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Thank you ANet for reset patches.

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Posted by: Sungtaro.6493

Sungtaro.6493

Actually the OP did post in the bugs section under the Network Error thread. It would have been extremely messy if everyone who had the same problem in the same thread.

But you are right, having every commander with a tag up during the busiest time during NA reset night not being able to log in for two to three hours is not a major disruption.

Oh sorry, it was.

Never attribute to malice what can be attributed to incompetence.

Network Error w/Code

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Posted by: Sungtaro.6493

Sungtaro.6493

Yep, I am done. My raid usually ends in about two hours. Can’t lead it, can’t get in. This night is a complete write off.

Given the quality control level displayed, I am thinking I should just skip beta weekend and the first week of release of HoT.

Never attribute to malice what can be attributed to incompetence.

Network Error w/Code

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Posted by: Sungtaro.6493

Sungtaro.6493

Apparently if you are tagged up after the patch and you zone into another zone, you will be kicked out of the game and can’t log in.

Never attribute to malice what can be attributed to incompetence.

Beta Weekend: Enhanced Squad UI

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Posted by: Sungtaro.6493

Sungtaro.6493

It looks like this latest patch has made it impossible for anyone who had a tag up to no longer be able to log in.

This is probably going to cause some chaos on reset night.

Never attribute to malice what can be attributed to incompetence.

Network Error w/Code

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Posted by: Sungtaro.6493

Sungtaro.6493

Tagged up, now can’t log in after patch.

Never attribute to malice what can be attributed to incompetence.

WVW Man Power Balance

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Posted by: Sungtaro.6493

Sungtaro.6493

Perhaps. The current status, however, if you are competitive is well interesting.

Either you get on a server that has overnight coverage.

Or you stop playing wvw and do something else for competitive gaming because there is a tendency for overnight timezones to become extremely lopsided due to the lack of population. Well, overnight is an odd term since these timezones are really during the day for me. It should be called overday.

The second option is the simplest for a player to implement. Honestly, the only reason I am still here is because running around with the guild is fun. The competitive factor in wvw has been a non factor for over a year now, maybe longer.

Never attribute to malice what can be attributed to incompetence.

[Suggestions] Remove Edge of the Mists

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Posted by: Sungtaro.6493

Sungtaro.6493

For the current intended use, it is fine. As other posters have said, really the gameplay in regular wvw needs to improve instead. I see it as an important safety value for uneven matchups actually and helps retain players to come back when the matchup improves.

Personally I don’t like the map. There are too many places to fall off.

Never attribute to malice what can be attributed to incompetence.

Unlock server

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Posted by: Sungtaro.6493

Sungtaro.6493

Fort Aspenwood went through this. The new algorithm for population calculation uses a rolling average and smooths out rapid changes. So there’s going to be a delay of 3-4 weeks before population that is transferring off gets removed from the rolling average.

Curious where this 1 month delay in population calculation comes from. Are you guessing that time frame because FA did so poorly while still on FULL status? They still had numbers for a few weeks.. granted they were up against a severely overstacked YB and getting farmed like they always do.. then you REALLY saw a dropoff.

Also some groups of players were all for letting YB push to T1 so also need to factor that in..

Think 1 month delay in adjustments in not quite accurate.

I believe that are two factors in that conclusion. FA flashed very high about three to four weeks after the golem event. When the exodus started, the non-GvG guilds, FA was still full. The delay of changing status when the non-GvG guilds left is the reason for the belief that it is three weeks to a month.

Never attribute to malice what can be attributed to incompetence.

ACs useless for defense now?

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Posted by: Sungtaro.6493

Sungtaro.6493

Oh I agree that to a certain extent. When the game first came out, I thought nothing about spending five hours trying to take a keep. It was what we would do and it was fun. Winning was fun back then.

Taking a keep now is more of a been there, done that, even sieging a keep. After you have done something about a thousand times, it loses its luster.

Winning that battle is pretty meaningless now. It really has no significant impact on the final score. Population and coverage is more meaningful in winning.

When the game was new, the thrill of winning a siege was enough to make up for the tedious aspects. Now, it is just not as interesting.

It is sort of like raiding. When you are learning the raid and you are actually challenged, it is great. When you have gotten good and still doing the same thing, well, you are watching Netflix while it is going on.

