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Diamond SKILL

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Posted by: Quaman.9167

Quaman.9167

Is there even any more sense in this thread? Nothing showed so far with videos/screenshots ever proved that condi gameplay is something different from simple spamming where your only chance as player is to emulate the spamming but with cleanses.

-Now there are many, many ways to negate/reduce power damage but there is no way to reduce condition damage.

-You can weaken the damage, put long protection duration on you to reduce dmg, increase your toughness levels

What there is against condi damage? absolutely nothing other than cleanse spam, ofc some try hard condi spammer will come here and say that a couple of seconds of resistance on skill with an average CD of 40s , a handful of skills available to few professions, should be considered a counter

A 2s resistance every 35s+ is enough against condi spam? What people are ready to say in order to win..amazing.

Please stop the non sense about precision required for condi builds, a couple of traits require crits to apply a single additional condi..and of all sudden all condi builds require precision

I can go around with 10k HP if facing power builds, I can dodge powerful burst, weaken others, protect against other ones. Against condi build, your toughness means nothing, instead you must have:

-increased vitality
-all possible condi cleanse
-enough dmg to get through all the toughness, typical of most condi build

Such a huge amount of limitations on build diversity.

Most condi builds can apply 4-5 condis with the auto-attack alone and here they come telling you to dodge -_-, there is no set up with condi builds, no need to watch for enemy number of dodges, if he has aegis,protection, if you’re slowed/weakened or the enemy toughness…you can just pew pew off CD till you don’t overwhelm the enemy condi removal ability.

Condi build is a simplistic gameplay and widely chosen by new players for the increased sustain and efficiency, if there is something broken, that would be condi dmg.

There should be a stat that reduce incoming condi damage, a condition that reduce condi damage on the caster…something that force the condi user to pay attention for once other than unload : well-well-well-scepter 1-1-1-1-1-1-DS-fear-well-well-scepter 1-1-1-1-signet-DS-fear ect etc

Typical necro gameplay – Do you even know what boons the enemy has bro?
https://www.youtube.com/watch?v=Jd7Sby_wqo4

PvP version for the try hard “defenders”
https://www.youtube.com/watch?v=2dyiUVGLXQE

Much skill, pew pew

Wow, spamming seems to have a loose definition these days. What about power rangers who press 111121112111112 or perhaps thieves that use heartseeker over and over with no cooldown until their initiative runs out? What about Rev with sword 3 being a long evade that some classes (like base necro for example) must use both dodges to avoid, or lose a large chunk of hp?What about mesmers that use all their shatter skills from stealth and can kill half the classes in the game from full HP in a second? I don’t personally consider any of that spam, just using skills.

I never said condition builds Need crit, I said they can make use of it, but its not required. Once again, there are plenty of power based builds that don’t use any crit at all, like the ones I mentioned on one of my last posts.

No Classes auto applies 4-5 conditions, you made that up. Necro auto applies 2 (bleed and poison) after a full chain, which takes 2 seconds

Simplistic gameplay applies to both power and condi builds, Guild Wars 2 really isn’t that hard of a game to play, unless you think the examples I listed above are somehow more skillful even though most of them use 1-2 keys to perform a ton of instant damage.

as a side note- " well-well-well-scepter 1-1-1-1-1-1-DS-fear-well-well-scepter 1-1-1-1-signet-DS-fear ect etc" -shows that you really don’t know what you are talking about.
As a necro main, I can tell you that no condtion build runs wells. The fact that you even used a terrormancer as an example of “typical necro gameplay” is laughable, because that build has not only been dead for months, but was also considered to be much harder to play then power necro when it was popular, mostly because power necro is Dagger 111111111 DS 1111111 Lich 11111111. Funnily enough, power necro is probably one of the most spammy builds in the game by your definition, anyway.

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Diamond SKILL

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Posted by: Quaman.9167

Quaman.9167

Skill-less counter to skill-less condi builds. Either nerf both or leave both.

Condi builds are no more skill-less than power builds that hit for 14k dmg on crit (gravedigger) or traps that can cover 90% of a point in pvp and kill you if you don’t react right away (DH).

Seriously, what is with all this qq about the so called condi meta when only necro, engi, guard, and maybe ranger have useful condi builds? Engi and Guard don’t even run it most of the time.

Rev, Mesmer, Ele, War, Thief and their elites all run power or hybrid builds that favor power damage most of the time, with the exception of berserker, which is pretty much agreed to be under powered right now.

