Showing Posts For Promega.7628:

Weekly rotating zone-wide DE buff!

in Suggestions

Posted by: Promega.7628

Promega.7628

The purpose is to see more content than cursed shore. The buff is intended to rotate to a new zone each week, only applying to a single zone at a time. How will it not accomplish it’s purpose may I ask?

In my opinion, the game lacks longevity

in Guild Wars 2 Discussion

Posted by: Promega.7628

Promega.7628

400+ hours played and totally looking forward to doing a long list of things once my legendary is completed.

All the jumping puzzles
All the explore mode paths
A bunch of the achievements
More sPvP on all the classes
Some of the different story paths on alts
Lobbying to get a rotating zone-wide DE buff so we can farm in every zone of the game – https://forum-en.gw2archive.eu/forum/game/suggestions/Weekly-rotating-zone-wide-DE-buff/first#post461686

I kind of agree that I don’t see much point in WvW. My contribution feels minimal and there doesn’t seem to be any worthwhile reward for doing it?

Weekly rotating zone-wide DE buff!

in Suggestions

Posted by: Promega.7628

Promega.7628

Hi guys

I’ve suggested this elsewhere as have many others but I’d like to get more constructive feedback on the idea.

The purpose is to increase the breadth of endgame for those doing karma farm or gold farm by giving us incentive to go back to all of the zones the game has to offer.

Basically each week a different zone would have a buff that increases the rewards you get for completing DEs in that zone (karma, xp, level appropriate loot). The reward needs to be large enough to attract players away from the cursed shore and straights of devastation grinds.

By doing this the “end game content” would be increased from essentially 2 zones to all of them including newer zones introduced in the future! It should also reduce the chances of players becoming bored and burning out from running plinx 500 times for the legendary grind.

Thoughts? Additional ideas? Concerns?

Please keep it constructive!

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

Throwing around words like punishment, is not constructive nor a viable argument. Is it punishment to remove 41 karma weapons for the people who didn’t buy them? Is it punishment to expect players to level to 80 before having access to all the game’s content? is it punishment to expect players to work for things in game period? Your claim is simply childish and outlandish.

At worst removing or restricting player-player gold and item transfers is a minor inconvenience to some of the player base which would soon be forgotten once people adjust to the mind set of “I need to go gather myself 4 more butternut squash for this recipe rather that expecting it in the mail from someone”.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

Why does everyone take everything so personally. This is not a punishment. Its a change ment to ensure the integrity of the game.

There would be less flaming if they just closed down the forums, does that make it a good idea? Just removing something the community use because “well, if you look at the big picture it ensures the integrity of the game!”?

@ Jestunhi

Once everyone who is playing the game has paid their $60 where does ANet generate revenue?
A: The gem store.

If RMTers sell everything on the gem store for 1/10th the price of ANet plus ANet is investing loads of resources into combatting them how can you possibly argue that they have an effective business strategy?

If ANet changes the RMT gem rate to match the gold sellers – how many people do you think would use the gold sellers? *Note – I realise it’s not as simple as just changing the exchange rate if it’s not going to damage the economy, but you get the point I hope

If they spent time working out how the bots work so that they could stop them from working – who would provide the gold sellers with their gold?

And when they finally get to a golden state of being that is a game without bots, what then do we do about the “chinese gold farming houses” with children playing gold farming characters (search the internet for pictures/videos of such places) or RMTers who play the TP making massive gold to sell to players. As long as a system is in place by which gold farmers can get their product to players, they will find a way to make money off it.

Also I don’t know that ANet specifically sets a gem to gold conversion rate or if it is a result of supply/demand for gems.

Do Magic Find consumables stack?

in Players Helping Players

Posted by: Promega.7628

Promega.7628

Omnom Berry Bar and Magic Find Booster from the gemstore/black lion chests plus the magic find guild banner buff on top of all your magic find gear.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

Why does everyone take everything so personally. This is not a punishment. Its a change ment to ensure the integrity of the game.

@ Jestunhi

Once everyone who is playing the game has paid their $60 where does ANet generate revenue?
A: The gem store.

If RMTers sell everything on the gem store for 1/10th the price of ANet plus ANet is investing loads of resources into combatting them how can you possibly argue that they have an effective business strategy?

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

For those claiming that the TP can be abused as a gold selling method, again simple systems could be put in place to protect it, either monitoring or capping sale/buyout offers at +/- XX% of the running average for the last variable number of that item sold based on trading volume.