And to put it bluntly, most defenders are not competent enough anyway to require trebs. But then, I really don’t have a lot of complaints about arrow carts. You break the wall and/or door and kill the guy on it. The gank in my guild love that there is someone who won’t move when attacked.

Never attribute to malice what can be attributed to incompetence.

Free Transfers & Guild Home Servers

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Posted by: Sungtaro.6493

Sungtaro.6493

Not exactly since I know the OP. His guild left T1 and recently T2. His guild moved to T5 and given its size, it cost a lot of gold to move.

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ACs useless for defense now?

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Posted by: Sungtaro.6493

Sungtaro.6493

ACs are hated because people that use ACs only use ACs and never fight even if they outnumber you. They just hide in their tower hoping their 111 spam will stop the big mean fight guild and run away when it becomes clear that it won’t.

Why dont your zerg build trebs to shoot them then?
Ahh I forgot it requires commander to acual use his brain.

I find this statement amusing. It really doesn’t take much knowledge or brain power to know how or where to place a treb. It is like claiming it takes more brain power to tie your shoes as opposed to using Velcro. Technically true, but not quantitatively significant.

Usually I find the issue with trebs for zergs is convincing the zerg to stay around the treb to defend it. It takes a command that the zerg has confidence in or I guess, someone who has a great music selection in teamspeak or lots of funny stories or can rap. Otherwise, people will wander off so when the havoc team comes to take them out, there is actually someone to defend the treb.

Never attribute to malice what can be attributed to incompetence.

(edited by Sungtaro.6493)

Tier/World for WvW in PST US

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Posted by: Sungtaro.6493

Sungtaro.6493

If you are late PST, I would recommend T3 or above. TLC is a very good guild to run with from personal experience. It’s a great guild for newer players. They are on FA.

T4, as you are well aware, is more of an early mid PST experience. Things die down around 10 PM PST. Most of my raid logs off then which works out for us since we are really mostly EST/CST night owls. It’s pretty much havoc play after that point.

Never attribute to malice what can be attributed to incompetence.

ACs useless for defense now?

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Posted by: Sungtaro.6493

Sungtaro.6493

The Dev, from what I understand, says it is not what it is intended. Honestly in T4 haven’t seen a lot of impact. The number of arrow carts used in this tier is very small, especially compared to T2. Still not used to seeing less than five arrow carts in a keep defense.

So haven’t noticed a lot impact though it does look like they went overboard in the nerf.

We will see what adjustments will be made in the next couple of weeks.

Never attribute to malice what can be attributed to incompetence.

Fort Aspenwood T2 Zerg-Busters

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Posted by: Sungtaro.6493

Sungtaro.6493

Good times on FA past and present.

Never attribute to malice what can be attributed to incompetence.

FA Recruiting SEA

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Posted by: Sungtaro.6493

Sungtaro.6493

Free bump from the lower tiers.

Never attribute to malice what can be attributed to incompetence.

Server loyalty

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Posted by: Sungtaro.6493

Sungtaro.6493

Actually as someone who moved recently to that bandwagon server Emery Bay (yes, I am being sarcastic), I would be behind this if there was a participation requirement behind it.

I fail to see the difference honestly between a player who moves off and another who stays on his server and hides in PvE and/or EOTM.

Really, just how much server loyalty does not showing up for the match indicate?

Never attribute to malice what can be attributed to incompetence.

Fort Aspenwood T2 Zerg-Busters

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Posted by: Sungtaro.6493

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Bump to pass go and collect 200 dollars.

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FA Recruiting SEA

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Sungtaro.6493

Bumping for FA’s resilient SEA.

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Sungtaro.6493

Bumping for my friends in FA SEA, especially WB.

Never attribute to malice what can be attributed to incompetence.

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Sungtaro.6493

Bumping for FA SEA.

Never attribute to malice what can be attributed to incompetence.

Glicko between T1 and T2

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Posted by: Sungtaro.6493

Sungtaro.6493

It is a more realistic hope that new players join the other T2 servers and not necessarily guilds to refill the population.

Getting guilds to come to a tier that essentially over twenty WvW focused guilds just gave the middle finger to is a bit of a hard sell.

