Showing Posts For Tobias Trueflight.8350:

Is it me or GW2 feel like a chore [merged]

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I’ve never focused on dailies everytime I log in. I don’t care what some checklist player has to do to finish his dailies. I just do what I like, sometimes I spend hours in WvW killing and being killed by players or manning siege weapons.

It’s relaxing, fun, but in terms of ‘game rewards’, it’s hardly rewarding. If the dailies requirement counted the amount of WvW kills and time I spent fighting, I should probably get the same laurel as someone who follows the checklist. Luckily I don’t play for rewards.

With what I suggested, it becomes rewarding for both checklist players, and players who just do whatever they like, but do relevant activities in the game.

With what you suggested, and please don’t take it too strongly . . .

Players who just wanted a daily would log in at some place they could rack up 50 kills quickly (Claw of Jormag? Krait event in Sparkfly?) and then disappear. Or just run around hitting nodes in Queensdale / Wayfarer’s Foothills and not doing anything. (MAYBE Maw or SB, but not likely.)

It’s a possible solution, sure. And it might actually work better for people getting a daily done. But it wouldn’t hit the two problems people have stated Dailies were meant to address: a reason for people to log in and do more than just sit around in the same spot camping out. To get out to other spots and be rewarded for doing it.

Sure, lots of people don’t bother. I, personally, have pretty much all I want out of Laurels currently. I know a couple people who just skip the daily list and go right to work on something they want to do and hit it up after as a “wind me down” activity. If they aren’t willing to just skip it. Not to mention people who want to farm events or areas for things other than Laurels; I know a few people like that too.

Also I need to point this out, and you probably should pay attention.

Every time ArenaNet has tried to “fix” the Monthly/Daily achievements, people have shown up decrying how bad/grindy they are. Trying yet again to monkey with it is only going to get the same reaction, especially since now the activities require a lot more repetition to finish (even if you only need one for the Daily).

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Eir: my opinion of her has changed - disappointed

in Living World

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

6. I was at least hoping the Eir, Braham thing would SORT of come to some kind of a close. An awkward cut scene where they Eir can actually be shown as a mother and not just giving him the cold shoulder; which she’s done for the entirety of this living story. Closure; that could have made me accept this more gracefully, but there wasn’t any.

Here’s the only part I wish to touch right now.

Because I didn’t read it as a cold shoulder plain and simple, I saw it as her not having any idea exactly what to do here. She doesn’t know her son that well, he’s very independent and headstrong rather than listening to her (due to only really knowing her by the legends I take it), and in general . . . she wants what’s best but doesn’t know how to express herself.

At least she didn’t sit him down, look him straight in the eye, and say “you’re no son of mine”.

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General Discussion About Testing

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Maybe they have several builds developing in parallel and, let’s face it, configuration control is hard and occassionally—those simple undocumented fixes you do every day, well, one falls through the cracks of interfacing a new block of code with the “next” build?

Well there was the time in GW1 they admitted their test environment didn’t catch something due to how it was handling code differently than the live environment. I’m sure someone can dig that up, but that got at least a quiet “what the heck?” from players who heard about it.

At least it’s not like recent companies who launched games using online connections which crashed hard on release day, right? The worst we had were horribly crammed overflows

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A Noob's Thoughts

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

That’s why we end up going “backwards”. Because we live in a society where appearance is worth so much more than substance.

Or people just want to look good with their virtual characters. There’s that too, pure simple escapism.

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Is it me or GW2 feel like a chore [merged]

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

maybe they could change dailies by removing the ‘cap’ on the different activities. Right now, dailies work like this:

(just an example)
Daily Achievement (0/50)
Kill mobs 0/10
Salvage items0/10
Craft items 0/10
Interrupt Foe 0/10
Dodge Attack 0/10
and so on..

what if it was like this:

Daily Achievement (0/50)
Kill mobs 0/50
Salvage items 0/50
Craft items 0/50
Interrupt Foe 0/50
Dodge Attack 0/50

So that you can just kill mobs or harvest nodes or whatever and that will finish the daily, or you can do any combination, as long as the points amount to the total daily requirement.

You missed the other point of dailies – to draw people into doing more than just one thing in a day. It ties into the first point: to get them online and active out in the world. Give them the option to only kill, or only gather, or et cetera? That’s encouraging them to basically target one action and hit it hard then log out.

Yes, it stinks when you see “Kills/Events in Region X” and you don’t want to do that area. OF course, usually you can pick something else . . . or opt just to skip that day. There’s zero shame in that.

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Is it me or GW2 feel like a chore [merged]

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

There no need to keep making these there one thread about this already and ppl are telling the ppl who are making these the same thing. It not a chore but YOU are making it a chore. Learn some self control and try to do things that you want to do and not do things because of the reward.