Seriously. If you fight gold sellers like you fight drug dealers and you will end up crippling your economy with flooded jails and an overwhelmed justice system. Or in GW2 terms, have less game content because resources on being spent on security/policing bots/hackers etc. Just remove the possibility for it to exist.

And to the guy who likes to mail gold to his kids. I did adress this in an earlier post. Yes you will be inconvenienced, sorry. But you would likely also get extra game content based on the resources ANet would be saving, and the people whose accounts get compromised from gold sellers should come before the dude wanting to send a bit of gold or a staff upgrade to his friend/child/co-worker/dominatrix/whatever…

So… apply even more arbitrary limitations on genuine players to try to punish the botters? “No mailing items, no mailing gold, and you can only sell if it’s within our ANet approved price range!”

Glad you’re not a dev.

The alternative?

Bots/goldfarmers robbing ANet of their revenue = failing game in the not to distant future.

Account compromises with irreversible consequences.

Constant inflation due to the surplus gold being generated and introduced to the game by excessive botting and cheap black market gold selling. Thereby making the market more and more competitive for players who do not by gold.

But at least you can send that blue staff to your friend while the game survives.

You can play cat and mouse with the bots all you like. As long as the systems are in place to circumvent the gem store RMTers will continue to try and find ways to make money.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

The problem is not gold buyers, but that the systems for black market gold selling to take place even exist
@Promega.7628
Thats the only intelligent thing you have said. The problem is NOT banning gold buyers who ARE the problem since their DEMAND for black market gold IS why goldselling exists.

You, by your own admission, want to treat these cheaters as legitimate members of the GW2 population. You would also rather punish the 95 percent of the legal players because of the actions of the 5% of illegal buyers and sellers.

I will also point out that the glut of illegal gold being used to purchase gems is keeping your precious gold conversion rate skewed. The problem is the total lack of understanding by people like you of how much everything within the framework of the game is tied together. Knee jerk reactionism like yours and general apathy in enforcing the terms of agreement will damage GW2 infinately more than banning gold buyers ever will. Chat suppression…. anti-farming code…. Diminishing returns … etc. Still you want to keep your cheating gold buying friends in the game …. pfft.

The demand is there because Anet has implemented a system by which RMTers can circumvent the gem store and provide their product cheaper. The demand for gold is there as an intrinsic property of the game. I personally bought gems and converted it to gold despite the horrible conversion rate because I believe in supporting the game makers and wan’t the game to flourish. Banning others who simply want the best deal is inappropriate IMO simply because the game needs a player base to survive and the fact of the matter is that ANet made the game in such a way that someone else can supply their product for cheaper. These players who buy black market gold aren’t doing it with the intention to cheat and circumvent the system they just want the best deal for their money.
Everything on the gem store can be purchased via gold so why would anyone give ANet 10X more money for the same product when they could buy black market gold and convert it to gems then buy what they want off the store. The system is flawed and simply making more rules then spending gross amounts of resources to police them is the wrong way to go.

Yes I am suggesting a minor inconvenience to the player base in not being able to mail gold/items. But through this we stand to gain so much more… content, account security, actual players in game not bots and so on and so forth.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

@VendettaDFA

Yep lets ban gold buyers. Lets reduce the game’s population further, reduce GW2 revenue, until the game is so crippled that it can barely exist. I don’t think you can fault people for wanting to take the path of least resistance to accomplishment, its human nature. Sure its against the rules but so far ANet has not kept a competitive gold conversion rate on the gem store.

The problem is not gold buyers, but that the systems for black market gold selling to take place even exist.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

For those claiming that the TP can be abused as a gold selling method, again simple systems could be put in place to protect it, either monitoring or capping sale/buyout offers at +/- XX% of the running average for the last variable number of that item sold based on trading volume.

Seriously. If you fight gold sellers like you fight drug dealers and you will end up crippling your economy with flooded jails and an overwhelmed justice system. Or in GW2 terms, have less game content because resources on being spent on security/policing bots/hackers etc. Just remove the possibility for it to exist.

And to the guy who likes to mail gold to his kids. I did adress this in an earlier post. Yes you will be inconvenienced, sorry. But you would likely also get extra game content based on the resources ANet would be saving, and the people whose accounts get compromised from gold sellers should come before the dude wanting to send a bit of gold or a staff upgrade to his friend/child/co-worker/dominatrix/whatever…

What do you do with excess skill points?

in Players Helping Players

Posted by: Promega.7628

Promega.7628

You can also use your skill points in mystic forge recipes to upgrade crafting components like silver>gold, T5 fine mats>T6 fine mats etc. These recipes can generally turn a proffit of anywhere from 10-60 silver per skill point if if you are doing them in massive amounts and hit the average conversion rates.