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T2 in the future

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Posted by: Sungtaro.6493

Sungtaro.6493

The OP reminds me of the scene from the life of Brian where the guy about to be stoned to death started saying Jehovah.

The priest said you are only making worse for yourself.

Condemned guy: Really? Make it worse for myself?

But seriously, those who remain on SOS and FA will figure out what is best for them and their server. Consideration for the other tiers is not really a high priority at this point.

Never attribute to malice what can be attributed to incompetence.

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Posted by: Sungtaro.6493

Sungtaro.6493

FA now very high.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

So much whine from T2, here’s some cheese

What? Is this still the 90s? Is someone going to tell us to talk to the hand next?

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

No sympathy, organized double team to crush their precious PPT for weeks at a time until they wear down, SBI and Maguuma did it to DB months ago to straighten out T3, T3 is pretty kitten fun now I gotta admit, it will work against Yaks, it doesnt matter how blobby they are kill their rating even it’s it’s wooden towers and supply camps. Send them the message that they are NOT going to Tier 1 and watch the kitten hit the fan.

Yes please, that would be fun. Not sure if FA/SoS has the manpower/orgnaisation at this point to pull it off though, but please, prove me wrong.

Unfortunately, I believe the phrase get used to disappointment applies here.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

Just leave T2, let it rot and let YB PvD and 50 v 5 all they like.

Everyone I know that has left so far hasn’t looked back

And when either FA or SoS drops into T3, getting replaced by another VERY HIGH server that can’t compete with YB, you’ll tell them to transfer too?

Once a T3 server jumps up into T2 and finds out how bad the game play is you’ll see the entire T3 players change how they play just so they DON’T go up into T2.

Eh? I think enough current T3 players are already quite familiar with current state T2.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

Memories are funny things. Sometimes things are better or worse than they really are based on your limited experience.

So I was curious how often each individual T2 server faced the T3 or lower servers during that rotation time period.

I looked at MOS starting at Nov 22nd when DB broke the wall. I ended at March 14th which is start of when DB stopped having T2 matches.

By my count,

DB – 5
SOS – 5
FA -3
YB – 2

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

One thing to consider is whether this mass exodus from T2 is an intended effect. The servers the guilds are leaving to are the lower tiers.

It remains to be seen whether there will be a spread out of population or not. Hopefully, the guilds will spread out.

If that is the case, this is the desired effect so it is unlikely ANET will change its course. There is, of course, the risk ANET is taking that players will quit the game entirely. That is the statistic they should be concerned about.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

Well my complaint mostly is that most YB players are so bored that they log off by the time PST rolls around. Never thought I would be PvD more in this situation but that is the reality.

I carry 30 superior rams. I actually have to worry that I run out during a raid.

We actually trebbed a reinforced door on a fortified waypointed keep to try to get someone to show up.

Never attribute to malice what can be attributed to incompetence.

(edited by Sungtaro.6493)

AC Exploit

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Posted by: Sungtaro.6493

Sungtaro.6493

Please consider nerfing all siege damage to players while you are at it. I think we can all understand siege v structure or siege v siege but the damage cannons, acs, ballistas, and mortars do to players is ruining good PvP and players ability to counter siege with skills. Especially consider nerfing the condis of these siege items like dat insane mortar burn and cannon chill.

Let me think when someone died to my sup AC the last time….
Never, I guess.
They might die if there’s 2 ACs though, but the times I’m with someone in a tower are really rare.
Solution to too many ACs – get either a balli and get them down (or an AC ‘til they will be nerfed) – if that isn’t possible, get a cata or treb and knock the walls down. You’ll still have the problem of too many ACs in the tower, so you ask a friendly mesmer to port you into the tower and destroy all acs you can find so the rest of your zerg can follow safely. If there’s no mesmer around tell your zerg to dodge twice to the stairs, empower, group aegis, kill the ACs.

Not saying ACs don’t do too much damage, although I really don’t think so, but you might be right, but there’s always the defending side and also ways around ACs.

Actually think I have a video. There were actually two arrow carts but one got arrow carted down.

It was cascading failure. One guy got downed, people tried to rez, they got downed. Not that I am complaining, I was on said arrow cart. Kruegs actually was on the other. Will look for video when I get home.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

And does the twenty guilds leaving T2 include the two guilds that are reported leaving just recently? One from FA, one from YB.

