When you are out numbered, and the situation is hopeless, you have no option-you must attack
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Gosu, its cool brother, I get all pissy in vent and sound like I’m gunna kill a family of kittens. Just keep calm and conquer. We’re outmanned this round and thats the main crux of the issue, lets not inflame the situation further, we did fantastic last round. We’ll do so again.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Honestly gosu, I don’t get this. I know for a fact the zergs on GoM here, are not even the main focus of whats really going on. Yes there is normally a decent size zerg running around a map. There are also 3 or 4 groups of 5-10 led by different people doing stuff to both support the main force and harass the enemy. These groups run supply, try and build up keep/garrison defense and protect yaks. Just because you personally do not see it, or take part in it, does not mean it isn’t happening.
I get that its frustrating, we’re overwhelmed this match by numbers, its pretty evident by now. I would suggest putting together a smaller force of your own and working to help the larger group, keep chatter on the map going, watch movements, just generally report on map chat what you are doing so on and so forth. Bashing your server on the forums makes you look like a dink and does not help the situation at all. In fact when moral is so low, its worse than thick headed commanders.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Outmanned should, work the ways Orbs do, and Orbs the way Outmanned does. Outmanned should also, let freshly capped towers of the team who has the buff instantly upgrade gates and walls, with full supply for upgrading siege defense. Towers, not castles or garrisons.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
I just want to see one good push from Yak’s and GoM. Ignore each other and hit Sanctum of Rall (I’m on Rall, btw).
I know both servers are capable of handing a defeat to just about anyone, on just about any given day, but your morale is down. Kitten morale. Particularly from Yak’s, I’ve seen good strategies and hard fought battles.
If you would ignore the score, say this Thursday, and login and aim to take back everything, I want to see if you can do it. Consider it a challenge. Forget the score.
Login on this Thursday with everyone you can muster, and see if you can even the daily points through Friday.
Love to, wont happen, GoM has been pushing in their own BL for the last 2 days, 70 or so people show up, a zerg starts, and a few smaller groups start taking down camps and towers. Zerg hits garrison, about 45 seconds after something turns green, 200+ SoR show up smash crap for 20 mins then head to the next area that has changed color. Supplies cannot be run, Yaks die, no time to build a defense. Not whinning mind you, its just the reality of the match, we’re out manned it seems 4 to 1.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
GoM Player here. Just wanted to thank everyone who came out last night in each map. In the time I played(about 3 hours) I personally did not see any forms of hacking, and as a GoM player if map chat is any indication, we hate those who hack just as much as anyone else. Remember a few bad apples does not spoil the the whole bunch. Folks on GoM are just as concerned with people who exploit/hack, and personally I’m quick with that report feature.
Aside from all that, fun times folks, lets keep it up.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Botter reporting - any way to find out the result?
in Account & Technical Support
Posted by: Thundar.3910
Report them using the support ticket system guys. The reps here are community reps and not support reps.
Yeah their system is very easy to use in regards to just quick reporting.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Botter reporting - any way to find out the result?
in Account & Technical Support
Posted by: Thundar.3910
Good to hear, I would urge you to take a look at Gates of Madness, on the 2 points on the Penitent Path, Shelters Gate and Penitent Waypoints, both have bots running in circles farming anything that moves.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Really liking this build, the pug teams I’ve played with have liked the control and small heals I provide.
Tried both variants, “Avalanche” is an apt name for the tanky build, while the damage build, I would suggest calling “Juggernaut” Nice builds and Thank You.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Example of Support/Pressure:
Really great build. You want to help your team? Play this build.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Compotent team? Stay.
Slack jawed, he-man team? Leave.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Duration need to be shortened, otherwise fine. 6-7 second range would cut alot of complaints. Or keep the duration and make the target immune to all other forms of control under its effects, heck make it clear all conditions, would lend some skill to the ability on when and how to use it.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Thief, Mesmer, Guardian
Its not that those are super OP or anything, they just serve their roles better than the rest.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
You could invert the first bolded point you are trying to make.
“Don’t nerf it, don’t make me play” applies the same way.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
ITT= today i played free tournaments and got free wins
Yeah no. I like this game, the class balance is very very close to ideal, I do not wish it to suffer due to simple minded fools.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
3 of 4 were wins, but thats not the point of the thread. I for the record, do not believe theives are super OP(Odd I know!, Quickness is the culprit in my opinion), even if a class is perceived as OP, or simplistic(requiring less user input for good results) people tend to jump on the bandwagon. I’ve seen fotm crowds kill good games, and easier yet fun classes. I do not wish to see that happen here.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
3 teams of 5 thieves.
1 team of 4 thieves and a Mes.
Fun stuff man.