Occam's Razor = Game fix

in Suggestions

Posted by: Promega.7628

Promega.7628

I don’t see why anything in the game should not be a symbol of the time effort and skill you invested in acquiring it. As long as player-to-player gold/item transactions exist people will be able to get something for nothing (in-game, perhaps by RMT or being gifted).

Legendary Weapon Time Investment Requirements

in Crafting

Posted by: Promega.7628

Promega.7628

12k karma per hour is possible using a booster and perfectly timed dynamic events popping all hour but that will be brushing right up against diminishing returns.

Without a booster you can more casually farm 6-7k per hour while focusing more on mob tagging at the heavy mob spawn events thereby increasing your loot and gold per hour rate.

And for those quoting the average number of attempts to get the clovers using the 1 clover recipe its 77*3 = 231 on average. So roughly 231 mystic coins/ectos/obby shards for this step and about 139 skill points (REMEMBER the clover recipe makes mystic coins, ectos, and obby shards so you will likely have some left over)

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

@greyinsomniak

map completion rewards already to straight to your inventory, I don’t see it a huge stretch for heart completions to do the same…

It is also different to get gold in the mail from a heart completion, and allowing gold and items to be attached in player-to-player mail.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

@VendettaDFA

Of course you can shoot a hole in any suggestion in a single sentence if your not going to take the time to actually think of how it can be overcome. We could sit here and argue all day, you come up with silly reasons why a system wont work, and I’ll come up with systems to overcome them. Thats called development and is the process to improving things. Simply doing ban waves will get no where as we have seen over the past decade plus of proof in other games.

In the end I really dont care as long as my account never gets compromised. I acquire more than enough gold, am a couple days away from my first legendary, and am not bothered by the gold spam.

The game is great, but could be even better if resources were redirected to pumping out content instead of babysitting a system that provides very little to the community and enables RMT/botting/account compromises.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

you can easily start a collection that goes straight to certain items like commander and siege golems. yes there are issues that would need to be addressed but it would be a much easier way to deal with RMT and bots than playing an endless game of cat and mouse that consumes a MASSIVE amount of resources and compromises a lot fo player accounts.

Remove the Ability to mail gold!

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

I completely agree and have been met with harsh criticism for suggesting the same thing. To be effective you also need to remove the ability to mail items, and alter guild banks in a way that people would need to contribute a significant amount of influence to that guild before they can use them.

Third party gold selling/buying and botting have literally been programmed into this game for some unknown reason. Remove player/player item/gold trading and restrict it to the trading post and you will make it much harder for bots to get their product to gold buyers.

Outcomes from altering the system in such a way:

1. No incentive to hack accounts or access them illegally as you cannot gain anything from that account if you cant remove its wealth. MAJOR save for Anets resources as far as account security and customer support goes.
2. Drastically reduces the incentive for RMTers to bot, essentially removing them from the game, as well as gold spam in public chat channels and in game mail.
3. The in game economy is much less susceptible to inflation due to thousands of bots farming gold 24/7 and thus devalueing in game gold.

The con:
4. Players can’t send near worthless identified dyes to the friend, or make their friend’s life a tiny bit easier by sending them a mediocher staff upgrade through the mail.

C’mon is all the resources that could be saved really worth this archaic and outdated player-to-player gold/item transfer system?

We could probably have an extra expansion per year with all the resources ANet would save by implementing such a system.

(edited by Promega.7628)

Logs and Planks prices

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

Perhaps because bow, staff, and other legendary precursors that use wood are worth so much on the TP that these mats are being used to craft rares/exotics that are being pumped into the mystic forge?

4 questions on Legendary Weapons ?

in Crafting

Posted by: Promega.7628

Promega.7628

1. If you want to gamble and possibly never get The Hunter then by all means use the mystic forge. Exotics have a much higher chance to produce one. Otherwise play it safe and save up to buy it off the TP.
2. The gifts from the crafting proffessions are account bound. So one of the characters on YOUR account must make them.
3. Gift of exploration is also account bound so other characters on your account can do the world completion and pass the gifts to your main or other characters.
4. If you want a 100% answer look at some of the youtube videos that show the stats in game.

Mithril Ore - 1 day respawn, what?

in Crafting

Posted by: Promega.7628

Promega.7628

Ori nodes seem variable. Some of them respawn 5-6 hours after last harvested, some respawn at the same time that the daily resets.