For some, it’s all about the shinies. I don’t mind that, heck I’ll do the arduous task of 100% completion in many RPGs for a shiny item which either is useless or entirely unnecessary by the time I actually have it. Or I will put the game away on a shelf if it gets to be too boring or uninteresting.

That’s how I approach grind. It’s one of the reasons me and a couple RPG families parted ways some time ago. Of course, I do sometimes go back for another heaping helping of abusive grinding but that’s just nostalgia pulling me back to the classics.

. . . Ultima 4, why can’t I quit you?

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Is it me or GW2 feel like a chore [merged]

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

The most casual MMO out there feels like a chore to you? As for what happend to those other games they are still around, play them.

You sure its casual? Casual means I am given everything and still be able to do all the events even if I missed, but instead u have to grind laurel, ecto, gold, tokens every day to get ascend stuff.

Asended gear is only needed for fractals, and in many cases using it elsewhere ruins builds Because of the unique tag.

You Don’t need it, you just want it.

u sure? Ascend gear has the best stats and there are 2-3 version of the same stats so unique don’t matter.

Sure it has the best stats.

Now name one thing you need top stats for.

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Is it me or GW2 feel like a chore [merged]

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

The most casual MMO out there feels like a chore to you? As for what happend to those other games they are still around, play them.

You sure its casual? Casual means I am given everything and still be able to do all the events even if I missed, but instead u have to grind laurel, ecto, gold, tokens every day to get ascend stuff.

See, I think you don’t quite grasp “casual” in gaming terminology. See, Minecraft is a casual game. You are given nothing unless you work in Creative. In which case you’re just modeling. Farmville-type games are casual games, in which you have to work and keep track of everything (which is why I dropped it after two days). SimCity . . . well the older ones, were a casual set of games. Where you still had to do a moderate amount of work to make sure your city wasn’t falling apart.

Guild Wars 2 is both hardcore grind and casual. You get out what you are willing to put into it. You can do fine playing casually, there’s still stuff you can do . . . including WvW. Many games are like this, come to think of it. You can play them casually to the credits roll, or you can play hardcore. Team Fortress 2, Portal, Pokemon, Final Fantasy, Dragon Quest, DDR, Super Smash Bros, X-Com . . .

And outside of video games there’s many more examples. Poker is a casual game . . . and a hardcore game. So are chess, checkers, bridge, spades, rummy, Settlers of Catan, and Monopoly. Hardcore board games are more like Panzer Blitz and such . . .

Feel free to disagree, but still . . . Guild Wars 2 doesn’t sit as either a casual game or a hardcore game. It works as both (but, alas, due to the bleeding over of parts? Not all that well . . .)

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A Noob's Thoughts

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Now, I do agree with you about the armor – showing skin or not – it kinda sucks. I consider armor a drawback of this game. Too many pieces share the same design… like why is a level 60 greatsword the same model as a level 5?!

I’m still looking for the “lots of warrior-women armor” in high heels.

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Eir: my opinion of her has changed - disappointed

in Living World

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Caithe isn’t really a “good guy”, in the Sylvari personal story she kills a defenseless prisoner after promising him mercy. No heat of the moment killing, or defensive struggle. He gave us the info we wanted and then she offs him like some mobster. None of destiny’s edge are really good people. Rytlock is the most acceptable and he’s got a short fuse and ten Charr’s worth of attitude.

I dunno. I have people telling me Zojja is the most awesome member of Destiny’s Edge often, when I let slip I would gladly shove her into a wood chipper.

. . . and no, I don’t even like her when I was playing around on my Asura Engineer.

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A Noob's Thoughts

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

How is it that older games, like COH (didn’t care for the game but can’t argue that the character creation was at all lacking) or EQ2 or even AION (though I didn’t care for the art style in general ) have -more- options for something as simple but fundamental as character creation in the past few years?

Well . . . I couldn’t make half the designs I really wanted fooling around in CoX. And I never tried EQ2 or Aion so I can’t speak for those.

As for why we’re moving backwards? I can answer some of that easily enough. For this game in particular, we have the curious problem of five races of differing body types and armor which has to mesh properly to the models. I’m wagering a lot of time went into trying their best to be sure that worked (and still have clipping issues for a notable amount of combinations, alas) and less into actual facial detail.

Being honest, I don’t care about facial detail, because I very rarely get to see it with any focus on the face in many games I play. Guild Wars 1 & 2 were the last couple I got to really see the character models up close as part of an MMO without having to trick the camera around walls and corners. (Looking at you, EverQuest. . .)

However, I want to leave this thought here. The sheer amount of customization you can do in Skyrim . . . and then never see your character’s face again due to helmets? Seems like a waste of artists’ efforts.

