Arenanet has introduced lore, updates, income and variety with a lot of different methods that do not require mounts, these benefits are not worth it in the dev’s eyes, why? Could be a lot of reasons, I’d guess it’s one of these:
a) The % of the population that wants it is way too small.
b) It goes agaisn’t their design philosophy.No
Horse has been beaten over and over and over again, let it die. It’s not happening, if it’s THAT important to you then feel free to move on to a game that meets your mount needs.
No. I already said why.
”That which can be asserted without evidence, can be dismissed without evidence”
Hitchen’s Razor.You’ve yet to show any correlation that supports anything you claim, this has been pointed out multiple times in the last page, saying “nanananaaaa I’m right !!” is not an argument.
After three pages of this nonsense I think we should just leave the OP alone. This isn’t the thread you want to be in if you want an actual, intelligent discussion.
Yep, came to that conclusion about halfway through the first page.
Why hasn’t this been merged with the well-known Mounts thread by now? Are the mods on vacation?
Again, it’s not about just the mount. It’s about saving this game. Stock prices are still too low. And, mounts would be a natural pleasant boost to the income as well as the lore.
Arenanet has introduced lore, updates, income and variety with a lot of different methods that do not require mounts, these benefits are not worth it in the dev’s eyes, why? Could be a lot of reasons, I’d guess it’s one of these:
a) The % of the population that wants it is way too small.
b) It goes agaisn’t their design philosophy.No
Horse has been beaten over and over and over again, let it die. It’s not happening, if it’s THAT important to you then feel free to move on to a game that meets your mount needs.
No. I already said why.
”That which can be asserted without evidence, can be dismissed without evidence”
Hitchen’s Razor.You’ve yet to show any correlation that supports anything you claim, this has been pointed out multiple times in the last page, saying “nanananaaaa I’m right !!” is not an argument.
After three pages of this nonsense I think we should just leave the OP alone. This isn’t the thread you want to be in if you want an actual, intelligent discussion.
Welcome back Panda. Again, I addressed it and posted again in collected form. You can leave me alone yes so go already? lol.
And I’ll remind you that teleporting through a dense jungle is still infinitely preferable to riding a horse/motorcycle through it. Terrain isn’t an issue. It’s not worth discussing.
Please read the comments before you post yours. We’ve already addressed the teleport vs mount issue. If you’re not going to read up on the conversation, don’t expect us to entertain your uninformed comments out of the blue recesses of your mind.
And yet saying that, you haven’t read all the posts yourself and haven’t answered this question which people have repeatedly asked:
Soleil: You suggest that “Mounts will save this game”.
Question:
- What do you propose the game need saving from?
- How will the introduction of Mounts facilitate this redemption?
Haha I already answered this. Moving on.
Where?
Can’t find any post that quotes and replies those questions in your post history.You must look harder and come to a full understanding.
Or you can provide the evidence, if it exists.
If your next post doesn’t provide it we can simply assume it doesn’t.
Go read man don’t be so lazy.
I’ll post it here again though.
I didn’t know mobs had mounts. Wow the alliance is dumber than the mobs.
Hunters have pets that are more than big enough to ride, yet never does… Just dumb, very very dumb. Every tribe in historical existence has used animals as mounts if they were able to tame big enough livestock.
We have helicopters and way-points but still can’t tame an animal to ride. Again, very illogical.
Movement speed is not the goal here. The goal is to do what civilized society usually does: use a means of transport other than just walking or running (which is quite primitive). Just provide 15% movement speed bonus that can be overridden by using speed buffs. In other words, let us use skills while riding (just like a knight on horseback can use their skills, just not their feet). A speed buff should affect the mount because a hunter’s buff already affects the pet, there’s nothing weird about it at all.
What I am saying is that GW2 seems like they are forcing the walk/run idea simply because they don’t want to be like “all the others.” The reality is that this makes no sense in a logical pursuit of a world that has intelligent creatures that are able to “think.”
By forcing the “walk” you dumb down the thinking capacity of the inhabitants. We have helicopters but no bicycles/motorcycles/scooters/cars/mounts/vehicles for land transport? Really? You think this makes sense?
Again, I just simply think mounts has a place in any intelligent society and GW2 is, I hope, intelligent. Also, if you look at the plummeting stock values for Anet and GW2, they do need saving. The 1700 gems will boost ANET income and allow them to hire more skilled engineers to make the game better. This is a win for all of us.
