they could put a minimum rank to join , i agree having players rank 1 in the team its very bad. some players not even kno wtheu r in tpvp solo que and think its hot join spvp , so yes i agree a minimum rank to join like rank 15-20 at least !!
they could implement a handicap system , where the team with less players would get more points and such , so it could kick in after 30 seconds(just in case some 1 leaves in teh last 20 seconds for a fast point score)
Jonathan, don’t you think Warriors are just a little over the top at the moment? Such as the amount of sustain available even when playing glassy? The mobility/escapes from the gap closers in sword/GS where most classes require targeting for those skills to work? How short the cooldown is on some of the cc? Zerker stance stopping all condi’s instead of negative duration (isn’t this a bug, if so why isn’t it fixed?)
I know you guys like to look at the metrics and let things settle… but seriously, it’s been months… Surely you guys are aware of how much this has also affected wvw with increased stats…
Thanks for the thoughts!
Yes, Warrior is pretty beefy right now, and can dish out strong aoe CC with some specs. We’ll have to watch to see if any counters crop up to deal with it in the next few weeks. I do think the build is strong, and we’re watching it very closely.
If you’ll recall, Berserk’s stance was brought in at a 6s duration (and very few people ran it), and then went to an 8s duration. This was enough to get people to start trying to make a build around it, and this lead to the current sustain/cc Warrior that’s so powerful right now.
That duration may need to come down, now that their traits align and give them VERY strong sustain due to multiple sources or regen. It’s working as it’s intended right now, but the duration is longer than it was previously.
TL:DR – We’re watching Warriors very closely right now and waiting to see how the meta adjusts.
is berserker stance working as it should?
Grants full immunity to conditions regardless of condition duration modifiers , is this normal ? so whats the point having +80 percent duration or 0 percent duration? is it bugged or is it not ?
i’m very disappointed , so i guess we need to wait 1 year or so , so they can fix this?
are they short of staff or they can’t fix it?
I agree, they should turn to little Moas.
why? spirits weapons ….. ranger pets ..clones none of them are afected . any way i dont want to talk about the moa morpf the problem is the zerker stance , i really hope it gets fixed this next pacth.
Thanks for the report. We are currently tracking this issue.
The warrior is immune to conditions for only 8 seconds for Jesus Christ sake using a skill that has a 60 seconds cooldown for the mother of Zeus sake, and you are considering this “issue” for the father and the mother of Quetzalcoatl sake.
If you guys are going to fix this “issue” then you might as well reduce condition spamming for Buddha’s sake.
I noticed it because I was dueling a few warriors. In a duel, at least, 8 seconds is a long time. -100% was just fine.
having the moa morph kill all minions is bad enough , but this bugg is really annoying me , i mean as a necro i dont have so much acess to stability or mobility , so when facing a gs/mace shield warrior its really crap because he just pops zerker stance and hes IMUNE to all my conditions , now having to deal also with stunlock at the same time its just crap. when are you planning to fix this ?