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A Noob's Thoughts

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

But seriously… WHY would any viking-esque woman wear a ton of makeup? Do you -really- think warrior women in history decked their faces out and slapped on some high-heel thigh high boots to go fight in? That’s all pop culture.

Except for where it’s not. I don’t recall seeing heavy armor having heels. They have flat soles, for the most part. Also, on the norn? That’s not makeup but . . . hey, I don’t want to get into explaining that.

Seriously, I don’t mean the woads. But those lips and lashes, c’mon dude… no woman looks like that without caking on a ton of makeup.

Okay, you don’t mean the woads, that’s good because that’s where I got confused. Have more than a few people who say that’s unrealistic/fantasy only.

On the one hand, there are plenty of natural ways to color lips, mostly falling into “berries”.

On the other, you also have everyone showing white teeth, no sores or scars in random places from wearing armor 24/7 or just active battle lifestyle. And no matted hair/fur, or deformities, or fat people.

Any way you slice it, male or female, character creation is not a strong point in this game.

I could kind of agree.

Yet the last time I played a game with strong character creation tools, I found myself wondering “who needs all this stuff? nose placement? cheekbones? . . .”

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A Noob's Thoughts

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

But seriously… WHY would any viking-esque woman wear a ton of makeup? Do you -really- think warrior women in history decked their faces out and slapped on some high-heel thigh high boots to go fight in? That’s all pop culture.

Except for where it’s not. I don’t recall seeing heavy armor having heels. They have flat soles, for the most part. Also, on the norn? That’s not makeup but . . . hey, I don’t want to get into explaining that.

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General Discussion About Testing

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

just look at DR plenty of other ways of keeping gold farmers out without harming players still using DR a year later.

I think it was said, or implied, it’s not just the gold farmers. It’s the people who just sit in one area and don’t move around. They would like people to get out and into other areas. . . rather than all congregating where the loot is best or the hunting is comfortable.

Sure, you could do it other ways. I can think of three off the top of my head. However, just because they’re my ideas doesn’t make them better :P

Just look at how pets die instantly, STILL even after the update, they won’t adopt the 90% immunity to AOE rule because Blizz WoW developed it (i believe but it’s the most well known.)

I think it’s because then pets would be way too good for certain aspects of play. If I knew my pet could take AoEs like they were nothing, I really would be letting it do most of my work.

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We shouldn't be the Hero

in Personal Story

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

And one more thing I loved about GW1. After final boss fight all heroes, henchmen and important NPC were meeting you after final battle, discussing recent events, hinting new plotlines. Apart from what you said it would be nice to meet some fellow companions from previous story arcs

You can run into some of them in the last instance. Not all of them, since unfortunately Tybalt seems to have been a big wuss and gotten himself killed.

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Eir: my opinion of her has changed - disappointed

in Living World

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

…make her into a role model that women (or anyone else) can aspire to be.

Cheer up, you still have Gwen!

(Yes, I’m just kidding. Please don’t grow up to be like Gwen, anyone.)

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Why so serious?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

http://www.cnn.com.sg/2011/TECH/gaming.gadgets/08/17/finishing.videogames.snow/index.html

Here’s an example.

And it’s not just dull games that go unfinished. Critically acclaimed ones do, too. Take last year’s “Red Dead Redemption.” You might think Rockstar’s gritty Western would be played more than others, given the praise it enjoyed, but you’d be wrong.

Only 10% of avid gamers completed the final mission, according to Raptr, which tracks more than 23 million gaming sessions.

Let that sink in for a minute: Of every 10 people who started playing the consensus “Game of the Year,” only one of them finished it.

Let me just put it this way. Casual players hardly finish a game. If you think I was pulling some dictionary term without any number support…

The “casual players” I know just take way . . . WAY . . . longer to finish games than “hardcore players”. Or, for some strange reason, they push through on a weekend and do the bare minimum to complete the game and see the end. No 100% completion, no extra achievements unless they’re just hanging there for the taking.

There’s a casual player I know who still hasn’t finished Star Control 2 (the re-release on open source that is). And that game’s hella old.

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Molten Dungeon NOT Temporary!

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Heh … FotM as the garbage bin for temporary content?

Sure, why not? Let it be not in the random cycle with the others, but something you have to trigger at an NPC/object. Like selecting an option off the control pad in the Observatory, and poof! Hey look, we can replay some of the temporary non-Holiday content.

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Amount of dailies to do.

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

So, you’re not having fun because you can’t stay on top of the leaderboards? For achievements which don’t matter, except for said boards? And because of this, you’re going to go?

Sorry it wouldn’t work out, have fun at your next game.

This is about achievements, why did you come to this thread?

Achievement points are MY fun in a game. They are ow being handled in a way I no longer find fun. That is why I would be leaving. I already did the rest of the stuff i was interested in doing.

