First thing: more in depth encounter mechanics, more complexity. Like, a LOT more.
Second: more difficult. Really challenging. And I don’t mean “boost the HP, boost the damage dealt on Dragon’s behalf, trusty deckhand. -Aye aye, skipper!”
Third: REMOVE THE AUTO-AIM from the cannons! I hate artificial crutches this game uses to make it easier for the player. Make it similar to mortars. Player needs to aim by himself and be accurate.
Fourth: Boost the rewards once the dragon is dead.
No need to thank me ANet, I accept both dollars and euros. Contact me for my foreign account and bank details. :P
Mounts - I bet it's not the suggestion you thought it will be :)
in Suggestions
Posted by: Raging Bull.5048
Ok so mounts. I love them, and I want them in GW2. This however isn’t about your classical mount.
Remember seeing those huge, awesome vehicles you got to see in GW2? CAN WE DRIVE THEM PLEASE?!
3-4 players needed to man them, one for driving, the others for vehicle defenses and one for manning the vehicle guns. Just not like the WoW vehicles which were so friggin’ boring.
That would be so awesome. Am I right? Am I? Am I?
I agree, as I said it needs a TON of work in all areas. I just wanted to say what I thought was cool.
:)
I appear on these forums often as the guy who criticizes the game. That’s true, but it’s not the case of hating the game. That’s the case of loving the potential in it, and being disappointed it’s not even remotely realized.
I still manage to have some fun playing GW2 (it doesn’t grasp me as it should though) and I really, honestly believe ANet will listen to all the suggestions we give them to improve on GW2 in the near future. That’s why I am still splitting harpy heads with my warrior.
I felt the need to mention one aspect I absolutely love about GW2, as a “compensation” for all the flaws I pointed out recently. It’s the amount of detail ANet put into caves, houses and forts.
Caves have all that scaffolding, tents, drilling machines etc. Houses feel like houses, not just some boxes with roofs on top. And the forts… Oh man, the forts. They FEEL huge, they FEEL like buildings which are meant to keep you safe and the enemies outside. I love the fact that they have so many ways in and out, ramps, trenches, secret exits… They truly feel epic.
No game does this better, and for that I congratulate the team responsible.
@ Rock:
unfortunately it is.
And I’m a dog person.
Edit: ok not EVERYTHING. The game has potential, but the devs haven’t taken advantage of it honestly. So without RESULTS, the potential itself has no value.
(edited by Raging Bull.5048)
Rock, hello yourself.
I disagree for one simple reason – I am not talking bugs. I am talking core mechanics and the general game-play.
If you build a house on the bad foundation, no matter how good you paint the walls it still fails.
Edit: I played WoW from the very start up to until 2 years ago. WoW was always thousands of light years ahead of GW2 – comparing launch-to-launch.
^ @ Rush
Doesn’t the fun start right from the lvl1?? xD
@ OP:
you made a mistake by saying “GW2 failed to be revolutionary”.
You should have just said “GW2 failed”.
It always happens. Within a few days they will hop to Pandaland. When the first Guild Wars 2 expansion launches they will be back. Two days after the expansion the will rant yet again “THAT’S IT?”. Never satisfied.
Do you ever ask yourself WHY people always return to playing WoW? That game you GW2 fan-boys hate oh-so-much?
I’ll tell you: because it’s the best MMORPG EVER released. It’s not ideal, but it’s the best game the MMORPG market has to offer. 9 years in existence and 14 million player database is what backs my statement up. What’s your argument? The fact that you don’t like it? Awesome, you should be a lawyer, your opinions would matter a lot in the court of law.
The only thing that stops me from playing WoW is the fact that I don’t feel like wasting money on monthly subscriptions. But when comparing GW2 to WoW – it’s like comparing a Yugo to a Ferrari.
I get what you are saying Yssta.8345. So do my friends. Then again we all knew what Guild Wars 2 was going to be before we bought it. We understood that it was going to be fun centric and not gear centric.