I’m not saying diamond skin needs nerfs, but hard counters like this are bad for the game. If there was a trait that blocked all direct damage above 90% health, people would freak out.

You need like 3 stats to make work power build and most power build require:

  • you looking if enemy got stab, protection, aegis*
    -you knowing how many dodges he’s got left
    -you baiting all of the enemy stunbreakers
    -you taking in consideration enemy toughness levels

On the other side you have condi builds that require a single stat and:

-pew pew and forget, no matter if you miss, your auto-attack applies 5-6 condis

Condi builds take no skills..no matter what you say, the most OP build ruining meta were all condi based: dhuumfire necro, spirit ranger, fire d/d ele etc etc..all condi dmg at 80-%

You say that condi builds only use one stat, condition damage, but completely ignore expertise, and crit (to proc traits like plague sending or Rending strike). Power builds don’t even require all 3 stats to work, examples are soldiers engi and reaper which only have power and not Ferocity/precision. Many power builds spec in to some form of defense just like condi builds.

You also mention Dhuumfire necro, which is a poor example for your argument because that relied on having some crit chance to proc it lol.

Even D/D ele was broken well before the patch in June that changed burning, and relied mostly on direct damage from the might it was able to generate. Sure, when Anet changed burn it became a bigger part of the build, but it “ruined the meta” well before that. As for spirit ranger, I cant really say because I never played ranger. Its funny that you don’t mention classes like warrior or thief who were broken in the first year of the game and both relied entirely on power based damage.

All the counters you listed to power damage can also apply to skills that apply conditions, except you replace protection with resistance and toughness with vitality.
If you miss or get blocked when using a skill that applies conditions, it does no damage, like a power build, “pew pew and forget” doesn’t apply here. The only huge difference between counters to power builds and condi builds, is that power happens instantly and condi takes time to do damage and can be cleansed.

power builds are just as cheesy..no matter what you say

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Diamond SKILL

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Posted by: Quaman.9167

Quaman.9167

Skill-less counter to skill-less condi builds. Either nerf both or leave both.

Condi builds are no more skill-less than power builds that hit for 14k dmg on crit (gravedigger) or traps that can cover 90% of a point in pvp and kill you if you don’t react right away (DH).

Seriously, what is with all this qq about the so called condi meta when only necro, engi, guard, and maybe ranger have useful condi builds? Engi and Guard don’t even run it most of the time.

Rev, Mesmer, Ele, War, Thief and their elites all run power or hybrid builds that favor power damage most of the time, with the exception of berserker, which is pretty much agreed to be under powered right now.

I’m not saying diamond skin needs nerfs, but hard counters like this are bad for the game. If there was a trait that blocked all direct damage above 90% health, people would freak out.

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Deatly Chill "buff"

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Posted by: Quaman.9167

Quaman.9167

This buff is nice. Its good to see necro back to being one of the best condi classes
(in pvp at least)

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So whats cooking, Reapers?!

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Posted by: Quaman.9167

Quaman.9167

my enemies are cooking

Hittin’ them up with some dhuumfire, yo

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Post your Reaper SPVP-Build

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Posted by: Quaman.9167

Quaman.9167

http://gw2skills.net/editor/?vRAQNBmWD7kjGo5Gs8Gw4GgeTscMYx7wfYRkaJ8EmVR9stVAA-TJhHwAB3fAwTA4YZgAXEAA

That is what I’m running. Condi Reaper is amazing, and I have been able to win a lot of 1v2’s and even a 1v3 with this build. Its pretty easy to get upwards of~ 12 or so bleed, 15 poison, 7 torment, cripple, chill, and a few burns from Dhuumfire. As a whole, the build has great survivability, condi pressure, boon corrupt, decent mobility, and even decent life force generation thanks to traited staff, and Warhorn 5.

I decided to go for deathly chill instead of Reapers onslaught mostly because one extra stack of burn isn’t as good as having damaging chill (which fear also inflicts) both in and out of shroud.

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Is Reaper amazing? Yes or yes?

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Posted by: Quaman.9167

Quaman.9167

rapper shroud.

kitten da police comin straight from the underworld, young reaper got it bad cause I’m dead

and not the other classes, so Anet thinks, they have the authority to make nerfs a priority!

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Condi and power balance

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Posted by: Quaman.9167

Quaman.9167

Wut did i just read here o.O? What is the point of this thread? Most of the statements from you ppl are completely wrong, at least spvp part. It feels like 1 person with multiple accounts trying to prove some unknown point.