Something new and beneficial is progress.
Teleportation does not have to be taken out. They are two modes of transport and neither one can replace the other. They can be mutually exclusive so stop comparing the two.
Mounts is new for GW2, it is progress for this game at least, and will help the income and the overall experience for the players.
It’s not a big problem if a couple of people leave because of this reason.
It becomes a huge problem when you have a mass exodus.
From 1-10 in terms of urgency, I’d say we’re at about 6 in terms of needing salvation.
A game like Diablo 3 would be at around 15. “Begone already.”
The reason why I said this was because he and others kept telling me that mounts can be found in other games. This, although not direct, can cause me and others to just give up and actually go to those other games. How is this beneficial to our player base?
I do not wish to simply “go play another game” if I wanted to, I would not have made this post in the first place.
I love this game, and I sincerely think that mounts will save this game. Yes there are other things that needs improvement, but I think Anet is already doing a good job at fixing those things. Somethings take awhile to fix, and I think they’re doing a good job in that arena.
This mount idea is something I believe should have happened a long time ago. I still don’t think it’s too late yet. The change will be dramatic and could even be used as a welcome-back event of sorts.
It would be nice to have a game-changing update such as this, without having to pay an expansion price for it. Because a lot of the community feel that they paid a price for a new game, only to get a small update called HoT.
Stock prices are at 78 compared to June 2015 When it was at 86. So even after the release, they are not doing so hot.
Arenanet has introduced lore, updates, income and variety with a lot of different methods that do not require mounts, these benefits are not worth it in the dev’s eyes, why? Could be a lot of reasons, I’d guess it’s one of these:
a) The % of the population that wants it is way too small.
b) It goes agaisn’t their design philosophy.
No
Horse has been beaten over and over and over again, let it die. It’s not happening, if it’s THAT important to you then feel free to move on to a game that meets your mount needs.
No. I already said why.
And I’ll remind you that teleporting through a dense jungle is still infinitely preferable to riding a horse/motorcycle through it. Terrain isn’t an issue. It’s not worth discussing.
Please read the comments before you post yours. We’ve already addressed the teleport vs mount issue. If you’re not going to read up on the conversation, don’t expect us to entertain your uninformed comments out of the blue recesses of your mind.
And yet saying that, you haven’t read all the posts yourself and haven’t answered this question which people have repeatedly asked:
Soleil: You suggest that “Mounts will save this game”.
Question:
- What do you propose the game need saving from?
- How will the introduction of Mounts facilitate this redemption?
Haha I already answered this. Moving on.
Where?
Can’t find any post that quotes and replies those questions in your post history.
You must look harder and come to a full understanding.
Before I even get to talk about mounts let me say this. If we were to have mounts in this game, NO GEM STORE ONLY. I recall games that have failed because they took a game mechanic of some kind and made it a cash shop only thing. People left the game in droves followed shortly after with the games going offline. The magic carpet and what not is fine because they are just eye candy nothing more. But as soon as you make it something “cool” and highly desirable you have to pay an arm and a leg for then the line is crossed.
I see no reason for mounts in this game. Traditionally mounts was derived to make travel faster in MMOs to retain immersion in a fantasy world that didn’t have magic (or magic+tech) that could teleport you long distances. In one game I know of they came up with the idea of mounted combat but then that is only on special mounts and only in one special area of the game. Which left the traditional mounts for only the getting from point A to B faster since again the fantasy world of the game did not have any form of teleportation to travel.
Guess what we get gliders in Heart of Thorns. Guess what they are useless outside of those zones. This kind of thing seems silly to me that they add something new like that but then make it unusable for most of the game. It’s not like the gliders stop functioning anywhere else because there is no air or anything to glide on. I think mounts would be equally as useless as having gliders that can’t be used everywhere it is technically possible to glide but can’t because they set some code flag that says “NOT HERE”.
If it is a “I want to move much faster” because I’m doing such and such and want to get to each spot faster because these distances are much shorter and so waypoint travel doesn’t make sense for these activities. Then we just need more types of speed buffs that help with that or better information to get the ones we need if we already have them in the game but don’t know about them.
All that is left is the “oh look at me I’m on a mount” and I’m not sure that is enough to justify the time and expense needed to have mounts. How many people do you see using the existing mount like things they put in the gem store? I never see anyone using them and I run into 1000s of people every day. I think that pretty much sums it up, they would be wasting their time and resources.
Thank you for your personal opinion. Which I and others think is very wrong.