I wouldn’t mind that at all. But where the kitten is the fun you speak of? O.o
Oh God who cares about STORY, if the STORY should be the only reason to play the game? Go read a book for story.
I don’t mind a good story myself, but if the whole game sucks hard it’s just irritating to read “it’s because of the lore” and “the lore is great!”.
hauskamies, I did watch the videos and I’ve read all the articles I could find online.
You are simply not right, man. It’s one thing to take second-hand opinions based on some short-term experiences of those who emit them, and maybe some of them were even on the whole marketing campaign of GW2 (paid reviews). It’s completely different to try the game yourself.
The game had tons of hype. I knew it won’t all be true. But I didn’t expect that NONE will be true at all. So stop it.
I agree, I could have not.
But dungeons were announced as really awesome, which they turned out not to be.
DEs were announced as really awesome, which they turned out not to be.
PvP was announced as really awesome, which it turned out not to be.
So no, I don’t have a crystal ball nor am I psychic. I trusted the company so many people “vouched” for, based on GW1 experiences. And it’s the last time I bought a game straight upon release. I should know better to wait for reviews and try the game myself first.
The problem isn’t about us, the players. Crap like “WoW mentality” or “grind mentality” or “power gamers” or “hardcore gamers” really take the focus off of the real problem.
People just want to play something that is engaging and fun. GW2 is neither, at the moment. It’s like an INTRODUCTION to something that MIGHT be fun, but it all stops there.
Don’t misplace my comments for what they are not: this is not the hate-talk, I’m just genuinely disappointed with the game, but I still believe it has potential to turn into something good. Devs just gotta work theirkitten off, in the right direction.
Priority number 1:
make this game actually attractive for adults who enjoy a challenge and an intelligent story/mechanics/combat. It’s not the time to pump additional “features” in without fixing the ones you already have implemented.
What’s with the “this game isn’t a month old” ever-popular line? It’s not like anyone is demanding that a 3 year old child performs a Michael Jordan slam dunk from the free throws line.
This game was in a long development process. They had WoW and other MMORPGs as examples – whether they want certain features or if they don’t. It seems to me that they were so obsessed to actually steer as far away as possible from anything that remotely resembles WoW that they neglected what’s gonna work, what’s gonna be good or bad.
Their motto was when it’s done. Now it’s supposed to be done. But then we get the “oh it’s still early” crap and the game is clearly not done. It feels like one huge unfinished tutorial for 9-year olds.
Maybe I should have paid 20$ for the game, and said “hey I’ll pay the rest later on, it hasn’t been a month yet”?
Agreed completely. Make armor styles distinguish so that people can recognize whether it’s a PvP or a PvE set, but let us use everything everywhere.
More freedom = good, less freedom = bad.
@ Recently:
Agreed. That’s exactly what I thought yesterday. Personally, I vote for no1.
Dungeons do need more complex, interesting mechanics in any case.
All three of these features are planned, yes. It is our tradition to not discuss in detail any feature until we have it fully implemented enough that we can talk about it with confidence, as we don’t want to promise a feature to work one way and then end up having it work a different way. We’ll save details on all of those until they are ready to be talked about.
Chaplan will be putting out a blog post in the next few days that summarizes where we stand with PvP right now, and where we’re headed. From there we’ll continue to update as other Esports features come online.
Our focus right now is making sure absolutely all of the potential issues/bugs with base tournaments and rewards are 100% cleaned up before we introduce any form of more serious competition. We’re also trying to make sure we’ve given enough time for the base strategies to develop, and for any skills/builds that are out of balance are identified. Once we’re totally convinced things are in a solid state, you’ll start seeing a roll out of major PvP esports features and we’ll get this thing going like crazy. Take this opportunity now to learn your classes, learn your builds, lockdown strategies for your teams and get ready! Once we start rolling out the esports features, it’ll build up rapidly from there.