Mithril all seem to respawn when the daily resets. Some of them respawn again shortly after (1-2 hours?) Upon being harvested after respawn all other nodes on the map dissapear (odd I know).

The spawns appear to be very buggy at the moment.

Precursor solution

in Suggestions

Posted by: Promega.7628

Promega.7628

Save gold, buy a precursor, GG. Wasn’t aware there was a problem.

Greatsword mobs 1 hit?

in Guild Wars 2 Discussion

Posted by: Promega.7628

Promega.7628

If you reduce a mobs movement speed (aka, snare, cripple, slow, what ever) and they are using the warrior greatsword spin attack, then each tick of the attack will liekly hit you because they will not spin far enough away from you. Make sure you aren’t reducing their movement speed, and try using some utility skills to make yourself more durable.

So normal players/players that do not know exploits before they are nerfed does not have a chance to get legendary...

in Crafting

Posted by: Promega.7628

Promega.7628

The prices of precursors seem to have peaked and are now stabilizing. Everyone can relax now and get back to farming the gold or plugging rares/exotics into the mystic forge.

Legendary Karma?

in Crafting

Posted by: Promega.7628

Promega.7628

how much is a decent rate of karma gain per hour? Or rather, how much karma do you guys get per hour?

With a booster 10-12k karma per hour butting up against diminishing returns since the most recent DR changes.

So normal players/players that do not know exploits before they are nerfed does not have a chance to get legendary...

in Crafting

Posted by: Promega.7628

Promega.7628

I think everyone is a little too focused on Dawn/Dusk… not all legendary precursors are 400+ gold. Seriously check the trading post. That being said…

What we dont know:

How long did ANet intend legendary crafting to take the “average” gamer?

What we do know:

You can make about 2 gold per hour farming cursed shore and gathering ori/ancient wood/omnom/mithril/elder wood without any extraordinary luck like finding exotics, lodestones, doublons, etc..

No one knows what the future price of precursors is going to be but I am sure it will plateau eventually. At that point you will be able to calculate exactly how much time you will need to spend farming at your current play rate to get one. The market is adjusting to supply and demand for each specific precursor. In the mean time if you want THE MOST EXPENSIVE AND IN DEMAND ITEM IN THE GAME, either continue to work towards it at your own pace, or adjust your goal. Perhaps we can consider buying cheaper precursors. Some are still less than 40 gold.

If ANet intends the legendary journey to take us (the average player) 6 months to complete then the current price does not seem unreasonable as a level 80 should be able to acquire well over 400 gold over 6 months. If prices get completely out of hand and its not possible to acquire them in what ANet deems to be a reasonable amount of time for the average player, then I am sure they will tinker with the chance of creating precursors in the mystic forge so that it fits their model of how long it should take players to get them (thereby increasing supply, and lowering the price).

It would appear that 400+ gold is not out of the realm of acceptable.

Yes it is unfortunate that not everyone was lucky enough, or had the foresight to buy a precursor when they were very cheap but the market was in its infancy and the prices were still and still are heading to equilibrium.

Be patient, the game has not been out that long and the price of precursors will stabilize.

Salvage questions (Kits,Items)

in Crafting

Posted by: Promega.7628

Promega.7628

1. Regardless which salvage kit you use, if you get the lower tier basic mats back they should average the same number. The better the salvage kit, the higher % chance you have of recieving higher tier basic crafting mats back.

2. From the hundreds of salvages of blue items I have done they appear to give the same number of basic mats as whites.

Generally salvaging blues and greens will result in a net loss of coin. Salvaging high level whites which produce ore or cloth scraps with basic salvage kits CAN result in a net increase in coin if the price of the basic mats (silk/mithril and gossamer/orichalcum) is high enough.

Legendary weapons no longer an option for most players?

in Guild Wars 2 Discussion

Posted by: Promega.7628

Promega.7628

People seriously… not all legendary precursors are 300+ gold. There will always be a most sought after, most expensive item in the game. Right now it just happens to be Dusk. Can’t or don’t want to save up for it? Then buy a cheaper legendary precursor.

I don’t think people even realize the additional cost for the Gift of Twilight. Your also going to need 100 onyx lodestones (~100g) and 250 ori ingots compared to the much cheaper mats of some of the other legendaries.

If your complaining about the price of Dusk/Dawn ask yourself, “Why must I have this item” followed by, “What are the alternatives?”