Mounts that give 10%-15% increased speed would not put anyone at an advantage because we already have mechanisms for that. Therefore, we do not NEED a free version of a mount. Everyone is still equal. No real need for balancing issues. The mount should be a Gem-Store item. We need to support ANET with our $$. It’ll make the game better trust me.
The need for a mount is much bigger than that. As I had mentioned before: Update, income, lore, variety and many other reasons point to the benefit of mounts. The ones I’m most concerned about is the lore and income. Mostly because low stocks and low income means slower updates and less content, and as I had mentioned in the OP, these are intelligent beings! It would be natural to have mounts which is completely missing due to a misguided innovation.
https://forum-en.gw2archive.eu/forum/game/gw2/Mounts-merged/first
OLD conversation.
Mods please merge.
This is not a conversation only about mounts. It’s also about saving this game.
I for one know for sure that if ANET makes more money, the better the game will become. Skilled engineers working on a game that’s already good is a recipe for success.
Again, this is about saving the game and mounts is a MUST for that. I’ve already agreed to many posts suggesting other improvements. Mounts is an easy addition that will change gw2 for the better forever.
Then don’t call it Mounts will save this game. You are trying to hide behind an old topic that has been dismissed time and time again. It’s why Anet has kept all discussions about mounts merged. Start a topic about what you do to ‘save’ the game and exclude mounts. It is nothing more than an attempt to resurrect a dead topic.
Pheonix.
We didn’t get mounts before and Anet was basically like “NO”, now we have a gliding mechanic, which is a balanced transportation method and people still think there is a chance to get mounts? What a significant lack of sense.
Actually, just came back to edit because after some thinking, you DID get mounts in HoT with gliders. Anet is clever like that.
I can’t believe I’m still doing this… Please look up the definition of mount. Glider is not a mount. Thanks.
And I’ll remind you that teleporting through a dense jungle is still infinitely preferable to riding a horse/motorcycle through it. Terrain isn’t an issue. It’s not worth discussing.
Please read the comments before you post yours. We’ve already addressed the teleport vs mount issue. If you’re not going to read up on the conversation, don’t expect us to entertain your uninformed comments out of the blue recesses of your mind.
And yet saying that, you haven’t read all the posts yourself and haven’t answered this question which people have repeatedly asked:
Soleil: You suggest that “Mounts will save this game”.
Question:
- What do you propose the game need saving from?
- How will the introduction of Mounts facilitate this redemption?
Haha I already answered this. Moving on.
And I’ll remind you that teleporting through a dense jungle is still infinitely preferable to riding a horse/motorcycle through it. Terrain isn’t an issue. It’s not worth discussing.
Please read the comments before you post yours. We’ve already addressed the teleport vs mount issue. If you’re not going to read up on the conversation, don’t expect us to entertain your uninformed comments out of the blue recesses of your mind.
Places without roads will opt to use horses because they can’t afford roads. Wether it be because it’s a poor country or because the terrain makes infrastructure too costly to bother with. Not because they think horses are pretty. And again, teleportation would make those obsolete. Especially if teleporting cost less than buying, caring for, and constantly feeding a large animal. Literally the only reason people would ride horses is for recreation.
So, not wrong. I challenge you to find any developed country with mass transit that still uses horses as its primary method of transportation.
I would remind you to look at gw2 terrain again. And then we’ll have this discussion.
An entire world with no mounts for player NOR NPC’s is just too unrealistic. Every civilization has used them and yet Tyria can’t figure out how to tame a few? How dumb are these inhabitants? I’m sure humans will have a chance against the centaurs if they had mounts. The tactical advantage is obvious and yet the humans don’t have a cavalry?
While you are correct that it seems unlikely that no one has mounts, do keep in mind mounts have – or probably have – gameplay implications you need to worry about.
The biggest two are:
- Enemy danger is lost as you traverse their sphere of influence faster. Some areas in HoT zones for example are very dangerous on foot, especially because they lack easily reachable spots to start gliding from. Mounts would partially or entirely trivialize these areas, robbing the world not only of danger, but also of believable setup. Something you want to achieve with mounts, not lose.
- Increased speed from mounts (if this is a thing? or same as OOC runspeed buff?) would decrease the effective size of the world. Granted given waypoints this is a comparatively minor thing in GW2, but it’d still exist. MMOs largely rely on their land size and sheer scale to provide space for players and make players who end up in proximity team up on the spot. Removing the scale is never a positive thing for a MMO.
