Showing Posts For VOLTCIEAGE.3029:

Why necromancers don't quite cut it (by Zzod)

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

VOLTCIEAGE what you say doesn’t reflect 1000 hours of playing on necro..I don’t want to get personal and I won’t but I have to say my opinion.

You have some good points, as the mobility issue,traits and long cooldowns,but you are unfair with Axe and Dagger.
Axe “2” has a 8 sec cooldown, and it can be brought down to 6.5 if traited, it is also our burst skill and it gives us some good amount of LF, altho the range is a problem.
Dagger has one of the biggest DPS on the auto attack, it has a good Life Siphon and a pretty useful immobilize , both have bad range and immobilize has a bad cooldown also.
Warhorn needs some love with lowering the cooldowns a bit but it is pretty useful.
About LF HP, definitely no.It should not recharge by itself, it would be an infinite mana shield,it just needs MORE ways to be filled(more skills need to be given LF increase).
Scepter’s auto attack is actually a bad auto attack for me,it makes very low damage because it is a condition weapon, but it is also slow and the bleeds last only a couple of seconds so it is impossible to stack past 10 without a huge condition duration, while other classes can easily stack 15+ bleeds without condition duration.

As I said many times, tuning is what we need, a tuning that will fix us but not make us OP.

I can agree with you about axe , it can be pretty useful with focus and there are some good builds with axe but dagger is really useless for me . maybe on vampire it makes sense in 8vs8 but in tournaments mostly every class will burst you .Actually siphoning is good only on dagger ,because its hard to keep somebody in well to heal enough but on the other hand this heal is a bit poor . other classes got insta heal + condi remover and thats it , they dont need whole build for it . i think that Anet should change more things in DS#5 update , like traits or some boon durations.

Why necromancers don't quite cut it (by Zzod)

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Last two weeks I was playing guard/mesmer/elem on tpvp but my main character is necro . I have got over 1000 hours on him , my fract lvl is 65 and over i have got over 1500 games on pvp . And few quick reflections after these weeks . Necro really need huge buff , its possible to have fun playing necro but other professions are much more powerful than necro. It is much easier to fight 2 guys in the same time on guard or elem than on necro. We all know that necros mobility sucks really bad but our traits are horrible too . We have to spend sometimes 30 sp to get 3 sec of stability !!! are you kidding me ?! or protection from wells which lasts for less than 1 sec .Other classes have got auto vigor recharge,condi remover every 10 sec and necro got nothing. Another horrible thing , weapons . Scepter is fine , staff too but their cooldowns ! Other classed got 5 sec or a bit more cd on their first skills (2,3) and we got 10,15 or maybe even 20. I won`t comment main hand dagger,axe and warhorn because its joke ,not weapon but joke . Another thing our wonderful ‘second health bar’ it`s fine on pve but on pvp it should recharge automatically because it`s always empty (maybe few % after full combo on scepter ?) utilities are fine are ,but breakers suck , yh its so important on pvp and its horrible . Spectral armor (90 sec CD no comment ) , spectral walk (quite good ) and plague signet (fine too but I think a bit buggy , sometimes doesn`t work and all conditions stay on us , and that is sometimes permanent death .) Think necro should receive better condi system because right now other classes can stuck debuffs better than condimancer and that`s a bit sick , and maybe new 1200 range weapon or something . But maybe let`s start from repairing things which exist already in game .

Seems to me Necro's are week : (

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Last two weeks I spent on pvp as guard,ele,mesmer . My main character is necro .I have got over 1000 hours on this necro but few reflections after these weeks of playing different classes . Necro is much harder to master and I think that it is easier to roll on pvp as elem,mesmer or guard . Their mobility is much better , dmg is outstanding and killing 2 people in the same time is much easier than on necro . Condi necro is a bit useless on pvp for example guard . If you use corrupt bone in wrong moment against guard (or it will miss ) you are dead . Guard has got so many condi removers that it doesn`t make sense to keep fighting .(Guard can deal 3000 dmg in one shot using hammer ). In pve my fract lvl is 63 and it`s normal to have 2 or more guards . Nobody wants 2 necro ! some people say that its better to have elem or mesmer but not necro . I think necro need huge buff , maybe traits rebuild or new weapon because right now necro is worse in everything , but I still enjoy my necro and I will be playing as necro , I like playing as strong debuffer and it fits me maybe one day necro will be true lord of the death.