Nope. I started with the 15 GvG guilds that left according to their spreadsheet and counted from there. This doesn’t include individual players.

YB: EP, Hymn, Ark, AUX, BOO, fR
FA: BMO, Bae, Syn, oT, TFH, PS, VP, DN, JINX
SoS: MM, BGA, GS, Agg, GBP

Now add in LUN (YB), Rynter’s guild that quit the game (YB), and CL (FA). Up to 23 now.

There are a few unreported guilds I’m not counting, like UL from YB was rumored to have left too since they are GvG guild, but they were on break afaik. And I’m concerned for the status of TE. That might be Rynter’s guild? Then there’s HUNT (FA) which is a small-man guild that left when the GvG guilds did. I didn’t count them either.

[LUN] isn’t leaving lol
Nice try though

Just replace LUN with OBEY from FA and the numbers are still the same.

FA still full by the way.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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I look at IOJ. ANET will let what happens, happen. There will be no intervention to save servers.

The servers, FA and SOS, will have to use their resources or methods to maintain morale to keep interest in WvW and T2 for their populations. There will be no white knight for this situation. It will play itself out.

This situation is merely Act One of what will happen.

And does the twenty guilds leaving T2 include the two guilds that are reported leaving just recently? One from FA, one from YB.

Speaking of IoJ…

Remember back when there were four T2 servers so one was always matched up in T3? Remember how badly they behaved? Now it’s happening to them. Maybe they’ll fall to T8 as a result — like IoJ did.

Yeah know about it second hand. Where did you think a lot of IOJ players went? If it is as you say about how badly the T2 servers behaved, why would they move to T2 servers?

Everyone wants to “win.” And once you’re the one dealing out the beatings, you quickly and easily find excuses to justify them.

Yeah, I agree with that. I just remember when FA went down to fight the T3 servers, my driver didn’t log in that week, and I was there to get my dallies and started working on the living story that week.

But hey, I am on FA so I must be guilty.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

I look at IOJ. ANET will let what happens, happen. There will be no intervention to save servers.

The servers, FA and SOS, will have to use their resources or methods to maintain morale to keep interest in WvW and T2 for their populations. There will be no white knight for this situation. It will play itself out.

This situation is merely Act One of what will happen.

And does the twenty guilds leaving T2 include the two guilds that are reported leaving just recently? One from FA, one from YB.

Speaking of IoJ…

Remember back when there were four T2 servers so one was always matched up in T3? Remember how badly they behaved? Now it’s happening to them. Maybe they’ll fall to T8 as a result — like IoJ did.

Yeah know about it second hand. Where did you think a lot of IOJ players went? If it is as you say about how badly the T2 servers behaved, why would they move to T2 servers?

Never attribute to malice what can be attributed to incompetence.

FA Recruiting SEA

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Posted by: Sungtaro.6493

Sungtaro.6493

Bumping this once more.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

I look at IOJ. ANET will let what happens, happen. There will be no intervention to save servers.

The servers, FA and SOS, will have to use their resources or methods to maintain morale to keep interest in WvW and T2 for their populations. There will be no white knight for this situation. It will play itself out.

This situation is merely Act One of what will happen.

And does the twenty guilds leaving T2 include the two guilds that are reported leaving just recently? One from FA, one from YB.

Never attribute to malice what can be attributed to incompetence.

(edited by Sungtaro.6493)

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

I agree with Liston here. While it would not alleviate all the problems, it would help with the matchup staleness that many players are feeling.

Something different to look forward to.

The way things look now the server system may have to go. The current system is already breaking what server identity players have now. Sadly that part of the game, server loyalty , is now a significantly diminished factor in wvw.

Never attribute to malice what can be attributed to incompetence.

The state of wvw in t2

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Posted by: Sungtaro.6493

Sungtaro.6493

T2 is an EOTM style experience with fewer fights and smaller rewards.

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WvW Titles Unreachable for Casual Player

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Posted by: Sungtaro.6493

Sungtaro.6493

They should at least cater to hardcore players that play less than sixteen hours a day seven days a week.

Said sixteen hour player will take ten years to get yakslapper if that is the only thing he focused on.