These problems are minuscule compared the to positive implications of implementing mounts. Gameplay, lore, income, game update appeal… these will all be positively affected by it.
The problems you just mentioned really aren’t problems at all. At this point, it just sounds like you’re whining about a problem only you foresee just for the sake of arguing against a change. I don’t like your opinion for this reason.
Mounts (and even horses specifically) are sometimes referenced in really obscure places. The novels had horses randomly in a field and I’m pretty sure there’s a story about King Thorn riding or being knocked off of a horse sometime when he was alive.
In Guildwars 1 dwarves often rode on dolyaks (that loved knocking you down all the time) and even drakes. Canthans rode on turtles.
So Tyria has learned all about riding on animals, it’s just they choose not to because it’s an obsolete mode of transportation. The same reason we don’t ride horses today.
And the same reason people will stop buying cars if we ever discover a way to teleport to where we need to go for a few dollars.
We still ride horses today. So, you’re wrong.
Traversing places like Tyria, one would choose a motorcycle or a horse even today. Try driving your sedan in the mountains and hills without roads. You will soon learn how wrong you are.
https://forum-en.gw2archive.eu/forum/game/gw2/Mounts-merged/first
OLD conversation.
Mods please merge.
This is not a conversation only about mounts. It’s also about saving this game.
I for one know for sure that if ANET makes more money, the better the game will become. Skilled engineers working on a game that’s already good is a recipe for success.
Again, this is about saving the game and mounts is a MUST for that. I’ve already agreed to many posts suggesting other improvements. Mounts is an easy addition that will change gw2 for the better forever.
Saying mounts would save the game is like saying traveling is somehow a big issue. Of all the things I’ve heard people complain about in GW2, travel has never come up. Say what you will about anything else, but this game freaking nailed moving about the maps.
Mounts would do literally nothing but give you something pretty to sit on. Traveling is already instantaneous. And while, despite being next to useless, people still demand mounts. And that’s fine. I don’t mean to say there’s anything wrong with wanting mounts. But if this game really needs saving, adding a useless animal/object to sit on that has no real function will not be the thing that does it.
You’d be surprised how such a simple thing you overlook can actually be groundbreaking. This one is. I am sure of it
First they walked, then they ran, then they ran a little faster, then they rode, then they rode a little faster, then they flew, then they flew a little faster. At each stage of the game the old ways became less relevant. At each stage of the game the community became more scattered. At each stage of the game some became materially superior to others in the game. At each stage the game became less and less about the players and more about the gimmicks and then the game became irrelevant.
But then, just as I had given up hope of finding another game, another community, I found GW2 and it’s community of friends. We all walked and ran and gated our way though a vast and completely open world where the game was relevant and the players were relevant and, for the most part, people actually help each other.
And, now you want to start the cycle all overt again? Now you need a mount? Why? To make the world smaller somehow, to make the people less friendly somehow, to divide rather than unite us somehow? Nay, and nay again say I, a thousand times nay. If you wish to ride there are other games where the people are disconnected from each other and the players and developers no longer speak the same language. But they ride and fly and are irrelevant.
Brethren, hear ye this man, for behold he speak truth!
like I said, those games failed due to other problems. Don’t try to blame mounts for that lol. No, mounts were always a good addition to gameplay. Some mmos, it was the only good thing which is saying a lot.
i wouldnt mind mounts but i didnt knew this game needed to be saved.
It doesn’t… its just all those stressed out people who don’t get what they want right here and now who are leaving because the game have some challenging moments that no other games provide…
It’s not a big problem if a couple of people leave because of this reason.
It becomes a huge problem when you have a mass exodus.
From 1-10 in terms of urgency, I’d say we’re at about 6 in terms of needing salvation.
A game like Diablo 3 would be at around 15. “Begone already.”
And where does this idea of an exodus come from? The only exodus I know of, is the one from wvw/pvp to pve…
Sure there’s a few people leaving because of the economy, but no, I don’t think the game needs saving… on the contrary as far as I can see the game is running smoothly as ever. People have been babbling about this since launch and yet, Anet have sold more than 5million copies of the game prior to HoT being released.
I can in no way feel in game that people should be leaving, on the contrary it seems more populated than ever…
Very simple answer to this post.
Compare the copies sold and the # players actively playing. The Exodus is clear.
