no i’d say the sigil of doom, instead of a 60% chance it’s a weapons swap for 5 seconds of poison
5 seconds of poison is 50% uptime on poison. 100% if you have it on two sets and switch constantly.
Great for 1v1 as poison reduces healing.
All sigils have shared cooldown. Even if ur switching it on 2 sets =/
Me me me me me me.
See what i mean about your silly tag line GW2. Facepalm
Casual players form a large customer base in every game. Not because of the time they spend in game, but the amount of money they spend. Casual doesn’t always mean they aren’t serious about the game, but they just don’t have the time. So you have a good number of these ‘casual gamers’ spending money.
And this thing called money, is what makes businesses tick.
These days I’d say it’s hard to have any content challenging enough to be worth mentioning. This is my opinion.
Generally, any content hard enough for ‘hardcore’ is too hard for anyone else. You’d hear screams of nerf. Then you’d have the anticipated gear checks, build checks, which would shut out players who didn’t prepare, didn’t have time to prepare, or simply didn’t prepare because they feel that you shouldn’t have to prepare for a game. It’s just a game.
As stupendous as the above sounds, so long as you’re a paying customer, you have every right to play and Anet would have to pander to every demographic.
Hardcore players want challenge. Spend time, sleepless nights, conquer said challenge, and feel that overwhelming release and satisfaction. But the loosely labeled casual players would also want this ‘thing’ hardcore players were able to attain.
Then… that too would take away the satisfaction of conquering said challenge.
The status quo is just as absurd. My head spins from reading my own post. Unless publishers are able to release “Hardcore” and “Casual” versions of games just as they do in different languages, I doubt there’s a solution available to make everyone happy.
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Some people are comfortable with it but, let’s think about it. If you have yet to map a key for dodging, you probably should. Pressing a button once is faster than pressing it twice.
You can’t rely entirely on the full arm swing animation. Latency plays a part here. Whilst the edge of the sword might be in half swing, on server side it has already tasted flesh. The invincibility frame/window of a dodge roll is pretty long, so dodge ahead of time.
Make an effort to know your opponent. Being able to anticipate a move hastens your reaction time a lot more. Most deathblows involve long animations. The most common of which is raising an arm or leg with a glowing animation. It’s usually a good hint to dodge or not be near the enemy.
Hope this helps.
Based on the current available content and speediness of fixes, I wouldn’t pay a sub.
Given the topic title, let’s just post our opinions for show and leave out the details as it often leads to a degeneration of quibbling.
Digressing, I’ve never liked to delve into the grind vs whatever that isn’t discussion. Because the only means of a non grind, is a progression of events or content in perpetuity.
This would require vast resources. In a money stand point, the current model wouldn’t support such an investment. But since this is another issue, let’s leave this out of this thread. Thank you.
Don’t assume I forced my views on him. Enough assumptions flying around these posts to make my head spin.
Lol, you seem to be pretty sensitive, it was not my intention to bash you or to say you did wrong.
Like I said some people are very stubborn. So if you explained him, it’s fine but sometimes you will meet people who don’t want to change their behavior/skills etc. no matter what you say or do. But that is neither related to non-experienced guys nor to GW2 in general.
On the other hand there are people who only command and expect that someone is doing what they say even though they don’t make the use of their suggestions clear.
Well I might’ve been. But I was more focused on steering away inaccuracies when you read replies born from selective reading and digressing from the intended issue. It wears you down.
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If a player is super-awesome amazing, can do everything incredibly well, smoothly and reliable then… why is that player doing PuG’s all the time?
Either way, I don’t care how long a dungeon run takes me. If I say I’ll do it, I’ll see it to the end unless something does come up as, well, life is a tad more important to me. I’ve been in PuG groups where some people would mess up a lot, or even one person, or someone would go afk for some things (tending a child, for instance) and I never mind at all. I’m just there to have fun and I do have fun in dungeons (even ones that take a hellishly long time) if the people I’m with are lax, fun people to be around.