These kind of responses will suffice. You don’t need to talk in details, yet, just let us know what you have generally planned.
@ Robert:
good, thank You for letting us know. Can we please have similar comments on other issues we have with the game as well? PvP and DEs?
^ If it doesn’t happen, this game will continue to utterly suck. Whatever…
Lots of good suggestion here. But, and there’s a but, here is the thing :
How do you intend to put some strategy in a boss fight, when all the players are just brainless nukers who attack everything they can ?
I mean seriously, I was told that the centaur boss in Harathi Highlands gave much better rewards if you didn’t touch him during the first phase. All right. So you have 10 people for like 15 minutes who spam on the chat “Don’t attack him at the beginning, let him do his summoning stuff”. All right !
But when the boss appeared….. every last of the brainless zombies that are called “players” just spammed the hell outta him. And this happens every time. And so even though I’ve done this event countless times, I still don’t know if this boss gives better rewards when you don’t kill his summons in first phase.So, my question : How do you intend for players to notice any amount of “strategy” at all, when there’s not 10% of them that know of the word “strategy”, and that read the chat ?
You force them by making strategic play the only way to complete the DE. Mindless zombies, as you called them, should never succeed at anything. They should be left dry with no rewards, no fun, no experience, no items, nothing.
So I just killed the Shatterer twice yesterday for the first time, and I must say: WOW. Is THAT a stupid DE. Seriously? It feels like an unfinished tutorial, in best case. It’s so sad, is this really the best you could have come up with?
If I was 4 years old, and if this wasn’t 2012. (almost 2013.) but instead 1992., I’d buy it, somehow. But THIS!?
I was aware that GW2 had it’s flaws and I participated here, on the forums, trying to point them out. But THIS!?
This game needs to be started all over again, tbh. Like, from the ground up. I want my money back.
Why do people constantly mix up things like “OMG dungeons are hard!!!11!1” and “wow, this sucks”?
People are complaining about how dungeons are BORING, not how difficult they are. Yes, we want them difficult. No, we don’t want them difficult because Ascalonian Warrior sweeps 50% of my HP in one hit (not literally) and he has a HP pool that is right next to infinite. We want them difficult because mobs/bosses have a good AI and use an actual strategy.
Alyon: Fights like this shouldnt be about “oh hey lets make this playable for everyone”, it should be “holy kitten a dragon is coming to destroy everything!!! Man the battlestations, get everyone here before we’re all killed!!”
^
The whole game should be designed this way. That’s what I’m yapping about all along.
Game is dying, so what are you doing to fix the only content you have?
in PvP
Posted by: Raging Bull.5048
It’s funny how people get into Guild Wars 2 looking for something new, but then they start crying about why things in Guild Wars 2 aren’t the same as every other MMO. And how pathetic are people who got into PvP at very early levels and expect themselves to be decent at it, and when they suck at it, they come here to complain this game sucks. I’m sorry but if you stop playing the game with traditional MMO mindset and bother to actually learn the game, you won’t find yourself so frustrated.
5 times glad
2100 rating in LoL
High masters Starcraft 2.
That’s my merrit list, what’s yours?Yeah right, cause every single one of these games is totally identical to each other and to Guild Wars 2. Seriously, your argument is pathetic. Your shoving “this game is dying” into your op just to make yourself seem more valid already shows that your nothing but a troll.
Go onto other forums, where people that have experience playing competitive arena in WoW (Looking at this forum, I can smell the 1200 rating scrubbers from miles away, aka, most people are kitten clueless.). They are all kitten on GW2, and it’s poorly designed sPvP, which ironically is their only content in the game. Anet forgot to ask some people actually have a clue about PvP about how to design their game, and it shows. The pvp is made ‘fun’ (oh wee, look at mekitten, not competitively.