First they walked, then they ran, then they ran a little faster, then they rode, then they rode a little faster, then they flew, then they flew a little faster. At each stage of the game the old ways became less relevant. At each stage of the game the community became more scattered. At each stage of the game some became materially superior to others in the game. At each stage the game became less and less about the players and more about the gimmicks and then the game became irrelevant.
But then, just as I had given up hope of finding another game, another community, I found GW2 and it’s community of friends. We all walked and ran and gated our way though a vast and completely open world where the game was relevant and the players were relevant and, for the most part, people actually help each other.
And, now you want to start the cycle all overt again? Now you need a mount? Why? To make the world smaller somehow, to make the people less friendly somehow, to divide rather than unite us somehow? Nay, and nay again say I, a thousand times nay. If you wish to ride there are other games where the people are disconnected from each other and the players and developers no longer speak the same language. But they ride and fly and are irrelevant.
Those games failed due to other problems. Mounts were not the problem. Rather mounts have always been sought after. They still are.
Well, at least this thread should have some consistency. I stand by my post. If you don’t agree with me, of course I’m going to think you’re wrong. That should be a given.
What’s consistent is we gt a thread about mounts at least twice a month now. The horse is so dead and beaten that people don’t even try anymore and its down to “I’m right, you’re wrong. Nyah nyah!”
Okay well then lets keep it simple.
I’m right.
So lets gooooo get some mounts in!!!
And then it draws down to a child holding their breath
No, it is the entire mount community. Clearly you don’t see the magnificent beauty of mounts. That’s okay, but try not to get in our way.
A very small community
Like I said, No.
Well, at least this thread should have some consistency. I stand by my post. If you don’t agree with me, of course I’m going to think you’re wrong. That should be a given.
What’s consistent is we gt a thread about mounts at least twice a month now. The horse is so dead and beaten that people don’t even try anymore and its down to “I’m right, you’re wrong. Nyah nyah!”
Okay well then lets keep it simple.
I’m right.
So lets gooooo get some mounts in!!!
And then it draws down to a child holding their breath
No, it is the entire mount community. Clearly you don’t see the magnificent beauty of mounts. That’s okay, but try not to get in our way.
People argument against mounts because we have waypoints. Mounts should be rewarded AFTER 100% map completion so that A: people do the map completion and B: if you make an alt you don’t have to go trough the painstakingly slow progress of walking around the entire world again.
I hate map completion so I don’t like this idea. However, it does keep the waypoints useful. Just one more idea to throw in, but I think we still agree: mounts would be an exciting update.
For a minority.
No, just no. We have enough posts to support the claim that it is more in the majority.
People argument against mounts because we have waypoints. Mounts should be rewarded AFTER 100% map completion so that A: people do the map completion and B: if you make an alt you don’t have to go trough the painstakingly slow progress of walking around the entire world again.
I hate map completion so I don’t like this idea. However, it does keep the waypoints useful. Just one more idea to throw in, but I think we still agree: mounts would be an exciting update.
vesica, please refrain from promoting other games on forums.
Uh, you can mention other games. I saw no promotion (i.e. telling people in large numbers to play it because it’s ‘better’), only pointing out what another game does that’s different.
The reason why I said this was because he and others kept telling me that mounts can be found in other games. This, although not direct, can cause me and others to just give up and actually go to those other games. How is this beneficial to our player base?
I do not wish to simply “go play another game” if I wanted to, I would not have made this post in the first place.
I love this game, and I sincerely think that mounts will save this game. Yes there are other things that needs improvement, but I think Anet is already doing a good job at fixing those things. Somethings take awhile to fix, and I think they’re doing a good job in that arena.
This mount idea is something I believe should have happened a long time ago. I still don’t think it’s too late yet. The change will be dramatic and could even be used as a welcome-back event of sorts.
It would be nice to have a game-changing update such as this, without having to pay an expansion price for it. Because a lot of the community feel that they paid a price for a new game, only to get a small update called HoT.
i wouldnt mind mounts but i didnt knew this game needed to be saved.
It doesn’t… its just all those stressed out people who don’t get what they want right here and now who are leaving because the game have some challenging moments that no other games provide…
It’s not a big problem if a couple of people leave because of this reason.
It becomes a huge problem when you have a mass exodus.
From 1-10 in terms of urgency, I’d say we’re at about 6 in terms of needing salvation.
A game like Diablo 3 would be at around 15. “Begone already.”
vesica, please refrain from promoting other games on forums.