I usually only do runs with my guild anyway, but even then there are people who are new and want to learn so I don’t mind if they err or what have you. It’s a social aspect of the game I like, enjoy, for the social aspect. All the fun gets ripped away once you encounter these “elitists” who kick anyone they deem ill-fit, and throw temper tantrums when they don’t get their way.
If you want everything to go smoothly, well, without issue, then don’t PuG. Get a guild group together. With a PuG, you should be prepared to deal with players who don’t know the dungeon, who will make mistakes and so on. I guess that’s why I’m always, usually, pleasantly surprised with them when I have to get in one.
I guess I just don’t see how it’s selfish. To play a game, one shouldn’t be required to look up all the boss fights, all the encounters before hand… that just absolutely kills the game’s fun factor. For me to play with someone, they don’t need to be at a certain skill level, or what-have-you.
Builds are varied. Elitism is an extreme end of the spectrum. And certain builds exist which are utterly ineffective yet played, being the other end of the spectrum. If you acknowledge Elitism, you’d have to acknowledge the latter point. These you’d have to agree before there is any meeting of minds. You can’t have one and not the other.
Regarding pugs.
I confess I enjoy pugs more than I enjoy playing with friends. Even recently I had a heated exchange with a friend because I prefered to pug more than run with them. Odd? Admittedly so.
Here’s why. In pugs, there are high points and with it comes low points as well. By encountering both, you learn. I’m all about learning and bettering my game. One shouldn’t have to do homework before playing a dungeon, that’s agreeable. My philosophy would be to do so, as my greatest fear is always burdening my party. I’d be on a guilt trip if I did.
In one of my prior posts I do state that leeway should be given to newer players. Rightfully so. But a line has to be drawn somewhere. As there are players who kick or cuss indiscriminately, there are players who will keep mum even if they are clueless or react negatively in an effort to conceal that fact.
I feel that, this marketing strategy further amplifies this negative point. This thread has never been about whether newbies should be allowed into parties. No.
Every game promotes selfish gameplay, in some form or another. And every game promotes selfless behavior or group-based behavior, in some form or another. We can sit here and cherry pick examples all day long but the core of the matter doesn’t change.
People play how they want to play, but this can be altered as they are encouraged by mechanics and social pressure to play a certain way. That’s what’s going on slowly and steadily the more people bang on the war drums one way or the other.
I play a ranger main; I’m pretty much automatically not wanted on speed clears due to that. I don’t use standard builds, I tend to home-grow mine to suit what I think works best. Roughly 7 out of 10 times it works passably well; while it can work better, and it can be tweaked . . . I’ve had mixed success with that.
(Confession time: I couldn’t land a D-shot in GW1 to save my life. Literally. Savage Shot, on the other hand, I could land like clockwork even on 1/4sec casting time Mesmer spells. Don’t know how, it just worked better for me.)
I’ve said this before, the thing isn’t that elitism or being picky about your group composition is bad. It’s being crappy about it to people, rather than a polite “no thanks, you’re not quite what we’re looking for” . . . that’s bad. And the reverse is true – burning elitists in strawman effigies isn’t good. They do have valid points sometimes (“we don’t want to spend a long time on this, just knock it out and get on with it”) even if people don’t like them. They have the right to play just how they want, same as every other player.
Exactly. Most posts have been either burning one end of the bridge or the other which was neither my intent but acknowledging the shortcomings of either. It was getting to be quite distressing reading replies with rather obvious pre-conceived prejudice. This guy must be an elitist, burn him!
What I wanted to say is: make clear what you expect from someone in advance. If you want to do a speed run or don’t have the patience with people then tell them. It does not even have to seem elitist if you do so, if you explain your motivation and maybe the reasons (only few time, etc.). It would be cool if people who are very familiar with dungeon took their time from time to time and did a slow run with some newbies but what I mean mainly is TALK.