Yeah right, go ask the opinions of some WoW fanboys. I’m sure they are totally unbiased against Guild Wars 2. And you think just because a bunch of WoW fanatics agree with you that your right? And PvP is the only content in this game? Seriously, just GTFO, your argument is literally nothing but weak. Guild Wars 2 will never become another WoW, so you might as well just uninstall and stop wasting ur own time
GW1 had what, 340 copies ever sold? WoW has close to 70 million accounts over the last 8 years. So why the kitten wouldn’t you want GW2 to be the ‘new WoW’? Clearly, Blizzard has done something right with WoW, seeing how NO game has managed to kill it off yet.
GW2 was hyped, then hyped, and ultimately hyped some more — Guess what? It’s just another dying MMO, where they will have to drop WvW cus there aren’t enough people palying the game in 4 months to support the gameplay.
Face fact; The game is lackluster. Has no real PvE (Lol, horrible instances), has bad combat system with too few spells, GLOBAL ECONOMY (?), Duke Nuke’em style PvP, bad itemization, boring classes and a counter-inuitive hub system.
kitten is dying. Believe me. Join the ranks of Tera, SWOTOR and whatever else crap MMO that has been released the last years.Because WoW is dying rapidly? According to the latest quarterly report, its subscription number is 9 million, down at least ONE million from the last quarter. And a large majority of WoW’s subscriptions is from China; that’s why the latest DLC is panda crap which is Blizzard desperately trying to retain their main player-base. Guild Wars 2 isn’t even released in Asia, yet. Also, when I say a game is dying, I got data to back me up, unlike you.
WoW is almost a 9 year old game. It’s subs are dropping from 14, to 9 million. 9 MILLION STILL.
And no game has yet surpassed WoW in almost any aspect. To be clear, I haven’t played WoW for 2 years now, because I got bored of it. And yes it has many flaws as it is, the game has actually worsen over time with what Blizzard has been doing.
But even still – it’s THE best MMORPG around. I hope GW2 comes at least close, and soon, because I do want a new good game to play.
So far – it hasn’t come even close.
Lay down your weapons and try to negotiate.
I am too and so are many other people. Hopefully, we will get Arenas soon!
Capture the flag wouldn’t hurt either.
I’d say:
1) better PvP
2) better PvE
And what happens when it is a wipe? Would you make everyone start the dungeon over? Or reset the boss? Either option would make things difficult. A better solution might be to have a timer where you can only use a way point once every X minutes.
Reset the boss, exactly. Why, to fail is not the option for you? Once you enter the dungeon, you want a guaranteed dungeon clear? Wow, the challenge, the fun…
Yes, please, to all points mentioned by the OP.
Ranger pets are currently very limited in what they offer.
I’m game. But I don’t see it happening.
I WOULD like it to, though.
Grind is good. Just make it so that when I DO grind, I’m also having fun along the way. I can’t do that inside dungeons which are as terrible as they are atm.
I want difficult dungeons, only with more complex, deeper mechanics. Not a spam fest that it is now. Nor one-shotting mobs with infinite amount of HP.
I don’t have a desire to run dungeons due to simplistic mob mechanics and the lack of rewards. Also, finding groups can be a pain.
More complex, layered, deeper encounters/mob mechanics. We need to be forced to figure out what’s going on, how to counter it, develop an intelligent strategy for it and THEN I’ll actually have some satisfaction from completing DEs/Dungeons.
At the moment it’s: approach mobs, spam stuff until they stop moving. “Hooray”. Not.
The thing is – both DEs and dungeons needs more COMPLEX encounters. Not just stronger mobs in terms of HP and ability to deal big damage. We need deeper game mechanics and more complex, layered encounters where mobs do stuff – lots of different, intelligent stuff for which players really need to think and sweat – develop strategies, but first need to figure out what needs to be done etc.
Not just approach mobs and spam skills until everything stops moving.
Valid points indeed.
I agree with the OP, on the other hand.