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Child lock on purchasing

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Posted by: Sungtaro.6493

Sungtaro.6493

I suppose. Though having the message show whenever I buy a siege manual when I usually make about 100 at a time is very tedious.

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How is Tier 3 looking?

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Posted by: Sungtaro.6493

Sungtaro.6493

I dont really recommend T3 at this point because within a few weeks 2 of the servers will be forced up into the hell hole of T2 that T1 decided to create out of boredom, and those servers will get ruined. T4 is probably a better bet, and has a nice buffer from the T2 wasteland.

SoS and FA are way far ahead of any of us T3 servers so they’re not dropping anytime soon (barring a complete mass exodus from one of them but I don’t see that happeining). Neither one of them are losing that much Glicko and none of the T3 servers are gaining Glicko since we’re all pretty even.

Of the 3 T3 servers I would have said CD seems the lightest but somehow they’re ticking 600 now. Maybe they got some OCX?

He is correct. The way glicko works, if there is a change, it will be multiple months at the earliest.

There was a 5 man queue on EB on reset night at 9 PM CST, one hour after reset, when I logged in on FA. No other borderlands had queues. FA after last night is +5 rating. That, of course, will change during the week but the gap between FA and YB is bigger than to T3. It is reasonably safe for an individual to move there.

Never attribute to malice what can be attributed to incompetence.

GW2 OCX/SEA WvW Meeting

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Posted by: Sungtaro.6493

Sungtaro.6493

Pretty sure there is a website dedicated to this other stuff. Not OCX but shouldn’t this be about the meeting and the organization of said meeting?

Well, this is a free bump at least.

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What is WvW like for Dragonbrand

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Sungtaro.6493

Kovu’s got it pretty much spot on. Dragonbrand lacks NA-TZ raiding guilds and pugmanders that can compete with the 20-mans from other servers. There are definitely pugs and roamers about, but let’s be real- nobody wants to die and people WILL fight from the safety of walls. I honestly can’t blame them since DH and AR never do anything without a group of at least 15.

Think that is about to change very soon.

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Golem Rush Feedback Mega-Thread

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Not too worried about it. If they don’t bring back the event, then no coding needed.

If they do, it is a reasonable expectation that the bugs be fixed and tested for.

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T2 painfully stacked

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Sungtaro.6493

Sadly the only fun I’ve been having is late night poking of the SoS [TF] blob. T3/4 looks so tempting now.

Oh hey. When did you come back? Or have been logging on later than I have been on? Good to see you back in the game.

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T2 painfully stacked

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You got to hit a keep. You will get a response then.

Always wondered who papered their stuff before we got there. Now I know.

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(edited by Sungtaro.6493)

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Sungtaro.6493

Moving this to the top.

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T2 painfully stacked

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Sungtaro.6493

T2 is what it is right now. Most nights are filled with three hours of PvD and reasonably close fights only occur when we get spawn camped. T2 is a one server matchup now.

In fact, the guys look forward to being spawn camped because at least we get a fight without getting arrow carted or cannoned or mortared or trebed, well, usually.

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Sungtaro.6493

Bumping once again.

Never attribute to malice what can be attributed to incompetence.

Is anybody currently happy with wvw?

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Sungtaro.6493

Fight Yaks Bend in it’s current iteration is too much to bare.

Mid fields siege, tower/keep camping, spawn camping and blobbing everywhere. 5 people trying to re-cap a keep get blobbed by 40…. no words.

I do not see a ligitimate complaint any where in this post. Are you suggesting that there is a problem simply because your losing? Or is the complaint that the tactics you are losing to are a problem? If the tactics are an issue, that is your problem, as I see it, not an issue with the game.

Considering the point of above tactics is to destroy your opponents will to fight, it is an indication of a degree of success.

Of course, I fail to see the business benefit to ANET of having players quit playing the game.

I am curious what exact tactic can be employed where five players can defeat or accomplish much of anything against forty? Such a tactic sounds overpowered to me.

If the game is causing someone that level of frustration, perhaps that person should go see the new Fantastic Four movie. It sounds like a better entertainment experience than the one described above.

Never attribute to malice what can be attributed to incompetence.

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Sungtaro.6493

Bumping this thread

Never attribute to malice what can be attributed to incompetence.