Why did I come to this thread?

I propose a counter-question: Why did you post this thread? You’ve said you’re leaving, and I don’t think there’s a reason to try to stop you. The only point to this thread is to stand on a soapbox and shout your opinions. Now, my post was mostly saying “you know, this isn’t a major flaw with the game, but you can go if you want to”.

I wish you well in your next game, might I find some recommendations for you? No, not that one, I was thinking the Shin Megami Tensei MMO. Might be fun.

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Amount of dailies to do.

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

So, you’re not having fun because you can’t stay on top of the leaderboards? For achievements which don’t matter, except for said boards? And because of this, you’re going to go?

Sorry it wouldn’t work out, have fun at your next game.

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We don't like Trahearne *Spoiler Warning* [merged]

in Personal Story

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

It feels like they didn’t take the time to read the individual script chunks in order to see if it was coherent before sending them off to the voice actors.

That . . . is what stuck out for me most, yes, and it was a persistent issue once I had actually gotten through the story and had time to look back.

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A Noob's Thoughts

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I’ve played plenty of MMO’s, and Guildwars 2 isn’t one of the better ones, in my opinion. It’s very limited, right from the character customization (of course all the female characters have to be showing massive amounts of skin and have pop-culture perfect features, except for 1 “ugly” face -) to “things you can really do” in this game.

So just out of curiosity, I went looking at the armor galleries on the wiki. Heavy armor doesn’t seem to show a lot of skin often, medium armor seems about more often to be covering with a long coat than not, and light armor is likewise about split in the middle.

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Why... Just why?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

That is so counter productive and they just go “here’s this awesome stuff but yeah it’s gone in 2 weeks”.

It’s very counter-productive to play a video game when I could be doing something like teaching myself physics, or complex mathematics, or how to fix cars . . . I mean, when you get right down to it, all this entertainment doesn’t produce anything.

But that doesn’t mean it’s worthless, or useless.

Again, it’s gone in two weeks. Not “gone forever”. The SAB in particular is said to have a decent chance of coming back when the team which worked on it feels it’s time to bring it back. (It’s hinted at having different skins, and a World 2, when it does…)

And it’s not like this sort of thing is new to MMO players. “GM run events” have been a part of things ever since the MUD days, and they were usually one-time things. The one which looms quite large in my memory would be “Bloody Kithicor” on EverQuest. (Also a contender for worst zone revamp ever.)

Teach yourself physics or mathematics? What the hell does that have to do with what I’ve been talking about. If you’re just gonna play that game why even reply? That does nothing for this discussion.

What the heck does anything have to do with anything?

Look, you used that phrase: “counter-productive”. You use that, I’m going to point out that “productive” and “games” don’t mesh. Nothing is actually produced from playing games beyond entertainment. That’s what games are for. Working on a game, especially a part which doesn’t have a price tag attached like SAB or Living Story parts, is producing something which doesn’t have any purpose beyond entertainment.

Therefore, if you step outside the box of being a player? It’s totally counter-productive to even put an hour into a video game.

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Why... Just why?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I find these topics very interesting. It would be great if you could provide some official links to ArenaNet employees.

It’d likewise be great if we knew for a fact the opposite side was 100% factual that “almost everyone hates this stuff” or “the game is dying” or half a dozen other topics. I mean, baseless assertions are made on both sides.

It’s also hard to gauge how many people are happy or unhappy because every negative post gets removed for “complaining”.

Having seen posts that get infracted (and been infracted myself a couple times) there’s a definite line which needs to be respected. It boggles me that people know the line is there and run over it willingly, knowingly, and expect not to be visited by the moderators.

Here’s the thing though:

You’re going to have problem telling who’s unhappy because not everyone will come out and say it. Not every unhappy player comes on here and complains (with or without a follow-up deletion/closing), some just plain leave or go on hiatus. Likewise, happy players may not be posting on the forums to be counted. Sure, we could count up threads, posts, whatever but in the end it’s only indicative of those who are on the forums and not those in the game as a whole.

Add in that there are people who have stopped playing the game (admittedly, even) who still post here, usually just to say “boy am I glad I stopped playing” or some equivalent.

Add in there are people who aren’t playing right now due to other various reasons. At least one player I know has a small child to care for, or a sick relative. They’re not playing, and probably aren’t paying attention to anything.

And top it off with the possibility neither side will accept any poll as “legitimate”, for any number of reasons, and nobody’s going to agree on whether the majority are unhappy, happy, or just logging in to collect their daily goodies.