We’ve all seen this before, the crowd of FOTM. Its completly ruined games before, and it will this one. Its not so much as a dev problem, but a community one.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
A race of 8 foot tall, intelligent, bi-pedal walking chimera. A culture that states, either you’re useful or you’re in the way. Yes please.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
A lot of the time when I see classes with multiple pets out, just cruising around the map I notice that the pet A.I. is quite a bit better than the players who summoned them.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
@dreadspectre-no, i wont, its a accurate and important term to get to know in any game that strives for pvp balance. if you dont like it, then plug your ears and whine.
@Thundar-true, there may be other comps that are better/stronger when executed correctly, but people wont find it unless you give them time to.
Across various games people who PvP have been waiting for balance, they move from game to game hoping to see it. So while we wait for the “meta game” to mature, people drop off playing. They’ve gotten tired of FOTM and all it entails.
While its important to let a game mature, its far more important to work in a realistic time frame to ensure people continue to play. Being annoyed any time you walk into sPvP due to some pretty substantial imbalances can and will cause more than a few people to just not take part in it, and that is bad for the game overall.
Edit: People may well find better comps that counter the current fotm, but if they are not easier to execute people will still and always take the path of least resistance. Now if that new comp preforms better than the old, with less player input or less of a skill curve, people will then gravitate towards that. That just re-enforces the fotm cycle, that’s something that should be avoided. But thats a matter of the community’s mentality.
i agree to a point, community mentality at this point is full of spoiled, instant gratification wanting heroes who assume they know enough to make game changing decisions and because the masses agree it “must be right 90% of the time”
imo you create fotm classes by nerfing/buffing too soon before the weaknesses, strengths, and counters can be properly gauged, which takes more then a single month or 2
I disagree with most of what you’re saying here. Compared to every other MMO I’ve played the community here seems less likely to “cry” about whats OP or UP, but instead offer feedback based on what they have seen and experienced. Quite a few of them even seem to do so in a polite manner, and I can understand what they are trying to convey. Much to my suprise most PvPer’s here have a decent grasp of whats going on, and understand metrics.
There are a lot of people playing, the time it takes for Anet to gather its metrics, assess*(kittened assess?) player feedback and act on it, has, in my opinion been very good. I’m an average PvPer, and I understand that, but I’ve had the fun of playing with groups of folks who are very good. When I see them working as a team(In this game and others) and they are doing well, not due to being propped up by their current class but their willingness to work together, and in comes a group or comp with the current fotm makeup, and with what seems to me, at any rate, puts in far less effort with better results due to class makeup or comp. That is imbalanced. With that said I’m old and slow to react, but it also affords me,(while my character is laying face down no less) time to look around andkitten whats going on, what people are doing, you can get a pretty good idea of whats OP or UP while paying attention.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
@dreadspectre-no, i wont, its a accurate and important term to get to know in any game that strives for pvp balance. if you dont like it, then plug your ears and whine.
@Thundar-true, there may be other comps that are better/stronger when executed correctly, but people wont find it unless you give them time to.
Across various games people who PvP have been waiting for balance, they move from game to game hoping to see it. So while we wait for the “meta game” to mature, people drop off playing. They’ve gotten tired of FOTM and all it entails.
While its important to let a game mature, its far more important to work in a realistic time frame to ensure people continue to play. Being annoyed any time you walk into sPvP due to some pretty substantial imbalances can and will cause more than a few people to just not take part in it, and that is bad for the game overall.
Edit: People may well find better comps that counter the current fotm, but if they are not easier to execute people will still and always take the path of least resistance. Now if that new comp preforms better than the old, with less player input or less of a skill curve, people will then gravitate towards that. That just re-enforces the fotm cycle, that’s something that should be avoided. But thats a matter of the community’s mentality.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
(edited by Thundar.3910)
Same crap, different MMO. People gravitate towards the easy comps, when those are nerfed, they’ll gravitate to the new easy comps. Never ever will there ever, and I mean ever be real honest balance in MMO’s.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
i think its belittling to think that arena net is not aware that whiners are prevalent on the forums, and that games in the past have made this mistake. i think htey are too smart to ruin their game by listening to a bunch of baddy whiners.
Yet the only PvP balance change they’ve made so far is in direct response to “baddy whiners.”
Or they made the change due to the ability being far to strong, far to easy to use causing an overly simplistic play style for an already simplistic spec. Maybe, just maybe it was changed because it was in reality to strong. I can see those that would wail a cry over the nerfing of an ability if said ability was the crutch of their class, propping them up far beyond what their normal skill levels should entail.
When you are out numbered, and the situation is hopeless, you have no option-you must attack
Found a good Youtube video on how to deal with the sharks.
When you are out numbered, and the situation is hopeless, you have no option-you must attack