Also with this guy who did not want to change his skills. EXPLAIN him and don’t command to do so. He might be utterly stubborn but thats a personal problem you can have with experienced and non-experienced people.
See you assumed I commanded him or tried to force my views on him, probably from your own past experiences. Which in no way I hinted in that direction. I explained giving up a banner would help him survive better. That is more beneficial. His reply was “I like my build”. Anyone who’s well equipped enough to read between the lines would know to stop. Which I did.
Don’t assume I forced my views on him. Enough assumptions flying around these posts to make my head spin.
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On the bright side, greatswords do look rad. Hammers on the other hand.. look more like a stolen array of jotun doorknobs.
Thanks for your concern, but it is quite the contrary.
Did they other players get angry because you were ill-equipped?
Try focusing on stats, and the what kind of damage you want to do…
Are you dying quickly?
Well to put things in perspective, I was running AC. One of the most basic dungeons in GW2. It finished without a hitch.
There was this warrior though, everyone knows warriors are dps machines. But agreed there ARE other builds. In his case, he was undoubtedly gunning to be a support warrior. I have absolutely no pre-conceived judgement on that just to be clear for speed readers.
We did path 1 and 2 and in both instances he was savagely violated by scavengers. Because he placed tac/disc/ and that banner which gives power, you’d correctly assume his utility skills were all banners.
I advised him in whisper to probably put on shake it off and take off one of the banners. Stating that it was probably too much of a sacrifice in self sustainability in this instance. He said he liked his build and I didn’t add anything further. As i quote from my OP, I don’t pay the bills. It’s his right. There’s no sarcasm in saying this.
If you’re familliar with WoW, and in my saying the last time I went near it was WOLTK, than you’d know it’s been a good many years since. Thus i draw the contrast between people who’re engrossed with min/maxing and people who’re just satisfied with themselves. Not because I’m still entrenched in crunching numbers and studying my dps meter log.
Do concede the fact that WoW has plunged over the cliff, and GW2 will have its own version of woes.
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Thanks for your concern, but it is quite the contrary.
Precisely, whilst WoW has gone over the edge in requirements. Asking for basics over here runs the risk of you being lambasted.
We’re at two extreme ends of the spectrum over here.
Calling someone an elitist is just as inflammatory as calling someone a carebear. It merely represents two different schools of thought so to speak.
Somehow or rather having written a rather lengthy post, it’s almost as if people have just glanced through the entire post and selective unread words which place where I stand on newer players assuming I’m sort of mercenary hardcore. It’s understandable where you’re coming from. Likewise being misunderstood isn’t at all pleasant. I’ll let this run a little while longer then take it down.
It’s rather pointless when it’s two passing trains.
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The last thing I’d advocate for this game is to be like WoW. I reference between the two games to draw 2 extreme opposites.
Not because I favor one over the other. When a game becomes to rigid, it ultimately becomes a chore. Likewise you do not wish to finish a run exasperated. I understand every community has its share of over eager individuals.
If you read my post assuming i was some sort of hard liner, I’d hope you’d take another read without that prejudice in mind.
Personally the only time I do get annoyed at people is when they are ignorant but do not question then arrive at a situational fubar. I am very welcoming of the idea that everyone starts somewhere. No reasonable person would reject someone who’s willing to learn (this statement comes with its own implications but I’ll deal with it if someone calls it out later).
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And having read Kitana’s post, yes, that is an escalation of elitism to unreasonable standards. When content is new, LFG requirements were basic requirements, and as it matures people expect overgeared quick and easy runs shutting out a large number of players access to content. One could argue they too could’ve formed their own guild but, that is of course an over the edge escalation of events.
And I’m not looking for a WoW clone. I left that game after Sunwell and just went back to play a little bit of WOLTK.
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I assume race would be a permanent aspect of your character. Afterall, it is bound to your personal story.
…more than elitists.