SOTG Interview: DS To Get a Unique Condition

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

yh necros mobility is horrible and most builds are dot dmg one , so we must be able to take this whole dmg

SOTG Interview: DS To Get a Unique Condition

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

I think we should be able to choose skills on DS , create our own builds there . But never mind I hope that this new skill/ability will grant stability or some kind inviolability because fighting warriors with hammers is impossible . I spent 13 sec on the ground and I can`t move . Another idea is to have something similar to epidemic but it will spread condi and renew condis timmer .

Open world Duels [Merged]

in Suggestions

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

why you are talking about lvl ? characters will recieve pvp traits and armor and everyone would be equal . Mobs will hit them but they won`t deal any dmg to mobs,or lower than in pve armor . Its my opinion .

Max Level 100 confirmed?

in Guild Wars 2 Discussion

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Lvl cap will be increased ,probably with DLC . Are you serious ? Game must evolve , they will add better gear etc. People right now are complaining about end-game and you don`t want to improve it . You don`t want new gear because you got exotic set and you don`t want to waste time getting new gear , please don`t make me laugh .

Open world Duels [Merged]

in Suggestions

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

DUELS= YES
Just create option reject all duels and pve noobs will be happy . I ask why no ? Duels are good, you can practice waiting for tournament,dragon etc . Remember that Guild wars was designed as pvp game and you refuse pvp content what the hell ?! I think you should be able to duel everywhere . When you accept duel request your skills ,traits change to pvp one and that`s it , fight .

Accessory Bug (watch out )

in Bugs: Game, Forum, Website

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

they should explain what unique means because ascended gear isn`t cheap and it would be nice to understand how it works .

Accessory Bug (watch out )

in Bugs: Game, Forum, Website

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Hi recently I bought item Fierceshot`s Arrowhead and I can`t put it into my accessory because I have got the same item in another accessory slot . One item was bought from laur vendor and another one from guild armorer . You can`t put these 2 items in 2 different slots . Watch out guys , don`t waste your tokens . I don`t know is it the same with rings .

Attachments:

[Suggestion] New Necromancer Weapon; Shield

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Yh I want greatsword too . Many classes can have it so why not necro .

Change Elite skills to normal skill

in Suggestions

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

yh 4 utility skills

Change Elite skills to normal skill

in Suggestions

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

I was thinking about trait(or something different ) which changes elite skill for normal skill slot and you can equip every skill you want . What do you think about this ?

List of Small Changes to Improve the Necro

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

I think that wells should be targetable (without traits ) . other classes don`t have to spend trait to make their skills targetable . they should change it for well duration 5-7 sec etc

necro new weapon

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

I would prefer shooting Great Sword as another distance weapon . Axe is good but I prefer scep/dag

necro new weapon

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

I really hope for greatsword with 1200 range because staff is quite boring . But still something on necro there are maybe 2 usefull builds .

necro new weapon

in Necromancer

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Hi !
Don`t you think that necro should get new weapon or weapon skills rebuild . Staff is good and scepter /dagger is wonderfull for condi necro. But other weapons just suck .

World 2 bugged?

in Super Adventure Box

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

When will you extend World 2 ? This event is awesome I hope for more .

transmutating ascended back

in Players Helping Players

Posted by: VOLTCIEAGE.3029

VOLTCIEAGE.3029

Hi , i have got my ascended back endless quiver http://wiki.guildwars2.com/wiki/Endless_Quiver and it`s not infused (I didn`t upgrade it with 250 glob of ecto) and I now I want to change style of my back . But here is the question , when I upgrade it in mystic forge , will it change back to quiver or it will keep new look ?