This is what annoys me when people on the forums (or Reddit, or Lion’s Arch chat) try to go on about “the majority” or “the silent minority” because there’s no way of them really knowing if they are representing the interests of the majority, the minority, or the skritt. The second part of the annoyances comes with people demanding proof, because they should know better. There’s no proof about something which is so wildly subjective a question as “are more people not enjoying the game than are?” or vice versa.

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Why... Just why?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

That is so counter productive and they just go “here’s this awesome stuff but yeah it’s gone in 2 weeks”.

It’s very counter-productive to play a video game when I could be doing something like teaching myself physics, or complex mathematics, or how to fix cars . . . I mean, when you get right down to it, all this entertainment doesn’t produce anything.

But that doesn’t mean it’s worthless, or useless.

Again, it’s gone in two weeks. Not “gone forever”. The SAB in particular is said to have a decent chance of coming back when the team which worked on it feels it’s time to bring it back. (It’s hinted at having different skins, and a World 2, when it does…)

And it’s not like this sort of thing is new to MMO players. “GM run events” have been a part of things ever since the MUD days, and they were usually one-time things. The one which looms quite large in my memory would be “Bloody Kithicor” on EverQuest. (Also a contender for worst zone revamp ever.)

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Why... Just why?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I find these topics very interesting. It would be great if you could provide some official links to ArenaNet employees.

It’d likewise be great if we knew for a fact the opposite side was 100% factual that “almost everyone hates this stuff” or “the game is dying” or half a dozen other topics. I mean, baseless assertions are made on both sides.

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Why so serious?

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Well I said “often”, so I’m less wrong

Whatever points you gain from being less wrong are taken up by the smug in the wink.

;)

Now, bedtime. Yes, at 9am :P I love my job sometimes but oy does it leave me with weird hours.

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Why so serious?

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Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

In my experience the only difference between a hardcore and a casual gamer is that hardcore gamers discriminate, whereas casual gamers don’t care who they’re playing with.

Core gamers often only do that because of the absurd stupidity and resistance to learning many people show. I’ve met a lot of really helpful core gamers in dungeons, but their effort is often rewarded with ingratitude.

Well you’re both right. And you’re both wrong.

Unfortunately, a lot of that is born from the ones who aren’t helpful or are plain dismissive. There are a lot of really great hardcore players, helpful and willing to try teaching people willing to listen. Of course, the opposite is true – there are hardcore players who adopt stances which set themselves on pedestals for understanding the game mechanics closer than casual players. The superiority can lead into derisiveness and so forth.

Now, that’s not to say there’s not another side. Casual players also look at hardcore players in negative lights. “Basement dwelling fools who live with their parents and have no social lives” I think is the common thread used to describe them. Of course, not entirely true but it doesn’t matter if it is. It’s the pedestal casual players use for their own superiority.

And there’s plenty of casuals willing to just learn at their own pace, take the learning without a fuss and act grateful for it. (I was one of them, I’m somewhere between the two sides in skill, I like to think, but my attitude is still far too casual to allow me to delve into “hardcore” play styles.)

The serious problem (pun intended) starts to come in when players (hardcore or casual) want to take something seriously and find themselves not being listened to. Or worse, derided. There’s nothing wrong with taking your play seriously . . . that’s what a hobby is, after all, what normally is a waste of time pursued not just to fill time between the hours of work and sleep . . . but something to seek a personal fulfillment in.

You want to know something? Everyone has that one thing they take seriously which other people find not worth the effort. Some people have more than one thing, naturally, because they like to think something they like is worth that effort. For every time you run across someone and have to snicker and go “they take that way too serious”, stop and think about all the things you do. And before you cry “but that’s different” you should reflect on what makes it different besides it being yours.

I would stake a lot of money that if people stopped and thought about things like this before typing the first things that come to mind, forums would be a nicer place to visit.

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Why so serious?

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Unfun is when you see gw2lfg looking for guardian or warrior.
Unfun is when you hear “oh you are an ele? sorry no need for it”
Unfun is when you cannot go to arah because your dps is not enough despite your full zerker equipment
Unfun is when you are frustraded in dungeons because you cannot get rid of mobs while guardian and warriors players complain about the game being “too easy”.
Unfun is when in WWW you either die before hitting anyone or just can t hit anything before is killed and just walk around.

Actually, for me, unfun is:

- Single-digit FPS at Claw of Jormag, or massive sieges on Stonemist Castle.
- Volcano Fractal. (For some reason the achievements won’t trigger on it, and the shaman boss hates rangers it seems.)
- Getting in for some WvW to find nobody on doing anything, and another server has a couple groups sitting outside the exits from spawn.
- Asura.

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Trahearne Feels Like a Mary Sue.

in Personal Story

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I disagree. I would say the player character, up to a point, is more Mary Sue than Trahearne. Start by looking at the fact they do not have an option of failure in their entire storyline, save for Claw Island (and even then, it was out of their hands). Add in the early “you are the only sane or useful one around here” feeling a few races have going for them (especially human and asura). And everyone, even Destiny’s Edge, accepts you unless they’re secretly/openly evil.

