Whatever happens, please address the ‘guest’ server identity in any ways which are feasible, and the more the better – in fact do away with the host/guest concept and treat both servers as partners. If we flip a keep, messages should show the server majority who flipped it – if that’s not feasible, then list both servers. Sounds petty but it really isn’t; this would go a fair way towards addressing morale problems in T7-8.
Not to disagree with the idea that server identity is important, but something that’s been interesting to see is that “guest” worlds are tending to have higher ratios of “Yes” votes in favor of keeping world linking. Which I’m definitely seeing as more of a “this improves my day-to-day gameplay”, and not as a “I don’t care about my world identity”.
One problem with showing both world names is that the strings of text can get very long. When/if more than two worlds are linked together, it gets very long. Much too long for the UI.
I do like the idea of showing, for example, “Devona’s Rest captured Durios Gulch”, if Devona’s Rest had more members involved in capturing the objective. Though for the moment this isn’t among our top priorities. Such a change requires programming support, and right now we’re mostly focused on the large task of scoring improvements previously voted on.
Thank you very much for responding! I feel like we are being heard and this is heartening.
On server identity: I can report that this is a major concern on Kaineng. To be specific: I am speaking for my guildmates and friends we play with each weekend (this is about 30+ core WvWers) and that’s one thing we all agree on; we take pride in Kaineng and we are a very tight knit group – and we’d like to see our identity in some fashion since it would give us something to hang our hat on, in a way (right now we don’t even have a home borderland – if we continue to be ‘guests’, we never will.) Identity markers of any kind would simply help us keep our morale up and keep our community intact – which in turn makes us a better partner to whoever we are paired with.
On the Yes votes; as has been said, this poll is a bit of a Catch 22. A Yes vote from a lower tier player might signify that we’re hopeful Linking gets the attention that is promised and it’s preferable to a merge or a reversal, but it’s not necessarily a Huzzah! Linking! vote.
I also know that Kaineng got a really good deal by being paired with TC! We’ve had less of the toxic element and that contributes to our feeling more positive about Linking as a system. But we’d like to grow our community too, and not be just a dumping ground for transfer players down the line. To do this, we need to be visible on the map and I REALLY like Teon’s player server tag idea as well. Anything that can be done to make recruiting, training and TS management easier on linked servers would be much appreciated. We put a lot into this game mode, and we want our server to thrive no matter where we end up.
Thanks again for your response.
Nanesh
Owl Legion
Kaineng
Im from TC and can fully understand where the Kaineng guys are coming from. Would it be difficult to have 1 week the host as the home bl and the next week the guest i.e Tarnished cost BL then the next Kaineng BL ? As we are linked servers it seems only right that we protect each others homes.