There are loads of other things that would fit more fluidly (and are more desired) into the game that would generate the money you claim ANet needs to ‘save’ it.
Well I do have to agree with this.
BUT, The “monthly” BL weapon skins have been lucrative. I would imagine mounts would be as well. I do understand they have many options, I just think the absence of mounts is very strange (I felt this way since launch and thought they would add it on later) and could be improved in a way that benefits ANet.
Goodbye Pandaman.
i will ignore the ad hominem and qoute yourself:
’I just hate it when developers keep bringing back old stuff. If you like to repeat history and keep doing what you’ve been doing, you should go back to WoW. They’ll give you lots of the “same thing.”
Mounts that give speed boosts are old hat, they introduce lazy ‘ride past content’ behaviour, unless as i said at best they dont offer a speed boost’
You’re wrong. We already have “ride past content behavior” already.
There are other ways to be creative other than just deleting a core aspect of what it means to be an intelligent being. In this case mounts. If GW2 is trying to be “Creative” by taking away mounts, it isn’t. Being creative would be playing around with the concept. Simply taking it out is just giving up.
Making us stick to walking is going back further than the stone age. Much more primitive than that. As someone else stated before, even mobs have mounts… That should tell you that even the mobs figured it out, while we still haven’t? Just doesn’t compute.
Something new and beneficial is progress.
Teleportation does not have to be taken out. They are two modes of transport and neither one can replace the other. They can be mutually exclusive so stop comparing the two.
However, in saying that it is very likely some people will be more enclined to ‘ride’ past mobs and events rather than stopping to join in or help others and that kind of anti-rpg element we dont want.
.
We already “walk” past mobs. I don’t follow your logic.
Yes it does. You just don’t see it yet.
Something new and beneficial is progress.
Teleportation does not have to be taken out. They are two modes of transport and neither one can replace the other. They can be mutually exclusive so stop comparing the two.
They’re going straight to 5 tickets probably.
I didn’t know mobs had mounts. Wow the alliance is dumber than the mobs.
Hunters have pets that are more than big enough to ride, yet never does… Just dumb, very very dumb. Every tribe in historical existence has used animals as mounts if they were able to tame big enough livestock.
We have helicopters and way-points but still can’t tame an animal to ride. Again, very illogical.
Movement speed is not the goal here. The goal is to do what civilized society usually does: use a means of transport other than just walking or running (which is quite primitive). Just provide 15% movement speed bonus that can be overridden by using speed buffs. In other words, let us use skills while riding (just like a knight on horseback can use their skills, just not their feet). A speed buff should affect the mount because a hunter’s buff already affects the pet, there’s nothing weird about it at all.
What I am saying is that GW2 seems like they are forcing the walk/run idea simply because they don’t want to be like “all the others.” The reality is that this makes no sense in a logical pursuit of a world that has intelligent creatures that are able to “think.”
By forcing the “walk” you dumb down the thinking capacity of the inhabitants. We have helicopters but no bicycles/motorcycles/scooters/cars/mounts/vehicles for land transport? Really? You think this makes sense?
Again, I just simply think mounts has a place in any intelligent society and GW2 is, I hope, intelligent. Also, if you look at the plummeting stock values for Anet and GW2, they do need saving. The 1700 gems will boost ANET income and allow them to hire more skilled engineers to make the game better. This is a win for all of us.
An entire world with no mounts for player NOR NPC’s is just too unrealistic. Every civilization has used them and yet Tyria can’t figure out how to tame a few? How dumb are these inhabitants? I’m sure humans will have a chance against the centaurs if they had mounts. The tactical advantage is obvious and yet the humans don’t have a cavalry?
Suggestion: Release a Black Lion mount in a similar timing as the Black Lion Weapon Skins. Each new release will have 1 new mount. Cost: 1700 gems or equivalent.
You guys have to understand ANET needs money. More money = more content. It’s true in almost any game. I just think the animations are already there. Just take any animal in the gw2 game already and just jumbo size it, change some colors etc,. Voila! A mount.
For instance, a consolation prize could be the toy miniature egg for 75 blooms. So give people 75 blooms for it, but let the players decide what they want to spend the 75 blooms on. ANET is researching how many blooms to give to those who were caught in the bug. If they have that much time to spend on each individual account… I dunno, this 75 blooms rewards seem much more time effective to me.
