that hit everywhere.
If that is true then miasma is not the only thing we are breathing.
Those daggers are great for Heartseeker thieves… get it?
You dont like free market, son?
I have no idea who the guy in that picture is.
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There are people in this game who have and im quoting here “more gold than i can store in a single account” who on a daily basis purchase hundreds of thousands of items in order to resell them at a higher price, this creates inflation and benefits no one but the super rich, what im suggesting is a limit to the amount of items that can be purchased in a day wich will reset every 24 hours, because lets face it if this keeps going on our entire economy will collapse.
Sounds interesting, but it would also be a whole new thing to balance. Also, it should never feel like you are forced to hunt and collect those cards (because you can somehow make lots of profit easily); otherwise people will complain about having to grind.
Booster packs purchased with gems will solve that problem
That sounds fantastic, its doesnt even have to be complicated like Magic the Gathering, something like triple triad from Final Fantasy VIII will do.
This game is not rated M, its not going to happen.
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Imagine the option to create an overflow that only members of your guild are allowed to enter this would solve a lot of problems when it comes to raid events such as the wurms, tequatl and the marionette.
Edit: I can see the future!
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We all know that vitality is more useful than toughness in pvp and wvw because there is no way to reduce incoming condition damage, but if toughness were to provide some proteccion against conditions that would encourage players to try new stat combinations instead of the often used condition, power vitality build.
Gotta love this community, they havent given us any specifics and you are already preparing for the end of the world.
Does this looks familiar to you guys?
http://static1.wikia.nocookie.net/__cb20080625034811/gw_/images/5/53/Monument_of_Devotion.jpg
I think the forums have gotten them self into a situation where they can be called out for asking for something and then getting it and then complain about the very thing they asked for.
Thats the type of behavior you would expect from free to play games, you dont have to pay monthly fees to play this game which i think is the main reason people complain so much about the game.
Some more Boss Mechanics would be nice.
1. Faster Boss attacks. So that they deal not 20k Damage every 10 seconds, but 2k Damage every Second if you are in Melee Range and the Boss hits you
2. Cleave attacks: If the Group stacks in a corner or in Front of a Boss, why not give him a Cleave that hits all 5 people. -> Stacking removed
3. Make some bosses have very high armour and low life points -> Conditions are good vs that Boss. -> Direkt Damage Full Berserker Builds deal not much damage
4. Make some bosses have very low armour and many life points -> Conditions are bad vs that Boss. -> Direkt Damage Builds deal much damage
5. Give some Bosses a Retaliation Buff that reflects a percentage of the damage. Something like 10-20% maybe. If the 100-Yolo-Berserker-Warrior hits the boss for 30k Damage, he will have 3k-6k Damage reflected Back
6. Gives Boss an AoE Damage Aura -> you cant Melee him
7. Let the Boss make a player a “bomb” that explodes and Deals AoE Damage -> prevents stacking
8. Make a Boss invulnerable to direct Attacks unless 3 Players press a switch simultanously -> Fight is more about Corrdination and not about DPS. Would also make Conditions better, which could still tick on the invulnerable boss
9. Let the Boss Mind Control 1-2 Players for 5-10 Seconds. And then let the Group have fun with not killing the classcannon Fullberserker Players while at the same time be hit really hard by the mind controlled player.
10. Make the Boss rooms less exploitable. If a Bossfight starts -> close doors so people cant run away. Futhermore remove Corners in that room so people cant use the infamous “stack in the corner and hit the boss while the boss is in the wall and does no damage”-strategy (Ascalon Spiderqueen cough )
11. Give the Boss a “Rage” Mechanic. The Faster he looses Life, the faster the boss will hit, run and use skills. And the more Life a Boss has lost, the more damage he does. That combined with the Cleave Mechanic should wipe out the fullberserker glasscannon groups really fast.
….
and im sure there are some more mechanics you could use to make life harder for berserkers.
Dont forget to throw reflection in there in order to make ranged players use melee weapons every once in awhile.
I hope not, that Ivan Drago quote makes me laugh every time.
The hard mode sounds like a good idea, but what worries me about this mode is that player will only want warriors and guardians in the party.
I agree, low tier cloth prices are insane, and the only reliable way to obtain them is through salvaging.
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Or let us choose between different traits, just like with majors
this is completely pointless.. if they are out of range the skill turns red indicating they are out of range.. what more do you need to know?
and part of the game is learning your skills and learning to judge distance yourself.
A tiny red bar below your screen is not a very reliable tool to indicate distance, in my opinion.
Plus there are times when i can still connect an attack even if the red bar shows.
Especially when you’re someone who lost the sight in one eye as I am. A pointer in the nameplate indicating the distance would be great.
And what do Thieves get in return for this change?
Guardians, Elementalists and Thieves have have pitiful amounts of hp, barely 10,805 without vitality gear, meanwhile Rangers, Engineers and Mesmers have15,082 why is there such a huge gap between tier 1 and tier 2?, dont you guys think the game will be much more balanced if the devs close that gap a little?.
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You are right, what about soldier´s armor? there is no soldiers´s insignia
Forum. Because my working hour is longer than my gaming hour!
True that!
No, just 800 gems a month, because you never know when a good armor skin is going to pop up.
If by win you mean looking fabulous the yes, it is pay to win.
Compared to other classes, level 80 guardians, elementalists and thieves have a base health of 10,805 while warriors and necromancers have 18,372 and engineers rangers annd mesmers have 15,082 thats a huge gap.
Might suggest reworking traits such as corrosive traps, 5 stacks of vulnerability for 8 seconds makes this trait very weak and therefore pointless.
Like warriors impaling enemies with a greatsword instead of a banner, or a thief firing a coup de grâce.
Yes i’ve played video games since 1989. Now i feel old.
Same problem here, ran the whole thing 4 times just to be sure.
Hello Everybody
I do not know if this is the actual reason why the Master Of Baubles achievement cannot be obtained. But I’ve spent nearly 4 hours today trying to obtain it without success until I realized that on the last area before the toad boss the trunk that is horizontal in a high level it is supposed to have 5 baubles on top of it however in the latest patch there is only 4 of those baubles.
Even if you collect every other bauble, because of that one missing on top of it the achievement will not be granted.
I have submitted a bug about it with screenshots and all, hopefully this will solve it.
cheers all
I think you’re right. I’ve watched both dulfys video and another one from this patch… in both of them there’s 5 baubles on that log. but for me there’s only 4. I’ve tried on infantile mode 3 times and normal 1 time and it’s the same on both.
This doesn’t seem to affect everyone.first video uploaded sep 5, 2013
dulfy’s video from aug 2, 2013
Both have 5 baubles on that log. I only get 4.
After running zone 3 for the fourth time i can confirm this is true, only 4 baubbles instead of 5 on that trunk.
I dont get it, i may have lost sight in my right eye but i can play just fine.
I have this very same problem, i bought a total makeover kit yesterday and so far i haven’t received it.
Have you made sure you are not over the game mail limit of 10/10? If your mail is full you won’t get it until you delete some old mail.
Oh bugger!, thanks mate you were right.
I have this very same problem, i bought a total makeover kit yesterday and so far i haven’t received it.
I preffer using brackets like: (insert insult here), (adjective) or (something rude)
Where is your god now farmers?!!
Would be a good way to identify the rank of players without having to go to the guild tab, and should only be visible to members of the guild
WEAPON SKINS FROM PREVIOUS EVENTS PLEEEEEASE!!!!
Yes, i would pay good money for those skins