Crafting in Guild Wars 2: Best in the MMO market

in Crafting

Posted by: Promega.7628

Promega.7628

Crafting in this game is great if you consider all the rare materials and the mystic forge.

As for SWTOR, anyone else still LOL at slicing during pre-launch? Click this button and my companions bring me millions of credits… OK!

You would be insane to craft anything at the moment

in Crafting

Posted by: Promega.7628

Promega.7628

I make a 10-15% profit on the items I currently make. This include all costs, and buying 100% of the mats off the TP, and selling via the TP.

The last three days has been rough though with a lot of people undercutting for no particularly good reason.

The reason is supply and demand. More people making said items, less people buying said item – because a large part of the community is hitting 80 and becoming fully geared. This is an important factor for why crafted gear has been dropping in price and or approaching lower proffit margin compared to the materials.

I just want to make sure this is right.

in Crafting

Posted by: Promega.7628

Promega.7628

4 level 75+ rare greatsowrds in the forge has a *low chance

4 level 80 exotic greatswords in the forge has the highest chance

Buying it off the trading post has a 100% chance.

Some high end mobs can drop them (places like cursed shore) and there are rumors that it can be found in event chests like the temple of grenth of the claw of J events.

Highest single target crit by a Warrior?

in Warrior

Posted by: Promega.7628

Promega.7628

I got this.

Wurriur needz nurf

This is 100% epic. Thank you for making my day haha!

Legendary weapons no longer an option for most players?

in Guild Wars 2 Discussion

Posted by: Promega.7628

Promega.7628

NOT all precursors are 300+ gold. If you don’t have the time, effort, or desire to save up that much for one of the very highly priced and sought after ones then go ahead and strive for one of the cheaper ones.

Last I checked a couple days ago there were some for as low as 14 gold.

Not getting full use out of the Karma Boost I paid for

in Dynamic Events

Posted by: Promega.7628

Promega.7628

How long does the DR ware off? Or how long do you all usually stay logged off on the character with the DR?

It depends on how many events you have recently just tagged to get gold and ran away from for completion.

Typically if I hit DR I’ll run off and gather nodes for 3-5 minutes then start a new event and it will be back to max.

The longer and harder you push yourself into DR the longer it seems to take to get out of it.

Legendary Footstep Effects Are a Huge Liability

in Crafting

Posted by: Promega.7628

Promega.7628

Are you sure they display to enemies? Were you standing next to your friend in Lion’s Arch or were you on opposing servers and standing next to him in WvW?

Mithril Ore Exploit?

in Crafting

Posted by: Promega.7628

Promega.7628

Ori was down to almost 2silver per piece and is approaching 4s per peice, which is nearing a 100% increase, not 15-20% like you claim.

Mithril Ore Exploit?

in Crafting

Posted by: Promega.7628

Promega.7628

It could simply be that people buy mithril in bulk to convert into orichalcum… maybe. XD

People have been doing that for weeks and it hasn’t led to an increase in price – the price increase over the past 2 days has been waaaay faster for that to be the explanation. Plus the cost of the mithril for full stack at 40c each would mean you would make a loss transmogrifying to orichalcum in most cases as you would need to get around 30+ orichalcum from each mystic forge attempt, which is very rare.

Some math using your own numbers:

250 mithril (40c) = 1g
250 mithirl converts to 30+ orichalcum (3.8s) = 1.14g+

Mithril Ore Exploit?

in Crafting

Posted by: Promega.7628

Promega.7628

Demand for mithril has gone up for its use in the mystic forge for converting to orichalcum.

If you look at the cost of most other high end crafting mats (T6 fine mats, ectos, etc) you will see that they are in fact declining as people are getting mostly geared out in their primary set now and the supply is growing relative to demand.

Mithril Ore Exploit?

in Crafting

Posted by: Promega.7628

Promega.7628

Ori spawns now only come up every 24 hours not mithril (except a few bugged ori spawns that still spawn on the old timer). As such Orichalcum prices have gone up, and mithril can be used to transmute into orichalcum. Hence the market is adjusting to the new orichalcum ore spawn time.

Dungeon Champ/Elite Silver Drops

in Fractals, Dungeons & Raids

Posted by: Promega.7628

Promega.7628

I’d much prefer better item drops from dungeons instead of coin. Increased chances for rares/exotics/lodestones would be great.

Currently with the anti-speed run philosophy, dungeon running can’t compete with cursed shore farming in terms of making gold. Therefor there is no incentive to run them beyond personal interest or the tokens.