This is a slight rant, otherwise there’d be no motivation to post, nor will there be any unnecessary steps to be nice. Saying it like it is, but if discussion were to take place, let’s just keep it civil and exchange opinions. No need to deride, no need to be rude.
Speaking of opinions, this shall be mine.
WoW is usually held up or down as some sort of universal comparison tool. Not because it is the most accurate depiction of what an mmo should be, but being around for so long, it encompasses an audience and a very varied content we’d be able to relate to.
As raids were highly organized, merits would usually be earned one way or another through personal favors or exceptional gameplay. But let’s stick to the latter for this post’s relevance. This elusive reference of “skill” would often be nurtured and be used for bragging rights for whichever silly reason. But to further augment this skill, there are character/profession builds to optimize whatever you contribute to the party.
Thus an elitist age of gameplay claws its way into the foreground. People’s gear, build and gameplay would be scrutinized and stringent criteria for LFG/LFM would come into play. Personally, this handicap would only be a temporary bane for anyone’s continued interest or access to content if you made a reasonable effort to be prepared instead of being carried by strangers.
I find it unsettling when newbies run off into the sunset and cry about being kicked from parties or walk away from a good run feeling as if they contributed something meaningful when in actual fact, they were carried very snugly by others who made an extra effort to gear or read up on content. But they’re newbies, they’re too ignorant to know better. That’s no sin.
The problem is exacerbated when Guild Wars 2 or related media positions this game to be all about playing the way YOU want it and further cemented by long time carebears. Some of you have probably run dungeons with really nice people whom you thought probably grew marshmallows out of their ears if you ever met them in person. Along the way, their child would cry, or the postman would come, or silly mistakes which you probably overcame on your second run but they still fall victim even though they have over 4000 achievement points (an inaccurate reference but it is something we inevitably draw a conclusion about a player’s “experience” with the game). Then the run takes 3 times longer than it should have. There is a point when a relaxed pace turns into a waste of time.
Now because of this “it’s all about you” campaign, sometimes out of my own folly i overstep the line and give unsolicited advice. My bad. Tried to give advice to the bow/rifle toting warrior who put out 3 different banners + elite banner, that guardian in full soldier gear running staff/scepter while the rest of the team gets massacred, and other colorful varieties of “fail”. But they like their build they said. It’s their right, I don’t pay the bills.
You see, when an elitist culture is set in, your feelings are hurt, but nobody’s time gets wasted. But when someone stubbornly convinced it’s all about him, nevermind playing the better way, other people has to pay for his mistakes. See the contrast?
Now, this post is already very long, and the above situations are heavily simplified. Please do not nitpick at analogies or examples, just get the gist of things and that’s fine.
Point? This game has gone down the gutter coaster too much in the direction of “I play it my way”. It’s true I can choose not to pug, on the otherhand, I’m not alone on this yearning for a little less anonymity of who we invite to the party when we’re pugging.
So really, who’s the selfish one?
Be civil. Don’t cuss in public. Solves the issue.
That wasn’t so hard.
7:11:3:189:101 as well.
And sadly this is my first post on the forums. To those who are doing tracerts or ping tests and saying 100% failures etc etc. Anet’s 64.25.×.x does have a firewall preventing you from pinging. So don’t go screaming your heads off.
Also one of the few who isn’t fond of posting my PC’s info in the open. But honestly, who in the right mind would? Anet bans swiftly, yet restores nothing if anything is compromised. I’d rather err on the side of inane paranoia.
I get the error intermittently throughout the day. Once an hour or further apart. During my first foray into FOTM yesterday, it happened every 5 minutes or less.
Even if we wish to do an accurate ping/trace/w.e, exactly which IP do we use? When the game is running there are multiple connections for GW2 mostly originating from 64.25.×.x
Rather than knock heads trying to recreate the problem in the backroom, howabout some possible solutions with a disclaimer which I’d be more than willing to try out instead of this wait which seems pretty futile to everyone waiting for an answer.
Gamers are impatient. Especially games they had to pay for.
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