Now start counting the flaws shown in your character by the game itself.

Trahearne is flawed in execution, but that’s really a problem of the storyline rushing through events rather than taking time to develop things. Again, think back through your own storyline and realize how quickly you got pulled through events. My Vigil warrior only had three missions to do as his first official outing as a Crusader. My Order member had more than that dealing with a Krytan internal matter (which, notably, disappeared off the radar really fast as Zhaitan made a move on Lion’s Arch and then the Chantry).

I’d start refuting your details, but really, I can point out three things:

- During most of the invasion of Orr, the Pact forces follow his orders, but are well aware you are as important (if not more) to the war effort.

- Trahearne only drops into focus when the subject turns to how to deal with Orr and Zhaitan’s corruptive influence. For actual fighting, he tends to stay away from the lines and let others with more experience take point.

- The three orders do bicker, and do fight until the Battle of Fort Trinity when it becomes clear Zhaitan is a big enough threat that they need to work together or fall separately. And they still espouse rivalries anyway during their stay in Orr.

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A Noob's Thoughts

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

So it took you three trys to finally get hook on gw2, why is that? What did you do on the third try that you did not do on the last two try ?
Was it because all those time you were trying to play gw2 like how you would play wow ?

I’m betting it was a wrong class choice for the first start. I know I cannot play a thief and even though I like the idea of the elementalist I can’t get into playing one. If I picked those as my first class I’d probably have started with lukewarm reception too. No, instead I started with a ranger.

. . . make your own jokes here . . .

But seriously, I enjoy playing the rangers in GW1 and GW2 far more than the other classes.

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In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Agreed because if it was so wonderful they’d never be on the forums.

Nah.

. . . on games I really like I’m still active on forums Usually putting down notes for new players to be helpful. Minecraft, Gnomoria, the Ys games . . . I tried to be very active around a couple forums, just chattering about things or discussing things. Especially with Gnomoria.

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In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Xfire stats (for what they’re worth) as of April 29, 2013.

Total (xfire enabled) players:


 League of Legends 98,955
 Call of Duty 4: Modern Warfare 55,148
 Call of Duty 2 30,310
 World of Warcraft  21,965
 World Of Tanks 9,730
 Guild Wars 2 9,545
 Minecraft 8,733
 Dota 2 8,570
 Battlefield 3 7,745
 Star Wars: The Old Republic 6,158

By any definition, that’s a hit. Right between World of Tanks and Minecraft.

Dam Minecraft and Dota 2 are that low odd they seem like wildly popular games.

Not everyone runs Xfire, whatever that is. So it only demonstrates popularity among people who have it.

Consider how many people have bought Minecraft, I think they lately reached a sales milestone . . .

Of course, that game is not GW2, even if with some mods you can get something closer to an MMO out of it

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In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

He is basically saying that MTG had the will to survive 20 years even though people said it was dying and that means the same will happen with GW2. They just can’t be compared like that.

M:TG didn’t have “the will to survive”, it adapted over and over again. It tried new things . . . failed a bit, stumbled, and picked itself back up by reinventing itself. To be blunt, the M:TG of Urza’s Saga is not the same as the M:TG of Innistrad or the M:TG of “The Revised Era”. I’ve talked about this (at length at times) at card shops from the Fallen Empires release (“Why this expansion doesn’t stink as much as you think it does”) to the more current Avacyn Restored (“Why this expansion isn’t as stupid as you think it is”). I’m not going to go into more detail here but it’s said by the development staff that M:TG is always changing and shifting as the expansions come out, such that while the basic rules are the same the field of play slightly shifts.

I’m not trying to convince anyone anything. I’m pointing out facts that obviously others see as well. If you’re too offended by my obvious points, don’t read the forums.
Play your beautiful, lively game that people are so active in (not including yourself, since you’re on the forums anyway, I suppose).

I’m not offended by your posts, I’m mostly offended by blind posts either way on this issue. (Yes, even the ones going “greatest game evar!” make me shake my head sometimes.) I save being offended for much greater transgressions than “This game is dying” or “this game stinks and you stink for liking it”.

I’m on the forums and not the game because I have other work which precludes me from playing, but not from reading. Also, I stated recently, I’ve picked up a job (go me, no more barely making it) but it’s left me so drained and on at odd hours that I don’t get to play with friends. This draws me more into “I’ll play when I can jump in with them” territory, as I don’t feel the pressing . . . crushing . . . maddening need to get ALL THE DAILIES!!!!!! or to drop in on every World Event, farm all the dungeons every day . . . for stuff I don’t even want or need.