I played WoW. I wasn’t a pro, my Arena rating hit 1950 at the highest. I do find it funny that people complain about a lack of variety, though, considering most classes only had one effective spec for Arena with minor variations outside of the occasional novelty team comp. After a certain rating you really stop running into those too, for the most part. I should know, because a friend and I did double DPS (Ret Paladin and Frost DPS.) I much prefer GW2’s PVP to WoW’s. I don’t find the weapon selection to be boring, but then again, I do play a Guardian. I find most of the classes, when played well, to be very balanced.
Also, to the above quotations about how you can’t say WoW sucks because it’s popular, I believe that’s called an argumentum ad populum. Just because a lot of people like it, doesn’t mean it doesn’t suck. A lot of people like McDonald’s, too, but you aren’t really going to tell me that it’s because McDonald’s has better food as much as it has better marketing than its competition (or, if you don’t believe me, you will need to explain why WoW’s subscriber numbers get quoted as often as the “240 billion served” motto McDonald’s trumpets.)
This game certainly does have its PVP issues, but they are very, very minor compared to some of the things that I remember seeing in Vanilla WoW. Destruction Warlocks, Undead Shadow Priests (which I played, unless you thought I was just a still-bitter Alliance player), Undead Rogues, and Enhancement Shamans with Hand of Ragnaros come to mind. You want to talk about a lack of variety, in that last example? Here’s Stormstrike+Windfury+you’re dead for a real spread of delight.
I also played RIFT, which took a more WoW-type approach with multiclassing elements and all the skills you could ever want. Again, it all boiled down to a few very hard specs which were set in stone. When the FOTM changed due to rebalancing, so did those specs, but there was never a big variety to them. Pop big cooldowns, crowd control to death, occasionally line of sight. If you enjoy that style of gameplay, there are still at least two MMOs on the market who deliver it in spades.
Well, you certainly have the right to your opinion, but I also have the right to not agree with it.
Popularity IS the indicator if something is good or not. I believe you mixed up whether it’s healthy (McDonald’s quote) and whether people like the taste.
People have had the choice between so many “attempts” of MMORPGs, and still, almost a decade your old game dominates. It’s because people CHOOSE to play it over it’s competitors. It’s really the only indicator there is. So us, people who have issues with certain aspects of GW2 and are in favor of how WoW handles certain things aren’t the “vocal minority”. You are. We are the part of 11+ million WoW subscribers. Beat those numbers and I’ll agree we are the minority.
You WoW players really should stay there. Please, don’t try to make this game in a better graphics WoW. Accept the fact that this is a completly diferent game and it should not have anything similar to WoW.
And you should really stop advising people what to do. Stay on topic and try to be constructive, not provoke people who post here.
there is no possibility Arena can be balanced without affecting 5v5 tournaments. Therefore im sorry but NO arenas.
Every class is good at some roles, therefore arenas would just make it “more visible” and more hated for nerfs..
1) tPvP is not balanced. And what balance are you talking about? ANet’s motto was that you could play with ANY setup, that there won’t be cookie cutter builds etc.
2) If something that’s not well balanced becomes “more visible” – isn’t that a good thing? It means that it will actually have to be ironed out.
You don’t need to apologize as you are not the one making the final call whether there will or will not be Arenas. Your opinion is your own.
You guys realize this thread isn’t about WoW vs GW2 right? It’s about what GW2 PVP lacks. Get off the WoW hatred and let’s talk about the actual topic at hand, mmkay?
ok because of all these funny posts, i will answer you in a simple way.
about gw2 pvp lacks: gw2 pvp lacks of some mature players who think they need to play harder to reach a good skill, while they think they are already good enough.you guys are sad because you don’t pay attention to anything in the game. and you all are beginners. stop whine in forums and play more.
then if you say 8v8 is spvp, ok, i won’t argue that BS.No one is arguing the difficulty of PvP. People are arguing it’s narrow limits and shallowness. The missing of the fun factor and the thrill that should come along with PvP.
