First at tall that video shows nothing related to how strong mallyx/revenant is. They are a 3 ppl guild team with high pvp and wvw experience, guard stacks and bufffood while picking out some people which are: random players / no group, most of these are people with low experience as you can see by their gameplay or ingame titles who also don’t have bufffood or guard stats. Also there are some upscaled against them.
The problem in such videos where you beat people in x vs y (with x<y) that x is much higher expirenced than y and is a team. Yes it shows what is possible, and sometimes things are possible way to easy (like beating solo 3 lvl 80 with a condi pu mesmer lol)
But usually those videos don’t show the weaknesses, all those situations where they failed. That’s why I usually prefere videos from duells where they also get beaten, maybe even against the same person/build they played against before. Or x vs x guild fights where both sides are premade and where they actually have a fair equal battle.
Yes I agree mallyx is strong in some aspects. I played duells with a similiar build vs my friends from my roaming guild which are also high expirenced. The survival is fine, but it lacked in damage in the last beta. At all I had maybe a 15% winning chance.
(Have to mention: most of them didn’t ran a condition build, so I couldn’t use their conditions as a damage boost of mine. I played against Shatter Mesmers, Engis which dealt at least some conditions, condi necro, thiefs, ele and warriors.)
At all a problem i expirenced was those skills which add more condition stacks if you have more conditions then him didn’t work out well against non condi classes. Maybe as an opener when you get cripled/vulnerability sth like that, or apply a condition to yourself as. But just an opener usually after that you have always less conditions then them.
We shouldn’t forget most people are not used to play revenant yet. So we will get a little bit better with time (me included) , but other people will also find counters for them.
Condi necros are still hardconter against it. I played a few duells against one who played signet condi. Each signet already converts 2 boons from me. And he can send all those conditions back as well (1x with dagger, 1x with staff, 1x with sigil, 1x with trait). He just have to stripe my resistance after sending them back.
I won 1 of 5 duells, where he wasn’t careful enough and i could copy all conditions on him while he had nothing to send them back/remove them. So at all condi necros are still hardconter for any condi build.
But yes I agree currently you have high chances against other condi classes if you play yourself a condition build. I guess that is similar like necro due to it’s design choices.
Also as mentioned you have a easy counter against resistance: boon striping. Use them and they are dead as well since they “lack” in condition removes due to their design. (I think they still have a fine decent amount, but as you can see other don’t think so^^)
Necro’s and Mesmers have enough choices there. Thief’s got also a few options. Engineers only got the mine/minefield since they removed the trait that thrown elexiers remove a boom. Yes every other class currently doesn’t have access to it. If you really need it there is still the Superior Sigil of Nullification, but I guess that’s more worthless if another boon always get’s striped first.
Also don’t forget they have to be in close range to copy their conditions. Also many weapon skills require melee to mid range. So try to keep them on distance.
I have to admit I had a smiliar concern before as well. But testing it and counter options removed those for me.
(edited by NeroBoron.7285)
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