I am a firm believer that a masterpiece is made with revisions and modifications and repairs where needed. 60-450 blooms, whatever amount they decide, would be a gesture that is appreciated. I do believe it won’t “fix” the problem, but a kind gesture from ANET right now is really needed in our community.
AND! I think the community (us) need to stop simply bashing the event, but try to find a way where we can all come out a bit more happier.
Introduce farming and pet raising in GW2. It will be a mini game in your home instance called Farm Wars 2.
With exciting new features where you can grow plants in a garden! The crops will be available for harvest every day at server reset! Available in the gem store for 1000 gems!
NEW! You can now grow your own pets! Pick up an incubator (750 gems-1 time use) and place an egg of your choice into the incubator (Mount Egg- rare drop from bosses and dungeons). Watch your pet grow over the 2 weeks of growth! At adult stage, you can ride your mount! Please check the Black Lion Gem store for mount accessories like Mordrem inspired mount helmets and saddles and more!
Wouldn’t this be nice?
Well, I need more than 60… 450 would be nice.
“No plans to repeat it as it is currently designed.”
means that there is a chance that it could be run again with a different design.
I’d say keep the blooms.
Hello,
I asked the head of the GW2 Design Team about whether we would be making changes and rerunning it, extending it, or repeating it as it currently is designed. At this time, we are not going to extend the event, nor do we have plans at this time to repeat it.
no changes will be made to the event beyond the fixes that were made on Thursday. As promised we will distribute earned rewards for those who were impacted by that bug within the next several days. The bug ran from 9:00 AM until about 4:00 PM Pacific time. If you earned blooms during that period but did not receive them or received fewer than the intended amount, they will be sent to you via in-game mail. NPCs will remain in place — particularly in the Priory — so that you can exchange your blooms.
I honestly think the main reason that contributed to the event not being fun was due to the difficulty of obtaining blooms. I think a consolation prize would ease the pain.
I think we should be grateful for ANet’s efforts to keep this game fun. I just think everyone would be happy with a consolation prize is all.
Introduce farming and pet raising in GW2. It will be a mini game in your home instance called Farm Wars 2.
With exciting new features where you can grow plants in a garden! The crops will be available for harvest every day at server reset! Available in the gem store for 1000 gems!
NEW! You can now grow your own pets! Pick up an incubator (750 gems-1 time use) and place an egg of your choice into the incubator (Mount Egg- rare drop from bosses and dungeons). Watch your pet grow over the 2 weeks of growth! At adult stage, you can ride your mount! Please check the Black Lion Gem store for mount accessories like Mordrem inspired mount helmets and saddles and more!
Hello everyone,
I would like to ask the developers to consider this reward for anyone who participated in the Mordrem Invasion to thank the players for their involvement, making the event such a big success.
The 60 Blooms are an equivalent to a full set of daily blooms bonus available by completing an event in either Brisban, Kassex, or Diessa map where the Mordrem invaded.
During the event there were many issues that caused the collection of blooms to be difficult. And it seems like Anet did not intend/foresee this difficulty to happen.
Some of the difficulties include but are not limited to:
1. Rewards box not appearing in the first day of the event.
2. loss of the buff showing event completion due to: Disconnection and server hiccups, accidental character selection, moving to the next map (Brisban->Kessex) to prepare for the next wave only to find that the stacks and rewards are gone. A problem at the end of the event timer erases all stacks and getting even 5 more stacks just seems impossible at the end of the timer because everyone has reached their goals.
3. Toxic community players who refused to finish events causing a loss of 5 possible extra blooms every now and then.
I believe that it would be impossible or at least not feasible to track how many blooms each player has missed out on.
A flat consolation prize of 60 blooms to all who participated seems like a fair and positive gesture to all who participated in the event.
Thank you for reading!
Please leave comments if you agree!
(edited by Soleil.1304)
Just keep it as it is
The economy is doing fine because the system is working
Answer for option #2 of OP: The silver and gold dropped IS the fail safe. You can buy the stuff from other players with this. The mystic forge is a gamble and it is a risk taken with knowledge of the consequences. Higher the risk higher the value. Lower the risk and the value will decrease. It’s simple economy. The implementation of a fail-safe will just decrease the value. Simply increasing drop rates would have the same effect.
Answer for option #1 of OP: This is simply increasing the drop rate of the items in a mundane way. Just increase RNG drop rate. It’ll have the same effect. Cheaper to buy, easier access etc. Or just leave it as it is, it’s working.