And by the way, I don’t think you’re pointing out facts. You are pointing out observations, and experiences. These have value, of course, but I wouldn’t call them “facts”. The few times I do play I rarely have run into completely abandoned areas where things are devoid of interaction. (There are exactly four areas I find which don’t have many people in them often, unless a bounty is in their sights. Other than that, some WvW Borderlands are vacant except for enemy forces, depending on the time of day EB may join that.)

. . . anyway, I’ve about said my piece on this, so I’ll let you all get back to talking or arguing or trying to decide what topping on the pizza you’re ordering.

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In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

The card game Magic: the Gathering was first published in 1993. People have been claiming the game is dying for 20 years. The folks at Wizards of the Coast laugh about it every time they cash their paychecks.

These threads are meaningless rumormongering.

Terrible example.

Not really terrible. Everyone I grew up playing the game with no longer do, and I certainly stopped playing. However, the game still is going with new crop of newbs to show off my Enduring Renewal Loop Deck to

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In my opinion, GW2 is dying

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

The card game Magic: the Gathering was first published in 1993. People have been claiming the game is dying for 20 years. The folks at Wizards of the Coast laugh about it every time they cash their paychecks.

These threads are meaningless rumormongering.

I would say they don’t have "no meaning’, the meaning is to try to convince people the game is, in fact, dying or falling apart. Because if more people start to think “wow, that guy is right…” then it stops being rumormongering and start being a correct prediction.

Also google: “Mojang goes Bankrupt”.

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Writing Out Trahearne

in Lore

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

If there was a fractal where everyone played as Trahearne and you had to explore Orr sneakily, everyone would start loving his character.

Nope, they’d still hate him and then the Fractal as well. People who didn’t like Gwen still didn’t like her after they released the Bonus Mission where you had to stealth as her. Nobody’s going to change their mind just because “they tried to justify Trahearne to us”.

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8 months and zero optimization

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

IM still suprised there is no particle effects slider….in GW2

I’ll take a toggle for visual effects, like old venerable EverQuest. I always ran with it off on that game too.

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I want to enjoy GW2, but can't..

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Why do people keep insisting on posting these diary threads about how they can’t enjoy GW2? If you don’t enjoy it, stop posting on the forums about it and move on to another game.

I didn’t realise these forums were only for cheerleaders.

No, they aren’t, because if someone who likes the game posts a diary thread there’s usually just as many people trying to tear it down over minor things. I’d, personally, like to see both sides of posts stay on blogs or review sites . . . they always invite the two sides (I love it / I hate it) to start messes and I’m really tired of seeing people trying to prove Vayne wrong.

(. . . even if he is sometimes.)

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I want to enjoy GW2, but can't..

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

You know, I would put bets that EverQuest on launch had as much content as Guild Wars 2. However, it suffered from a greater percentage not working or otherwise acting up than Guild Wars 2 did. Oh, right, and the stupid boats would have problems. And there was a zone whose edges were flipped west/east and that never got fixed . . .

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I want to enjoy GW2, but can't..

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

If you’d never played any game like any of these and you had Guild Wars 2 dungeons up front, they’d seem impossible.

Anyone recall when Ascalonian Catacombs was supposedly way too hard to be the first dungeon in the game, then it became one of the few which always had groups running it out front?

Well yeah, that too. But what I meant was, after years of playing so many MMOs, the entry level to difficulty goes up. People who have never played MMOs before find dungeons much harder than I do.

It wasn’t a matter of difficulty outright, it was a matter of two or three things:

- Nobody knew what to expect out of them mechanics-wise. I suspect people were anticipating something like the Eye of the North Dungeons, but who can say? (Note: those were different animals from average also…)

- There was a tendency not to be careful in the first few runs, so traps would murder groups, they’d not be careful engaging enemies, and since in the outside world it wasn’t as much of an issue . . .

- Nobody expected the mobs to have silver borders very often, which put them above “Veteran” but under “Champion” in terms of health pool and damage output. Translation? “Trash mobs too hard” meant “they don’t roll over and die quickly”, which is a point I am on the fence about myself.

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I want to enjoy GW2, but can't..

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

If you’d never played any game like any of these and you had Guild Wars 2 dungeons up front, they’d seem impossible.

Anyone recall when Ascalonian Catacombs was supposedly way too hard to be the first dungeon in the game, then it became one of the few which always had groups running it out front?

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I want to enjoy GW2, but can't..

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I want to enjoy the game too and I have problems doing it.

Part of it has to do with being dead tired after work and my days off have all my happy fun chores crammed into what used to be my free time.

The other part is occasionally running into someone who won’t stop trying to tell me Elder Scrolls Online is going to be better. If you believe that, you’ve bought into the hype machine like people did for this game and there is nothing but sorrow for you ahead. I predict a lot of people are going to be posting there about the same things of “didn’t live up to the hype”, but then again I also predicted the world would end in 2012.