Son, after all that stuff you wrote about WoW being superior (mind you if thats your opinion thats fine) to GW2 in, well all aspects as i take it from your posts, why dont you take a stept back, install WoW, play a bit (pay 12€) and come back to GW2 if you want (costs nothing btw.)
No one will ever force you to play a game that you dont enjoy, nor will anyone ever blame you for saying that you think that x is better y (in your opinion)
You see, just because you think this and that is wrong with GW2 doesn’t mean its essentially true, nor does it mean that its false. It means you have an opinion and you had expectations and they were not met. Thats sad and fine at the same time, because getting disappointed is a thing everyone of has sadly has to endure.
BUT you try to force your OPINION onto the people that do enjoy the game for what it is. In MY opinion GW2 is so far more superior to WoW (having played that game for 6 1/2 years) that its almost saddening for me to admit that i played WoW.
Than again, the developers of WoW (the real devs of the game itself, not the expansions) are the people that made GW1 and GW2.
Having said all that, i do know that i could let hell freeze over and you wouldn’t be open for other opinions, since you would rather deny the possibility of someone out there having another mindset than you.
Best regards.
Let me get this straight – you mention that I’m trying to force my opinion on others, but then you say that you could let all hell freeze over and I won’t be open to suggestions? Astonishing.
First off, I’m not your son, address me with respect. Second, when I say my opinion then I’m forcing it onto others, but when you say your opinion and I don’t agree with it then I’m not open minded?
I don’t recall quoting my opinion for truth. I did say that you can’t, simply can’t say that WoW sucks. You can’t. It is not my opinion, it’s the fact that is supported by 14 million subscribers. It might be less now, after years and years of WoW existence, but it’s still over 10 million people. For instance, I might not like Coca Cola but I can’t say that it sucks, because it’s one of the most popular drinks in the world. Trust me, I’d love to be the major stock holder in the Coca Cola company, even if I don’t actually like the drink personally.
Lastly, I don’t need a friendly advice to “go back to WoW”. I can decide for myself. Everything I write on these forums is with good intentions and a goal to make GW2 a better experience.
You know, in life, friends who criticize you are always better than “friends” who constantly pat you on the back telling you you’re always right and perfect the way you are. So put your complexes aside, this is not a competition where “my” game is better than “yours”, but instead a way to present our thoughts, issues and ideas to developers who have the direct impact on the future game development.
I paid the same price for GW2 like you did and I have the same right to love it, play it and criticize it. Even if I played WoW, and believe that WoW does a mass of things better than GW2 does (at the moment).
(edited by Raging Bull.5048)
This one time I can agree with you (disagreed on Arenas). DS is a god awful burden that is dragging GW2 PvP down.
You guys realize this thread isn’t about WoW vs GW2 right? It’s about what GW2 PVP lacks. Get off the WoW hatred and let’s talk about the actual topic at hand, mmkay?
ok because of all these funny posts, i will answer you in a simple way.
about gw2 pvp lacks: gw2 pvp lacks of some mature players who think they need to play harder to reach a good skill, while they think they are already good enough.you guys are sad because you don’t pay attention to anything in the game. and you all are beginners. stop whine in forums and play more.
then if you say 8v8 is spvp, ok, i won’t argue that BS.
No one is arguing the difficulty of PvP. People are arguing it’s narrow limits and shallowness. The missing of the fun factor and the thrill that should come along with PvP.
Not a fool, far from that.
As far as Blizzard balancing stuff goes, I only said that they could, if they wanted to. They are imbalancing classes periodically on purpose, I can bet my new hat on it.
:/
Sinte, any player with half a brain will remove conditions as often as possible. Any team will do this even more so. So yes, let’s leave it like this, making condition builds vs decent players completely non viable.
Genius…
You found a flaw in my opinion, explained and backed up with your opinion? Wow that’s original. Because your opinion is an absolute and a role-model for the rest of us mortals, right?
Yes to Arenas. A MUST, imo.
If Pimpslapper thinks it’s lame he can easily avoid playing it.
BTW Rock, where are you from?