It’s not time to disable anything.
You don’t deserve to kill Tequatl on your home server any more than anyone that guests on it.
Being on a server since launch doesn’t entitle you to having more rights than guests.
The whole point of guesting is that anyone is welcome at any time. Don’t like overflows? Wait on the map before the event starts or guest yourself on a low-pop server.
Of course it entitles me.
I am a regular on the server, not a guest. If you’re guest at someone elses house, you can’t just do whatever you want; the owner of the house can though.
We don’t need a server system if I can do everything on every server I want, they could just implement districts again.
The last sentence made me laugh. Yeah, I really want to wait the whole day to maybe be lucky enough to join my server, then get kicked due to a disconnect. Also, yes, I really want to join a low-pop server where no one is, because I can clearly kill Teq solo and it’s not like I want to play with MY server and people I know, but with some people who don’t know what to do, don’t want to listen or can’t even speak english.
At 500, crafters will be able to craft ascended weapons and armor. Once you reach 500, a new tier of crafting materials will be available to you; this new tier of materials will be made by combining lower tier materials. This tier is time-constrained, so each item can only be made once per day in order to help give high-level crafters their own economy of items to build and sell that retain their value and rarity.
These weapons and armor will also be able to be found as rare drops from locations in the world. Ascended weapons and armor will remain account-bound like other ascended gear.
https://www.guildwars2.com/en/news/looking-ahead-guild-wars-2-in-2013/
Sounds like:
Crafted ascended weapons are tradeable.
Dropped ascended weapons are not.