As for comparing games to games and other games? Try Nethack. It’s got tons of content and challenge, and it’s free. Or you can get Dwarf Fortress if you’re really a masochist. If you’re more into RPGs, I guess you could put up some cash for Morrowind (skip Oblivion and Skyrim, Morrowind had more content). Or you can finally buckle and buy Minecraft. I am certain some modded server will scratch your need for a good MMO; the game has a decent simplicity which can be modded nicely.

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A Noob's Thoughts

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Off topic

A lot of men play female toons cause they simply like looking at them better then men!

Back on topic
I would love to be able to move stuff on my screen too, GW1 has those options but with GW2 the options are less

Re: Off Topic:

Yeah, that’s what more than a couple friends said as well. “Look, I gotta stare at the character for hours, it’s going to be blonde and pretty. Yes, I know it’s just pixels, but really…”

Re: On Topic:

I think they did their best in GW2 to unclutter the UI to the edges. I’d like to be able to move things too, but I’m somewhat enjoying the current arrangement. I wonder if it could be possible to move the elements . . . someone from ANet want to ask that question and see if you can get two guys who want overtime to push it out?

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April 30th patch sounds impressive

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

.. I dunno… I’m starting to get this picture now that they find it good policy to way over-hype. They didn’t do this before.

I agree. They almost come off sounding desperate. Entirely too much bouncy-positive-sunshine-blowing and not so much connecting with the community.

I wonder why they distanced themselves from us so much since Guild Wars…

Simple. They put up an official forum which they now have instead of a couple fan forums. Then they found out as well as the positive folks, and those who can still complain politely, they have those who will take a negative spin on anything, or who want to start complaints about the game not being what they want out of it.

Usually, that gets a company to back off just a tad, because they have to or bleed out the people assigned to deal with those official forums. The choice of those people is to either hold the community at arm’s length . . . or try to answer all the trolls, unhappy people, and anti-fans without snapping on them.

That’s why I ran screaming from customer service posts. They’re thankless, and full of way more negativity thrown at you than positivism.

As for “they never overhyped this much” . . . no, I respectfully disagree. I used to recall they were overhyping everything from Hard Mode to Heroes, to the Codex Arena and Xunlai Storage Upgrades. The only things not overhyped were the April 1st days, because nobody said anything about what was going on.

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8 months and zero optimization

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

This is not a compatibility problem. The game works on all dx9 cards and CPUs that meet the base requirements. It is an optimization problem.

I’m not entirely sure it’s a mutually exclusive issue, but then again . . . I don’t work on video drivers or graphic specifications. I don’t even program. I am an end-user, with no experience in mucking around in anything other than making sure hardware doesn’t break down and software is installed properly.

The question was more: “If that’s what they’re doing, and they haven’t got a solution yet, then what are they supposed to tell you?” which you kind of sidestepped to address whether or not it was a compatibility issue.

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8 months and zero optimization

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

I just hope the response wont be “We are continuously working on optimization…” or similar

Question!

What if they actually are continuously working on optimization (with its own team, like everything else)? And they just haven’t found a solution which works for a majority of the players (remember, they do have access to what settings you’re using)?

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How Do You Imagine Yourself

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Lately? On my ranger, more like Bron. (Game of Thrones)

On my warrior? Heat, without the crazy love triangle thing. (Digital Devil Saga)

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8 months and zero optimization

in Guild Wars 2 Discussion

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

Lowering resolution helps too.

lol you’re suggesting to lower rez (from only 1080p) in 2013 o.O . I’m not playing on a Dell pc from bestbuy lol lowering rez should NEVER be an option.

Most people still don’t even have a high definition monitor with their PC’s, you do realize this? If your computer can’t handle the resolution, I would say it IS an option :P

If you don’t have a monitor from 2006 (that’s when the vast majority of monitors switched over to being able to support 1080p which, in the modern monitor world, is now an outdated resolution), then you really can’t complain. Having a monitor that is more than 7 years old is pushing the envelope, even from an extremely frugal person’s standpoint.

I had a CRT until a year ago, when my family had a flatscreen which was getting tossed out at work after system upgrades. Nothing wrong with it, they were just getting new monitors. And it’s still not HD capable, it still uses VGA.

Why don’t I upgrade? I shall open my wallet and you can see moths fly out. $20 for gems once in six months I can do. $200 once every four months? No.

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Writing Out Trahearne

in Lore

Posted by: Tobias Trueflight.8350

Tobias Trueflight.8350

His negativism (this won’t end well)

I never heard that as negative on our part, more on their part. Of course, we’ve established I’m strange

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