It would be nice if they changed the dungeon events to DEs, rewarding a bit of karma as well.

Or say a small increased drop chance for exotics (including precursors) would also give people incentive to run them more.

Loot drops nerfed further in Cursed Shore?

in Dynamic Events

Posted by: Promega.7628

Promega.7628

Players are also realizing the competitive nature of getting loot (mob tagging etc) so as more people start to compete at a higher level you will likely get less loot unless your burst aoe is good.

GW2 has the most competition orriented PVE I have ever seen an an MMO.

in Dynamic Events

Posted by: Promega.7628

Promega.7628

The other night after the server reset was great. There were not bots in Cursed Shore and people realized how much loot they SHOULD be getting without having to compete with 30 bots at the popular DE spawns.

Removing the bots would be a step in the right direction.

Or just removing the “tagged mob” loot and providing chests with equivalent amount of loot.

Mystic forge glitch? Unintentionally suffering from DR.

in Crafting

Posted by: Promega.7628

Promega.7628

I have converted literally over 200 stacks of silver into gold usually in bulk (30-50 stacks at a time). My running average was 250 silver > 89 gold. If I break them down into sub groups of 10 the averages typically range from 85-95 with no noticeable decline especially not towards the bare minimum (40 gold).

So I am highly speculative of your claim that the mystic forge is being affected by DR.

Official Response: Drop Rate of Legendary Precursors

in Crafting

Posted by: Promega.7628

Promega.7628

Not all legendary precursors are 300+ gold. You do not HAVE to play RNG mystic forge games to get your precursor.

Your options:
1. Farm and save up the gold to buy one off the TP at market value.
2. Buy gems, convert to gold, buy precursor off the TP at market value.
3. Play the mystic forge gambling game.
4. Stop crying about the most expensive (and popular) legendary precursors and adjust your goals to one that is more affordable (axe/mace/horn/focus/underwater legendaries etc.) Obviously not everyone in the game should be running around with a Twilight or Bifrost. The prices for the less desirable legendary precursors are totally reasonable so stop complaining about the single most expensive item on the trading post. There will always be a single most expensive item, probably because lots of people want it and crying for the price to be lower so you can have it easier is not the proper path to take.

This needs to be addressed(Mystic forge and Legendary Pre-cursors)

in Crafting

Posted by: Promega.7628

Promega.7628

There is nothing RNG about saving up gold and buying a precursor off the TP. If you dont want to spend the time saving for the most expensive items in the game, save 7-8 gold and buy the underwater legendary precursors…

There is no reason that every player in the game should be able to acquire the most rare and prestigious item in the game or it would stop being rare and prestigious.

Rich mineral nodes broken after latest patch

in Crafting

Posted by: Promega.7628

Promega.7628

My rich ori nodes have been giving 4 per node since patch. All other rich nodes giving 10. However my server currently has the +20% from wvw buffs.

AC Explorable Path 1 and 3 too difficult ?

in Fractals, Dungeons & Raids

Posted by: Promega.7628

Promega.7628

The hodgins event is stupid easy once you figure out the strategy. If you put as much time into creating this thread as you did in trying to figure it out you likely would have succeeded.

Hint: Have your team stack on the spawning burrows and spam AoE, rush to next burrow, again spam aoe. Ignore gravelings between burrows. You might want to consider changing from your “one weapon/skill set/build wins everything in the game” mind set and try something different.

looking for the lover short bow

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

Rumor has it they can also be found as drops from mobs in dungeons, wvw, and high level zones, and out of world boss chests.

How did the dramatic lowering of prices happen?

in Black Lion Trading Co

Posted by: Promega.7628

Promega.7628

World first legendaries > people decide they want X legendary > people look at price of legendary precursor > people empty bank of all sellables to raise funds for precursor > market price of sellables tanks > future?

When will Arenanet explain magic find?

in Guild Wars 2 Discussion

Posted by: Promega.7628

Promega.7628

1) Is there a limit?
2) What chances does it increase?
3) If you stay in the same area would the anti-botting code take into effect and render your magic find useless?

1) You can stack over 200% MF with a full gear set, food, and a booster.
2) It increases the chance of finding higher tier magical items from mob drops only. ie. with 200% MF the chance of an items being blue instead of white has tripled, the chance of green instead of blue has tripled, rares instead of greens tripled, exotic instead of rare tripled.
3) Presumably when DR kicks in your chances of getting any loot decrease accordingly. Your MF still applies the same to the drops you are getting, in that they will be of better quality.