I have never gotten a pre-cursor in my 2.5 years of playing. However, I did get items drops that were 50g-90g range. With that I was able to save enough gold to start buying things on the market for a cheap price, and then later sell it when the demand got high. Overall, RNG makes it so that everyone will make gold somehow. Sure someone will get lucky and the Tickets or gold will flow to that person. Then that person will spend it and it will flow to others who found loot that was desirable.
This creates and maintains a good economy, and also promotes motivation to play and hunt. RNG can reward anyone and everyone at any given time. The ones rewarded are the ones who play regularly and consistently. This is the way it should be.
Maybe my expectations are too high. And that ANET is just like any other developers.
I had hoped that Gw2 was different. I guess disappointment is something I need to get used to in MMOs. I’ll just see if ANET keeps bringing old things back or not and use that to determine whether I invest more in this game. With the expansion coming out and all, I do hope they keep their trend of new stuff instead of using the crutch of old success.
One thing is for sure that the younger player base won’t stand for “Old Success.” We need to push forward into the new.
I just simply want new twists and turns just not the same old thing all the time. I just hate it when developers keep bringing back old stuff. If you like to repeat history and keep doing what you’ve been doing, you should go back to WoW. They’ll give you lots of the “same thing.”
Most of the fans of Guild Wars are people who value innovation. I’m just asking you to get back to your original promise of innovation.
As for the popular demand goes, there are two ways to handle it:
1. Repeat history and bring it back.
2. Find innovative ways to add fresh twists to the old history and bring it back with a bit of flare.
1. Is the lazy developer’s choice, 2. is the innovative developer’s choice.
Same reason why music artists perform the same song in different ways at different venues and changes a little year after year.
All I am saying is: If Anet is going to claim innovation, stop repeating old stuff. Or if you are going to keep bringing back old things, stop claiming innovation so we can stop supporting you. Lets be honest.
The point of this post is simply: “Honest New Content Progression Please”
In 2012 Gw2 launched one of the most successful MMO’s on the planet. Arguably the best one there is. Not only was it fresh and exciting with its groundbreaking innovations like the jumping puzzles, world completion, different ways of exp gain, and crafted legendaries, the most exciting part of it all was consistent NEW content.
I was surprised and even shocked at the honest motivations of the development team when they introduced seasons and living world. It seemed like we finally found a game that is focused on progression at its best and innovative like no other.
UNTIL, ANET decided to lean on the crutch of Regression! Why would you do this? You were doing so well and we had so much hope and anticipation and you let us all down!
So what do I mean by “regression?”: Bringing back old content when you’ve reached a plateau where you don’t have anymore content to give. So I understand that sometimes things slow down a bit, but don’t do this ANET. Many games and companies have used this strategy to mask the fact that we’re not progressing, but it is a big red flag that tells us you have nothing else to give. And that you’ve reached your limit.
Why are you bringing back old item skins to the gem shop? I can’t imagine it would be hard to make 1 more unique dagger skin? And why are you bringing back old Black Lion skins? Just give us new better ones. That is the progress you’ve promised us. If people want the old skins, just make a better version of it. Isn’t that what you’ve been doing all along? It does not have to be the same exact skin! This act of simply bringing back old skins shows us that you’re the same as the other lazy guys and can’t care enough to make decent content. Change the color on it, add a bit of flare, just change it slightly. DONT JUST COPY PASTE IT RIGHT BACK TO US! What’re you thinking ANET!? You’ve made so much groundbreaking progress and made a name for yourself as being one of the most content progressive MMO in history, and you ruin it for just a few skins? Just a few more Gems in your pocket? You would’ve made just as much by introducing something new, even if it wasn’t the best! Why ruin your name like this?
What I am trying to say is this: Let history be history, and make new breakthroughs. You’ve left the historical MMO model and made new history. You have to do the same with your own old content. Let the history become legend and allow us to honor and respect the good work you’ve done in the past and the awesome skins/content (like season 1 items) you’ve given us. Don’t cheapen it by bringing it back just because we’re a bit dry in terms of content. Even if people cry and complain that they want to have the old content, don’t give in. This is the path of regression that will kill the game and kill the good name you’ve built. Instead give them quality content that rivals with what you’ve done in the past. Make breakthroughs and surpass even your old selves. If you don’t do this, you have plateaued and you will lose your reputation. Please be the game that makes history. This is the guild wars franchise we know. Please, please don’t be the one that leans on your past achievements because we are sick of that already.
-Your Average Gamer