Pretty much this ^^

There are currently 2 condition builds on necro, terrormancer, and full conditionmancer.

There are something like 10 different power builds…

There is 1 condition weapon on necro, scepter. There are 5 power weapons and 1 utility weapon (Dagger, Axe, Greatsword, focus, warhorn, utility staff)

With the introduction of reaper you can also do 1 or 2 interesting hybrid builds.

There is 1 condition trait line (curses), two utility traitlines (SR, Reaper) and 3 power traitlines (BM,SP, DM)

Conditions are much harder to play than direct damage. They require much tighter rotations, you have to fight against all the normal counterplay (dodge, block, invuln, heals), plus the addition of resistance, and cleanses.

Pretty much everything in your OP is just plain incorrect.

^This

Also, while I know this thread mostly concerns necro, aren’t most meta builds in spvp, pve, Zerg vs Zerg power based?

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Stealth is not a viable argument

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Posted by: Quaman.9167

Quaman.9167

I doubt the class that almost every pvp team runs at least 1 of is the worst. Sure, they aren’t op, like D/D ele, but calling them the worst is wrong.

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Burning is REALLY STRONG!

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Posted by: Quaman.9167

Quaman.9167

While Burning is a bit OP right now, I wouldn’t call it an exploit. Hopefully either its damage is nerfed or access to burning by Guards, ele, and other classes is reduced (along with bleeds being buffed)

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Raid on Capricorn

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Posted by: Quaman.9167

Quaman.9167

Bumping for pirate boats!

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Class weaknesses

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Posted by: Quaman.9167

Quaman.9167

For necro weaknesses- They are pretty much the least mobile class in the game. and are the worst class at surviving focus since they don’t really have any form of escape aside from a somewhat unreliable port from the flesh worm skill and no blocks, evades, or reflect skills. All the necro really has for defense is Death Shroud and a high base HP pool.

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Condi build advice (PvP)

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Posted by: Quaman.9167

Quaman.9167

http://gw2skills.net/editor/?vRAQNBmWDbkjGasxObw4G4vxBuQRTj2IahtZAsAxteC+AA-TZRHwABuAAILDA4gAI4JAEa/BA

Here is the build I am running now. It does very well 1v1 against most builds, and will almost always destroy another condi build.Not the best in team fights, but still not horrible either. I know dhuumfire isn’t really popular on base necro right now, but after I tested it, compared to death perception it ended up doing more damage after 2 seconds of burning than a regular life blast crit on the same build, so I stuck with it. Its also nice using Life Blast as a filler skill while my other stuff is on CD.

As a whole, Condi necro isn’t exactly the best build to be running right now, but Its still fine in regular pvp , and might be amazing next patch if Scepter and bleeds get buffed!

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Reapers are WAY to tanky

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Posted by: Quaman.9167

Quaman.9167

Wow, so a necro spec can actually survive being focused and stay around long enough to do some damage? Its almost like the original design for necro.

In all seriousness, we still don’t have great mobility, team support, or healing skills, so its not as if Reaper doesn’t have a lot of the base necros weaknesses.

What would be nice is if regular Death Shroud got a buff, since Reaper Shroud seems to completely outclass it.

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[PvP] Reaper Discussion

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Posted by: Quaman.9167

Quaman.9167

Has anyone tried condi reaper? I saw Brazil`s BWE2 reaper impressions video and from the looks of it, condi reaper seems a lot better than base condi necro.

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I spared Scarlet's life.

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Posted by: Quaman.9167

Quaman.9167

So let me get this straight, you decided to spare an evil person when you had them down, even though they killed a bunch of people and didn’t care, all because “everyone deserves a second chance”…………sounds familiar………………………………………
……………..
……
….
.

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(edited by Quaman.9167)

Conditionmancer still sucks

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Posted by: Quaman.9167

Quaman.9167

Pure condimancer doesn’t seem that great, but hybrid transfermancer is pretty legit.

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Why do you guys even bother?

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Posted by: Quaman.9167

Quaman.9167

I bother because I don’t play pve much at all, and I love the whole dark/poisonous theme to the necro. Class really doesn’t matter much in normal spvp and even in competitive spvp, players like Nos prove that necro can be viable. In WvW we are pretty boss too!

The player will always matter more than the class

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Best spvp Necro builds

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Posted by: Quaman.9167

Quaman.9167

Just coming back after a year break and was wondering what the best necro builds are for spvp

Thanks =)

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