Showing Posts For Rangersix.1754:

Litany of Wrath is incredibly bad.

in Profession Balance

Posted by: Rangersix.1754

Rangersix.1754

Disagree that it’s bad. It’s not going to work in every build or every situation, more so than the rest (except SoR which is generally always useful). Shelter is wasted if you don’t block damage. HBreeze is wasted if you don’t heal your allies. The only difference is that LoW is harder to use than all of those, but that is offset by its (traited) low CD.

That is not the only difference. For the heal to be effective you need to perform a second action. All the other heals guardians posses require only one action. This is the main problem with the heal. First it requires you to cast the spell and then it requires you to perform an action. I think everyone can at least agree that to be effective, the second part or effect of the skill needs to be utilized.

When you cast the spell, you are in need of healing since it does not mitigate damage or convert damage you receive into healing. To elaborate on that, it means you want to avoid standing in harms way during this casting time to avoid other damage because… you are in need of healing. However, this skill requires you to also move back into combat, which isn’t always easy and always makes you waste some time of its limited window of effect (both of the buff and when it is opportune to use).

The other options are to stand in harms way on the critical moment when you require healing, which almost always is a bad idea, and pre-casting it before leaping into combat, which is akin to playing to lottery and predicting the future. (It’s an active skill not a reactive skill)

If you’d ask me for possible suggestion on tweaking it, I’d say the casting time needs to be drastically lowered. Without changing the rest of the skill, removing the casting time entirely, making it fall in line with the rest of the other meditation skills, would possibly fix most of the downsides of this heal. You get healing when you demand it.

Another alternative to me, would be to drastically increase the duration of it’s healing window. Lower the amount it heals to 10% instead of 20%, but increase the buff to 10 or 12 seconds instead of 6. I’d still advocate a reduction in casting time, since 1 second is far too long in a melee brawl, but I think it would elevate a lot of the current problems because you get more time to start hitting stuff again.

(edited by Rangersix.1754)

Litany of Wrath is incredibly bad.

in Profession Balance

Posted by: Rangersix.1754

Rangersix.1754

This was brought up in chat during the livestream where they first previewed the skills, a developer wrote in chat that they would never add a healing skill immune to interrupt, as all instant cast skills are. Which makes absolutely no bleeding sense as we already have two; Mantra of Recovery is an instant cast like all mantras, and then there is the unholy sin against game design that is Healing Signet.

If they’re sticking to this way of thinking, then they simply need to redo the entire skill.

Litany of Wrath is incredibly bad.

in Profession Balance

Posted by: Rangersix.1754

Rangersix.1754

It needs to be made instant to even be worth considering using in small scale pvp, wvw or pve with it’s huge downsides.

Not 3/4sec or 1/2 sec, no, it needs to be instant. Like all other meditations.

PvE & WvW: Would you sPvP if rewarded badges of honor?

in Guild Wars 2 Discussion

Posted by: Rangersix.1754

Rangersix.1754

No, it wouldn’t change anything for me. It’s not the lack of rewards that pushes me away from sPvP, but I simply do not like its gameplay at all. Adding rewards won’t change that.

Burn Build guide unsticky?

in Guardian

Posted by: Rangersix.1754

Rangersix.1754

The only people that think that you can make conditions work on guardians are people new to the game, people that do not have an in dept grasp of the game or are the developers in charge of class balance.

Thank You

in Guardian

Posted by: Rangersix.1754

Rangersix.1754

Thank you, for increasing our worthless 10% power to condition damage to 13%. How many more times do we need to tell you that this trait is bad?

Does lore matter?

in Lore

Posted by: Rangersix.1754

Rangersix.1754

This would give a lot of people peace of mind, Bobby, I hope you respond: is the end of Scarlet’s arch already on its way?

I mentioned this elsewhere on the forums, but I’ll say it here again. There is an end to the Scarlet story that has been planned out. I’m not at liberty to discuss release dates or the timeline, though.

Just make sure she’s vaporized and her soul tossed into the sun, so there’s no possible way she can be resurrected.

Scarlet, Slayer of Lores.

in Lore

Posted by: Rangersix.1754

Rangersix.1754

Just heared the following:


Scarlet blew up the reactor

Dear Anet, abandon Scarlet please. She’s not only poorly written and a marysue, but she’s also increasingly annoying. Do away with her and retcon her out of GW2. You are seriously writing a bad character that’s heavily compromising the integrity of your lore.

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: Rangersix.1754

Rangersix.1754

This was a really poor move from Anet.

One major flaw with tower...

in The Nightmare Within

Posted by: Rangersix.1754

Rangersix.1754

In my humble opinion, I’d say that they need to get rid of the key requirement of the chest. Following that, make chest drop daily rewards based on how much levels you didn’t skip.

The tower can be a fun challenge, even if you’re in a small group. But it needs to have a payoff. The chests are already random enough, we don’t need an additional lotterly for keys added ontop of it.

(edited by Rangersix.1754)

Why can't we be offensive?

in Guardian

Posted by: Rangersix.1754

Rangersix.1754

Warriors lack group support? Since when?

Shield/Focus 5 seems reversed?

in Guardian

Posted by: Rangersix.1754

Rangersix.1754

The cooldowns of shield abilities are far too long for what they bring. I wouldn’t even call the shield defensive/support. The reason for this is that the huge cooldown makes the abilities so insignificant in most situations, that it’s basically useless.

Many see it as one of our icon weapons, and so do I, but generally there are far better options than using it. It’s almost as bad as the torch.

(edited by Rangersix.1754)

State of balance - Guardian perspective pt.2

in PvP

Posted by: Rangersix.1754

Rangersix.1754

So basically, both Spvp’ers and PvE’ers have no interest at all in the 4 second fury.

Did it help? -Meditation Fury

in Guardian

Posted by: Rangersix.1754

Rangersix.1754

After playing around with it, 4 seconds just isn’t enough to make a difference compared to the other options in the tree. I’d personally recommend it to be increased to 6 or 7 seconds.

Invisible walls in Kessex Hills Lake

in Bugs: Game, Forum, Website

Posted by: Rangersix.1754

Rangersix.1754

It’s not a bug.

Just poor design. I also hate these issues, invisible walls are just lazy solutions.

No, it’s called a force field. If you stick your head out of the water, you’ll notice that there’s a structure in place that reaches the clouds. You’re basically hitting the wall of the structure.

[Merged] Ascended Armor Impressions

in Guild Wars 2 Discussion

Posted by: Rangersix.1754

Rangersix.1754

It’s like they didn’t even bother for these armors. They look downright terrible, not Ascended.

0-400 only gives 7 levels now ??

in Crafting

Posted by: Rangersix.1754

Rangersix.1754

Crafting from 400 to 500 costs so much for a single profession, that it’s currently (and for the near future) two to three times as expensive as to level another profession. If this change was done to prevent people from gaining more than 10 levels from one profession, it was far from needed.

October 15th balance/skills updates preview.

in Guild Wars 2 Discussion

Posted by: Rangersix.1754

Rangersix.1754

I really like the small guardian preview, especially as someone who loves playing more offensive guardians. I have a small concern though, don’t you fear that 20 points into valor will become mandatory for any offensive guardian build?

Valor already is a pretty strong trait line, with many excellent traits. Radiance and Zeal however, are still filled with “less than desired” traits like Inner Fire. Will you also take the chance to shore up some problems in these trees?

I realize that we’ve only seen a glimpse of what’s to come though, so I want to thank you guys for what’ve you’ve already shown.